Part 2
Note: This has all been added to the first log, Roadtrip Pt I: Introduction to Ingrid It is no longer a 2-part log.
---> Text Message to Frank's Pre-Pay from Simone's Burner <--—
Tony should be entering. Please follow.
Frank reads his txt and then responds quickly before shutting off the Harley and
dismounting.
---> Text Message to Simone's Burner from Frank's Pre-Pay <--—
Roger that
Sim's own phone is set down, swapped for Mike's. She sends a reply text to
Tony: U GOTTA C THIS LOL !!!
** GM Frank Peretti **
Outside-> Tony checks his txt and then turns off the car and gets out quickly,
pocketing the keys to the sedan and the phone into his jacket pocket as he hip-
shoves the door shut.
Tony makes note of the skull-faced biker a short ways off and considers moving on
inside quicker because the biker is looking right at him and that makes him feel a
bit uncomfortable.
Frank begins walking towards the rear door of the gas station.
** GM Frank Peretti **
USB Tranfering files:
45% complete
55% complete
Simone hopes that she's not setting a series of events in motion that
she'll regret, but things are in motion now, for better or worse… Now, before
they run out of time, Sim coaches Ingrid while stuffing her own phone and pocsec
back into the recesses of her coat. Mike's phone is left alone, and she'll ditch
the USB at the first opportunity, but she leaves it connected and transferring for
the time being. "Okay, I've arranged for you to get the keys to Tony's car. But it
might require you to use that." She gestures to the mace canister. "Can you do
that?"
** GM Frank Peretti **
USB Transfering files:
80% complete
90% complete
Ingrid nods in the affirmative at the question and glances down at the mace, she
flips the safety trigger to the side so it can be pressed down if needed and then
fidgets a bit from one foot to the other and takes a step back away from the door
so that when it pushes inward towards her, she can use it to hide herself a bit
longer than standing out in the open.
** GM Frank Peretti **
Tony pulls the back door open and steps inside.
Frank picks up his pace, he flexes his right arm with a small 'snap/twist' motion
and that releases the small Cougar blade in the concealed holster on his forearm
and shoots the blade down into his hand. He keeps his hand down low and at his side
as he walks.
Simone redirects Ingrid to hide in the stall like she did before, crouched
on the lid and with the door locked. "Don't come out until I say… Ahh… Shit…
Blitzkrieg. Stay put until I say blitzkrieg." She positions herself near the
bathroom door and listens, looking between Ingrid's hiding place and Mike. She
realizes something with a start, and bolts over to Mike, moving the man's phone
down into his hand to keep up the impression that he sent the text to Tony. Okay,
now she's ready to resume listening at the door for Tony's footsteps…
** GM Frank Peretti **
It's when Simone is putting the phone back into Mike's hand that the woman's
restroom door opens and Tony is witness to Simone hunched over his unconcious
partner.
** GM Frank Peretti **
Time to +init
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 11.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 Tony's +init":
2
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+4 Ingrid's +init":
7
«Init Tracker» Simone (#7451) has set Simone's init to 11.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 8.
«Init Tracker» Simone (#7451) has set Tony's init to 5.
«Init Tracker» Simone (#7451) has set Ingrid's init to 10.
«Init Tracker» Simone (#7451) has set Frank's init to 8.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Simone……………………. 11 1 — — —
Ingrid……………………. 10 — — — —
Frank…………………….. 8 — — — —
Tony……………………… 5 — — — —
«Plot» Simone says, "Starting with another Fast Talk."
** GM Frank Peretti **
Ingrid is holding action.
«Plot» Frank Peretti says, "My plan is to come in behind Tony and close the back
door of the gas station."
«Auto-Judge[]» Simone (#7451) rolls Negotiation (Fast Talk):
1 4 5 5 15
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 vs TN 15 for "Tony Intellect vs
Simone's slippery tongue.":
2 4 5 = 0 Successes
Simone looks up to see Tony enter before she was prepared, but she tries to
make it work… "Oh my god, I'm so glad you're here — I mean, you're Tony, right?"
Simone crouches over the fallen form of Mike and just has to commit to a
spontaneous plan of action now. She trusts that Frank is on his way in, and she has
further backup in the form of a voice-activated mace delivery system ala Ingrid, so
it's now or never. To help reinforce her ruse of welcoming Tony, she thanks him for
getting here as quickly as he did. "I don't know what I would have done if you
didn't show up!" She places both hands on the center of Mike's chest and presses
down as though performing CPR. "This guy flashed a credstick and told me he wanted
to party. I need the money, so… And then he told me he'd pay double if he could
hook up his friend Tony, too. I mean, that's you, right? Please tell me I'm not
just spilling my guts to some random fragger who sneaks into women's rooms…" She
looks for some sort of confirmation, then leans down to pretend to listen to Mike's
breath. "So this asshole made a text, then we start things up, and he passes out,
or has a heart attack or something. I was going to check his text and send you a
message." She starts to back away from Mike's body. "I'm just glad you're here…"
This last bit is said with a slightly sinister tone as her patience for keeping up
the lie has started to wear thin.
** GM Frank Peretti **
Ingrid holds her action.
Frank lets the back door close and is immediately close to Tony. Tony has pushed
the woman's restroom door open and is only a half step into the restroom with the
door still open. As Frank comes in through the back door he's within three feet of
Tony's back.
Frank is within reach of a nasty Cougar short-blade stab to the back, but he
doesn't know the full story yet and if that is appropriate so he holds any further
decisions for now; unless Tony threatens harm to Simone or himself.
** GM Frank Peretti **
Tony (previous rolls) buys Simone's story hook-line-and-sinker, "Shit!" he declares
and then walks in further.
Frank steps up a bit further, using his left foot to keep the ladys room door from
closing and he takes Tony's place in the doorway.
Tony moves to check out Mike closer, "Mike.. you dick-wad… We don't have enough
cred for hospital bills you asshole," he gets down on one knee.
«Plot» Simone says, "Backing up to right next to Ingrid's stall door and drawing
my weapon. Not sure if that's in Tony's line of sight, but as long as Frank sees, I
don't really care whether Tony does or not."
*OOC* Frank Peretti says, "As long as Tony is still looking at Mike his attention
won't be on you.. if he turns his head up he will see you. You are in full view of
Frank though."
Simone slinks backward, running her left hand along the sink as she tries
to get some distance between herself and Tony. The fabric of her parka swishes
against her leather pants and her heels click on the floor tiles but Tony doesn't
seem to take notice. She darts a quick (and relieved) glance to Frank as she slips
her right hand into the inner lining of her coat. Her Alta is pulled free and she
takes up a position by Ingrid's stall door. She's still feeling ill, and she's not
exactly a crack shot, but it would be hard to miss from this distance even if she
was blind. Or so she tells herself.
«OOC» Simone says, "Oh no! Forgot to apply the -2 mod to init for my stun. Dang
it. This next round."
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 10.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 Tony's Init":
4
«Plot» Simone says, "Actual init 8 for Sim."
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+4 Ingrid's +init":
3
*OOC* Frank Peretti says, "You want to enter them again?"
«Init Tracker» Simone (#7451) has set Simone's init to 8.
«Init Tracker» Simone (#7451) has set Frank's init to 10.
«Init Tracker» Simone (#7451) has set Tony's init to 7.
«Init Tracker» Simone (#7451) has set Ingrid's init to 7.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 10 — — — —
Simone……………………. 8 — — — —
Ingrid……………………. 7 — — — —
Tony……………………… 7 — — — —
«Auto-Judge[]» Frank Peretti (#5894) rolls Intelligence:
1 2 3 3 10
Frank makes note that a chubby balding human male with light pigmentation skin is
laying on his back on the tile floor of the women's restroom of the gas station,
unconcious. The motorcycle biker also notes that his friend Tony is kneeling with
his back to the biker, insulting and seemingly clueless about helping his
unconcious friend. Frank has no visual or knowledge on/of Ingrid.
What catches Frank's attention the most though is that Simone has a silenced gun in
her hand and that means aggression has gotten to the point where she feels deadly
force could be justified. Frank tightens the grip on his knife and takes a half
step in, letting the restroom door close behind him.
** GM Frank Peretti **
Simone's action, please declare action.
«Init Tracker» Frank Peretti (#5894) just updated Ingrid's Reaction to 5.
«Init Tracker» Frank Peretti (#5894) just updated Tony's Reaction to 3.
«Plot» Simone says, "Holding position, cocking pistol so Tony can hear it, then
just speaking a phrase in German to Ingrid."
«Plot» Simone says, "Speak Phrase, Ready Weapon, Take Aim."
Simone squares up her hips and shoulders and flips the safety off with an
audible click, fully intending to see how Tony reacts. "We're almost done," she
speaks aloud in German, mainly for Ingrid's benefit, but anyone else here who
understands Deutsch is more than welcome to that knowledge. As she awaits the
getaway driver's reaction to being drawn on, she sights in on the center of his
back, tilting her head to look right down the sights.
** GM Frank Peretti **
Ingrid holds her action, intent on spraying the next man she sees in the face if he
comes into the stall where she is hiding.
** GM Frank Peretti **
Tony freezes as if his heart has stopped and looks straight forward at the wall of
the stall and then his head turns as if in slow motion, turning around on its way
to look at Simone's location.
** GM Frank Peretti **
Tony freezes as if his heart has stopped and looks straight forward at the wall of
the stall and then his head turns as if in slow motion, turning around on its way
to look at Simone's location.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
3
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+4 for Ingrid's +Init":
9
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 7.
«Plot» Simone says, "Sim INIT=5. Adding all to the tracker now."
