GM: Shoeshine
Players: Laz, Wanderer
Synopsis: Shoeshine pulls in two other Shadowrunners to test a virtual reality 'Shadowrunner' game to its limits to make it as realistic as possible for the customers. As it turns out, this is a game that can actually hurt and kill you.
Date: June 29, 2073
It's a lovely summer's Sunday here in Denver and the work is slow. It's too hot even for the drug dealers to be out working the Warrens, and people are scamming for ice on the corners more than they are scamming for APDS rounds with their fixers. And it is in this that Shoeshine puts out the call to Laz and to Wanderer (and to a few other people who don't show up). "So I got some biz - you can meet me in the rent-an-office complex down on Sutter street, Cas sector, C zone. Kinda a funny one I got from a friend of mine. Equipment… light. Which is strange for me to say but there it is!"
Wanderer shows up an hour early, hiding under an awning to get out of the heat, a bottle of something caffeinated in his hand. He walks along the street and leans against the wall, in an unobtrusive way. As the time approaches he saunters down Sutter street. He's only carrying his concealable items today and his outfit is a pretty plain jeans and t-shirt with a battered old hat and boots.
The elf took the call, said he'd look for a text giving him a little clarification on what 'light' means in this context, but will be there in time.
For his part, he brings only his two katanas, which hang from the sash on his belt, and is wearing the polymimetic mask that makes him like like a rather ugly ork.
This is a 'C' rating area and so there are actual cops every so often. The first cop who rolls by decides that Laz is either going to a costume party or just bought them at the tourist trap shop and stuck them in his belt so he wouldn't have to carry them in an ungainly bag. And by that time, both are at the office building in enough time to see Shoeshine wave to them and go on in. It's a low-rent kinda office building, rows and rows of offices with doors. Dentists, lawyers, beauticians, private medical practices, matrix operations, ahh, here it is. 'GameStart.' That's the office Shoeshine sent you to, and the one to which he opens the door. There's a waiting room, but no secretary. "Here we are!" Shoeshine calls, and a man's voice comes back, "I'm ready back here." And Shoeshine will usher the two of you to what looks like a very slightly modified medical office, with five high-grade matrix chair set-ups. The kind that high end deckers and riggers might use - and rich people, because these also have induction rigs.
Wanderer watches the sword-decked orc wander past and smirks to himself, thinking he's spotted a "co-worker". He heads on towards the entrance, following the voice and the moment he sees Shoeshine he scowls. "I'm out of gel rounds."
Co-worker "Tybalt" brings in the rear, slowly closing the door after he walks in, banging one of his scabbards with the door and looking a little sheepish. He looks from Shoe to Wanderer, offering them each a salute before following them to the back rooms.
(The man that Shoeshine called to is also there - a middle-aged fellow, human, receding hairline, who looks you over and smiles winningly.)
Shoeshine says to Wanderer, "I don't think you're actually going to be firing any gel rounds today.. although this job IS from Kuryakin and the Draco Foundation. I'm mostly here to do the fixing… both to hook you guys up and to help you guys out if you get hurt. Over to you… guys, this is Piotr Mobydeux.. you might have heard of him?" And with that, Shoeshine takes his Savior Medikit out of his bag and prepares the various electrodes as if he's getting ready to take readings on you guys.
«Plot» Shoeshine says, "If you have Matrix knowledges that would give you information about a top game designer, let me know."
Piotr Mobydeux takes you in with a big smile and says, "Really? Real, honest to goodness Shadowrunners! How wonderful to meet you.. I really should have gone whole hog and called myself 'Mister Johnson' but you could just look up my face with a matrix search, it would be too easy. Now, for the past several years, I've been meticulously researching and putting together my finest game yet - a shadowrunner game! Where, just like Karl Kombatmage and others, you take jobs, infiltrate corps, and have heroic battles against the forces of evil! And now that I have it ready for alpha testing, I'd like to see how it interacts with real, honest-to-goodness shadowrunners! What do you say?"
Laz gives Shoeshine that look he reserves for people who he is certain are trying to make a fool of him. He then looks at the man, the Wanderer, back at the dwarf. "Right. You two have worked before, no?" he asks, pointing between Piotr and Shoe.
Shoeshine says, "I've checked him out, if that's what you mean. He is who he says he is." Mr. Mobydeux says, "The lad comes recommended by the Draco Foundation," he says ambiguously, like he's pondering making a crack at Shoeshine's expense but doesn't want to insult him, and actually seems more amused by Shoeshine's theme, which he totally detects.
The elfork takes a loot at Wanderer who seems to be just so bemused, then shifts his attention to the other short people in the room. "So, Piotr, what's the catch? Because, you know, we're going to charge you what we charge for our time whether we're doing an exfiltration or mowing your lawn," he adds, motioning at the
chairs.
Wanderer tilts his head, "You mean you want us to playtest the game?" He looks amused for a few and gives Shoeshine a look, "And you thought someone with my skillset would be a good choice?" He shrugs, "Sure, why not? I mean it can't go like those old 2D shows and suddenly the holodeck is real and we can really die."
Piotr Mobydeux says, "Ah, straight to business! I love it. 'The catch,' so to speak, is that the game is as real as I can make it. You can actually be hurt inside the game and you'll suffer similar damage out here. I'm very concerned with realism! I'm told that the boy here (he indicates Shoeshine) has sufficient medical skills to bring you through any such difficulties, however?"
Wanderer ohs.
Wanderer hmms, "Sure, but how does our personal equipment translate into the simulation?
Piotr Mobydeux says, "Now, there are safeguards.. it should jack you out when you're approaching dangerous levels of trauma. And you'll have an equipment purchase screen at the beginning."
«OOC» Wanderer says, "You have devised a game that I cannot have my barrett on…"
Laz frowns. "So I have to pretend to be /mundane/?" he asks, making it sound like he's being asked to BTL a toilet with tastebuds.
Piotr Mobydeux says, "Oh no! I've completely recreated a magical system within the game. It will detect your spellcasting, correllate it with known spells, gauge your skills, and have an effect as similar as I can manage to what you would expect!"
«OOC» Laz says, "i bet if we just killed him and took his shit, we'd do alright ;)"
«OOC» Shoeshine says, "(Sadly, Shoeshine is likely too much of a white hat to let you ice the johnson. :)"
Wanderer stage whispers, "Lay off the lightning spells."
Shoeshine, as he's listening, privately thinks that Mr. Mobydeux uses a lot of explamation points.
Laz scratches his eyebrow, which people who knows him is a 'tell' of imminent violence being controlled.
