Other Spirits
Creature B Q S C I W E R Phys Init Astral Init Attacks Powers Weaknesses
Spirits of the Elements
Gnome F+4 (F-2) x 2 F+4 F F F F/A F-2 F+8+1d6 F+20+1d6 (Strength)S, +1 Reach Concealment, Engulf, Fear, Guard, Magical Guard, Materialization Vulnerability (Air)
Manitous F+3 F x 2 F+1 F F F F/A F F+10+1d6 F+20+1d6 (Strength)S Accident, Concealment, Confusion, Engulf* (causes (F)S Stun), Fear, Guard, Magical Guard, Materialization
Salamanders F+1 (F+2) x 3 F-2 F F F F/A F+1 F+11+1d6 F+20+1d6 (Strength)M Engulf, Flame Aura, Immunity (Fire), Innate Spell (Flamethrower), Guard, Magical Guard, Materialization, Psychokinesis Vulnerability (Water)
Sylphs F-2 (F+3) x 4 F-3 F F F F/A F+2 F+12+1d6 F+20+1d6 (Strength)M Stun Concealment, Confusion, Engulf, Fear, Guard, Magical Guard, Materialization, Movement, Psychokinesis Vulnerability (Earth)
Undines F+2 F x 2 F F F F F/A F-1 F+9+1d6 F+20+1d6 (Strength)S Stun Accident, Concealment, Engulf, Guard, Magical Guard, Materialization, Movement, Search Vulnerability (Fire)
Ancestor Spirits
Ancestor Spirit F+2 F x 3 F+1 F F F F/A F F+10+1d6 F+20+1d6 (Strength)M Stun Accident, Confusion, Divination, Guard, Materialization, Search May only range Force x 5 km from place of summoning.
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