«Init Tracker» Simone (#7451) has set Simone's init to 5.
«Init Tracker» Simone (#7451) has set Frank's init to 10.
«Init Tracker» Simone (#7451) has set Tony's init to 6.
«Init Tracker» Simone (#7451) has set Ingrid's init to 10.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 10 — — — —
Ingrid……………………. 10 — — — —
Tony……………………… 6 — — — —
Simone……………………. 5 — — — —
** GM Frank Peretti **
Frank and Ingrid's reaction is the same.. going with +inits order as is.
Frank isn't sure if Simone is bluffing or about to demand something of Tony so
Frank decides to be backup. If Tony reaches for a gun or goes rabbit fast in an
attack or something, Tony plans on lunging forward with his knife on an attack to
protect Simone.
** GM Frank Peretti **
Ingrid holds action, gnawing a bit on her lower lip as her heart races in her
chest.
*OOC* Frank Peretti says, "That's strange.. +inits has Frank first.. but then
+init/next said Ingrid was. heh"
** GM Frank Peretti **
Tony has now turned around enough to have full view of Simone, rather.. his eyes
seem focused on the business end of that silencer screwed onto the end of that gun.
He seems speechless at the moment.
«Plot» Simone says, "Pistol has SL-II, my right glove is a Smartglove, and my
goggles complete the system. I never connected the goggles back in when I put them
back on after signature cleaning though. I'll connect the cable now and just speak
again."
Simone releases one hand from her grip on the pistol and reaches it up
toward her neck where a small cable end is concealed by the collar of her leather
jacket. She gives a slight pull and enough length is given for the wire to extend
up to her goggles where she snaps it in place right between two bits of decorative
paneling on the cylinder of one of the eye-pieces. "Empty your pockets, Tony." She
takes the gun back in both hands and a targeting reticle appears in her line of
sight as the smart-system is fully linked.
** GM Frank Peretti **
Tony finds his tongue, "Oh…. really?? Come on man."
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 Tony's +init":
10
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+4 Ingrid's +init":
4
«Init Tracker» Simone (#7451) has set Frank's init to 10.
«Init Tracker» Simone (#7451) has set Simone's init to 8.
«Init Tracker» Simone (#7451) has set Tony's init to 9.
«Init Tracker» Simone (#7451) has set Ingrid's init to 8.
«Init Tracker» Frank Peretti (#5894) just updated Frank's Reaction to 5.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 10 — — — —
Tony……………………… 9 — — — —
Simone……………………. 8 — — — —
Ingrid……………………. 5 — — — —
Frank appears last on the list of people Tony is paying attention to, it may be
questionable on if Tony even knows he is there yet or not as Simone has the guy
turned and looking away from Frank's position. Frank remains at the ready to move
forward if needed and attack with the blade.
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 vs TN 3 for "If only 1's and 2's on
this roll, the guy is as stupid as a box of rocks and tries to fight his way out.":
4 5 5 = 3 Successes
** GM Frank Peretti **
Tony isn't as dumb as he looks. He nods in submission slowly and then remains on
his knees while his motions are slow and over exagerated so the lady with the gun
doesn't spook and squeeze the trigger. This is when he notices Frank in the mirror
reflection for the first time and his eyes widen, very sure he was smart not to do
anything stupid.
Simone simply watches as Tony does what he's told, waiting for the man to
declare his pockets empty. Truth be told, she's probably just as scared as he is,
but she's had a bit of experience with shitty situations like this, on both sides,
and the fact that she's the one holding the gun is a pretty good confidence-
builder.
** GM Frank Peretti **
Ingrid is listening and can't help but crack a slight silent smile as Simone is
teaching this guy a lesson.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 6.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
8
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
5
«Init Tracker» Simone (#7451) has set Simone's init to 8.
«Init Tracker» Simone (#7451) has set Frank's init to 6.
«Init Tracker» Simone (#7451) has set Ingrid's init to 7.
«Init Tracker» Simone (#7451) has set Tony's init to 8.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Simone……………………. 8 — — — —
Tony……………………… 8 — — — —
Ingrid……………………. 7 — — — —
Frank…………………….. 6 — — — —
«Plot» Simone says, "2 consecutive Aim Actions, just waiting on Tony."
Simone is forcing herself to remain patient, merely focusing on her digital
crosshairs…
** GM Frank Peretti **
Tony starts emptying his pockets, from moments ago and currently he has managed to
lay out the following items:
1 Pocsec
1 cellphone
1 Credstick
1 Lighter
1 Amber colored plastic pill bottle with pre-rolled Ganja cigs
1 Set of Car Keys
1 Passkey card
It is the passkey card that he hesitates on putting on the tile floor.
** GM Frank Peretti **
Ingrid remains in position on the toilet seat lid.
Frank puts his right foot sideways against the bottom of the bathroom door
so that if someone comes, they won't easily be able to push the door open.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 8.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 9.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
1
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
1
«Init Tracker» Simone (#7451) has set Frank's init to 8.
«Init Tracker» Simone (#7451) has set Simone's init to 7.
«Init Tracker» Simone (#7451) has set Ingrid's init to 2.
«Init Tracker» Simone (#7451) has set Tony's init to 4.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 8 — — — —
Simone……………………. 7 — — — —
Tony……………………… 4 — — — —
Ingrid……………………. 2 — — — —
Frank remains in holding mode, ignoring the items Tony puts on the floor and waits
for the man to make any sudden motion.
Simone continues ordering Tony about. "Back up. And lay face down, hands on
your head." She prepares to go swoop up all the loot, including Mike's phone now
that she thinks about it, but not until Tony is far enough away and in a
compromising position.
Frank speaks up, his voice half the normal conversation volume but plenty loud in a
tile floored bathroom, "Keep your gun on him, I'll get the loot. Distance is your
ally," he offers but seems to want Simone's approval before moving at all himself.
Simone nods to Frank on that.
** GM Frank Peretti **
Tony ever so slowly puts his hands on the tile floor and on hands/knees gently
starts moving away and then eases down onto his stomach and puts his hands on his
head.
** GM Frank Peretti **
Ingrid remains perched on her roost.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 11.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 9.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
5
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
3
«Init Tracker» Simone (#7451) has set Frank's init to 11.
«Init Tracker» Simone (#7451) has set Simone's init to 7.
«Init Tracker» Simone (#7451) has set Tony's init to 8.
«Init Tracker» Simone (#7451) has set Ingrid's init to 4.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 11 1 — — —
Tony……………………… 8 — — — —
Simone……………………. 7 — — — —
Ingrid……………………. 4 — — — —
Frank nods once and then moves, bends down in a crouch and starts scooping up
items, stuffing them into his unzipped armored leather jacket so they fall down
inside; stopped from falling out the bottom by the cinching of the jacket around
his waist.
** GM Frank Peretti **
Tony remains face down on the tile floor, his breathing can be heard as the breath
from his nose hisses from one half closed nostril.. he's not happy at all.
Simone lowers a hand to knock against the stall next to her waist. She
speaks to Ingrid in their native tongue. "Time to go." She starts sidestepping
closer to the door, gun still trained on ol' Tony.
** GM Frank Peretti **
Ingrid steps down off the toilet and comes out into view next to Simone.
** GM Frank Peretti **
Pass 2
Frank finishes picking up the last item and stands up, zips his jacket up tight and
steps next to the door.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 11.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
1
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
3
** GM Frank Peretti **
Please +roll Perception
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "Whazzat?":
4 4 4 5 8 10
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 8.
«Init Tracker» Simone (#7451) has set Frank's init to 11.
«Init Tracker» Simone (#7451) has set Ingrid's init to 2.
«Init Tracker» Simone (#7451) has set Tony's init to 6.
«Init Tracker» Simone (#7451) has set Simone's init to 6.
** GM Frank Peretti **
Simone recalls a video camera in the hallway over the back door looking towards the
store area. Entering the back door and moving immediately to the restroom likely is
in an area not in the field of view of the camera. Simone also recalls one camera
at the rear of the gas station watching the back lot/area. That field of view has
very likely already had Tony, Simone and Frank on camera.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 11 1 — — —
Simone……………………. 6 — — — —
Tony……………………… 6 — — — —
Ingrid……………………. 2 — — — —
Frank holds position near the door, a flip/flick of his wrist and the cougar
shortblade drops back into his right hand.
** GM Frank Peretti **
Simone's action/turn.
Simone is displeased with the decision she feels needs to be made, but
something has to be done, and fast. She guides Ingrid right up next to the door so
that both of the girls and Frank are all clustered there at the exit of the
bathroom. She holsters her pistol and lays a hand on Frank's arm while looking up
at him with a sad but stern frown. She turns to look at the men on the floor, then
stares a moment at the blade in Frank's hand, then back up at the man. Her eyebrows
rise slightly and she nods, as though acknowledging what might occur/what needs to
occur… "She shouldn't be in here any longer," Simone whispers in regards to
Ingrid and moves her hand from Frank's arm to holding the palm up. "May I have the
keys?"
Frank unzips his jacket with his free hand (left) and starts to fish inside his
kangaroo like pouch for the keys.
** GM Frank Peretti **
Tony turns his head to look more at Simone and Frank.. it's when his gaze comes
upon Ingrid that he hisses under his breath but the tile floor bounces off his
voice and it's easily heard in the room, "I'll find you and kill you bitch."
** GM Frank Peretti **
End of Pass 1, Pass 2
Frank's left hand comes out with the keys and he hands them towards Simone, his
eyes never leaving Tony.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 6.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 6.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
5
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
2
«Init Tracker» Simone (#7451) has set Frank's init to 6.