"Right. Let me plug in and see how it feels, then we talk biz?" he asks, winking at Wanderer re the LIghtning spells.
Shoeshine makes an elbowing motion towards Mr. Mobydeux and psts, "This is usually where you talk cred." Mobydeux ahs and says, "In any case, I've been informed on the usual levels of danger, pay, and time I should expect, and I've been told to offer twenty thousand nuyen individually for the task. If you fail to complete the tutorial mission and therefore do not successfully playtest all the aspects I want playtested, I am supposed to reduce the fee."
Mr. Mobydeux seems reluctant to let Tybalt 'jack in and try it out' before the money goes.
Wanderer nods, "25k and a free copy of the game when it's released."
Laz smiles, "I want a character made of Shoeshine here too."
Mr. Mobydeux is a little confused, but then brightens up at Wanderer. "Ah ha! You're trying to activate the haggling minigame to up your price! Wonderful. Of course, since you never have to leave and won't be encountering any legal problems since what we're doing here is perfectly legal, I think the price as it stands is fair… and also, this is a Matrix game. You don't get a copy yourself, you log into our servers."
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 5 for "Negotiation for Mobydeux!":
1 2 2 2 3 5 = 1 Success
«Plot» Shoeshine says, "His Int is 6."
«Auto-Judge[]» Wanderer (#10733) rolls Etiquette for "8":
2 8
«Plot» Shoeshine says, "One success for each, cancels out, the price stays at 20,000."
Wanderer shrugs, "Alright, 20k it is."
Shoeshine says, "I have to stay out to provide medical attention."
Laz crosses his arms. "No man, this is rep-killing if it gets out. I can hear it already…" he begins, and because he can do amazing shit like this, he begins to pretend he's saying rumours about runners and their little trix games but does it in various singsong voices, and as an angry crowd, as a mocking group of video announcers, etc. It is vaguely entertaining.
He then turns and says, "You can't level up if we don't make this challenging, so up up up, Piotr," he adds, rubbing his fingers together to denote the old gesture for cash.
«Auto-Judge[]» Laz (#1899) rolls Etiquette vs TN 6 for "Smile upon me oh dice gods!!":
2 = 0 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 10 for "Laz was actually defaulting to negotiation, so his TN should have been 8.":
1 2 5 11 11 14 = 3 Successes
Piotr Mobydeux tilts his head with an amusing twinkle in his eye. "Oh, I think it'll be challenging, that's for sure. Tell you what. If you come out thinking I haven't challenged you, I promise I won't tell." He looks over to Shoeshine, who also raises a hand and puts the other one over his heart.
«Plot» Shoeshine says, "He doesn't seem very moved."
Mr. Mobydeux glances to Shoeshine and says, "Is this when I ask, 'go or no go?' Shoeshine nods.
Wanderer says, "I'm in."
Laz nods, "Fine, go." He picks a seat and parks his ass on it, looking smug until he realises that one has no induction pads, just jacks. Or so it seems. He waits to see if anyone tells him to move.
Shoeshine looks to be the medical guy, and will be the one who pokes Laz over to a chair with the induction helmets after checking him for a jack (because, like, Laz might have surprises). Wanderer has a perfectly fine datajack that he can stick such things into, and he plugs in and zonks out.
Laz removes katanas and his pride, switches chair. He conjures a small Comrade to watch over him for any funny business (F3 Hearth Spirit) and then relaxes in the chair.
And with that, senses swirl away. The real world becomes distant, only to be replaced with the matrix-style image of the seedy, smoke-filled back room of a nameless dive bar. In your vision, like a heads-up display, is the word 'Scanning…' and you can hear beeps. As the two of you look across from one another, you come more and more into view, with your clothing and personas rezzing in. Apparently it must be reading your self-images to define yourselves here, or maybe scanning your bodies. When the beeping stops, the man who walks in across from you is Mr. Johnson: Severe. Sparse. Spare. His mouth; a line, lips bleached to ease their redness. His flesh is an albino white. He is the suit he's wearing, Armante of course and perfectly fit to his above average human height. Slim black tie over white, pale onyx cufflinks. Exquisitely creased pants. Shoes so free of adornment the ground deigns not to soil them. A briefcase, of course. "Target!" he barks, pointing to a holoprojection, showing a white futuristic tubelike device that could fit inside a large duffel bag.
«Second Session»
When last we left our heroes, they had met up with Shoeshine at a C-security level rent-an-office office park. There, in what was obviously a converted dentist's office, they met Piotr Mobydeux, a moderately well known Matrix game designer, in the flesh. He had a setup ready with chairs for people to jack in, either with a real jack or with an induction helmet, and he asked them to do the alpha testing on his greatest game yet, "A game where you play the shadowrunners of stage and screen, like Karl Kombatmage! You take jobs, infiltrate corps, and have heroic battles against the forces of evil! I want to see how my scenarios interact with real, honest to goodness shadowrunners!"
The pay was set at 20k per person, with possible bonuses for good action and negatives for failure. Shoeshine was standing by with medical skills and a Savoir medikit in case anyone required medical attention - he won't be going into the game, and he'll be guarding bodies in case anything odd is set to happen out here.
Piotr Mobydeux asks, "Any final questions, or are you ready to 'get in' the game?" ('Get In' is the focus group tested code words that will be used for the marketing campaign.)
Wanderer nods, "Yeah I think I'm ready to ride the lightning."
The elf is already seated, he's removed his blades and sash, and is looking quite comfortable. "I always use the pocsec monitor…can't remember the last time I inducted in," he says, adjusting his body so that even though he's seated, his feet are on the ground.
"Shoe, no shaving my eyebrows," he says, staring daggers at the dwarf. He's still angry about being thrown out of the ring, but in a competitive way, not in an arsenic-in-your-protein-shakes kind of way.
Wanderer looks baffled by this, but settles into his rig as well, adjusting to get comfortable and reaching to uncover his datajack.
And so with that, Laz uses the induction rig chair and Wanderer can use the actual jack. (We'll just have to see if that entails any penalties.) The real world becomes distant, only to be replaced with the matrix-style image of the seedy, smoke-filled back room of a nameless dive bar. In your vision, like a heads-up display, is the word 'Scanning…' and you can hear beeps. As the two of you look across from one another, you come more and more into view, with your clothing and personas rezzing in. Apparently it must be reading your self-images to define yourselves here, or maybe scanning your bodies. When the beeping stops, the man who walks in across from you is Mr. Johnson: Severe. Sparse. Spare. His mouth; a line, lips bleached to ease their redness. His flesh is an albino white. He is the suit he's wearing, Armante of course and perfectly fit to his above average human height. Slim black tie over white, pale onyx cufflinks. Exquisitely creased pants. Shoes so free of adornment the ground deigns not to soil them. A briefcase, of course. "Target!" he barks, pointing to a holoprojection, showing a white futuristic tubelike device that could fit inside a large duffel bag.
