GM: Adam
Players: Daniel, Razorpoint, Mortimer
Synopsis: The runners are hired to raid a garage and wreck a vehicle.
Date: 04/14/2070
«Plot» AdamLOG says, "Alright— ground rules:
- I need a +sheet/allow to Adam. You can decide not to, but it is going to make my life harder and you will miss IC situations that I could have just said 'Well according to skill x at y, you would ICly know…'. Your choice— but I respect your privacy and dont metagame.
- Keep ALL OOC on the plot channel. The only thing in this window should be poses, +rolls, and PLOT comments. Keeps the log clean, keeps the IC/OOC seperation clear. If you have questions, please address them in the plot channel.
- Meets are great RP. They also siphon up about 1-2 hours of time in a session and reduce the completion rate by a lot. I skip them and sum it up. I will give you an oppertunity to put your spin and interjections into them.
- I keep sessions at aprox 4 hours. If you cannot commit that time right now, I need to know. On the same note, I expect you to be paying attention during the plot and if you AFK for 5+ minutes, your pose will be skipped. If you need to AFK, note it, else dont ninja please.
- Consent: I require you to be consent. I am a 'Sandbox' GM, so I emulate an environment, Im not out to kill you. But if you get bad luck or do something stupid, you will need to reap it. Please PLOT a consent on if you consent on.
- Objections: You can object to a ruling. Once. I'll look over it, and then after that decision, there will be no further arguement on it. The plot will progress."
«Plot» Daniel consents to ICC for ICA stuff. Also, for clarification, questions on here, or pr6?
«Plot» Razorpoint PLOT Consent on. :)
«Plot» AdamLOG says, "Questions on PR6. Intent on PR6. IE 'You: Can I Aim and Shoot or do I have to Init <— PR6. GM: Yes. You (here, w/ PLOT): I Aim and Shoot Ganger57'"
«Plot» AdamLOG says, "Q on PR6. Intent here, rather."
«Plot» AdamLOG gets his Soda, eesh, cobwebs.
«Plot» Mortimer says, "I consent."
Its a night in Denver. Why night? Why not the early morning with a cup of coffee and some doughnuts? Because this is the 'Renz, chummers! Its always night. In any event— the three of you are called on through a grapevine of Faces or Fixers to meet a Johnson down in the Warrens at an appointed time this evening. When everyone has assembled into the already cramped bar, a silver-haired ork in dreads with a militant human buzzing of cyberware greet them and go over what they would like them to perform. One of the vassal gangs have aquired some ordinance they would like you to sabotauge. Preference is outright destroying it— its a shelled out APC that is being worked on in a Garage. The Johnson, Aquis, assures you that the weapon systems is not armed, and for the most part, the engine isnt either, so the sooner you get things together to take care of it, the better for your health. All the same, the Garage is a hangout for that gang, and you wont be able to just walk in and knock over thier new toy. The going rate is 60k for the three of you (20k/ea) with 10k of that being up front as a retainer.
Daniel shows up at the meet in a slightly-newer-looking duster than he normally wears, butstill nothing fancy, and the usual shade of green. "Which Gang, and what kind of Spirits might they call on to resist us?" would be the questions he brings forth immediately.
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Gang Rumors vs TN 4 for "Legwork on the Gangers?":
1 5 = 1 Success
«Plot-Page» (To: Razorpoint) AdamLOG says, "You don't hear much about this gang outside the fact they are loud, have a lot of orks, and are shitty mechanics."
The shadowrunners check up on some of the basics of the gang itself. The vassal gang WAAAAAAGH (with six As, they tend to shoot people who use too many or too few 'As') works with the Slum Dogs. They are a good sized gang, about 60 'members' amongst them, but the Garage itself likely only holds a dozen. They got ahold of this gear through blood and money, most likely. Thier colors are red and yellow. They do have some magic with them, a Shaman and his apprentice.