«Init Tracker» Simone (#7451) has set Simone's init to 6.
«Init Tracker» Simone (#7451) has set Tony's init to 8.
«Init Tracker» Simone (#7451) has set Ingrid's init to 3.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Tony……………………… 8 — — — —
Frank…………………….. 6 — — — —
Simone……………………. 6 — — — —
Ingrid……………………. 3 — — — —
** GM Frank Peretti **
Tony remains on the tile floor, glaring eyeball dagers of death at Ingrid.
Frank remains off to the side of the door, nearest Tony of the Trio; protecting the
girls.
** GM Frank Peretti **
Simone's action
«Plot» Simone says, "Going to pass my scarf to Ingrid to allow her to conceal her
features from the cameras (even though we've already been spotted for sure, but
still…). I have my goggles and hood, and Frank has his mask, so we've all got
something to hide behind to some extent."
Simone considers the ease with which the girl might be identified once the
cops start asking for descriptions and checking the camera footage if this gets
reported, which is inevitable. So in an effort to help provide at least a minimal
disguise for the girl, she un-loops her white infinity scarf from around her neck
and drapes it over Ingrid's head as a hood and starts to help the girl tuck as much
of her hair within the folds of heavy fabric as possible. She then puts her hood up
to conceal her own hair and lays a hand on Frank's arm once more before pulling the
bathroom door open just enough to see into the hall.
** GM Frank Peretti **
Ingrid works with Simone to get dressed properly.
** GM Frank Peretti **
End of Combat Round
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
5
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+3 for Tony's +init":
9
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 8.
«Init Tracker» Simone (#7451) has set Frank's init to 10.
«Init Tracker» Simone (#7451) has set Ingrid's init to 6.
«Init Tracker» Simone (#7451) has set Tony's init to 9.
«Init Tracker» Simone (#7451) has set Simone's init to 6.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 10 — — — —
Tony……………………… 9 — — — —
Ingrid……………………. 6 — — — —
Simone……………………. 6 — — — —
Franks leers at his future victim, waiting for the room to clear before he does the
deed.
Tony stops glaring at Ingrid and notices the look of the grim-reaper in Frank's
eyes in the skull-mask.
** GM Frank Peretti **
Ingrid is ready.
** GM Frank Peretti **
Simone's action
Simone pulls the door open just enough to slip out into the hall. She keeps
Ingrid in tow and keeps her head down. It's go time!
** GM Frank Peretti **
Ingrid moves with Simone into the hallway and right next to the exit door.
As the bathroom door shuts, Frank lunges foward like a trained dog told that he can
finally eat that treat his master put on his nose and made him wait to enjoy.
«Auto-Judge[]» Frank Peretti (#5894) rolls Edged Weapons (Knife) + Combat Pool: 5
vs TN 3 for "Melee Attack against Tony from Frank (TN 4 -1 for target being
prone/stationary)":
1 1 2 2 3 3 4 4 5 16 = 6 Successes
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 + Combat Pool: 3 vs TN 5 for "Melee
Attack against Frank from Tony (TN 4 + 1 for laying on the floor)":
1 3 4 4 5 5 = 2 Successes
«Auto-Judge[]» Frank Peretti (#5894) rolls 4 vs TN 5 for "Tony using his 1 KP to
reroll failures.":
1 2 4 5 = 1 Success
** GM Frank Peretti **
Frank has 6 successes - Tony's 3 successes = 3 net successes. Base Damage 4M
physical + 2 of the successes increases it to 4S physical.
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 + Combat Pool: 1 vs TN 4 for "Tony
to soak 4S physical":
1 3 4 5 = 2 Successes
** GM Frank Peretti **
Tony takes 3 boxes of physical damage.
Frank lunges at Tony and leaps on him before he can fully turned over. Tony gets an
arm up though and it blocks part of the attack, the cougar short-blade plunging
deep into Tony between his shoulder and his neck. Frank has the knife yanked back
out quickly though and ready for another stab at his victim on the bathroom floor.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
** GM Frank Peretti **
Everyone can +init.. so we can account for your movement to the vehicle and such
with the bathroom timing too
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 11.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 7.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Tony +init (Normally +3,
but has -2 from physical damage mod)":
5
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
5
«Init Tracker» Simone (#7451) has set Frank's init to 11.
«Init Tracker» Simone (#7451) has set Simone's init to 5.
«Init Tracker» Simone (#7451) has set Ingrid's init to 6.
«Init Tracker» Simone (#7451) has set Tony's init to 6.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 11 1 — — —
Ingrid……………………. 6 — — — —
Tony……………………… 6 — — — —
Simone……………………. 5 — — — —
«Plot» Frank Peretti says, "Frank is attacking with the knife again."
«Auto-Judge[]» Frank Peretti (#5894) rolls Edged Weapons (Knife) + Combat Pool: 5
vs TN 3 for "Franks attack (TN 4 - 1 Target on ground)":
1 1 1 1 4 4 5 9 13 15 = 6 Successes
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 + Combat Pool: 3 vs TN 7 for "Tony
counter move (TN 4 + 1 for pront + 2 for damage mod)":
1 2 2 3 5 9 = 1 Success
** GM Frank Peretti **
Frank has 6 successes - 1 Tony success = 5 total successes.
Base damage is 4M physical -> 4S physical -> 4D physical
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 + Combat Pool: 1 vs TN 4 for "Tony
soaking 4D physical (KP all used up)":
1 3 3 4 = 1 Success
Frank's eyes widen a bit with rage behind the black and white skull-mask and the
knife comes down again. Tony has seering pain in his shoulder though and he can't
move his arm fast enough to block the knife as Frank comes down into the center of
his neck and the blade plunges into his windpipe before the biker slices the razor
sharp plate down and to the right, severing the artery and cutting back and down to
the bone.
** GM Frank Peretti **
Ingrid follows Simone's lead.
** GM Frank Peretti **
Tony is dying and bleeding out.
** GM Frank Peretti **
Simone's action
*OOC* Frank Peretti says, "This is going to be an epic road trip. We're only 10
miles from home. :)"
Simone takes Ingrid by the hand and leads her down the short hallway in a
few quick strides. Once the pair reach the back door, she takes a look back to
check for observers. The camera footage will provide significant, damning evidence
so the only real course of action is a speedy exit and the distant hope that the
cameras are only for show. The astral evidence that Simone left behind is
particularly troubling to the girl, but she did what she could, and at the very
least, her signature isn't flagged by any corporate or public security agencies, so
perhaps she'll be extending her stay in Sedona for a little while longer than she
anticipated to let the heat die down.
Simone pushes the door open enough to poke her head out and scans the lot
from left to right…
«Auto-Judge[]» Simone (#7451) rolls Intelligence:
1 2 2 4 5 9
** GM Frank Peretti **
Simone spots the dark brown four door sedan parks sideways as if for a quick get-
away about twenty feet from the back door. Simone can see Frank's motorcycle
sitting in the gravel lot about thirty feet beyond the car's position.
** GM Frank Peretti **
Random chaos/evil GM roll
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 vs TN 8 for "If 8 or higher..
witnesses or some form of "we are screwed" situation is added to the outside
area.":
3 = 0 Successes
** GM Frank Peretti **
Otherwise, all looks clear.
** GM Frank Peretti **
Ingrid moves with Simone, right at her side.
** GM Frank Peretti **
End of Pass 1, Pass 2
Frank moves off from his position over Tony and then comes down on Mike's exposed
(sleeping) neck.
It's a quick and simple kill slicing through his artery and twisting the knife a
moment for good measure.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 7.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
5
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 11.
«Init Tracker» Simone (#7451) has set Simone's init to 9.
«Init Tracker» Simone (#7451) has set Frank's init to 7.
«Init Tracker» Simone (#7451) has set Ingrid's init to 6.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Simone……………………. 9 — — — —
Frank…………………….. 7 — — — —
Ingrid……………………. 6 — — — —
** GM Frank Peretti **
Simone's action
The girls make a beeline for the brown sedan, with Simone giving Ingrid a
slight push to have her move around to the passenger side, but offers a warning not
to touch the door handle until she gives the okay. The key is inserted after
flipping through the ring for one marked with a manufacturer's logo.
** GM Frank Peretti **
The door on the sedan unlocks and the horn chirps once.
Frank stands up and moves to the towel dispensor in the wall. Using his combat
knife he shoves it into the crack where the lock is and tries to force it open.
«Auto-Judge[]» Frank Peretti (#5894) rolls Strength vs TN 3:
1 2 4 5 = 2 Successes
** GM Frank Peretti **
Ingrid moves with Simone, waiting at the door until it unlocks and is told it's
okay.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 8.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
7
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 6.
«Init Tracker» Simone (#7451) has set Frank's init to 8.
«Init Tracker» Simone (#7451) has set Simone's init to 4.
«Init Tracker» Simone (#7451) has set Ingrid's init to 7.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 8 — — — —
Ingrid……………………. 7 — — — —
Simone……………………. 4 — — — —
Frank sheaths the cougar short-blade and conceals it out of view and then takes all
the paper towels out in a huge bulk arm/chest load of paper.
** GM Frank Peretti **
Ingrid waits for Simone's okay
** GM Frank Peretti **
Simone's action
Sim practically leaps into the car and slams her door shut before checking
the armrest for the power lock button. She's not much of a driver, so she's unsure
if the whole car unlocked when the driver's door was opened. After the presses the
lock release button a couple of times for good measure she leans over toward
Ingrid's window and waves the girl in. The key is inserted and she checks the fuel
level while idling, waiting for Frank to appear from the exit.
