Corporate Contacts

Corporate Contacts

These contacts and details can be found in Mr Johnson's Little Black Book, pages 47-49

Contact Body Quick Strength Charisma Intelligence Willpower Reaction KP Race
Corporate Headhunter 3 5 3 6 5 5 4 4 Elf
Mr. Fix It 12 7 11 3 3 4 4 5 Troll
Mixed Up Middle Manager 5 3 3 3 4 4 3 2 Dwarf
Corporate Bodyguard 5 8 7 5 5 3 12 3 Elf
Corporate Decker 3 4 2 2 6 4 5 2 Human
Corporate Scientist 2 3 2 3 6 4 4 2 Human

Contact Skills:

Corp Headhunter: Etiquette 4 (Corp 8), Negotiation 6 (Bargain 8)

Mr. Fix-It: Cyber Implant Combat 6, Etiquette 4 (Corp 5, Street 7), Intimidation 8, Heavy weapons 5, Negotiation 5, Pistols 6

Mixed-Up Middle Manager: Etiquette 2 (Corp 4), Negotiations 3

Corp Bodyguard: Athletics 6, Biotech 3 (First Aid 5), Car 5,Etiquette 3 (Corp 5), Pistols 7, Small Unit Tactics 4, SMG 6,
Throwing 6, (Unarmed Style) 6

Corp Decker: Computer 6 (Decking 8, Programming 7), Electronics 7,Etiquette 3 (Corp 4, Matrix 5)

Corp Scientist: Biotech or Electronics 8, Etiquette 2 (Corp 4),Instruction 5 (Speciality 7), (Relevant Speciality) 8

Important Cyberware:

Corp. Headhunter: Headware Telephone, Headware Memory 150 MP, Cybereyes (Display Link, Image Link, Low Light)

Mr. Fix-It: Plastic Bone Lacing, Boosted Reflexes 1, Datajack, Muscle Replacement 2, Retractable Spur, Smartlink 2

Mixed-Up Middle Manager: Datajack, Headware Memory 150 MP

Corp Bodyguard (All Alpha): Muscle Replacement 1, Reaction Enhancers 2, Wired Reflexes 2 w/Reflex Trigger, Cybereyes (Display Link, Flare Comp, Low Light)

Corp Decker: Datajack, Encephalon 2, Math SPU 3, Data Compactor 4, Headware Memory 300 MP

Corp Scientist: Headware Memory 300 MP, Datajack, Cybereyes (Micro Vision, Image Link, Thermographic)

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