"Gentlemen. I don't know you. And I don't know you." Mortimer stabs a finger through the air at Razorpoint and Daniel. "My name is Jed. If I called myself a rigger, you would agree. Others claim to be proficient in technical artform, when it comes time for the showdown you will see that their skill, knowledge, or ambition is always somehow lacking. It's a pleasure to meet you and I hope we have a very productive evening." Mortimer crosses his legs and folds his fingers into each other, waiting for the others present to respond in turn.
Daniel sat through the meet mostly quiet. Two ears and only one mouth… you should listen more than you speek, and all that. What few questions he had related to hostile magic, his questions falling last when it seemed obvious the others weren't going to ask them. "Flying Stone," he says to introduce himself. "I walk the path with spirits and am sortof handy with spells. From the sound of things, with the Waaaaaagh having a pair Shamans, it may be best if I concern myself with them." He looks to the others for confirmation in tactics, and to Razorpoint for his own introduction.
Razorpoint is rather serious in professional mode. Perhaps oddly, he does not appear to be taking the run because its against some Orks. A job is just that for the moment. "I am called Razorpoint, my speed and pistols will cause trouble for these gangers," He glances from Mortimer then to Daniel quite casually. A casual look to Mort and then a look longer upon 'Flying Stone'.
"Yes, you will be sufficiently weird, won't you?" Mortimer responds to Daniel's introduction. "About sixteen pieces of meta-human trash," he pinches the corner of his mustach and rubs it between his index finger and thumb like some kind of cartoon captain-of-industry baron. "That's a power of two. We're in luck," he then mumbles, considering it. "Alright then, any ideas how we approach this!" He demands more than asks, "I can provide a look from overhead via flying drone. We can then determine how we will approach the structure."
Razorpointlistens carefully not quite sure he aggrees with the 'trash' comment but he says nothing. "Excently that is. The use of a drone." He nods to toward Moritmer. Asumming they are all taken down, any thoughts on how we actually desroy that which is to be destoryed ?"
"We will need more than just drone-eyes," Daniel says. "Because of their Shamans, I'm concerned about what magic they might have protecting themselves, as well. When you do your survielance, I shall do my own and we can evaluate from there." He pauses, considering. "I know too few reliable sources in the Warrens. Do either of you haveaway of learning more about them?"
Razorpoint thinks for a moment, "Depending on time available I could meet a friend but if I do its gonna cost me," Leaving this open ended.
Mortimer opens his eyes wide and leans outward from his chair, peering into the face of Razorpoint, "Explosives! Yes. Otherwise we will spend some time fucking around with engine blocks and bolts and screws which can all be replaced, evventually. Explosives are the best solution. Do you have any?"
Razorpoint leans forward rather gentlely in Mortimer general direction, "No, perhaps magicks will see it destroied ?"
Daniel raises his hand a bit and waves the question off. "I have some. They will need to be… modified to be of much use, but I've got things that can be used," he says, sounding slightly annoyed at the need to tinker with the mini-grenades. "I'm afraid destroying a vehicle is a bit out of my league. I could hurt someone if they were rigging it, but that's about it."
Razorpoint thinks, "I will make a call we might just be in a spot of luck, or not,"
Mortimer reclines back into his chair and seems to relax a little. "Excellent. I've blown some things up, once or twice. I am not an expert, by any stretch of the imagination. You wouldn't, say, ask me to blow up your house, but I've still got some working digits. We should be able to figure it out, collectively, I reckon." he waves the fingers of both of his hands as if proof was neccessary. He grips the arms of his chair and plants his feet on the ground. "Shall we begin the process of murdering some filth?" He is unable to hide his enthusiasm for the task.
Daniel shrugs. "However you should like to deal with that, I leave it in your hands. If all else fails, we can look into dealing with it's destruction after it's guards have been taken care of."
Mortimer raises an eyebrow as he stands from his chair, "Do you have a preference?"
Razorpoint suggest that they pick a radio Feq and he promised to return asap. He has things to arange.