** GM Frank Peretti **
Ingrid gets in quickly into the front passengers seat and pulls the door closed
fast.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 6.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 8.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
10
«Init Tracker» Simone (#7451) has set Frank's init to 6.
«Init Tracker» Simone (#7451) has set Simone's init to 6.
«Init Tracker» Simone (#7451) has set Ingrid's init to 7.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Ingrid……………………. 7 — — — —
Frank…………………….. 6 — — — —
Simone……………………. 6 — — — —
** GM Frank Peretti **
Ingrid looks between Simone and the back door a couple times, worried, "Shiza!
There is a camera on the back wall.. they'll see the car.. they'll call the cops!"
Frank piles the paper towels fast on the corner of the sink counter nearest where
the walls meet up in a massive pile of paper and then starts getting into his
jacket to find Tony's lighter.
** GM Frank Peretti **
Simone's action
«Auto-Judge[]» Simone (#7451) rolls Police/Security Procedures for "Going to try
to reassure the girl with some facts… If I roll well enough.":
1 4
Simone is aware of the cameras and tries to calm Ingrid down with some sort
of reassuring comment, but the best she can come up with is, "Calm down, calm down.
It takes a few minutes in the best of zones, and we're outside the city center. We
just need to hold on a little longer." She adjusts her mirrors and then looks over
to Ingrid. "Be careful not to touch anything, or keep your hands tucked into your
sleeves. In fact, you should wipe that door handle while we're waiting on Fr—
iend… Waiting on my friend." She hits the power window button for the shotgun
seat and then connects her seatbelt.
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 7.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 for Ingrid's +Init +4 and -3
(mods)":
8
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 9.
«Init Tracker» Simone (#7451) has set Frank's init to 7.
«Init Tracker» Simone (#7451) has set Ingrid's init to 7.
«Init Tracker» Simone (#7451) has set Simone's init to 7.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 7 — — — —
Ingrid……………………. 7 — — — —
Simone……………………. 7 — — — —
Frank pulls out the lighter and starts lighting various places in the
massive puffed up paper towel pile where it is stacked up against the wooden-ish
wall above the tile line.. where the fire can easily rise up into the ceiling tiles
and such.
** GM Frank Peretti **
Ingrid looks suddenly terrified, "I rode up with them from Colorado Springs in this
car… I think I've touched all kinds of things in here already."
** GM Frank Peretti **
Simone's action
"Damn." Simone wishes the girl hadn't said that. "We'll… figure something
out." Whether that meant torching the car, fencing it to a chop shop, or even just
some trick Simone herself were able to whip up, she'd try to eliminate evidence of
the girl's presence in this scenario as best she could. She feels a kinship with
the girl for some reason, even though they've only known each other for a few mere
minutes. Maybe it's the same native speech, but there's something there that makes
Simone want to watch out for Ingrid.
------> Frank Peretti's PrP <------
Frank Peretti's Plot Log has now stopped.
------> Sun Jan 4 18:48:47 2075 <------
------> Frank Peretti's PrP <------
Frank Peretti's Plot Log has now started.
This PrP Involves: Frank, Simone
------> Tue Jan 6 17:41:57 2075 <------
** GM Frank Peretti **
Next Round.. +inits
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 10.
«Auto-Judge[]» Simone (#7451) rolls Initiative with a result of 10.
«Auto-Judge[]» Frank Peretti (#5894) rolls 1 for "+1 Init for Ingrid (4 normally
but -3 from injury mods)":
4
«Init Tracker» Simone (#7451) has set Frank's init to 10.
«Init Tracker» Simone (#7451) has set Simone's init to 8.
«Init Tracker» Simone (#7451) has set Ingrid's init to 5.
----------—[ Shadowrun Denver ]—-
=============================> Inititive Listing <=============================
Combatant Name…………….. P1(B) P2(-10) P3(-20) P4(-30) P5(-40)
Frank…………………….. 10 — — — —
Simone……………………. 8 — — — —
Ingrid……………………. 5 — — — —
Once the flames start whipping around, accelerated by the nice airflow brining in
fresh air from the ceiling air vents… Frank makes sure his facemask is up
properly, his goggles are still on and his helmet is still on and then he departs
the restroom.
** GM Frank Peretti **
Simone's action
«OOC» Simone is on it. One minute.
*OOC* Frank Peretti says, "Np.. I'm reading logs between your poses.. take all the
time you want."
«Plot» Simone says, "Safe to assume the USB transfer is done by now?"
*OOC* Frank Peretti says, "yes"
** GM Frank Peretti **
USB transfer complete.
Fretting, Simone grips the steering wheel and turns from side to side,
checking mirrors and turning to look over her shoulders to check out the angles the
mirrors don't cover. She turns to Ingrid and barks out, "How old are you? Can you
drive? Legally?"
** GM Frank Peretti **
Ingrid glances back/forth from the gas station to Simone as they wait for the biker
guy to come out, "I'm sixteen.. I've never gotten a license but I've driven a jeep
before out in a field. I have the basic faster and stop and turns down but I don't
know all the rules for the highways and stuff."
«Tracker» Frank Peretti has set wiped the Initiative data. A new pass can now be
entered.
«Auto-Judge[]» Frank Peretti (#5894) rolls Initiative with a result of 8.
*OOC* Frank Peretti says, "We want to just keep posing in the same order unless
something changes?"
«OOC» Simone says, "That would be perfect."
Frank steps out into the hallway and looks to the right at the closed back door
that is within arms reach. He looks up at the camera mounted in the corner above
and then he flips his Cougar short-blade out and jumps up and slashes the cable on
the back of the camera off in a swipe.
"Okay, look Ingrid," Simone begins to briefly explain her outlook on the
situation, alternating looks between the girl on her right and the gas station door
over her shoulder to the left. "I'm going back in but I want to make sure of a
couple things first…" She tells the girl to take the wheel once she gets out of
the car, and asks that she stay and wait but would understand if she decides to
leave. "…that's your choice, but my friend and I will help you out if you stick
with us…" She leaves Ingrid with a couple very crude tips on how to ditch the car
if she takes off, concluding with, "…and keep that scarf over your face. I'll be
back in a minute." And Simone exits the sedan to make a break for the door.
«Auto-Judge[]» Simone (#7451) rolls Stealth for "Giving Ingrid tips on how to
hide the car.":
1 2 3 3 4
** GM Frank Peretti **
Ingrid listens to the advice and nods, looking worried.
Frank strides towards the open gas-station store area and looks left… right.. and
finds the sweets section where the cinemmon gummy bears are located. With gloved
hands he starts stuffing several bags into his leather jacket where the looted
items also reside.
Simone's right hand slips into her jacket as she reaches the door. She
clings to the wall and pulls it open with her left, then wedges one of her low-
heeled boots in. After a miniscule delay to see if she hears any sounds of
struggle, she pushes the door open just wide enough to poke her head in.
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "What do I see/hear? Frank?
Clerk? Smoke?":
1 1 4 5 5 11
** GM Frank Peretti **
Simone hears…. the fire alarm going off the instant she steps inside.
CLANG… CLANG… CLANG.
"Shit! Fire!" someone yells from the store area.
Frank is heard yelling out, "Run! Everyone Out.. Fire!"
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 vs TN 6 for "If 6 or higher, minimum
wage guy on the job is too stupid to evacuate with everyone else.":
4 5 5 = 0 Successes
Simone curses repeatedly under her breath. Cursing herself mainly, for not
being able to keep herself in check when the power started surging through her. The
authorities won't be far off, and that most likely means some form of forensics
that might spy the residue of her magical tantrum from earlier. She sighs through
the adrenaline rush but plunges back into the building, giving the door a strong
push with her foot. With her right hand crossing her front to grip the Alta within
her coat, she lopes down the hall to the main store area.
Frank moves along the back wall by the cold drinks area and watches as people are
fleeing out the front doors. The young kid on duty slams his hand down on a big red
button on the back wall that is an emergency shutdown button that stops all gas
pumps outside and isolates them for safety and then he shoulders his backpack
behind the counter and grabs his jacket.
Frank keeps crouched over, trying to remain hidden.
«Auto-Judge[]» Frank Peretti (#5894) rolls Stealth vs TN 4:
1 2 5 5 = 2 Successes
«Auto-Judge[]» Frank Peretti (#5894) rolls 3 vs TN 8 for "Kid spotting Frank, TN
5 + 3 for the confusion and fear and such.":
1 3 5 = 0 Successes
Simone slides up to the wall where the hallway opens onto the store's main
floor. She glances out past the corner to see what's happening then returns her
back to the wall, standing bolt upright in that very identifiable 'hiding around a
corner' pose. Anyone who's ever seen an action sim can spot that move from a mile
away.
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "Room assessment":
1 2 2 4 7 10
«Plot» Simone says, "-2 for my stun"
** GM Frank Peretti **
Simone spots Frank crouched down back in the corner by the bags of ice and milk.
She also spots the store clerk kid coming around the end of the working counter and
heading for the front door as he holds a backpack in one hand and tries to get his
jacket on at the same time. He does not seem like he is intent on staying in the
building at all.
Simone also notes that behind the work counter is a door with a sign "Employees
only".
Simone lastly notes, two different video cameras in this store area, one behind the
counter looking at customers making purchaes (and watching the employee) and one on
the wall above Frank's position looking over the large store viewpoint.
Frank waits… he spots Simone for a moment at her position and smiles under his
skull facemask, but stays crouched until he thinks the employee has departed.
Simone takes a quick step forward after spotting Frank and noting that the
clerk is evacuating, then turns 180 degrees to press her back against the opposite
wall of the hallway to get a different angle on the room. She also waits to act
until the employee is entirely outside the building.
