Melee Combat Modifiers
| Situation | Modifier |
|---|---|
| Called Shot | +4 |
| Character has Friends In Melee | -1/friend (max -4) |
| Opponent has Friends In Melee | +/friend (max +4) |
| Visibility Impaired | See Visibility Table |
| Character is wounded | +1 Light; +2 Moderate; +3 Serious |
| Character's weapon has longer reach* | -1/point longer |
| Character's weapon has lesser reach* | +1/point shorter |
| Character attacking multiple targets | +2/target |
| Character has superior position | -1 |
| Opponent prone | -2 |
*NOTE: Only one of these modifiers may be applied.
page revision: 4, last edited: 26 Jul 2009 22:53