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Etiquette:
2 2 4
The go-ganger that Razor asks about ordinance talks to him for a few minutes— but explains he doesnt have anything like that laying around that he could hawk off.
Daniel stands as well, and shakes his head. "Not particularly. But as I said, I have the tools needed. They just need to be modified for the job at hand," he says. "I've got a rather strong radio… it will hold up to 8 sets of encryption codes… But I can scale it back to deal with that can't handle that (Read as - Rating 8 encryption),"he offers to Razorbefore he heads out.
Razorpoint returns only to imform that we will need to rely on Daniels fair item for this 'thing' to be done.
Mortimer watches Razorpoint leave the bar without saying a word. Once he has departed, Mortiomer speaks to Daniel in a quiet, almost whispered voice: "We need to keep an eye on him. He may have, uh, affiliations."
Daniel quirks an eyebrow to Mortimer, but remains quiet otherwise, knowing from previous experience just how outlandishly amazing some people's hearing can be. Once Razorpoint returns, he checks for the best encryption people can run, and then rattles off an encryption key to be programmed into the radios.
Mortimer pulls a slim matte black cigarette pack sized rectangle from his cargo pants pocket. The right amount of fondling and shaking causes a display to light up where this was once a featureless surface. He dials in the shared-secret encryption key. "Where can we setup our materials? I have a vehicle that we may use as a staging point. I advise it. It will be cramped with my equipment in there, but you can likely recline and scatter your brains across the stratosphere or whatever it is you do to take a gander at our target." Mortimer says this last bit to Daniel.
Razorpoint is simple enough and just expresses shortly he will follow the 'Rigger', at this point its there show.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Centering vs TN 4 for "F3 Watcher + 2 BG - 1 Grade - Reducing TN Watcher 1":
3 3 5 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) rolls Conjuring vs TN 5 for "Watcher 1 - Only desire 1 hour":
1 1 2 3 4 5 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) rolls Charisma vs TN 5 for "F3 + 1 (BG2) + 1 (hour), L drain Watcher 1":
1 1 2 2 2 5 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) rolls Charisma - 1 vs TN 5 for "F3 + 1 (BG2) + 1 (hour), L drain Watcher 1 kp 1":
1 2 5 5 5 = 3 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Centering vs TN 4 for "F3 Watcher + 2 BG - 1 Grade - Reducing TN Watcher 2":
2 3 7 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) rolls Conjuring - 1 (Drain Help) vs TN 5 for "Watcher 2 - Only desire 1 hour":
2 4 8 9 10 = 3 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Charisma - 1 (drain help) vs TN 5 for "F3 + 1 (BG2) + 1 (hour), L drain Watcher 2":
1 1 3 3 3 = 0 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls 2 (I'm an idiot) vs TN 5 for "The rest of that drain test. I'm an idiot.":
3 4 = 0 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Charisma + 1 (drain help) vs TN 5 for "F3 + 1 (BG2) + 1 (hour), L drain Watcher 2 kp 2":
1 1 2 2 3 11 16 = 2 Successes
«Plot» Daniel says, "2 watcher, F3, 1 hour each, down 2 KP, no drain."
«Plot» Daniel says, "Standing there for watchers, onto City Spirit."
«Auto-Judge[TRUE]» Daniel (#7693) rolls Centering vs TN 5 for "F4 City Spirit, +2(BG count) - 1(Grade), Reduce TN":
2 7 11 = 2 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Conjuring + 2 (Totem) - 2 (Drain Help) vs TN 5 for "F4 City Spirit, +2 (BG Count), -1 (Centering worked!)":
1 1 1 4 9 11 = 2 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Conjuring + 2 (Totem) - 2 (Drain Help) - 2 (Successes) vs TN 5 for "F4 City Spirit, +2 (BG Count), -1 (Centering worked!) kp 3":
1 3 3 5 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) has the Attribute Charisma with the value '6'.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Charisma + 2 (Drain Help) vs TN 5 for "F4 + 1 (BG 2). Force is less than Cha, so Drain is M Base.":
1 3 3 5 7 8 10 11 = 5 Successes
«Plot» Daniel says, "2 Force 3 watchers, 1 hour lifespans, and 1 Force 4 City Spirit (3 services). 3 kp used up."