** GM Frank Peretti **
The Employee bolts out of the building and keeps running.
Frank crouch/runs along the back aisle of shelves.
The smoke is now starting to billow out of the heating vents in the ceiling. The
smell of smoke is strong but the 'visible' rolling smoke is only at the top six
inches of the ceiling… for now.
Simone crouch/runs as well, darting out to the shelves. She keeps her head
low to keep from being seen from anyone outside, but she maneuvers to intercept
Frank, or at least to end up where she thinks he started moving toward. "Sssst!"
She hisses to alert the biker of her location.
Frank comes to a sliding stop, dropping much like a baseball player sliding into
2nd base and comes up beside Simone, "I want to get into that employee office and
destroy the camera system.. then we can bolt. A fast getaway won't do us much good
if they have video evidence of us and can come find us any time they want."
Similar thoughts had crossed the girl's mind, but she only takes the time
to nod and call out over the fire alarm, "I wanted to make sure you were okay…"
She turns toward the office door and, while crouched, places her left hand on the
floor beneath her with legs tensed to run after Frank.
Frank smiles wide under his skull face-mask and then attempts a daring ass-slap as
he crouch-runs past Simone for the end of the counter on his way to the office
door.
Simone yelps, and her readiness to dart forward is delayed by the surprise
slap. She still follows, but with a grimace, and a couple meters behind Frank
instead of right with him. As she reaches the edge of the counter, she spins on the
ball of her foot and peeks her head up to take stock of the room and see if she can
spot any activity outside the front door. More importantly though, she's trying to
see if anyone outside might have seen the pair of shadowrunners skulking about…
** GM Frank Peretti **
Please +roll perception
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "Peek!":
1 3 3 3 4 11
«Plot» Simone says, "-2"
** GM Frank Peretti **
Simone can see through small windows of opportunity between shelves that it looks
like everyone is getting as far away from the gas pumps as possible. Some cars are
fleeing completely. The truck drivers are getting in their trucks for departure.
From the advertisement signs on the windows and the staggered shelving units it's
pretty reasonable to think that nobody has spotted Simone or Frank as they have
stayed away from the front edge of the storefront.
Frank reaches the office door and tests the handle.
«Auto-Judge[]» Frank Peretti (#5894) rolls 2 vs TN 4 for "Not like it's hiding
secret supplies, most everything is done with credsticks so no real need for a
safe/cash on hand either. 4 or higher and there is a lock anyway.":
4 16 = 2 Successes
Frank snarls as the door is solidly locked.
The German holds her position, still peering over the counter. Frank's
disapproving sound draws her attention though, and she infers that the door is
locked. Since it appears that the two of them will be left to their own devices,
(at least until the authorities arrive), Simone begins rifling through the items
kept behind the counter for anything that might help them get into the office, but
if something shiny catches her eye, it'll probably find its way into a pocket of
her coat…
«Plot» Simone is waiting to see what Frank tries.
«Auto-Judge[]» Simone (#7451) rolls Scrounging:
1 2 11
** GM Frank Peretti **
Simone finds 50 lottery scratchoff tickets.
Simone finds a taser
Simone finds an antique Kindle Fire
Frank lacks the bulk of a troll that would just smash it in, so he instead reaches
around under his armored riding jacket and pulls out his Morrissey Alta (no
silencer screwed on right now) and brings it around in front of him for an aim at
the area where the bolt goes into the door.
Simone eagerly sweeps all of the scratch-its into the generous pockets of
her coat along with the taser and the old reading tablet. Who knows, there might be
some good stuff on there, and it would be a shame to let the fire ruin the …
Fire… Before Frank can get off a shot though, she pulls her own gun, silencer
still attached, and moves up next to him. Her lips narrow into a thin line and she
puts a round through the lock. The gun makes a dull clap as opposed to the full
explosive blast that Frank's would have, and the sound of the bullet tearing into
the lock mechanisms makes a wrenching metallic screech, but it's ultimately far
quieter.
Frank lowers his gun, turns and looks at Simone… pauses… "Damn.. I think I love
you girl!"
With that, Frank crouch-kicks the door open, "Huzah!"
Simone makes a humorless smile for Frank and watches as he kicks the door
in. She -wants- to laugh, to be enjoying herself without a care in the world, but
this is a seriously messed up situation and she isn't feeling all that light-
hearted about it. People are dead, and she's risking everything to help a
stranger… While lost in thought, she raises a fist to her mouth and coughs as she
catches a lungful of smoke before following Frank's lead.
** GM Frank Peretti **
Smoke is curling down now to about four feet from the floor, above that is opaque
smoke and thick.
Frank pulls out a flashlight as he enters the room and sheathes the gun into the
concealed holster at the small of his back. The biker then easily spots the camera
monitor sitting on top of the camera control/recording harddrive box. Very
standard.
Simone turns to face toward the front door and crouches down in the doorway
of the office, sliding her back down against the doorframe. Her left hand extends
from where it blocked her cough up to her goggles where she presses a tiny nodule
before starting to scope out the office interior from her low vantage point. "You
got that?" She keeps a lookout while Frank handles the electronics.
«Plot» Simone says, "Switched vision mod to thermo."
Frank nods with a caugh and flips his cougar blade into his hand and leans down low
on the desk so his head is only a foot under the rolling building smoke and he
yanks the camera box out from under the monitor and chops at the cables that are
attached to the back of it. It's quick and dirty work of removing the harddrive
control box but it's fast.
Frank caughs again, getting worse.
Simone also coughs, and it's starting to become as consistent as the
blaring of the fire alarm. She's extra-sensitive to irritants like smoke, and is
getting desperate to leave. Now that Frank has the drive in hand, she simply
croaks, "Okay, let's go!" She hustles her way to the edge of the counter once again
and takes a quick look through the small slivers of visible window between shelves
and product ads.
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "Just checking for observers
once more, and how far away is the spraypaint?":
3 5 5 5 10 11
«Plot» Simone says, "-2 for M Stun, another -1 if the smoke at crouch level is
considered Heavy, as on the visibility mod table."
** GM Frank Peretti **
Simone knows the spraypaint shelving area is at the very front of the store next to
the front windows where the oil is, the car air fresheners and the windshield
washer fluid is.
Frank nods and puts his knife away. With one hand he covers his mouth over the mask
and the other he craddles the camera box, "Yeah!" he manages between caughs and is
ready to get out of here.
Without stopping to be picky, or even to look at what she grabs, Simone
tucks a couple handfuls of the lower-shelved snacks into her ever-bulging pockets
as she makes her way toward the hall to get back to the vehicles and Ingrid. She
holds at the entrance of the hall before the bathroom doors and checks behind her
for Frank, as well as offering a reluctant glance to where the spraypaint cans are
located. She decides not to cross that far to grab any though.
Frank is right on Simone's backside, hugging her like white on rice.
** GM Frank Peretti **
The fire seems to have spread upward into the ceiling and is burning above the
ceiling now. Surely the bathroom must be an inferno right now.
Smoke starts to come out of from under the women's restroom door but then gets
instantly sucked back in under the door. The fire is sucking in oxygen like a
vaccuum cleaner and hissing air under the door to feed itself. It sounds like a
whistling train as it pulls strong at the fresh oxygenated air of the main store to
feed itself.
Simone tucks her pistol back into the coat and hacks into the pit of her
elbow as she pauses. The path seem clear enough, and she takes a moment to look
over to Frank before she spasms with another smoke-induced cough which causes her
to hunch forward. She can't stop the fit so she starts forcing herself onward
through the oppressive heat, barely able to see because her eyes are being forced
shut by her body's violent reaction to the inhaled fumes.
Frank follows behind, be it from need or desire his right hand is holding onto
Simone's back pocket as she leads the way out.
Simone leads the way blindly, face tucked into one arm while the other
feels its way along the wall. The men's room wall to be specific; the other is
surely too hot to touch due to the growing flames just past the door. Once she gets
to the exit, she pushes her full weight against the door and stumbles out into the
fresh air, hacking to hard to even see, but the fresh air is an incredible relief.
She reaches a hand to grab hold of Frank's arm to steady herself until she can stop
coughing and her sight returns.
** GM Frank Peretti **
As Simone opens the back door fresh oxygen rushes into the hallway and the women's
restroom door flies open from the hard push of air. It's like riding a motorcycle
at 80 mph for a moment as wind rushes past Simone and Frank and feeds the fire with
a roar. The fire shoots across the attic now that it has unlimited air and the fire
leaps to life as is only seen in 'backdraft' type fire movies.
The biker and his lovely lady stumble out of the burning building as smoke starts
to roll out of the ends of the rooftop and licks of flame start appearing around
the edges of the eaves of the roof.
The surprise of the backdraft causes Simone to stumble, nearly knocking the
currently blind and off-balance girl down, but she remains standing thanks to
Frank's support. Her feet skitter on the gravel and she heaves huge breaths until
she can force herself to move. The thermo setting of her goggles is somewhat
disorienting once she regains her sight, but the form of Frank's bike is still
obvious, and she beelines straight for it in an unsteady wobble.
** GM Frank Peretti **
Timeline:
10:00 am - set to meet at parking lot.
10:20 am - Simone arrived at parking lot.
10:50 - Stopped and hid gear.
11:00 am - Crossed boarder.
11:30 am - Made way out of traffic and sucky city and finally hit open roads to
stop 10 miles South of Denver at the gas station
11:40 am - Current time
** GM Frank Peretti **
Ingrid gets out of the passengers side of the car, "What do I do?" she seems to be
freaking out.
Frank is caughing and rubbing his eyes to try and clear his blurry smoke-vision.
