Atchison Black Panther
The Atchison Black Panther is a police and security weapon, with its dual selectable clips allowing units to select between two ammunition types at a moment's notice. It requires a Simple Action to change clips, or a Free Action if using the integral Smartlink. Its bullpup configuration gives it 1 point of recoil compensation. The Black Panther may accept barrel and top-mounted accessories.
Game Notes: Integral Smartlink.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Black Panther | Shotgun | 10(c)/10 (c) | SA/BF | 8S | 5.25 | 8/7 d | 2,150 | 2 | 4-F | 4 |
Berreta 99SC
Beretta's triumphant return to the heavy pistol market after decades of absence is marked with this polymer resin heavy pistol, the 99SC. A compact by name only, the firearm is large even by heavy pistol standards, though it does sport some interesting features including an all polymer frame with a composite barrel and high impact plastic clips. The weapon itself in fact contains no metal at all, making it invisible to common scanners like magnetic anomaly detectors, though it's ammunition might still be visible. The firearm is not without it's criticism, with the composite based integral silencer having performance issues at times, and the power of the pistol is slightly lacking due to Beretta's choice to use a below average caliber of round.
All said, the pistol is praised by mercenaries, special forces groups, and less scrupulous individuals around the world for being the the pistol that packs a punch you can depend on when you can't bring the predator. The weapon has been used recently in high profile murders, and though this has caused the weapon to be targeted in the media and various government agencies, so far no new legislation has been made against the gun as of 2070.
Accessories and Mods: Smartlink-2 (Integral), Silencer (Integral), Ceramic Parts (Undetectable by MAD)
Mounts Available: Top
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| 99SC | Heavy Pistol | 8(c) | SA | 8M | 2.5 | 8/10 d | 900 | 2 | 4P-E | 4 |
Beretta Stiletto
The Beretta Stiletto made its worldwide premier in The World Reset, third movie in the Ezekiel Grande trilogy last year as the weapon of choice for Veronica Blade, Ezekiel's love interest and ultimate arch-nemesis. Its ultra-slim, body-hugging profile makes the Stiletto perfect for concealing under finely tailored suits and dresses. With Hi-C ammunition, the Stiletto becomes undetectable against MAD scanners and the pistol's chem-sealed chamber housing makes it impervious to chem-sniffers.
Game Notes: This chemsealing must be repaired with a Pistols B/R test against 6 with a base time of 6 hours after the weapon has been fired. Underbarrel Laser Sight, Reduced Barrel, Ceramic Components R3
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Stiletto | Light Pistol | 6(c) | SA | 6L | 0.45 | 12/12 d | 2,500 | 2 | 8P-E | 10 |
Cavalier Arms Poignard
With the success of the Scout, Cavalier Arms found itself in a position to answer many requests in the field of small, concealable sidearms. One such request has manifested in the Poignard, a burst-fire capable hold-out pistols.
While not as powerful as its larger cousins, the Poignard gives good firepower at close range, with adequate ammo capacity to get you to a larger gun, or to a safe hiding place. Though small-framed, this weapon can sport most major accessories without difficulty.
Game Notes: The Cavalier Poignard is considered a Light Pistol, but uses Hold-Out Pistol ranges and ammunition. It can accept Top and Barrel mounts. To fire in Burst Fire mode requires a Complex Action.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Cavalier Poignard | Light Pistol | 12 (c) | SA | 5L | 1.25 | 8/72 h | 1,200 | 2 | 7-G | 8 |
Cavalier Arms Rapier
Following its recent foray into small, capable burst-fire weapons such as the Poignard, Cavalier Arms continued its research, culling information from interviews and numerous field tests to come up with a small, viable weapon for the less-than-cybered crowd. They think they have answered all requests with the Rapier, a very reliable and reinforced combat pistol. Though it fires a smaller round than the venerable Predator series, it features the dependable Kitzu laser system as well as the proven Patton close-combat reinforcements, and a patented rapid-fire system that results in thirty percent fewer jams and misfires. A perfect match to the Poignard, the Cavalier Rapier answers the need of today's uncybered individual.
Game Notes: Integral Laser Sight, Melee Hardening
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Rapier | Light Pistol | 24(c) | SA/BF | 6L | 1.75 | 8/72 h | 1,895 | 2 | 6-G | 7 |
Cavalier Arms Sabre
Cavalier Arms arrived at the 2067 Guns and Ammo show with this little baby in tow: the Sabre. Designed for covert ops work, the Sabre is designed to have a smaller profile than the standard assault rifle, using the venerable bullpup configuration. Space-age polymers and durable ceramics give the Sabre a lighter weight than most rifles with the added advantage of partial invisibility to the ubiquitous MAD scanners and internal compensators in case you need to fire more than one round. The small barrel, while reducing the range of the weapon, gives it a smaller profile perfect for room-to-room combat, and the built-in suppressor keeps the noise down when your team needs to be quiet. Add into that the Mark II smartlink system and you have a small, compact firing system for the covert ops team on the move.