Wanderer stands up and stretches, looking confused at the "johnson's" behavior, "I'm sorry, what?"
The Mr. Johnson straightens up and says, "Tutorial mode: engaged. In tutorial mode we explain the background and commands used. Here, I am called 'Mister Johnson.' I am hiring you. This object is your target. You are being hired to retrieve this object however you see fit. I will maintain tutorial mode for this briefing."
Laz looks down at his hands, front and back, then stands up as well. "And is there scope for things to be imagined beyond what's real out there?" he says, pointing behind him at some abstract place. "I mean, there's gotta be cheat codes, right?" he says, laughing. Then he looks around, "Where's our gear? Do we run around from room to room looking for goodie bags? Or just will it to be so?" He walks around very slowly, as if worried he'll break something.
Things like the table and chairs appear to react to normal motion in a completely real way. Mr. Johnson appears to frown at the very mentioning of 'cheat codes'. "You'll find it's difficult to cheat bullets, Tybalt. I am authorized to forwards you appropriate equipment for this mission," he says, and opens a door off of the briefing room, revealing a brutal armory with rows of guns, swords, a variety of stylish armored clothing, and a denscris case leading to another room with, you guessed it, even more weaponry. The skilled amongst you can quickly determine - the things in this room are 'stock'. The things in the other room are security or melspec, or custom gear.
«Plot» Shoeshine says, "And as for whether you are all mundanes, what do you try to do?"
«Plot» Laz says, "Perceive"
For Laz only: an overlay over your surroundings appears, and you can see all the people here as glowing forms. Astral Perception: Tutorial Mode can be seen in your vision, and word balloons and lines point to the various people showing you stuff like the hollows where Wanderer's eyes are indicating "Possible cybereyes!" It looks nothing like what your personal astral perception looks like, but it is certainly trying to give you the same kind of information.
«Plot» Shoeshine says, "Also: The act of using astral perception does not break you out of the game."
«Plot» Shoeshine says, "So, Mr. Johnson now seems to be trying to escort you through a 'gearing up' montage, in the equipment room."
«Plot» Shoeshine says, "Where you can get most anything 'stock'. But nothing modified."
«Plot» Laz says, "So just to be clear, i'm simultaneously aware of the game world and of the meatworld?"
«Plot» Shoeshine says, "No, Laz. You are only aware of the game world."
«Plot» Shoeshine says, "You see nothing of the real world."
Wanderer follows along, looking at the rows of weapons and selecting those most like his standard loadout.
Laz wanders after Wanderer, smiling. Those who know him know he only smiles when he's really happy or when he's trying to kill someone.
Laz runs his hands along the butts and barrels, chestplates and nobs of the various bits, "Jay, that room up there…is that milspec we can use and will the 'level' of the game respond to the level of our gear?"
It's very easy to get your usual weapons, though they are non-modified. They sync up to your smartlinks perfectly and give you an appropriate cursorial view, however, most 'stock' weapons do not come with Smartlink-II functionality and so they are just at Smartlink-I here. The hand-to-hand weapons there seem nicely balanced, but they do not have dikote, for example. The armor and armored clothing - well, let's just say that someone is very well aware that people in video games like to play dress-up.
In answer to Laz, Mr. Johnson says, "The gear in the next room is 'unlocked' after certain missions."
One additional thing: When Wanderer is looking over the big and impressive (but still allowed) sniper rifles, Mr. Johnson will say, "Please be aware this mission takes place in a 'C' security zone."
And when the gearing up is complete, you can head back into the actual room, and:
"I see, I see," replies the elf, glancing into the other room. "Fragging Candyland," says Laz, "Remind me what that means Jay," says Laz, picking up a top line gyrostablizer, an Ares HV LMG, a couple of katanas, shock gloves, multimod goggles and armor that approximates his usual armor.
Wanderer rubs his face a moment and looks like he's getting a bit of feedback in the datajack. He looks at the rifle and then shrugs, going over to pick up pistols that can be stowed without too much of a hassle, then.
«Plot» Shoeshine says, "Laz gets the warning, "That weapon is not concealable, and may cause problems even in a 'C' security zone.""
«Plot» Laz says, "Will the katanas get issues too?"
Mr. Johnson resumes his place. "Map!" And a holoprojector swirls the map of a two block by two block area into view. You might actually recognize it as an area in the little Japan, little China area of town, right next to the Warrens Wall. Mr. Johnson points into the holographic map towards one corner: "This is your starting point." He points towards the middle, where a particular restaurant expands. "This is the Golden Wok restaurant, where the Isuzu yakuza family has their base. We presume that their agents are attempting to move the device to their base to secure it. Either steal it from their agents en route, or infiltrate their base to retrieve the device."
«Plot» Shoeshine says, "Strangely, Mr. Johnson does not complain about the katanas."
Laz looks a bit crestfallen and settles for some steel-toed boots, putting the gyro and HV back, turning to focus on the holomap.
Mr. Johnson pauses and says, "Tutorial mode: More information may be available at this time."
Laz looks around trying to see where he might have to push, stand, press, focus to get more info at this time, even as he begins to put on the armour.
Wanderer picks up some basic armor of the type he has in the real world and similarly favors the pistols he has in the real world. He frowns at the map for a few and looks at it, "I never asked what is going to happen with our cyberware in here."
«Plot» Shoeshine says, "To the best of your sensations, you appear to have access to all your cyberware. You can zoom in and out with your vision mag when you test, and you sense that you have your reflex trigger for your wired reflexes, for example."
Wanderer picks up a Steyr-AUG and its case.
"And the other things?" asks Laz, holding up his hands and willing them to burst into flames.
«Plot» Laz says, "that's elemental strike, not a spell. ;)"
«Plot» Shoeshine says, "Your hands burst into flame just fine, and the only question about Wanderer's Steyr-AUG is if he's using the assault rifle, the carbine, or the SMG. The SMG has the best concealment."
«Plot» Laz says, "Cool."
Wanderer is always using the rifle.
Wanderer has it broken down in it suitcase for the time being.
Mr. Johnson says, after it appears that you have failed to activate the 'Legwork' mode where you call outside the limited area, ushers you out to a door to a waiting armored van, which takes you shortly to the dropoff point, and then conceals itself in an alley. You are now: On The Map.
