Spiritbusters##red|^^*^^##

8

0.025

14/30d

150

2

These rounds are imbued in such a way that they cause elemental damage (metal) with no secondary effect. They are created through a process that few yet understand. They cannot be attacked astrally and do not exist on the astral plane. Highly rare, a separate availability roll must be made for each batch of 10. Available in the following standard weapon classes: Heavy Pistol, Rifle and Shotgun. Spiritbuster shells for shotguns are available in both slug and buckshot varieties. Buckshot spiritbusters benefit from the Flechette and Shot rules. - Spirits shot with these rounds receive only half their normal armour vs the bullets. If the final power does not exceed this number, the spirit is still immune to the weapon. - Example: A Force 10 Elemental will have 20 points of armour vs normal rounds, or 10 armor vs Spiritbusters. A Heavy Pistol will only have a power of 9 and the elemental is still unaffected, while a Rifle with a Power of 14 will penetrate. Spiritbusters are considered elemental(metal) damage.

Custom Denver MUSH

as weapon, elemental, special

Firearms

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