«Plot» Daniel says, "No drain."
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Intelligence:
1 2 3 4 5 5 5 7
«Plot-Page» (To: Mortimer) AdamLOG says, " Your drone checks out the warehouse. From a top-down view it looks relatively populated. The estimate of a dozen was spot on. The areas surrounding it do not appear to be related. Also you spot a nice amount of entrances from the sensor suite: Two frontal entrances, one vehicular, one personal. One side service entrance. One roof entrance."
From some decaying, hovel-lined alleyway of the Warrens dust and an assortment of light refuse — shard of plastic and papers wrappers — is kicked up into the air as the thrusters of an Airsled M2 focus, launching it into the air. Its ascent is a straight vertical, as rapidly as possible line until it reaches the low cloud cover, where it hovers and pauses for a moment, various sensors winking on and surveying the landscape. Against the night sky it should be almost entirely invisible except for the dull red exhaust firing from the engines. The drone makes a decisive dash in one direction, and then another, zig-zagging across the sky until it discovers the general area where it wants to be. It decreases velocity and begins a slow circling flight pattern, varying its altitude at times to get a better view, while maintaining distance. "I uh, think I got it," Mortimer comes across the communications channel loud and clear. "At first glance the Johsnon's intel is correct. About — uh, one two, eight, twelve gangbangers. Warehouse looks fairly permable. A vehicle entrance a regular font entrance. Got an entrance on the side, and looks like some kind of way in from the roof." He reports crisply.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Stealth (to AdamLOG) for "Sneaky projecting!":
2 2 4
«Auto-Judge[TRUE]» Daniel (#7693) rolls Stealth (to AdamLOG) for "Sneaky projecting! kp 6?":
2 3 10
«Auto-Judge[TRUE]» Daniel (#7693) rolls Intelligence (to AdamLOG) for "Astral Perception! AWAY!":
2 3 3 4 4 5
«Auto-Judge[TRUE]» Daniel (#7693) rolls Intelligence (to AdamLOG) for "Astral Perception! AWAY! kp 7/18":
1 1 3 4 5 11
«Plot-Page» (To: Daniel) AdamLOG says, "You zip through the astral and find the location well enough. There are roughly 12 life signatures in the building, making the original estimate and Mort's intel confirmed. After doing some sneaking and some assensing, you'll notice a decisive lack of magic present here. If they do indeed have a shaman, he is not in the garage. Go ahead and pose your astral adventure."
Daniel is likely riding in the back seat of whatever vehicle Mortimer is using as a command base. And after a few minutes of quiet chanting, and… a weird shiftin his appearance (he looks like his skin is turning gray, and his eyes are glowing a bit? What?). Then, some hazy little things appearing next to him, and for all intents and purposes, the Shaman appears to go to sleep. After several minutes, his eyes re-open, and the hazy things next to him re-appear, this time coming into focus. Two of them appear to be half-meter tall leather-winged humanoids made of stone, with glowing white eyes. The third is a meter-tall (short?) humanoid wearing some kind of synthleather… spikes and chains all around, filling in looking like a gutterpunk. All three of these things, when looked at, are obviously slightly translucent. Sometimes, it looks like they pass through the vehicle's walls.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Centering vs TN 5 for "Invisibility TN 4, +2 BG Count, -1 Grade, centering to reduce TN to cast":
2 3 9 = 1 Success
«Auto-Judge[TRUE]» Daniel (#7693) rolls Sorcery + 1 (Totem) + Sorcery Pool: 2 vs TN 6 for "Improved Invisibility F4":
1 1 1 1 3 4 5 7 16 = 2 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Sorcery + 1 (Totem) + Sorcery Pool: 2 - 2 (successes) vs TN 6 for "Improved Invisibility F4; kp 5":
3 4 4 4 4 7 10 = 2 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Willpower + Sorcery Pool: 4 vs TN 4 for "F4/2, +1 (drain), +1 (BG/2). Resist M Drain":
3 3 3 4 5 5 5 7 16 16 = 7 Successes
Razorpoint sighs softly. Tehn he trys to move amoung the shadows. Into some shadow darkness and trash, checking out the side enterance oppsite Daniel, who know perhaps he will be lucky tonight?