«Plot» Shoeshine says, "The Golden Wok is a block away from you in one direction. Backing away from that area would take you Off The Map, and if you do it, it feels like walking into suet."
Wanderer looks to see what time of day and weather the simulation is presenting us, as well as how busy the streets are and any police presence.
The time is a pleasant 2:00 pm, the weather is cloudy, and a bit chill. A lovely, standard Denver day, and late enough that even Shadowrunners who party all night and sleep all day can be up and about.
«Plot» You all have the standard, gel, or ExEx ammo you desire, but no spiritbuster or APDS ammo."
Wanderer shrugs to Laz, "You got me. This seems somewhat buggy, but hell, it's not like we can die."
«Plot» Shoeshine whistles innocently.
Wanderer says, "I'm waiting for spinning powerups." He checks the weapons he picked up and looks for an alley around the Golden Wok.
"You're jacked in. You can die. I'm the only one who can't die," says Laz, drawing on his extensive default-from-intelligence knowledge of Trixtech.
Wanderer says, "Besides, this'll be a wok in the park."
«OOC» Shoeshine says, "Pardon while I choke on your pun of death."
Laz frowns, "Too bad I can't just will /people/ to burst into flames," he says, as Wanderer goes there with the pun.
Wanderer says, "And once again Shoeshine has contrived of a way to not have me kill anyone." He nods and is sauntering towards a likely looking alley then will muster his mighty stealth-sans-invisibility cloak. "I think we missed that part of the tutorial. So I'm guessing we make this up as we go along."
«Plot» Shoeshine says, "since you are heading quickly towards the Golden Wok and in a sneaky way, you may make stealth checks and perception checks!"
«Auto-Judge[]» Wanderer (#10733) rolls Intelligence:
2 3 3 3 5
«Auto-Judge[]» Wanderer (#10733) rolls Stealth:
1 1 3 5 8 21
«Auto-Judge[]» Laz (#1899) rolls Stealth:
2 3 3 4
«Auto-Judge[]» Laz (#1899) rolls Intelligence:
1 1 1 2 3 4 4 4 5 8
«Auto-Judge[]» Shoeshine (#844) rolls 4 for "Generic perceptions of people on the street.":
3 3 4 4
«Plot» Laz says, "What happens when I try to summon a spirit?"
«Plot» Shoeshine says, "It happens just like you expect, Laz, roll your conjuration dice and give the order, take your drain if there is any."
«Auto-Judge[]» Laz (#1899) rolls Conjuring vs TN 5 for "A nice F5 kinda guy.":
1 1 2 2 3 4 = 0 Successes
«Auto-Judge[]» Laz (#1899) rolls Charisma vs TN 5 for "5M and the dice are hating on me.":
1 1 1 2 4 4 5 = 1 Success
«Auto-Judge[]» Laz (#1899) rolls Charisma - 1 vs TN 5 for "5M and the dice are hating on me.":
2 4 4 4 5 17 = 2 Successes
«Auto-Judge[]» Laz (#1899) rolls Charisma - 3 vs TN 5 for "5M and the dice are hating on me.":
2 3 4 7 = 1 Success
«Plot» Laz says, "3 KP used. Annoying as hell :)"
«Plot» Shoeshine says, "Pose your flub. You definitely feel that there is drain here, and that you were trying to do something and just failed."
Laz seems to have all sorts of trouble with his self-image, self-identity, et cetera, and he finally coughs and has to steady himself on a signpost. "What the hell…so much for not taking it seriously."
«Auto-Judge[]» Shoeshine (#844) rolls 5 for "stealth of first enemy":
1 1 2 4 5
«Auto-Judge[]» Shoeshine (#844) rolls 5 for "kp 1":
1 1 4 5 5
«Auto-Judge[]» Shoeshine (#844) rolls 10 for "stealth of second enemy":
1 1 2 3 3 3 5 5 5 5
«Auto-Judge[]» Shoeshine (#844) rolls 10 for "stealth of second enemy kp1":
1 1 2 3 3 4 5 5 5 11
Commlink-Loxley> Wanderer says, "Walk it off."
Commlink-Tonka> Laz says, "Roger that, hurt like fuck…"
Commlink-Loxley> Wanderer says, "I don't grok mages. Hurt themselves thinking too hard."
Commlink-Tonka> Laz says, "I thought you were a slinger yourself…"
Commlink-Loxley> Wanderer says, "I just shoot people."
Now is when the game really starts to feel 'familiar' to the both of you. You have a target. There are people on the street, cars driving by. The city has a pulse, and Wanderer loses himself in it. Laz, less so, maybe because he's carrying two katanas and that attracts a little attention. No one seems to be calling the cops on them for it - who'd call the cops just for carrying a katana that you could get at the tchochke shop? And you pretty quickly set up to where you can take a look at this 'Golden Wok' place… a steam table type chinese restaurant catering to a poor worker crowd. Instantly recognizable out front are two chinese loiterers in red leather Secure jackets with concealed pistols under their arms - Browning Max-Powers, you would guess. But that's not the most important thing…
Half a block down the street, walking casual, with a big duffel bag over his arm, is a big burly ork type. He's trying to do the same 'be casual' stealth kinda thing you all are trying to do, it's just that being an ork he's not as good at it in a place that is mostly human oriental types. That duffel bag looks to be exactly the right size to be holding 'The Object.'
Commlink-Tonka> Laz says, "Ah…"
«Plot» Wanderer says, " Which way are they heading with the duffel bag?"
«Plot» Shoeshine says, "He is ambling towards the Golden Wok. Surprise, surprise."
«Plot» Wanderer says, "How far away is the orc?"
«Plot» Shoeshine says, "At this instant, about 80 meters."
«Plot» Wanderer says, "And how long will it take them to get to the wok?"
«Plot» Shoeshine says, "(A standard city block is usually between 150-200 meters.) At a walking pace, it's about 5 meters every 3 seconds, every turn. So 16 turns."
«Plot» Laz says, "How far is he from me? And how far is he from the guys in Secure jackets?"
Commlink-Loxley> Wanderer says, "Hit them now?"
«Plot» Shoeshine says, "You guys are nigh to each other but in a stealthy way, near the Golden Wok entrance. So he is 80 meters away from you, 80 meters away from the two dudes at the golden Wok entrance, the two dudes are like across the street and some from you, like 20 meters."
Wanderer takes the 36 seconds (12 combat rounds) it requires to turn the Steyr-AUG from a suitcase containing parts to the rifle it can be, then lifts it to the shoulder from his cover.
