Incendiary Round

8

0.75

10/7d

15

2

3-M

Also called magnesium rounds, incendiary rounds are a deadlier version of tracer rounds (SR3 117). The magnesium coating on these bullets burns as they fly through the air, leaving a visible tracer trail (reduce TN as for Tracer rounds). When the bullet strikes the target, it leaves a trail of smoldering magnesium in whatever it passes through.
These bullets can be loaded every thrid round in a clip in the same way as tracer rounds, or they can be used to fill an entire clip. In both cases, they provide the same targeting bonus as tracer rounds. Incendiary rounds add to the Power of burst-fire shots according to standard rules.
Incendiary rounds will continue to burn a target after impact. At the end of each Combat Turn, a character who has been struck by incendiary rounds must make a Body Resistance Test against a Power equal to twice the number of incendiary rounds he was shot with and a Damage Level of L. The power of this burning damage is reduced by 2 per Combat Turn; each additional incendiary round that strikes adds 2 to the power level. Armor does not reduce this effect, nor can Combat Pool be used.
Incendiary rounds also may set flammable materials on fire, including clothing and gear worn by the target. Use the rules for Fire and Incendiaries, CC 98.
Incendiary rounds are inherently unstable and somewhat dangerous to use. Whenever incendiary rounds are used, if more 1s are rolled in the Attack Test than half (round down) the number of dice rolled, a magnesium round bursts inside of the firer's gun. Each consecutive Combat Phase in which incendiary rounds are used counts as an additional automatic die roll result of 1. If an incendiary round bursts, the firing character suffers one point-blank attack with a damage code equal to the base damage of the weapon. Armor reduces this damage, but Combat Pool may not be used. If the character's attack fails, his Combat Phase immediately ends and the weapon is severely damaged and unusable (and may be even on fire).

Cannon Companion, page 38

As Weapon, see text

Firearms

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