Ares Firelance Laser

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48

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300,000

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1-K

The first viable laser system developed for vehicles, the Firelance was designed for use against low-flying aircraft and lightly armored vehicles. However it has proved an exceptionally effective weapons against personnel as well.
Game Effects: The Firelance's Power decreases over distance in the same manner as the Power of portable lasers decreases. Reduce the laser's Power by 2 for each range bracket beyond Short (hence 13S at Medium, 11S at Long and 9S at Extreme range). Ballistic armor has no effect against the Firelance: Impact armor reduces the Power by only half its value (round down). The Firelance is not an anti-vehicle weapon, and so is subject to the damage reduction rule for vehicles. Laser weapons do not generate recoil.
Smoke and fog reduce the Firelance's effectiveness. Reduce the weapon's Power by 1 for every 4 meters of smoke or fog the beam passes through.
The Firelance features a built-in battery that provides enough juice for 40 shots. This battery may be recharged at a rate of 1 shot every three hours. A Firelance may not draw power from a vehicle battery.

Rigger 3, page 88/90

40

SA

15S

Laser

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