«Auto-Judge[]» Wanderer (#10733) rolls Rifles B/R:
3 3 10
«Plot» Shoeshine says, "So, if we wait the entire 12 rounds, that will put the ork at 20 meters from you, 20 meters from the red jacket guys, 20 meters from the entrance to the Golden Wok."
Commlink-Tonka> Laz says, "I'll Ball the two at the door when you shoot the courier?"
Commlink-Tonka> Laz says, "That did not come out right."
Commlink-Loxley> Wanderer says, over sounds of his working on the gun, "Sounds like a plan, you naughty little elf."
«Auto-Judge[]» Wanderer (#10733) rolls Intelligence for "To see what kind of armor the courier, has on.":
1 3 4 4 11
«Plot» Shoeshine says, "So, what we have here is: Wanderer is awesomely hidden and no one sees him. the ork physical adept is also awesomely hidden, and no one sees him. Laz, the ork ,and the two dudes are all visible and all see one another. The courier has layered armor - a fullsuit undercoating, a Secure jacket, and forearm pads."
«Plot» Shoeshine says, "Based on this, I'm not going to do reaction checks and so forth. Everyone knows they are in a fight and are sort of on hair trigger looking to draw. And we will go with inits."
«Auto-Judge[]» Wanderer (#10733) rolls Initiative with a result of 24.
«Auto-Judge[]» Laz (#1899) rolls Initiative with a result of 20.
«Plot» Laz says, "Yea, I'm going to get partial cover, and then stunball the shit out of the guys at the door."
«Auto-Judge[]» Shoeshine (#844) rolls 3 for "+8 Courier: Ork street sammy with SMG.":
2 4 14
«Auto-Judge[]» Shoeshine (#844) rolls 3 for "+6 ork physical adept":
2 2 5
«Auto-Judge[]» Shoeshine (#844) rolls 2 for "The yakuza mooks +6":
1 5
«Plot» Shoeshine says, "Wanderer 24, Laz 20, Courier 20, Adept 15, Mooks 12"
«Plot» Shoeshine says, "Wanderer, the courier is at 20 meters."
«Plot» Shoeshine says, "So, smartlink 1, means it's short range tn 4, -2 tn2. Base damage is 7S, burst fire for 3 rounds makes it 10D base damage."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 2 for "TN 2, Burst Fire, SL1":
1 2 3 3 4 5 21 = 6 Successes
«Plot» Wanderer says, "Forgot Combat Pool"
«Auto-Judge[]» Wanderer (#10733) rolls 6:
1 3 4 4 7 16
«Plot» Wanderer says, "11 successes, stand."
«Plot» Shoeshine says, "He has armor of 8 ballistic against the 10d. He needs 11 successes and then 8 more to take nothing."
«Auto-Judge[]» Shoeshine (#844) rolls 9 + Combat Pool: 8 vs TN 2 for "Soak-o-matic":
1 1 1 2 2 3 3 3 4 4 4 4 4 5 5 7 11 = 14 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 9 + Combat Pool: 8 - 14 vs TN 2 for "Soak-o-matic kp2":
1 1 5 = 1 Success
«Plot» Shoeshine says, "So after the 11 successes, it is a deadly wound, and then the 4 successes after that turns Deadly to Moderate. He takes 3 boxes."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles + Combat Pool: 4 vs TN 5 for "TN 5, Burst Fire, SL1, second simple, modified by recoil":
1 1 2 2 2 3 3 4 7 9 15 = 3 Successes
«Auto-Judge[]» Wanderer (#10733) rolls Rifles - 3 + Combat Pool: 4 vs TN 5 for "TN 5, Burst Fire, SL1 KP1":
1 3 3 4 4 5 5 10 = 3 Successes
«Auto-Judge[]» Wanderer (#10733) rolls Rifles - 6 + Combat Pool: 4 vs TN 5 for "TN 5, Burst Fire, SL1 KP3":
2 3 7 7 8 = 3 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 9 + Combat Pool: 3 vs TN 2 for "He's now all out of combat pool and 10d+9 successes looks rough":
1 1 1 1 2 2 2 4 4 5 5 5 = 8 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 9 + Combat Pool: 3 - 8 vs TN 2 for "kp3":
1 1 1 5 = 1 Success
«Auto-Judge[]» Shoeshine (#844) rolls 9 + Combat Pool: 3 - 8 - 1 vs TN 2 for "kp5":
1 4 10 = 2 Successes
«Plot» Shoeshine says, "That is 11 successes, which takes 10d + 9 successes down to S damage - he is at 9 boxes of damage and barely holding on."
Wanderer rises from the shadows with murder on his mind, he squeezes the trigger as the world slows down, his enhanced reflexes making the world stand still briefly. He feels the bucking of the rifle and struggles to keep it on line, he grits his teeth and watches the orc jerk from the impacts of the first and second bursts. He sees blood, but knows the courier hasn't gone down yet. He cusses and keeps a bead on that greenskinned fucker, thinking if he survived that he'll take some extra special killin'.
(It should be mentioned that the carbine's recoil is terribly terribly accurate in its feel. Wanderer can even smell the guncotton and cordite.)
«Plot» Shoeshine says, "Laz, on 20+"
«Plot» Laz says, "I would like to stunball the clustered dudes.
«Plot After The Fact» We have a discussion of area of effect and how far the dudes are from one another. Magic Adepts do their area of effect based on their Magic Power, not their total magic rating, so Laz's AOE should have been 3 meters, not his Magic rating of 11 meters, and he should barely have been able to get the two mooks, not one mook and the courier ork. Apparently the game code screws up in his favor.
«Plot» Shoeshine says, "willpower on both is 4, with background count 1."
«Auto-Judge[]» Laz (#1899) rolls Sorcery + Sorcery Pool: 6 vs TN 5 for "Nap Time at F6S!? All spell pool on attack, 2 totem dice on drain.":
1 1 2 2 3 4 4 4 4 9 9 16 = 3 Successes
«Auto-Judge[]» Laz (#1899) rolls Sorcery + Sorcery Pool: 6 - 3 vs TN 5 for "Nap Time at F6S!?":
1 1 2 2 4 4 8 8 10 = 3 Successes
«Auto-Judge[]» Laz (#1899) rolls Sorcery + Sorcery Pool: 6 - 6 vs TN 5 for "Nap Time at F6S!?":
1 1 2 3 5 5 = 2 Successes
«Auto-Judge[]» Laz (#1899) rolls Willpower + 2 vs TN 2 for "2D drain need all 8 2s":
3 3 4 4 5 5 7 10 = 8 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 6 for "Mook 1 needs 6 successes to stay awake":
2 4 4 4 = 0 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 6 for "ork courier also needs 6 successes to stay awake and Wanderer drained his karma pool so he can't spend karma for extra dice like he would need to:":
1 4 10 11 = 2 Successes
«Plot» Shoeshine says, "He makes a go of it but also falls asleep, bleeding heavily. "
The elf moves at nearly the same speed as Wanderer, having not properly adjusted to the SIM yet, and can be heard to swear in Sperethiel something along the lines of FUCKINGRHINO! when he sees the ork eat those rifle rounds like a brick shithouse instead of doing the red cloud of ex-metahumanity Laz would have anticipated.