The garage itself is a decent sized building— probably something that was shelled out of another building. The lighting here is poor, being the Renz, but there is a small light on the outside of the front entrance that shines down on the metal door. The brick building shows signs of being shot at in the past— but the gangers that hang out nearby it while smoking feel it adds character. The occasional bike gang or racers zoom down the streets— that have brown tallgrass sticking out of the many cracks and rubble on the venue.
It stalks the allways for fresh kill, low and sleek but not in anyway resembling any natural creature of this planet. The Myrmidon's claw-like metal feet click against uneven pavement, kick through rubble and stomp through acid-raine filled potholes. It ducks behind a dumpster for just a moment to avoid a passing contingent of bike go-gangers and then launches itself back on its path. It comes to the warehouse front entrance and tentatively steps up to the door, swiveling its torso from side to side, ready to unload from the two machine guns that form its arms.
Daniel remains in the back of the vehicle for a moment more, and after chanting softly, his eyes take on a bit of a glow again - despite their being closed - and he sort of fades from view. And then the door opens and closes, and the three little spirits just float out after him. Outside of the vehicle, the small flying ones vanish, but the gutter punk solidifies entirely, no longer appearing partially see-through.
«Plot» Daniel says, "Using 1 of 3 Spirit Services to Materialize"
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Stealth:
1 1 4
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Intelligence vs TN 4 for "Trying to see Daniel":
1 2 3 3 5 5 = 2 Successes
As the myrmidon rolls up towards the front entrance, the three smoking gangers at the door look at it and go, "What the frag?" One of them disappears inside of the building while the other two pull out thier sidearms: a heavy pistol and a shotgun.
Razorpoint was distacted by the spirit or ehathave you that is the ticket, yeah right. Slowly he makes his way toward the side enterance, maybe thier is something to be seen within.
«Plot-Page» (To: Mortimer) AdamLOG says, "Init"
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 2 for "Why is there a drone outside?":
2 11
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Initiative using a VCR rating 2 with a result of 24.
«Plot» AdamLOG says, "Mort, Gangers, Mort, Gangers, Mort. Mort is up."
«Plot-Page» (To: AdamLOG) Mortimer says, "Okay. Do you want me to start making gunnery rolls? I apologise for not knowing this, but do I use control or combat pool?"
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Gunnery + Control Pool: 3 vs TN 4 for "Attacking first ganger.":
1 1 1 2 2 3 9 11 = 2 Successes
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 vs TN 5 for "Holy crap, its shooting at me too!":
2 2 3 3 4 5 = 1 Success
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 - 1 (Success) vs TN 5 for "Holy crap, its shooting at me too! KP":
2 2 3 5 5 = 2 Successes
The Myrmidon doesn't pause to chat or consider the situation, it kills, that's what it does and that's all it does. The moment the gangbangers recognize what it is the Myrmidon torso swivels at the most menacing of the group, the gentleman with the shotgun. A red light flashes on its left arm for just a femtosecond, and the alleyway is lit with the yellow-orange blaze of a light machine gun unloading at a weak creature of flesh and bone.
The two remaining gangers lose thier cigarettes in the process. The one being fired at rolls out of the way while the second follows the third that fled. Shortly after all three of them have ran inside— where there is much screaming.
