DocWagon Contract
Item |
Rating |
Weight |
Avail |
SI |
Cost |
Basic Service |
— |
— |
On Payment |
NA |
5,000/year |
|
Gold Service |
— |
— |
On Payment |
NA |
25,000/year |
|
Platinum Service |
— |
— |
On Payment |
NA |
50,000/year |
|
Super-Platinum Service |
— |
— |
On Payment |
NA |
100,000/year |
Additional Docwagon Fees
Item |
Rating |
Weight |
Avail |
SI |
Cost |
High Threat Response |
|
|
|
|
+5,000 =Y= |
|
Employee Death Benefits |
— |
— |
— |
— |
+20,000 =Y= |
|
On-Site Resuscitation |
— |
— |
— |
— |
+8,000 =Y= |
|
Acute Care |
— |
— |
— |
— |
— |
|
Basic |
|
|
|
|
+500/day |
|
Intensive |
|
|
|
|
+1,00/day |
|
Extended (3+ weeks) |
|
|
|
|
+2,500/week |
DocWagon Contracts |
Don’t leave home without it! DocWagon™ offers first-class medical care on a 24-hour, house (or street) call basis. Four contract services are available: basic, gold, platinum and super-platinum. A DocWagon™ contract requires a filing of tissue samples (held in a secure vault staffed by bonded guards and mages) and comes with a sealed-band, direct-dial wrist phone, which also serves as a homing beacon for roving DocWagon™ ambulances and choppers (Rating 2 for purposes of jamming). Rupture of the band will alert the DocWagon™ representative. |
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Once a call from a contract-holder is confirmed, most DocWagon™ franchises guarantee arrival of a trauma team in less than ten minutes, or else the immediate medical care is free. Resuscitation service carries a high premium, as does High Threat Response (HTR) service. In the latter case, the client (or his heir) is expected to pay medical bills up to and including death compensation for DocWagon™ employees. Gold service includes one free resuscitation per year, a 50 percent reduction on HTR service charges, and a 10 percent discount on extended care. Platinum service includes four free resuscitation per year and a 50 percent discount on extended care. There is no charge for HTR services, but employee death compensation still applies. Super-platinum subscribers are given five free resuscitations a year and do not have to pay for HTR services or death compensation. The super-platinum wristphone also contains a biomonitor that will automatically call DocWagon™ if the client’s life signs ever stray beyond “safe” parameters, as well as triggering an audible alarm. |
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DocWagon™ will not respond to calls on extraterritorial government or corporate property without permission from that controlling authority. |
Additional Docwagon Fees |
These are the base charge. The client may also be responsible for additional charges: ammunition, equipment damage, health-care costs for injured employees and bystanders, and death benefits. See below. |
Acute Care |
These figures do not include additional costs for specific medical procedures. |
Medical Gear
Item |
Rating |
Weight |
Avail |
SI |
Cost |
Biomonitor |
2 |
1 |
6/72 h |
2 |
1,000 |
|
Medkit |
3 |
3 |
2/24 h |
1.5 |
200 |
Medkit Supplies |
— |
— |
2/24 h |
1.5 |
50 |
|
Savior Advanced Medkit |
6 |
4 |
6/7 d |
2 |
1,500 |
Savior Supplies |
|
|
6/7 d |
2 |
300 |
|
Stabilization Unit |
2 |
30 |
12/30 d |
3 |
10,000 |
Stabilization Unit, Deluxe |
6 |
35 |
16/30 d |
3 |
20,000 |
Biomonitor |
A small, compact device worn over the wrist, upper arm or heart that measures the bearer’s life signs - heartrate, blood pressure, temperature and so on. It can even analyze blood, sweat and skin samples. Biomonitors are designed to transmit this data to a receiver display unit. Most models come with a built-in transmitter and include the readout units in the cost; at the same cost, a secondary model can be easily hooked up to a vidlink or other transmitter to simultaneously transmit info with video feed or other signals. The transmitting model has a Rating of 2. |
|
Medkit |
The 2060 medkit is well equipped to handle most typical medical emergencies. It includes drug supplies, bandages, tools and even a “doctor” - an expert system (Biotech 3) designed to diagnose problems from information given by the user. The system will request more information if the diagnosis is unclear. |
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Having determined a course of action, the kit will advise the user on techniques. The kit may be able to concoct a specific antidote to a toxin (make a Biotech Skill Test against the toxin’s rating), thereby canceling the toxin’s effects. Medkits are not infallible, and a standard waiver of liability must be filed with the manufacturer upon purchase. Most models will advise users of their inability to supply proper treatment, as well as issuing reminders when their stocks of expendable materials are low. Supplies run out if a character gets a result of 1 on a 1D6 roll following a treatment. |
|
Savior Advanced Medical Kit |
Designed by Shiawase Biotech and marketed as a personal backpack or satchel unit. The Savior™ advanced medkit combines cutting-edge nanotech with a system capable of diagnoses far superior to those of generic models. When activated, the medkit injects a mixture of diagnostic and repair nanites into the bloodstream, as well as the standard stimulants, coagulants and painkillers. Under direction from the expert system, the nanites rejoin damaged tissue, stop blood loss and minimize the onset of shock. |
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The Savior is a Rating 6 medkit and follows all the normal rules for medkits. It also provides a - 1 target number modifier for Biotech (First Aid) and Body Tests to stabilize. The system has a limited supply of nanites and will be exhausted on 1D6 die roll result of 1-2 following a treatment. |