In the blink of an eye, Laz is focusing his will on that survivor of an ork and overlapping the mojocloud on one of the security mooks. They drop like wet towels and Laz doesn't miss a stride.
Is the SIM good enough to emulate his shamanic mask….?
«Plot» Shoeshine says, "Yes, it does do your shamanic mask correctly. :)"
«Plot» Shoeshine says, "The courier ork who would go now is unconscious. So, Adept! The adept has 2 choices - the elf who did the twiddle finger shit, or the gunner who kilted his pal. It's a really tough choice. But the question is, what does the computer choose?"
«Auto-Judge[]» Shoeshine (#844) rolls 1 for "1-3 laz, 4+ wanderer":
1
«Plot» Wanderer says, "Mage pulled aggro with AoE."
And then, popping up from a rooftop to rain SMG bullets down on Laz, is the ork-type they didn't see. Did the game just rez him in there as an added challenge? How do you know it didn't?
«OOC» Wanderer says, "Fucking infinitely spawning enemies."
«Auto-Judge[]» Shoeshine (#844) rolls 6 + Combat Pool: 6 vs TN 7 for "tn 5 range, -2 smartlink, +4 cover is tn 7, first burst hk 227 ExEx":
1 1 1 2 2 3 3 4 5 5 10 11 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 + Combat Pool: 6 - 2 vs TN 7 for "kp 1":
1 2 2 2 3 3 4 5 10 11 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 + Combat Pool: 6 - 2 - 2 vs TN 7 for "kp 3":
1 1 1 1 2 3 5 20 = 1 Success
«Plot» Shoeshine says, "12S + 5 successes, over to you. TN 5 to dodge with combat pool."
«Auto-Judge[]» Laz (#1899) rolls 6 + 1 vs TN 5 for "Everybody dance now!":
1 2 3 4 4 5 5 = 2 Successes
«Auto-Judge[]» Laz (#1899) rolls 6 + 1 - 2 vs TN 5 for "Everybody dance now!":
3 3 4 5 5 = 2 Successes
«Auto-Judge[]» Laz (#1899) rolls 6 + 1 - 4 vs TN 5 for "Everybody dance now! (kp used now at 9)":
2 3 4 = 0 Successes
«Auto-Judge[]» Laz (#1899) rolls 6 + 1 - 4 vs TN 5 for "Everybody dance now! (kp used now at 12)":
1 1 11 = 1 Success
«OOC» Laz says, "ok, i'll stop and soak."
«Auto-Judge[]» Laz (#1899) rolls Body + Combat Pool: 6 vs TN 6 for "(buying one extra die)":
1 1 1 2 3 3 3 4 5 5 5 10 = 1 Success
«Auto-Judge[]» Laz (#1899) rolls Body + Combat Pool: 6 - 1 vs TN 6 for "KP burn at 11":
1 1 2 2 2 2 3 3 3 5 5 = 0 Successes
«Auto-Judge[]» Laz (#1899) rolls Body + Combat Pool: 6 - 1 vs TN 6 for "KP burn at 13":
2 2 3 4 4 4 5 5 10 10 11 = 3 Successes
«Plot» Shoeshine says, "you have used 15 karma total. :) And you take real L damage! Yay!"
«Auto-Judge[]» Shoeshine (#844) rolls 6 + Combat Pool: 2 vs TN 10 for "To finish Laz off: tn 5 -2 smartlink +4 cover +3 recoil is tn 10":
1 2 4 4 5 7 14 15 = 2 Successes
«Plot» Shoeshine says, "12s + 2 successes, over to you Laz"
«Auto-Judge[]» Laz (#1899) rolls Body vs TN 6 for "Could it be…satan?":
3 5 7 8 9 11 = 4 Successes
«Plot» Shoeshine says, "yahtzee!"
«Plot» Shoeshine says, "That will be a moderate so far, so 4 boxes total."
«Plot» Laz says, "I don't feel like I could possibly roll 2 6's on 2 dice so stand and save my last precious KP."
«Plot» Laz says, "Guns are dangerous!"
Being the sneaky, magical ork adept is a fine thing to be, especially when you can make the elf do the bullet dance. It certainly appears as if he has him on the run, piling more and more explosive bullets into him. Wow, this feels really painful!
«Plot» Shoeshine says, "The one conscious mook will step to cover in the doorway and shoot up at Wanderer:"
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 4 for "Quickdraw":
1 2 4 9 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 4 + Combat Pool: 4 vs TN 7 for "tn 5 for medium range, -2 for smartlink, +4 for cover is tn 7, first single shot":
1 2 3 3 3 9 11 13 = 3 Successes
«Plot» Shoeshine says, "9m +3 successes"
«Auto-Judge[]» Wanderer (#10733) rolls Body vs TN 2:
2 3 3 4 5 = 5 Successes
«Plot» Shoeshine says, "That is Light wound."
«Auto-Judge[]» Shoeshine (#844) rolls 4 + Combat Pool: 2 vs TN 8 for "tn 5 for medium range, -2 for smartlink, +4 for cover +1 recoil is tn 8, second single shot":
1 1 3 5 5 11 = 1 Success
«Auto-Judge[]» Wanderer (#10733) rolls Body vs TN 2:
1 1 3 9 17 = 3 Successes
«Auto-Judge[]» Wanderer (#10733) rolls Body - 3 vs TN 2 for "Kp4":
3 4 = 2 Successes
«Plot» Shoeshine says, "that is 9m +1 success, you have 5 successes, so exactly soaked."
«Plot» Shoeshine says, "Second pass! Wanderer! If you have used combat pool it is still used!"
«OOC» Wanderer says, "What's my TN to hit adept?"
