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20
12/21d
7000
5
1-K
Instead of an explosive warhead, the Jabberwocky carries and disperses a payload of elecronic warfare transponders upon impact. These transponders may be set to activate on dispersal, after a specified delay or upon detection of transmission signals within the area of effect. - The transponders can be set to jam standard radio communications (SR3 291), sensors (SR3 138), or rigger remote control networks. The transponders have a Rating of 4 and a Flux of 6. They affext only a circular area with a radius equal to 2d6 times half the number of successes generated on the Launch Weapons Test, rounded up, and plus 10; they do not affect transmissions outside the area of effect. Jabberwocky transponders affect all transmissions, wether friend or foe. Missiles include internal guidance systems (their Intelligence rating) which assist with acquiring and hitting the target (SR3 120).
CC 44
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special
Generic Missile
3
2d6 x successes/2 + 10m
2d6
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