The biker is following Simone and leaving the talk with the kid to the lady.
Sim urgently tugs at the bungies to get at her bag, unable to stand
straight until the coughing fit passes. She can't answer Ingrid yet either, but she
holds out a hand to get her to wait on a response. After some fumbling and
stumbling she fetches what she wanted so badly, a small half-face breather. She
presses it to her face where it autoseals and she heaves deep breaths of purified
air into her lungs. This all happens in the span of a couple of seconds, a couple
of breaths, but feels like an eternity to Simone due to her particular physical
issues. The fire alarm still blares, even out here in the lot, so she speaks a bit
louder than normal to make sure she's heard. "You drive," Simone responds matter-
of-factly to Ingrid. She gathers up her bag and begins to make her way over to the
sedan with wavering steps, but as quickly as she can manage. She turns back to
Frank as she struggles along her way. "You'll have to follow. Or lead. Can you talk
hands-free while you ride?"
«Auto-Judge[]» Frank Peretti (#5894) rolls Body vs TN 3 for "Frank Soaking 3L
stun from smoke damage.":
1 3 5 11 = 3 Successes
** GM Frank Peretti **
Frank fights off the smoke damage.
*OOC* Frank Peretti says, "BTW.. just made that up. :)"
«Auto-Judge[]» Simone (#7451) uses 1 of item 1: Mini-Respirator from Pockets!
(#6891).
«Auto-Judge[]» Simone (#7451) rolls Body vs TN 4 for "Soaking 3L Stun from smoke,
+1 because FLAWS are fun.":
1 3 3 = 0 Successes
«Plot» Simone says, "+1 box Stun, total 4, still at M Stun."
Frank continues his caughing until he is able to purge the smoke from his
lungs and then just deals with the irritation with little caughs and frequent phlem
upheavel followed by spitting away from other people onto the ground. At his bike
he opens up the right side saddlebag and unzips his jacket, standing close and
letting things fall into the bag (cinnimon bears, various Tony items) and then he
shoves the camera box on top and starts closing up the leather cover and strapping
it down with the buckles.
Frank considers Simone's question and nods, "I have a commlink with a sub-vocal
mic.. want to use that? Better to stay off public cellphone waves anyway.. you have
a commlink?"
Frank starts getting into his gear to get out his comlink and work his sub-vocal
mic onto his neck.. it takes some time.
Simone nods, rummaging through a pocket once she reaches the car. She leans
a hip and shoulder against the driver's side rear door as she digs, and comes up
with a little earpiece transceiver which she slips on under her hood. She calls out
a channel designation and pulls the rear door open with some effort, then tosses
her bag in and makes ready to crawl inside once Frank's comm is synched up. She
looks weakened and still coughs a bit behind her mask.
Commlink-Red> Simone sends, « Same channel? »
** GM Frank Peretti **
Ingrid climbs into the drivers side and gets the car ready for moving.
Frank presses the 'search/sync' button on the micro-transceiver until it finds the
frequency Simone is using as it goes clear in his ear without static.
Commlink-Frank Peretti> Frank Peretti sends, « Roger, linked. »
Frank gets his mask in place, his jacket zipped up and all his riding gear ready to
go again. VROOM.. he starts his Harley.
Simone crawls into the back seat on hands and knees, keels over onto her
side and pushes her bag down onto the floor exhaustedly. Some of her stolen snack
packages make crunching noises in her pockets as she curls up, but she doesn't
bother to react. From the fetal position she takes a minute to catch her breath.
The comm channel is of course left open so that she can relay info between her
companions, and everything she says is audible to both of them.
Commlink-Frank Peretti> Frank Peretti sends, « I'll lead the way, we will go South
on the highway, take the first road we come to. »
Commlink-Red> Simone sends, « Ingrid, just follow him. And… » She doesn't want
to use Frank's name, so there is a momentary pause. « Stay off of the highways.
She isn't very experienced. »
Frank puts the bike into 1st gear and starts to depart, turning so that Ingrid
doesn't have to turn the car around, but just follow after him. He keeps his speed
will within the speed limits, stops and even uses his blinker as he comes out from
behind the gas station and into view of the pumps and people out near the road
watching the gas station on fire.
Commlink-Frank Peretti> Frank Peretti sends, « Roger that.. detour it is. »
Frank turns left away from the highway on the common surface street, instead of
right towards the highway.
«Auto-Judge[]» Simone (#7451) rolls Body vs TN 4 for "Gauging how long it might
be until Sim catches her breath well enough to sit up and contribute. Say… Base
time 10 minutes, TN 4 for 4 boxes Stun, each success divides time. Not a Stun
recovery test! Just catching breath. Purely an RP thing.":
1 4 4 = 2 Successes
«Plot» Simone says, "Sim needs to rest for 5 minutes before she will be of any
real use to anyone."
«Plot» Simone can still relay messages though.
Ingrid is careful, she starts rolling forward and when Frank far ahead touches on
his breaks she presses on the brake pedal and the car slides in the gravel and
skids, "Woops." and then she starts again, getting used to the touchy brakes.
Frank turns left, heading up the paved road casually away from the highway and
watches in his mirror a short while later as Ingrid carefully follows out of the
parking lot onto the small road and follows him.
«Auto-Judge[]» Frank Peretti (#5894) rolls Intelligence vs TN 4 for "Looking
ahead.":
1 2 3 7 14 = 2 Successes
Commlink-Frank Peretti> Frank Peretti sends, « Looks like a small town, farmers, a
co-op grainery ahead on the left, a school ahead on the right a quater mile,
residential two story houses and some ranch houses on short side streets that are
dead ends. Looks like this road leads up into the mountain for a few miles. »
** GM Frank Peretti **
Google -> Castle Rock, CO. We are on highway 46 going west (left) away from Main
Highway 87.
Simone wheezes lightly into the commlink and can be heard clearing her
throat before she addresses Ingrid. « Just ease into the gas and the brake
lightly, but commit to it. Shitty driving is a big red flag for security and
police. » She coughs, then apologizes to Ingrid by saying that she didn't mean to
say she was bad; she just hasn't gotten used to driving yet. Her voice is slightly
muffled still, an indicator that she's a) still wearing her breather and b) still
lying in the fetal position.
Frank wanders on Westward on county road 46 for a while more, keeping well within
the speed limits.
** GM Frank Peretti **
WOOOoooooo…. WOOOOO….. the sound of fire trucks and ambulances and the PooPoo
can be heard.
** GM Frank Peretti **
Back behind the motorcycle and the car a firetruck and ambulance pull off from
Prarie Hawk drive from the fire station/clinic near the golf course (nicer part of
the small town) and head for the gas station.
** GM Frank Peretti **
The police were on the East side of the highway and are arriving at the gas station
now (first on scene). They are currently stopping and getting out to make sure
people are staying back away from the area.
** GM Frank Peretti **
Frank and Simone were able to get away from the gas station about 60 seconds before
the police arrived.
Simone regains some of her strength as the trip wears on, so she reaches a
hand up to the headrest of the shotgun seat and pulls herself upright with a groan.
She comments to Ingrid, "You're doing great," as she looks ahead to spot Frank,
then turns to the rear to make sure all the emergency vehicles have been left
behind them.
Frank keeps driving, at about 45 mph up the county road, casual and calm.
«Plot» Simone says, "Does it seem as though the road is smooth and straight? And
how heavy is the traffic? I want to arrange a bit of a situation here…"
*OOC* Frank Peretti says, "Rather smooth, soft curves.. very light traffic."
«OOC» Simone says, "Okay… Still laying out my plan. ;)"
Simone's movement has alerted her to the crinkling fullness of her pockets
and she decides to start transferring all her ill-gotten gains into her back.
Handfuls of chip bags and candies and scratch-its are all haphazardly dumped to be
sorted through later. While she does this, she idly chats with Ingrid, being
supportive of the girl's ability to drive, and pointedly avoiding talking about
what really went down at the gas station. The less Ingrid knows, the better, Simone
thinks. As the bottom of her front pockets are reached, she comes up with a handful
of chip crumbs from a bag that burst when she laid down, as well as a long, bright
red strand of hair, one of her own. She begins meticulously searching the seat for
more strands. She finds a couple, but it's quite unlikely that she could have shed
them since her hood is still up; they must belong to Ingrid… Simone clenches her
eyes shut and removes her headgear — first the hood goes back, then the goggles
come off, and lastly the breather. Her strained expression would be obvious to the
younger girl if she were to glance in the mirror, but a decision has been reached,
and Sim begins to remove gloves, then her two layered jackets now. Parka is
unzipped and shrugged out of, then her thin, black leather jacket that she wears
underneath is removed. She now just wears a white tank and her leather leggings.
The Sharpie marker is dug out of her pile of things, and she begins to scrawl all
manner of arcane symbols across her own skin until she's covered in symbols from
shoulder to knuckles down both arms.
Ingrid is keeping it between the lines and luckily no cars are pulling in front of
her or children jumping into her way. Slow and steady wins the race and she is
keeping a nice safe distance behind Frank. Simone's words of comfort do seem to be
helping her stay calm.
She shakes out her hair and leans her head into her hands to rub at her
temples for a bit. She doesn't seem as concerned about stray strands of hair at
this point, just focused on her headache and whatever it is that she's decided to
do with the strange symbolism. There are a number of obvious spaces between many of
them as though she has intentionally left part of the design unfinished. After
readying herself, she leans forward to tell Ingrid she's doing a wonderful job, and
to just keep it up. With that, she lowers her window and begins to ease herself up
so that only her legs are still in the car and she's seated on the door with hands
gripping the roof edge. Her red hair whips in the wind behind her like the tail of
a comet and she carefully finishes filling in the empty spaces in her arm designs
while perched precariously under the open sky.