Game Notes: Bullpup, Integral Smartlink-2, Ceramic Components Level 1, Integral Recoil Compensation, Integral Sound Suppressor, Reduced Barrel
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Sabre | Assault Rifle | 30(c) | SA/BF/FA | 8M | 4.90 | 12/7 d | 5,000 | 3 | 1-G | 4 |
Cerberus
The Cerberus was designed as a riot cop's sidearm. Selectable clips allow an easy switch from normal to gel (or whatever else you load) with the flip of a smartlinked selector switch. Its simple design and negligible kick make it a solid choice for prolonged engagements, where the more intricate parts of high-end weaponry can begin to wear and fail.
Game Notes: Integral Smartlink-2
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Cerberus | Heavy Pistol | 10(c)/10 (c) | SA | 9M | 2.50 | 5/24 h | 800 | 1 | 4 |
Colt Equalizer
Features: Integral Smartlink-1, integral silencer, can be disassembled with 3 Complex actions to fit in a briefcase. Combination scope comes standard, and can be attached or detached with a single Complex action. Counts as a Rifle for skills, but uses Assault Rifle range.
The Combination Scope is an optical Magnification Scope Rtg 3 with a Low-light system. As standard, the Smartlink may not be used at the same time as the scope.
The Smartlink or scope may be upgraded, but in all other respects, this gun may not be modified in any way. There are no available mounts, and the custom engineering precludes any further modification. Not even grips.
The Colt Equalizer was produced by Colt in response to a request from Knight Errant for a close-range sniper rifle for their SWAT teams, suitable for urban terrain and high mobility. This rifle is almost 90% plastic, and can survive a 4 foot drop with no scratches and without losing its zero. Gas operated, and with a barrel just 13 inches long, this rifle excels at both room clearing and sniping.
Yeah, now here's what they don't tell you - the batteries on the sight only last for about six hours of continuous use, so keep a couple spares on you. The receiver is great, but the recoil spring jams if you get even a single grain of dirt in it, cleaning is a bitch. Oh, and its not ambidextrous. Lefties have to buy the -L model, or get hot brass ejected on your cheek.
Nightfire (21:53:44 8-4-64)
And don't believe that '90%' plastic drek. There's still plenty of metal in the thing to get detected by MAD scanners.
Harold (08:29:16 8-5-64)
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Equalizer | Rifle | 9(c) | SA | 10M | 5.75 | 8/7 d | 4,000 | 2 | 6P-E | 4 |
| +Combo Scope | -2 |
Energy Weapons
The Sci-Fi Systems Authentic Energy Weapons are a new line of novelty weapons made for the rich and obsessed. They are real, working lasers that operates in the visible EM spectrum, and makes authentic sound effects from your favorite trid shows, matrix games, and simsense. They include designs that mirror popular science fiction, such as the Outcast Rifles from Zepdar the Horro Hooligan and Liera's Blaster from Space Battle 2XX6. Despite the appearances, they are NOT toys and are quite dangerous.
In game terms, these are lasers. They are Avail 8, cost an arm and a leg, are relatively crappy as far as damage output goes, but are chargen legal lasers with dorky flavor, which is neat in it's own way.
The Energy Pistol comes in just about any design you could want, and for that price, they make them all custom. It uses Light Pistol ranges, but otherwise functions as a normal laser.
The Energy Rifle also comes in any design you could want, also being made to order. It uses shotgun ranges, but otherwise functions as a normal laser for armor penetration and power loss effects.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Energy Pistol | Laser | 10(c) | SA | 6L | 3 | 8/14 d | 30,000 | 2 | 5P-E | 5 |
| -+Battery Clip | 1 | 6/14 d | 200 | 1 | Legal | 6 | ||||
| Energy Rifle | Laser | 20(c) | SA | 6L | 8 | 8/14 d | 45,000 | 2 | 5P-F | 2 |
| -+Battery Clip | 1 | 6/14 d | 300 | 1 | Legal | 5 |
Gambler
Direct out of the sim "Aces and Eights: Dead Man's Hand II" comes the Gambler, as used by action star Ace Manhattan. This under-over style derringer carries considerable stopping power in the form of a pair of 11 mm rounds. A Fuchita laser sight (in your choice of red, green, or blue) and dual triggers give you precision and power at your fingertips. At a light .7 kilograms, this weapon's ceramic frame and small profile makes it not only a work of art, but a potent deterrent in the arsenal of any bodyguard or executive protection agent.