«Plot» Shoeshine says, "20 meters is tn 5. -2 smartlink is 3. +4 cover, +1 light wound is 8."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 8:
2 3 3 3 3 10 17 = 2 Successes
«Plot» Wanderer says, "10S wound +2"
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 3 for "Sadly for him, he used up all his combat pool too":
2 2 2 2 3 5 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 - 2 vs TN 3 for "Sadly for him, he used up all his combat pool too kp4":
1 1 2 4 = 1 Success
«Auto-Judge[]» Shoeshine (#844) rolls 6 - 2 - 1 vs TN 3 for "Sadly for him, he used up all his combat pool too kp6 out of karma":
2 5 7 = 2 Successes
«Plot» Shoeshine says, "he takes Moderate from the first burst."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 11:
3 4 5 9 9 15 16 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 3:
3 4 4 4 9 17 = 6 Successes
«Plot» Shoeshine says, "Another Moderate, he is at 6 boxes, Serious."
Wanderer feels the pistol round thump hard into his side, cracking something but nothing too serious, he whips around with the carbine and squeezes the trigger, sending six shots into the roof-orc and trying to silence the fire from that corner. He smells the cordite and feels the gun buck as he watches the orc take six solid shots to the chest.
«Plot» Shoeshine says, "Laz! I think you are at 4 boxes, and thus taking a +2 to all TNs, right?"
«Plot» Laz says, "This is my second round this action so I'll use Multitasking to take a tab of imaginary Kamikaze while casting a low-force stunbolt at the Adept.
«Plot» Shoeshine says, "So tn 4 +1 bg, +2 from wound pens."
«Auto-Judge[]» Laz (#1899) rolls Sorcery vs TN 7 for "F3D Stunbolt.":
1 1 2 2 3 7 = 1 Success
«Auto-Judge[]» Shoeshine (#844) rolls 4 for "Let's see, either I get one good roll or done":
1 2 2 5
«Auto-Judge[]» Laz (#1899) rolls Willpower + 2 vs TN 3 for "need 8 3s for no drain":
1 2 3 3 3 4 4 17 = 6 Successes
«Auto-Judge[]» Laz (#1899) rolls Willpower + 2 - 6 vs TN 3 for "need 8 3s for no drain (final KP of the night)":
1 5 = 1 Success
«Plot» Laz is now at 1 box stun, 4 boxes physical.
«Plot» Shoeshine says, "His one success reduces yours to nothing, he laughed it off.
«Plot» Shoeshine says, "Adept!"
«Auto-Judge[]» Shoeshine (#844) rolls 1 for "1-3 laz, 4+ wanderer":
4
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 10 for "tn 5, -2 smartlink, +4 cover, +3 wound penalties, to shoot Wanderer with 12s":
2 2 2 3 3 3 = 0 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 13 for "tn 5, -2 smartlink, +4 cover, +3 wound penalties, +3 recoil second burst to shoot Wanderer with 12s":
2 3 5 5 9 10 = 0 Successes
Exhausted and bleeding, the dextrous ork's shots run wide. The mook, however..
«Plot» Shoeshine says, "Mook tries to put down Laz."
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 7 for "tn 5 -2 smartlink, +4 cover, no combat pool":
1 5 8 14 = 2 Successes
«Plot» Shoeshine says, "9m + 2 successes to you, Laz."
«Auto-Judge[]» Laz (#1899) rolls Body vs TN 3 for "6 for 6 baby!":
1 2 3 3 4 11 = 4 Successes
«Plot» Shoeshine says, "Another light, 5 boxes physical now."
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 8 for "second shot with recoil":
1 2 3 4 = 0 Successes
Laz is getting poked like a navy whore!
Wanderer wants his turn with the elf.
«Plot» Shoeshine says, "And a miss. Wanderer, end this ugly scene for us on the third pass, last action."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 8 for "Roof Ork!":
1 3 3 3 3 11 13 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 2:
1 1 3 3 4 5 = 4 Successes
«Plot» Shoeshine says, "That's a Moderate, so he is at 9 boxes."
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 11 for "Roof Ork!":
1 1 2 3 3 5 9 = 0 Successes
«Auto-Judge[]» Wanderer (#10733) rolls Rifles vs TN 11 for "Roof Ork!~Final KP":
1 1 1 1 3 3 7 = 0 Successes
Wanderer squeezes the trigger for a pair of desperate bursts at the orc on the roof, Wanderer getting damn tired of all the bullets bouncing around. He growls to himself and watches three shots vanish into the nether.
«Plot» Shoeshine says, "all pools refresh, inits! Wound penalties affect inits!"
«Auto-Judge[]» Shoeshine (#844) rolls 3 for "+6 -3 roof ork":
1 4 5
«Auto-Judge[]» Laz (#1899) rolls Body vs TN 6 for "Laz's addiction shot on kami, including edge":
1 2 3 4 4 4 = 0 Successes
«Plot» Laz is imaginarily addicted to imaginary Kamikaze!
«Plot» Laz says, "I will double check when i'm awake. This is the 7th time Laz takes Kami. He may be addicted. Will @mail Mr T."
«Auto-Judge[]» Shoeshine (#844) rolls 2 for "+6 mook!":
4 5
«Auto-Judge[]» Wanderer (#10733) rolls Initiative with a modifier of -1 with a result of 22.
«Plot» Now the kamikaze's 4 levels of pain resistance and +1 init die kick in, Laz has 5 boxes of damage, he is at -1 init.
«Auto-Judge[]» Laz (#1899) rolls Initiative with a result of 26.
«Auto-Judge[]» Laz (#1899) rolls 1 for "extra die":
1
«OOC» Laz says, "27 (+1 and -1 cancel out)"
«Plot» Shoeshine says, "laz 26, wanderer 22, 15 mook, roof ork 13"
«Plot» Shoeshine says, "laz, go"
«Plot» Laz says, "OK, let me do the stunbolt right this turn. :)
«Plot» Laz says, "ok f7M, with drain being 3-1+2=4M. OK?"
«Auto-Judge[]» Laz (#1899) rolls Sorcery + Sorcery Pool: 6 vs TN 6 for "peekachu!!!":
3 3 4 4 4 4 5 5 5 5 10 11 = 2 Successes
«Auto-Judge[]» Shoeshine (#844) rolls 4 vs TN 7:
3 4 4 5 = 0 Successes
«Plot» Shoeshine says, "So he now takes S stun, and is at 6 boxes stun, 9 boxes physical."
«Auto-Judge[]» Laz (#1899) rolls Willpower + 2 vs TN 4 for "4 4s":
1 1 1 1 3 3 4 5 = 2 Successes
«Plot» Laz says, "that's another L (physical) from the drain, 6 boxes, plus the one box of stun."