Frank comes to the North/South county road and stops, waits for Ingrid to come up
behind him and then he turns right, heading for the small town that is about five
miles ahead.
«Auto-Judge[]» Simone (#7451) rolls Occult Symbology vs TN 4 for "Centering
Against Penalties (p73 MitS) with Occult Symbolism, Base TN 4 for Sterilize, +2 for
M Stun, -2 for Initiate Grade. Each 2 succs lowers penalties to casting test by -
1.":
3 5 = 1 Success
Simone finishes her self-tattooing with the marker and tosses it back
inside the car to land on the floor. She leans a bit forward into the wind to reach
in and take the shotgun seat headrest in one hand while the other steadies her
position by grabbing the roof edge still. She closes her eyes and focuses, letting
herself enjoy the feeling of the wind in her hair, though it is utterly frigid.
Small price to pay for the sensation of freedom though…
«Auto-Judge[]» Simone (#7451) rolls Sorcery + Sorcery Pool: 4 + 2 (Totem bonus
for Manips) vs TN 6 for "F3 Sterilize, Base TN 4, +2 for M Stun. No benefit from
Centering against penalties. No totem disadvantage due to being under open sky.":
1 1 1 2 3 4 4 5 5 9 11 = 2 Successes
Frank leads the way up the North road, still going nice and careful.
Back to the East and a little south… a rolling black cloud churns skyward.
«Auto-Judge[]» Simone (#7451) rolls Willpower + Sorcery Pool: 1 vs TN 2 for "F3
Sterilize, half Force rounds down to 1, +1M Drain Code. Final Result: 2M":
2 2 5 5 10 11 = 6 Successes
«Plot» Simone says, "Drain soaked! 2 succs = +4 to any TNs to collect and use
sterilized biomaterial to identify someone."
------> Frank Peretti's PrP <------
Frank Peretti's Plot Log has now stopped.
------> Tue Jan 6 22:40:01 2075 <------
------> Frank Peretti's PrP <------
Frank Peretti's Plot Log has now started.
This PrP Involves: Frank, Simone
------> Wed Jan 7 16:17:27 2075 <------
The only thought going through Simone's mind as she leans into the wind
with her eyes closed is the importance of removing all traces of her and Ingrid's
presence in the sedan. She meditates on this for a moment until she hears the sound
of another vehicle ahead in the distance and carefully eases her way back in the
window by suspending her arms from the roof and swinging her hips forward. She
lifts her feet up and curls into a ball, bouncing onto her back on the seat and
looks to Ingrid who would surely be demanding an explanation of her actions. Or
not. The girl seems naive in her youth, but Simone really has no clue what she's
been through. "Sorry about that," she offers, declining to explain the purpose of
her actions. She now sits up, closes the window and re-layers her coats over the
goosebumps which cover her pale, hand-drawn-rune-covered skin.
Ingrid looks like she has lots of questions and concerns but so much of her
attention is on driving that she keeps herself from being distracted with
conversation for right now.
Frank continues on, slowly driving North on the highway; some of the buildings in
the approaching small village can be seen ahead about a mile.
«Auto-Judge[]» Simone (#7451) uses 1 of item 3: APDS Heavy Pistol rounds from Pew
Pew! (#8602).
You paged Simone with 'After we get the girl off and on her way.. we rest or
whatever.. Starting off again on the trip will be the beginning of RP log #2.'.
Simone leans forward between the front seats and rubs some heat back into
her arms, the friction of her hands against the fabric of her coat making a
'swishyswishy' sound. She keeps her eyes on Frank for a bit and then says to
Ingrid, "After he stops, we'll come up with a plan to get rid of the car and get
you someplace safe." She moves one of her swishyswishy-ing hands to Ingrid's upper
arm and does the same action, but for the sake of showing kindness in the teen's
sake, not to provide warmth. This lasts for only a brief moment before the older of
the German girls turns to look back in the direction they came, to see if she can
still spot the column of smoke from the gas station.
** GM Frank Peretti **
Please +roll perception
«Auto-Judge[]» Simone (#7451) rolls Intelligence:
1 2 5 5 11 11
** GM Frank Peretti **
Looking back through the rear window of the brown four door sedan to the South
along the highway, Simone notices:
Rolling black smoke coming up from the gas-station (presumed) to the Southeast.
A rusty old green pickup truck turn off a farm road onto the same road they are
driving on and starts to head North, behind the Sedan now about 1/4 mile.
Frank keeps on, the rumble of his big V-twin Harley motor under him acting like a
soothing mother's humming to a child while its nursing. Having just cut the necks
open on two men and setting a gas station on fire with arson; it needs some
soothing now to balance things out.
«Auto-Judge[]» Simone (#7451) rolls Paranoia for "Simone feels extremely exposed
right now, since she a) seems to have done more magic use today than in the past
three months combined, and b) because she was just making a spectacle of herself by
popping out the car window.":
3 3 4
«Auto-Judge[]» Simone (#7451) rolls Willpower vs TN 4:
1 2 3 5 9 = 2 Successes
«Plot» Simone says, "Anxiety attack prevented."
Simone begins to organize her possessions now, transferring certain things
between her bag and coat, and she replaces the goggles and breather before putting
her hood up again. She once again looks like an extra from a post-apocalyptic sim,
and she turns to look out the rear window once more.
«Plot» Simone says, "Using the magnification of my goggles to see if the driver
of the truck is suspicious in any way."
** GM Frank Peretti **
The driver of the truck looks to be a mid-thirties dwarf male listening to
something on an earbud in his right ear (ipod?). He's wearing a brown baseball
style cap without any team affiliation or logo on it. He is wearing brown coveralls
and on the dash of the truck is last years issue of the farmer's almanac.
«Plot» Simone says, "I'd like to make a perception roll to see if he might be
disguised and if that earbud is really just for one-eared ipod use!"
** GM Frank Peretti **
Please +roll perception and any applicable paranoia skills.
«Auto-Judge[]» Simone (#7451) rolls Intelligence:
1 1 2 2 4 5
«Auto-Judge[]» Simone (#7451) rolls Curiosity:
3 8
«Auto-Judge[]» Simone (#7451) rolls Paranoia:
3 5 5
«Auto-Judge[]» Simone (#7451) rolls Police/Security Procedures for "Could it be a
recognizable police/security earpiece..?":
5 13
** GM Frank Peretti **
What magnification level do you have in your goggles?
«Plot» Simone says, "20x"
** GM Frank Peretti **
Simone is pretty sure the earpiece looks like a common wire (not wireless) old-
school ipod type earpiece.
Simone curls her legs up in the seat beside her and hunkers down with just
her goggles above the edge of the back seat and her fingertips curled over the
backrest. She stares for some time at the driver of the truck behind them, but
shakes her head as though she had fooled herself into thinking the worst but
finally came to her senses. She turns back around to try and busy herself with
watching the scenery pass by and chatting idly with Ingrid. Simone happens to be
something of a connoisseur of handcrafted jewelry, being a bit crafty herself, and
she asks about the girl's bird pendant to make idle conversation.
Ingrid has a good deal of her mind on the driving so what comes out of her mouth
lacks the skill of filtering out the secrets and things she should keep quiet on,
"Raven led me to it last summer when I was hiking up in the mountains."
Ahead about 1/4 of a mile, Frank pulls over into the trail head of a hiking trail;
a small dirt parking lot off the road on the west side (mountain/uphill side) and
turns his bike around so it's facing the roadway. The parking lot is large enough
to park about fifteen cars and currently there are two cars parked there before
Frank's motorcycle added to the group.
Simone doesn't hear the capitalization of Raven, or simply chooses to
ignore it. "Nice. They're very intelligent birds you know. They can use basic tools
if they need to, which is rare among animals." The trailhead parking lot comes into
view and Simone watches Frank pull in. Since the comm channel is open, she just
speaks casually. "Ingrid, park on the other side of the lot." And then to the
biker, "Why are we stopping?"
Commlink-Frank Peretti> Frank Peretti sends, « About a quarter mile to the town
ahead, I thought we should make plans now instead of while rolling through the
town. I'm open to suggestions. »
Frank turns off the Harley and dismounts, looks right and left two times and then
turns around so he's facing away from the roadway and walks up to the wooden posts
on the edge of the parking area and whips out his Johnson to piss.
Ingrid turns the car after slowing down, and gently brings the car to park inthe
log away from Frank's area.
«Plot» Simone says, "Gonna pull out my radio scanner and just have a go at it."
Eventually, the lazy old rusty green trucks rolls on past. As it does, the dwarf
driver turns his head and looks into the parking lot with a suspicious gaze, but
keeps on driving past.
«Auto-Judge[]» Simone (#7451) rolls 4 for "R4 Scanner, finding other channels in
use within range requires getting [rating +3] of any other users' gear (if target
using R4 gear, my TN would be 7).":
1 2 4 11
** GM Frank Peretti **
Simone's scanner locks into the strongest signal:
- Call the water plant and tell them we need more pressure.
- I told you, these old pipes can't handle more than 75 psi.
- Then we can't put it out.. it's going to be a complete loss.
Simone speaks to Frank while making it clear to Ingrid with a subtle
gesture toward her ear. « Good idea. I'm checking local radio frequencies just to
be safe, but I haven't found anything yet. » Just as she says that however, she
sits bolt upright. « I got something! It's something about a water plant and … I
think it's the fire department… They're talking about the gas station! » She
sounds terribly surprised and starts looking for cable jacks on the scanner to link
it in with her transceiver.
