Grenade, Chaff

6

0.25

4/48h

50

2

3-J

Chaff grenades work similarly to Smoke grenades, dispersing a mist of fine metal particles into the air. Unlike smoke grenades, their primary effect is the interference with Signature. When detonated, an area of 10 meter radius is filled with the equivilent of 'Light Mist'. The metal particles increase Signature of anything in the area by +4. The Signature penalty decreases by 1 at the end of each phase after the first. If more than one grenade goes off in an area at different times, only the highest penalty applies. When the grenade goes off, it deals 4L damage in a 1 meter radius.

Custom Denver MUSH

4L; special

Throwing Weapons

10m; 1m

1d6/2d6

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