Laz is being punished so hard his eyes are watering and he's swearing in his mother tongue, but he's keeping somewhat cool, watching that life-saving cover like it's a supermodel in a bikini with a wardrobe malfunction. He focuses so much mana it threatens to overload his system even as the soothing wave of numbing adrenaline that is Kamikaze takes over his body, washing away the pain like a good massage delivered in a blink. And the mana flows into the ork adept…through the elf, whose pores begin to ooze a bit of blood with the sweat…
«Plot» Shoeshine says, "Wanderer, 22"
«Auto-Judge[]» Wanderer (#10733) rolls Rifles + Combat Pool: 6 vs TN 8 for "TN 8 (Range, Cover, SL1, Light Injury)":
1 2 2 3 4 4 5 7 7 8 9 11 14 = 4 Successes
«Plot» Wanderer says, "10D+4"
«Auto-Judge[]» Shoeshine (#844) rolls 6 + Combat Pool: 8 vs TN 4 for "He uses all his of combat pool, he's not as well armored as the sammy was alas.":
1 3 4 4 4 4 4 4 4 5 5 8 9 11 = 12 Successes
Wanderer gapes.
«Plot» Shoeshine says, "in complete defiance of coin-flipping odds, he full soaks the first burst."
«OOC» Shoeshine says, "roll 12 out of 14 on a 50-50 chance"
«Auto-Judge[]» Wanderer (#10733) rolls Rifles + Combat Pool: 4 vs TN 11 for "TN 11 (Range, Cover, SL1, Light Injury) (Recoil)":
1 2 3 3 4 4 5 7 10 11 11 = 2 Successes
«Plot» Wanderer says, " 10D +3 this time, asshole."
Wanderer doesn't let up!
«Auto-Judge[]» Shoeshine (#844) rolls 6 vs TN 4 for "he can't survive it":
1 1 2 4 5 7 = 3 Successes
«Plot» Shoeshine says, "And that's a deadly, to add onto his 9 boxes, to 19 boxes and down."
Wanderer jerks the rifle and follows the adept on the roof, squeezing the trigger and watching, against all odds, the orc tumble out of the way of the shots. Wanderer pulls the trigger again just ast the orc reaches the edge of the roof and hears the meaty sounds of lead slapping into flesh, then hears the grunt and pause… the scuffle of feet on stone, and then the muffled thump of a body hitting the roof.
«Plot» Shoeshine says, "And the mook!"
The mook, seeing all the distractions wiped away, turns the corner and runs into the building - perhaps to get help. People on the street are just now starting to react and their reactions are very realistic. Some are panicked. Some are blase, city dwellers, assuming the attack is deliberate and that means they aren't targets. Some get under cover and whip out pocsecs to call the police. Screaming joins with the dull sensaion of the kamikaze and the smell of blood.
«Plot» Shoeshine says, "The mook is out of sight, we are out of combat time. Actions?"
«Plot» Laz says, "I would like to lob a neurostun on the tail of that mook, clean my astral signature and provide cover while wanderrer hopefully grabs the delivery tubethingy?"
Wanderer jumps from his cover, running like hell for the dead courier and the package. He fires a few rounds high over heads into the windows of The Golden Wok, sending glass shattering and raining down as he reaches out to grab the package and run back towards the mage and the pickup point. "AMSCRAY!"
«Plot» Shoeshine says, "Pose what you do. Cleaning your astral signature takes several actions. Lobbing neurostun takes but one."
«Plot» Shoeshine says, "Wanderer seems to be running like hell. :)"
«Plot» Shoeshine says, "you also cast three spells so you'l be taking a few actions on each."
Laz lobs that neurostun to buy himself a bit more time, a bit more chaos, smiling as he watches the gas billow into the building even as he's doing those disco moves…he just cleans the last super high power spell and runs!
Commlink-Tonka> Laz says, "The fucks is AMSCRAY?"
Commlink-Loxley> Wanderer says, "SCRAM!"
Commlink-Loxley> Wanderer says, "If we're gonna go in hot and grab the package before it reaches mook central, let's not stick around and wait for mook central to come to us."
Commlink-Tonka> Laz says, "Piglatin wasn't my best subject!"
Commlink-Loxley> Wanderer says, "How are you at sucking chest wounds?"
«Plot After The Fact» Laz says, "I forgot to check for berserker rage when I got wounded."
«Plot After The Fact» Shoeshine says, "Must not be in the simulation - Piotr will have to add that in."
Laz remembers that simulation or not, he doesn't have enough time to do shit. He'll just laugh at that lob and run like the wind!
This is one of those ludicrous Shadowrunning moments. Running in desperation down a semi-crowded street, bleeding, plenty of people seeing you but not well, desperately looking for a way to get under cover and out of sight before the cops troll up in a few minutes. Man, it brings back memories. Fortunately, in this case you actually had an escape planned! You have an armored van to pile into that closes up and changes color and trundles away, driving casually. It takes you back to the room with the albino Mr. Johnson, who takes the white tubular device out of the duffel bag with you. It seems warm, and it has a temperature gage on it. Finding it satisfactory, he passes you the credsticks. And, from the room, with the gear, you hear a chick-chunk, and you know: Weapons unlocked.
Achievement Unlocked: Bedlam Bards! (Wanderer)
And with that, you can wake up in the dentists' office, with Shoeshine looking concerned and Piotr looking at readouts looking very interested. No one is bleeding, per se, but the wounds taken are real, and show up as massive bruises and a splitting headache. Yes, you are really hurt for real and are getting real medical attention for it - compression bandages for the muscle injuries, so you don't hurt when you breathe too hard, analgesics, muscle relaxants where it seems as if wracking muscle spasms caused you to injure your own bodies.
«Plot» Shoeshine says, " You certainly feel like you took kamikaze.. psychologically at least. :)"
Laz jumps off the chair like he's still on kamikaze, which…he's not, because that part was only simmed since no drugs actually entered his system. The pain of all those wounds sweeps over him like a wave and he sinks to one knee, both hands on the floor. He considers hurting Piotr, then remembers he's as hurt as he's ever been and just sits on the floor. "I need a smoke. For the first time ever, I need a smoke." He then starts to laugh.
Wanderer sits up and reaches to remove the plug, grunting softly and opening his eyes, "Well that was exciting. You okay over there, Laz?"
Laz manages to get to his knees, slowly, shaking his head. His chest is pumping like a bellows as he rides out the waves of pain, still coming to terms with the on off of the simKami.
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