«Plot» Simone turns up the volume so all can hear!
Frank continues to drain the dragon on the wooden post.
** GM Frank Peretti **
Simone's scanner
- Get those people back Roger.. damn it, keep them away.
- We either call in a pump truck from Colorado Springs, raise the pressure to 95
psi.. or we're going to loose the building.
- I'm calling the water plant now.
Simone just turns the volume up a bit so that Frank can hear through their
commlink. She waits and listens, hoping the fire department info might help inform
their next course of action.
Frank does a double shake and then puts Chester back in his cage.
Ingrid blushes, "Is that motorcycle guy peeing over there?"
** GM Frank Peretti **
Simone's scanner:
- Get another patrol car to block off the exit ramp so these people stop coming off
the highway to gawk.
- Okay.. okay.. Jeesh
- Damn fire dogs are bossy assholes.
- I heard that!
Simone responds to Ingrid after looking up from her scanner to for a quick
glance toward Frank. "Either that or he really likes fenceposts." She leans in
reflexively toward the radio scanner when patrol cars are mentioned… But that
doesn't seem like it'll affect their actions much. She speaks to the group, but
mainly to Frank by saying, « Does this seem weird to you? It's like I'm getting
both fire and police transmissions or something… »
Commlink-Frank Peretti> Frank Peretti sends, « I don't know.. unless they share a
city frequency to coordinate. Way outside my skillset love. »
Ingrid can't help but watch Frank curiously, the tough biker outlaw, handsome,
wreckless… mmmm.
** GM Frank Peretti **
Simone's scanner:
- Radio discipline men… radio discipline.
- Bad radio! Bad Radio!
- Who said that!?
Simone is starting to think they won't get anything useful out of the radio
chatter, but she keeps it on just a little bit longer. Maybe the joker's identity
will offer some insight as to which city department she's eavesdropping on. She
responds to Frank's skillset comment with a disheartened, « Same here. »
** GM Frank Peretti **
Simone's scanner:
- Water plant says no way, you should have bought a better pumper truck, the pipes
can't take higher pressures.
Simone just switches the scanner off and sucks her teeth in disappointment.
"You know, I'm really not sure what the hell to do with this goddamn car — it's
not really a -thing- for me?" She raises her tone at the end which makes it sound
like a question as though looking for sympathy on the lack-of-ideas front. She
sighs and begins speaking to Ingrid. "Do you have someplace you'd like to go? Maybe
if we have a goal in mind we can start working toward getting you there…"
Frank likes the idea of not appearing 'together' so he leans up against his bike
and watches the birds/trees and looks relaxed, making efficient use of the time by
planning over the commlink with the 'team'.
«Auto-Judge[]» Simone (#7451) rolls Birdwatching:
5
Ingrid considers, "Well.. my plan was to get up into Denver to see my aunt. My
mother never let me go visit her because she said she was a bad influence on me..
but…. I ran away."
Simone watches the surroundings as the three of them brainstorm, and her
response to Ingrid is with her face turned to look out the window. "I'm not going
to tell you what to do." She shrugs and shakes her head a little bit. "But we need
to handle this situation. Fr—" Simone almost says Frank's name again, but catches
herself, turning it into, "Fr—ieeeeend? Do you know if there is a bus or train
station or something if we keep moving on?"
Frank nods to himself and keeps his lips closed as he uses the sub-vocal mic on his
neck, "Yeah, there's a bus station. A small one, but yeah. It's just a bench
outside a used Amazon digital book store.. you buy your tickets inside the book
store."
Commlink-Frank Peretti> Frank Peretti sends, « It's call.. The Book Stop »
«Auto-Judge[]» Simone (#7451) rolls Intelligence for "That makes me think of the
Kindle. Does it make Simone want to check it right now too?":
2 2 3 4 4 7
Simone leans forward to rifle through her bag as she asks Ingrid, "How
would you feel about us dropping you off at a nearby bus station?" She pulls out
the stolen reading tablet and turns it on just to fill time by seeing what the
clerk was into. "Does that sound alright? No more dealing with abusive assholes and
you can get where you're going without driving a stolen car…"
Ingrid looks happy with that idea, "Yeah… I need to get to a place called the
Warrens. My aunt owns a talismonger shop there. Do you know where the Warrens is?"
** GM Frank Peretti
On the Kindle Fire: Searching for Wifi Signal .. .. .. No signal Available.
** Home Screen: (Books, Apps, Settings)
** Books listed (Grog the Barbarian - How to excape Vault 101 - Beware of the
Geckos - Don't Trust the Bar Owner in Nuketown)
** Apps Available (MUSH/MUX Program - Pinup Girl of the Day - Learning Italian in
30 days - 30 day Abbs - 30 day Squats - How To Be Smooth with the Ladies - Fix Your
Own Car)
Simone sighs, dismayed at this girl's life choices but nods reluctantly to
her question. "Yes. Unfortunately. Aurora is like…" She shakes her head and
throws her hands up. "It's like being surrounded by ten thousand Mikes and Tonys.
People really only live there because they're not allowed to live anywhere else."
She tries to come across as kind in saying this, but it needs to be said whether
the girl wants to hear it or not: "It's not a place people go if they have a choice
in the matter." While she waits on Ingrid's response she idly flips through the
books and apps on the kindle.
** GM Frank Peretti **
Kindle Games:
Fallout 3
Fallout New Vegas
Fallout San Diego
Fallout Dallas
Fallout Detroit
Ingrid listens to the lady that just saved her from evil-Mike and Tony and lets it
sink in for several monents before speaking, "Regina is the only family I have in
Denver and I don't want to go back to my mom in Colorado Springs…." she seems
lost.
Frank listens in on the conversation without any real rush as he gets into his
right side saddlebag and pulls out a bag of cinnemon bears.
The decision process is making Simone's head throb. All she wants is some
time in a coffin motel to take her contact lenses out and sleep off the events of
the day. She powers down the kindle as the small text is difficult to read right
now and slips it back into her bag so she can rub her temples again. She lowers her
hands after a second, leans back and with her eyes closed she forces herself to
blurt out, "Okay. Okay. I'll take you." She says it as though she knows it's a bad
idea, but something that needs to be done. Something that Ingrid deserves.
Frank listens over the comm and nods slowly to himself, quietly gnawing on squish
hot cinnemon gummy bears and thinking life can't get much better.
Ingrid turns in the seat and smiles wide, "Thank you lady… you have been so nice
to me. I told mom people weren't as bad as she said they would be in the city.
See.. you are proving her Wrong!"
Sim can tell from the sound of Ingrid's movement that the girl has turned
to face her so she opens her eyes, raises her goggles and smiles faintly. She knows
how it goes — she did the same rebellious shit when she was sixteen. The most
important thing to Ingrid right now is proving that she can handle things -her-
way.
Ingrid seems pleased as a five peckered rooster in a hen house (but a girl annology
instead).
Commlink-Red> Simone sends, « Did you get that? I think it's best if I escort the
girl. She's dead set on getting to Denver, and… I don't want her to fall in with
anymore Mikes until she gets to her aunt in the Warrens. Can we work our trip
around that? »
Commlink-Frank Peretti> Frank Peretti sends, « (pretend Irish accent) Aye, not a
problem m'lady (/pretend Irish accent). I can adjust things. You going to ditch the
car near here and take the bus in? Or you want me to hide my bike somewhere nearby,
drop you guys off at the bus station and then go ditch the car off some place
quiet. I don't want to torch the car close to here because that would flag the area
as a hotspot and they might check the bus station security footage to see who came
in and got a bus ticket and where they went. If I can get the car dropped off far
away from here and then hitchhike back to my bike.. that will drop a lot of
pressure of you guys. »
Commlink-Red> Simone sends, « That sounds like a good plan, as long as you don't
mind hitchhiking. »
Commlink-Frank Peretti> Frank Peretti sends, « Bah, just being out away from all
the pollution makes me feel like I'm twenty one again. »
Simone grins as she speaks to Frank and shares the look with young Ingrid.
Commlink-Frank Peretti> Frank Peretti sends, « Can you two follow behind me in the
car until I can find a place to hide my bike? »
"Do you mind driving a little further," Simone asks Ingrid. "We just need
to find the right spot before my friend joins us in the car. He's going to drop us
at the bus station and get rid of the car while we're on our way into the city."
Ingrid seems happy with that idea and looks over to Frank as the biker is fastening
up his saddlebag and preparing to ride again. She looks back to Simone curiously,
"You and he… ?"
Frank flips his leg up over the Harley and sits down on it with a big grin on his
lips, happy with the simplicity of not wanting much out of life.
Simone looks out to Frank and raises her eyebrows at Ingrid's curiosity.
She makes it a point to respond in German with, "We're traveling together…" She
lets the girl read into that what she will. Simone doesn't really know the state of
her relationship with the biker as their meeting was so recent. She does catch
herself smiling as she watches him on his bike though, looking carefree…
Ingrid seems to be happy with Simone's answer and whispers, trying not to
be heard over the commlink, "Can I ask you more about him later?"
Frank reaches down and turns the key and then starts up the Harley, ready for a
ride.
« GM NOTE »
The Next RP log will pick up from this point. It will be Simone and Ingrid going
back to the city with Simone escorting her to the Talismonger Shop in the Warrens
and the RP that will happen along the way. Frank will not be in the next RP log.
He is "Fadded to Black" until Simone is on her return and/or calls him / txt him or
in some way includes him next.
------> Frank Peretti's PrP <------
Frank Peretti's Plot Log has now stopped.
------> Wed Jan 7 20:39:08 2075 <------
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