On Daniel/Razor's side of things, they are dealing with a closed door in front of them and hearing the gunfire and screaming. On the side of the metal door is a small keypad, worn and dirty, that looks to work as the lock mechanism for the door.
The Myrmidon stomps after the gangers fleeing into the building, it jerks to a stop at the entrance of the warehouse and rocks just a little, as if it were being restrained by some unseen force. Its machine gun arms whir and make near silent electronic sounds, as if they were flexing.
Razorpoint's thin fingers search for some way to grip on the side door it might be open-able , if I can find someway.
Razor finds that the door has a handle.
"I seem to have caused quite a startle," Mortimer breathes through the com, "I'm relying on y'all to start shooting these here bastards in the back while I got their attention, y'here?"
s/y'here/y'hear
As the Myrmidon rolls towards the entrance of the building— its sensors pick up that there are a lot of them in there, probably a dozen, and they look pissed.
«Plot-Page» (To: Mortalitas) AdamLOG says, "Perception Test."
«Plot-Page» (To: Mortimer) AdamLOG says, "Perception Test."
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Intelligence (to AdamLOG):
1 1 1 2 4 5 5 9
«Plot-Page» (To: Mortimer) AdamLOG says, "As you roll up, you see a grenade rolling right towards your drone."
«Plot-Page» (To: AdamLOG) Mortimer says, "I need to take evasive action. What do I know about the trajectory of the grenade? Will it follow through the doorway? I want to be on the
opposite side of the door that the grenade will be."
When the keypad is seen, a groan can be heard from… somewhere near the spirit. And then a soft voice can be heard, difficult to make out what's being asked after the loud fire up front. The gutterpunk spirit looks directly at… nothing, nods, and then vanishes. A moment later, the door swings open, the little spirit standing there, still looking at the empty space. It grins, and then fades into nothing.
«Plot-Page» (To: Mortimer) AdamLOG says, "It will likely follow you outside. That means you are going inside."
«Plot-Page» (To: AdamLOG) Mortimer says, "Understood. I will pose it."
The Myrmidon body tilts forward tracking the movement in the room, countless sensors performing countless cycles of image processing and spectral analysis. Suddenly the reverse-jointed legs retract a half foot and then spring the killing machine into the warehouse, leaping over a grenade rolling in its direction. The Myrmidon sidesteps, putting the wall between itself and the incindierary. It is now inside the warehouse.
«Plot-Page» (To: AdamLOG) Mortimer says, "When you have a chance I would like to know what cover is available."
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 4 vs TN 4 for "Grenade":
1 2 7 11 = 2 Successes
«Plot-Page» (To: Mortimer) AdamLOG says, "Have your Myr Soak a base 9S Grenade… Which equates to a TN 2 to Soak, Base M."
«Game» Backup to offline storage commencing. Game may freeze for a bit…
«Auto-Judge[TRUE]» Mortimer (#9651) rolls 2 (to AdamLOG):
1 10
«Plot-Page» (To: Mortalitas) AdamLOG says, "Your Myr takes M damage. I will pose that."
The grenade goes off just behind Mort's Myrmidon. The blast itself is loud, deafening even, as the shrapnel rips several large shards into the drone's back.
On Daniel's side— they have it out pretty lucky(?). The service door is open and the garage is open to them, with half a dozen gangers staring down towards the entrance where Mort's drone is taking a lot of heat. There is plenty of cover here to sneak around in, and plenty of targets to shoot. The suped up transport is several meters into the garage— and most of it is still in peices as they are stripping and augmenting it.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Intelligence for "Astral Perception inside the building!":
1 3 3 3 3 5
«Auto-Judge[TRUE]» Daniel (#7693) rolls Intelligence for "Astral Perception inside the building! kp 6":
2 2 3 4 5 17
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Stealth for "stealth inside as deep as possible then get cover before looking over ther inside":
3 5 9
Razorpoint will need to star dropping the WAAAAAAAAR very soon. But he flashes indside, surprized he moves up. Just at the right moment he ducks for cover.