Each Gambler is an exacting replica of the weapon used in the movie, down to the intricately engraved glyphs along the barrel and the genuine mahogany grip. Also, each Gambler comes with the John "The Gambler" McCheedle forearm snap-hoslter, perfect for getting that gun into play /fast/.
Game Notes: The Gambler's ceramic build makes it invisible to MAD. It comes with an integral Laser Sight. This weapon does not have any additional mounts for accessories. The Gambler may fire both its barrels simultaneously (treat as a Short Burst, SR3, p. 115).
The Snap Holster is meant to be worn on the forearm and ejects the weapon into the player's hand by flexing of certain muscles in the arm. This holster is incompatible with forearm guards. It acts in all other ways (except where noted in the stats) as a Concealable Quickdraw Holster, and is designed specifically for the Gambler. Each Gambler pistol comes with the holster free of charge.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Gambler | Heavy Pistol | 2(b) | SS* | 7M | 0.70 | 7/48 h | 1,700 | 1.5 | 8P-E | 7 |
| Snap Holster | 0.10 | 7/48 h | * | * | Legal | +1 |
IWI Nighthawk-SE
This weapon is a re release of an old IMI favorite, the Desert Eagle. Using massive hot loaded cartridges with a newly designed barrel and chamber system not seen in lower caliber firearms, this pistol has extreme stopping power and range. To compensate, the firearm has an integral Gas Vent-II system to account for any recoil produced by the weapon, and uses proprietary ammunition to stop weapon jams before they start.
Accessories and Mods: Smartlink-1 (Integral), Gas Vent-II (Integral), Melee Hardening, Special Ammo, Shotgun Ranges
Mounts Available: Top
NOTES
Uses shotgun ranges.
Special ammunition must be used to fire this weapon.
The ammunition for this weapon comes in Standard, Ex, ExEx, and Hollow Point.
This weapon can NEVER fire Capsule, Gel, Fletchette, APDS, and AV rounds.
You must purchase Standard ammunition for this weapon.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Nighthawk | Heavy Pistol | 7(c) | SA | 10M | 2.75 | 6/48 h | 1,000 | 2 | 8P-E | 3 |
| Ammo | Avail | Cost | SI | Legality |
|---|---|---|---|---|
| Standard | 4/48hr | 20 | 1.5 | 4P-E |
| Explosive | 5/72hr | 50 | 1.6 | 4P-E |
| EXEX | 8/1wk | 100 | 3 | 4P-E |
| Hollow Point | 7/96hr | 50 | 4 | 4P-E |
All costs are per 10 rounds.
IWS L325
The IWS L325 was designed as a heavy weapon meant to be used by both military police and paramilitary constabulary forces, as an equalizer for increasingly heavily armed gangs, crime syndicates, and shadowrunners, drawing heavily from the British Army's experiences fighting in the Lambeth Containment Zone (the name, a designation number for British military weaponry, belays its origins as a limitedly accepted weapon among units patrolling the Squeeze). Unlike heavier weapons like the M107 and even the competing MAG-5, he L325 focuses on high mobility, high adaptability, and quick action, built with exceedingly light composites and around an incredibly efficient design. The weapon itself has two clip feeds, allowing a soldier to switch from Gel to regular rounds in any riot situation, or from regular to AV in prolonged urban combat. Also noticeable is its switchable barrel system, which includes the odd-addition of a suppressor, for many law enforcement organizations who wish to keep operations low-key and noise disturbance to a minimum. While the L325 has had generally positive reviews, it is not without its problems, most experienced operators critizing the triggerless firing system (added mainly to keep the overly Smartlink-less Lambeth Martyrs from capturing and using the L325 as a 'trophy' weapon), the lack of total compensation from it's alternate, gas-vented barrel, and it's limited, fifty round clips, which necessitates frequent reloading in prolonged engagements.
Game Notes: The L325, as a Heavy Weapon, suffers from double uncompensated recoil. Its efficient design gives it two points of integral recoil compensation. The barrel is designed as an interchangeable porting system, allowing it to affix either a suppressor or a Gas Vent II (both included). While in combat or other stressful situation, changing the barrels requires a Heavy Weapons B/R (4) test, with a base time of six Combat Turns. The ported barrels may be change freely outside of combat without a test. The L325 must use one of the two ported barrels, and may not have the barrel mount modified in any other way. The L325 can only use caseless ammunition. Finally, the L325 does not have a manual trigger, requiring a Smartlink to fire.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| IWS L325 | Medium Machine Gun | 50(c)/50(c) | FA | 9S | 11.95 | 16/18 d | 10,075 | 3 | 2-H | NA |
IWS SA75A
The SA70, designed by Integrated Weapons Systems for the British Army 2065 next generation service rifle trials, and then improved upon once selected over the course of the next three years, is known more commonly by it's proper designation: SA75A1. Adopted and put into widespread service by the British Army in 2068, the rifle has proven itself worthy of winning the trials, after certain problems were eliminated in the design by advanced machine tooling. It is a compact, versatile small arm laid out in bullpup to ensure short overall length while maintaining a full length barrel. One of the major requirements of the 2065 trials was a reliable selectable clip mechanism, thus the L75A1 sacrifices some individual magazine capacity by using single stacked magazines, but improves versatility in ammunition choice. Allowing a single infantryman to have both lethal and non-lethal response at his very fingertips, something of utmost importance in conflicts such as the Lambeth area. Still only in production in the United Kingdom, this rifle is rarely seen outside of the hands of a British Army infantryman.