|
Stabilization Unit |
An enclosed capsule with carrying handles, this unit is designed to stabilize a critically wounded person until proper medical care can be applied. It is standard equipment on DocWagon™ vehicles and in use with all the better ambulance services. Stabilization units automatically stabilize any person placed inside. They do their job so well that the patient receives a –2 target number modifier for any healing tests made to recover from his or her wounds. |
Slap Patches
Item |
Rating |
Weight |
Avail |
SI |
Cost |
Antidote Patch |
Maximum 8 |
— |
6/72 h |
2 |
Rating x 50 |
Stimulant Patch |
Maximum 6 |
— |
2/24 h |
1 |
Rating x 25 |
Tranq Patch |
Maximum 10 |
— |
4/48 h |
2 |
Rating x 20 |
Trauma Patch |
— |
|
4/48 h |
4 |
500 |
Slap Patches |
Slap patches are adhesive drug-dispensers that release measured doses to allow continual, safe administration of necessary chemicals. Patches must be applied directly against the patient’s skin. Dermal armor hinders their effects (reduce the Patch Rating by the Armor Rating), and blood filtration implants make all but the trauma patch ineffective. |
|
Antidote Patch |
This patch releases a broad-spectrum antidote to aid the patient in resisting the effects of a toxin. If applied immediately after exposure (before the Damage Resistance Test is made), the antidote patch reduces the Power of the toxin by the patch’s rating. If the user continues to be exposed to the toxin, the patch will continue to modify the toxin’s Power. If the user takes Deadly physical damage, add the patch’s rating in dice to any stabilization tests. Multiple patches have no additional effect. |
|
Stimulant Patch |
This patch releases a non-addictive stimulant to keep a character awake at times when awareness is vital. When used, reduce the Stun Damage on the character’s Condition Monitor by a number of boxes equal to the patch’s rating. Magicians should be wary of side effects that may damage their ability to use magic. The magician makes a Magic Test against a target number equal to the patch’s rating. If the test fails, the magician must follow the procedure for possible Essence loss as if he or she had taken a Deadly wound. The effects of the patch wear off in 2D6 minutes, and the removed damage plus one box is restored. |
|
Tranq Patches |
This patch is designed to anesthetize patients in preparation for medical attention. Tranq patches are also used in some circles to sedate unruly prisoners. Both the patch and the patient make an Opposed Test, pitting the patient’s Body Attribute against the patch’s rating. If the patch gets more successes than the character, each net success fills in a box on the Stun damage track of the subject’s Condition Monitor. |
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Trauma Patches |
This patch is the last-ditch hope of a victim unable to receive medical care. The trauma patch must be placed over the victim’s heart, and allows the character a second chance against death |
DNA Scanners
Genexpress brings law enforcement agencies the latest in rapid DNA identification technology with the Assaymatic 5131. Utilizing a combination of marker enzymes and a scanning tunneling microscope (STM), the Assaymatic 5131 can have an accurate DNA fingerprint sequenced within a matter of minutes. The marker enzymes target commonly profiled sequences within the subject genome, marking them for analysis by STM. Within 1 to 10 minutes the Assaymatic has scanned the selected areas and produced a concise DNA profile for comparison with law enforcement databases. The unit is easy to use, is automated to reduce personnel training requirements, and comes with a 3-year manufacturer's warranty. Results from the Assaymatic 5131 are sufficient to secure an arrest, but are not conclusive enough for prosecution without supporting evidence. The Assaymatic 5131 remains a valuable tool for providing law enforcement agencies with precise DNA profiles that could mean the difference between a successful arrest and a criminal back on the streets.
|
Rating |
Avail |
Cost |
SI |
Legal |
Sony ScanBuddy 2062 |
2 |
Always |
1,000 |
1 |
8P-U |
Yakashima Gentest Pro |
3 |
Always |
1,500 |
1 |
6P-U |
Genexpress Assaymatic 5131 |
5 |
6/14d |
2,500 |
1 |
5P-U |
Universal Omnitech GSC-15 |
7 |
10/21d |
3,500 |
2 |
5P-V |
Cross Biomedical Ident Deluxe |
9 |
12/1m |
4,500 |
2 |
5P-V |
A DNA scan is usually only employed when more practical means of identification turn up anomalous or inconclusive results. The results of a DNA scan are considered sufficient to hold a suspect for further investigation, but are not legally admissible. Forensic evidence for prosecution must be obtained by proper medical sampling and laboratory testing.
When a character with DNA masking has a sample taken for scanning, roll an Opposed Test between the rating of the DNA Masking and the rating of the DNA scanner. If the masking and scanner have equal successes, the scanner will indicate to the operator that further identification is required by other methods.
If the scan is performed on a character with DNA Masking, it takes a number of minutes equal to the scanner's rating — a more advanced scanner performs exhaustive searches of obscure records, where a basic model will just briefly query the major local ID database. This tie may be reduced by any excess successes on the Opposed Test, if the scanner wins. If the scan is performed on someone with no unregistered DNA alterations, it takes one minute to return the results.
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