Daniel suddenly *POP*s back into view, and his eyes get a glassed-over… distant kind of look to them, almost like he's looking through whatever is in front of him. He's dropped to a knee, and is halfway behind the the wall next to the door, but he's visible again.
Commlink-Razorpoint> Razorpoint says, "you okay out there?"
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 2 for "Ganger Init":
5 10
«Auto-Judge[TRUE]» Daniel (#7693) rolls Initiative with a result of 8.
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Initiative using a VCR rating 2 with a result of 20.
«Plot» AdamLOG says, "Mort, Gangers, Daniel, Mort, Gangers."
«Auto-Judge[TRUE]» Razorpoint (#9624) rolls Initiative with a result of 12.
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Gunnery + Combat Pool: 3 vs TN 5 for "First target from Myrmidon Ares-MP LMG.":
1 2 3 4 5 5 5 8 = 4 Successes
«Auto-Judge[TRUE]» Mortimer (#9651) rolls Gunnery + Combat Pool: 5 vs TN 7 for "Second target from Myrmidon Ares-MP LMG.":
1 1 3 3 3 4 5 5 8 15 = 2 Successes
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 vs TN 4 for "Frack! Dodge":
1 2 4 5 5 8 = 4 Successes
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 - 3 (Successes) vs TN 5 for "Frack! Dodge KP.":
4 5 17 = 2 Successes
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 vs TN 5 for "Frack! Dodge":
1 1 2 2 3 5 = 1 Success
«Auto-Judge[TRUE]» AdamLOG (#1574) rolls 6 - 1 (Success) vs TN 5 for "Frack! Dodge. KP":
1 2 3 4 8 = 1 Success
The Myrmidon rocks forward from the grenade blast. Something tubing is rupted in the back and steam hisses from the drone. Machinery inside its guns spins up again and it starts blazing at the gangers while it bounds toward a pile of rusted car parts and refuse for cover.
A hail of fire comes raining down on the Myridon's position— tinking on and around it. The few stray shots that do land on the armor of the drone do nothing to it. It looks like a solid entrenchment, if not a painful stalemate.
«Auto-Judge[TRUE]» Daniel (#7693) rolls Centering vs TN 5 for "TN 4, +2 BG, -1 Grade, reduce the TN?":
3 5 5 = 2 Successes
«Auto-Judge[TRUE]» Daniel (#7693) rolls Sorcery + Sorcery Pool: 3 vs TN 5 for "TN 4, +2 (BG), -1 (Successful Centering for once!). F5 Stunball.":
1 2 4 5 5 5 7 7 10 = 6 Successes
«Plot» Daniel says, "Doh. Call it S damage."
«Auto-Judge[TRUE]» Daniel (#7693) rolls Willpower + Sorcery Pool: 3 vs TN 2 for "Resist 2S Drain 5 / 2 = 2.5, +1 BG, -1 Drain modifier. God I love Stun Spells.":
1 1 3 3 4 4 5 5 10 = 7 Successes
All of the gangers go down. Yes, all of them. Nap time.
From over the com Mortimer's southern accented voice crackles, "Whoah-dude, what happened there? Gas leak?"
Daniel leans out and looks at the gangers, and his body (to Razorpoint's perspective) changes. No longer is the part Amerind human standing there, but instead there is… something… that looks like it's made of stone, with glowing eyes and claws for fingers. Dust motes swirl behind it, looking almost like wings. A small ball of green energy surges from an extended claw, landing at the center of the gangers, and ripples outward, encasing them all in a concussive-looking green light. To Mortimer, through the vehicle sensors… Daniel stands with an arm pointed at the gangers, and they fall over.
Two grenades are promptly charged to explode— and tossed into the chasis of the vehicle. That, and a health dose of lead from the drone— light up the vehicle into it is just scrap bits. The runner depart, collect thier money, and call it a day.
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