Accessories: Bullpup Design (1 integral recoil comp), Dual Clip Feed
Mounts: Top, Under, Barrel
Mossberg MAG-7 Persuader
The MAG-7 shotgun was developed by Mossberg and is intended specially for close combat and operations in confined spaces, like the room-to-room searches. This kind of combat requires compact and maneuverable firearms capable of high stopping power. In the terms of stopping power and short range firepower in general the 12 gauge shotguns are hard to beat, but most shotguns of conventional design are too long or has too small magazines for confined spaces operations, so designers of the Persuader developed a new concept of the shotgun, mixing the concept of the compact submachine gun and the concept of the pump shotgun, yielding this bullpup configuration weapon.
Game Notes: External Smartlink-II, decreases Conceal to 2, add to cost. Design modifications and bullpup configuration provide 1 points of recoil compensation. Reduced barrel reduces ranges by 10 percent, and choke may not be set above 6.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Mossberg MAG-7 Persuader | Shotgun | 12(c) | SA/BF | 9S | 5.25 | 10/14 d | 2,600 | 2 | 5-F | 5(3) |
Odinsson Railgun
The engineers at Ares decided to prove conclusively that a man-portable railgun couldn't be made… and much to their amazement, they proved themselves wrong. The Odinsson is a working magnetic accelerator, throwing a 5mm tungsten-ferrous payload at supersonic velocities at the enemy target. The distinctive sound of the Odinsson can be heard up to a kilometer away, a sharp whip crack as the ball bearing projectile breaks the sonic barrier. Although long (almost 3 meters) and heavy (15 kilos even without the necessary power pack, which is worn as a 10 kilogram backpack), the Odinsson can in fact be fired by a single man, although unless on its integral recoil-bracing tripod, it automatically is inaccurate (add +3 to the TN of the weapon due to recoil if not fired from a tripod) and causes enough recoil to break bones (user must resist 10M physical damage if not fired from its tripod, -1 Power per 2 points of recoil adjustment modifications added).
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Odinsson | Railgun | 50(c) | SS | 18D | 15+10 | 24/60 d | 40,000 | 5 | 1-K | NA |
| Ammo | Heavy Pistol | 1.00 | 24/60 d | 1,000 | 5 | 1-K | 8 |
| Odinsson Range Category Table | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Target Number | 4 | 5 | 6 | 9 | ||||||||||||||
| Range Category | Short | Medium | Long | Extreme | ||||||||||||||
| Odinsson | 0-110 | 111-330 | 331-990 | 991=2,640 | ||||||||||||||
Walther Liquidator
An advancement of the Ares Supersquirt II design, the Liquidator features the same differatly coloured and shaped clips, allowing reload even in the dark. However, this weapon features a second slot for a chemical clip, allowing the firer to change types with the flip of a switch.
The Liquidator uses compressed air technology, making it silent and recoiless.
Game Notes: The Liquidator counts as a light pistol; use Pistol skill to fire this weapon and Light Pistol ranges.
The weapon uses DMSO in a resevoir clip good for 20 shots. Each chemical clip contains 10 capsules or "shots", with each considered one dose. The grip of the Liquidator contains a canister of compressed CO2, good for 50 shots. It can be recharged for 50 nuyen. Each shot fired uses one "shot" of DMSO and one "shot" from the selected clip. While one of the clips might be empty, the other can still be fired with the remaining DMSO in the resevoir.
Switching between clips is a Simple Action.
The Liquidator may be drone-mounted, but it cannot accept any top-, barrel-, or under-barrel mounted accessories. It cannot accept any accessories at all, under any circumstances.
| Weapon | Type | Ammo | Mode | Damage | Weight | Avail | Cost | SI | Legal | Conceal |
|---|---|---|---|---|---|---|---|---|---|---|
| Liquidator | Squirt Gun | 20/10/10(c) | SA | Special | 2.25 | 12/14 d | 1,200 | 2 | 6P-E | 6 |





