Ammunition

Standard Ammo

Standard Ammunitions (per 10)
Name Conceal Weight Avail Cost SI Legal
APDS 8 0.25 14/14 d 70 4 3-M
AV Rounds 8 1 16/14 d 200 4 3-M
Barret Sniper Rounds 8 0.50 14/30 d 200 5 2-J
Capsule Rounds 8 0.25 4/48 h 10 2 As Weapon
Dart Rounds 8 0.15 4/48 h 200 2 Legal
Glazer Rounds 8 0.5 10/7 d 75 3 3-M
Explosive Rounds 8 0.75 3/36 h 50 0.8 As Weapon
Ex Ex Rounds 8 0.75 6/72 h 100 1.5 As Weapon
Flechette Rounds 8 0.5 3/36 h 100 0.8 As Weapon
Gel Rounds 8 0.25 4/48 h 30 1 As Weapon
Hi-C Plastic Rounds 9 0.25 6/7 d 150 3 3-M
Hollow Point Rounds 8 0.5 5/48 h 50 2 As Weapon
Incendiary Rounds 8 0.75 10/7 d 150 2 3-M
Mercury Rounds 8 0.75 6/48 h 50 1.5 3-M
Paint Rounds 8 0.15 2/24 h 5 1 Legal
Regular Ammo 8 0.5 2/24 h 20 0.75 As Weapon
Stun Rounds 8 1 4/48 h 100 1 As Weapon
Taser Dart 3 0.5 6/36 h 50 1.5 As Weapon
Tracer 8 0.5 3/24 h 75 1 As Weapon
Tracker Rounds AOD 8 1 Rtg/7 d 2,000 x Rating 1 6-U
Tracker Rounds Standard 8 1 Rtg/7 d 3,000 x Rating 1 6-U

Arrows and Bolts, Heads

Arrows and Bolts
Name Conceal Damage Weight Avail Cost SI Legal
Bolts 4 As Crossbow .05 5/36h 5 1 10-D
Pistol Bolts 6 As p. Crossbow .04 4/36 h 3 1 10P-D
Ranger-X 4 As Bow .08 4/36 h 18 1 10-D
Standard 3 As Bow .1 3/36 h 10 1 10-D
Arrow and Bolt Heads
Name Conceal Damage Weight Avail Cost SI Legal
Barbed -1 See Rules As Arrow +1/36 h +2 1 10P-D
Explosive -1 See Rules As Arrow +1/36 h +10 1 10P-D
Ex Explosive -1 See Rules As Arrow +4/14 d +60 2 6P-D
Hammerhead -1 See Rules As Arrow +1/36 h +10 1 10P-D
Incendiary -1 See Rules As Arrow +4/14 d +50 2 6-D
Screamer -1 See Rules As Arrow +1/24 h As Arrow 1 Legal

Rockets, Missiles

Rocket Rounds, Generic
Name Intel Damage Blast Scatter Weight Avail SI Cost Legal
Anti-Personnel - 16D(f) -1/.5m 2d6 2 8/14 d 2 1,000 1-J
Anti-Vehicle - 16D -8/m 2d6 3 8/14 d 2 2,000 1-J
High Explosive - 16D -1/m 2d6 2 8/14 d 2 1,500 1-J
MP Jabberwocky - Special Special 2d6 20 12/21 d 5 6,000 1-K
Seeker - Special Special Rocket +.5 +2/+7 d +1 +1,000 As Rocket
Zapper Rockets - 16D -10/m 2d6 25 10/14 d 2.5 2,500 1-K
Rocket Rounds, Specialized
Name Intel Damage Blast Scatter Weight Avail SI Cost Legal
Arbelast II MAW - 15D(HE) -1/.5m 2d6+2 2.5 8/48 h 2 900 1-J
Ballista MK I - 14D(AV) -7/m 2d6 2.75 12/21 d 4 1,000 1-J
M79B1 LAW - 12D(HE) -1/.5m 2d6+2 2.5 6/36 h 2 750 1-J
RASCAM - - See Txt 2d6 1600.00 - - 160,000 1-K
Missile Rounds, Generic
Name Intel Damage Blast Scatter Weight Avail SI Cost Legal
Anti-Personnel 3 16D(f) 1/.5m 2d6 2.25 12/14 d 3 2,500 1-J
Anti-Vehicle 4 16D -8/m 2d6 3.25 12/14 d 3 5,000 1-J
High Explosive 3 16D -1/m 2d6 2.25 12/14 d 3 3,750 1-J
MP Jabberwocky 3 Special Special 2d6 20.00 12/21 d 5 7,000 1-K
SAM 4 13D -2/m 2d6 1.50 18/21 d 4 2,500 1-K
Missile Rounds, Specialized
Name Intel Damage Blast Scatter Weight Avail SI Cost Legal
Ballista Mk II 6 14D(AV) -7/m 2d6 2.75 14/28 d 4 2,000 1-J
Ballista Mk III 5 14D(AV) -7/m 2d6 2.75 18/28 d 4 2,500 1-J
Great Dragon ATGM 4 20D(AV) -5/m 2d6 3.00 8/48 h 2 1,000 1-J
Kingfisher 4 14D -2/m 2d6 25.00 - - 15,000 1-K
M-GM Outlaw Block I 5 14D See Text 2d6 200.00 - - 15,000 1-K
M-GM Outlaw Block II 5 14D See Text 2d6 200.00 - - 25,000 1-K
M-GM Outlaw Block III 6 20D(AV) -8/m 2d6 200.00 - - 35,000 1-K
Saab-Saaker AAM 6 14D -2/m 2d6 90.00 - - 25,000 1-K
Silencer AARM 5 16D -1/m 2d6 250.00 - —- 25,000 1-K
Vogeljager Missile 5 14D(AV) -2/m 2d6 17.00 18/28 d 4 5,000 1-J

Mortar Rounds

Mortar Rounds
Name Conceal Damage Blast Weight Avail SI Cost Legal
Anti-Personnel 3 18D(f) -1/m 4 18/14 d 3 250 1-J
Anti-Vehicle 3 16D -4/m 4 18/21 d 4 250 1-J
Dual-Charge 3 Special Special 5 18/21 d 4 500 1-J
High Explosive 3 18D -1/.5 4 18/14 d 3 200 1-J
Incendiary 3 Special - 4 18/14 d 3 150 1-J
Seeker - As Round As Round +.5 +2/+7 d +1 +1,000 As Round
Smoke 3 - - 3.5 18/14 d 2 175 1-J
Smoke (IR) 3 - - 3.5 18/21 d 2 200 1-J
Solar 3 Special Special 3.5 18/14 d 2 200 1-J
Splash Chemical 3 Special Special 5 18/7 d 3 300 AS
White Phosphorus 3 15S/12L -1/m 4 18/14 d 3 350 1-J

Shotgun Ammo

Shotgun Ammo (per 10)
Name Conceal Weight Avail Cost SI Legal
Big D's Temper<TM> 8 1 16/14 d 200 5 3-M
Bola Rounds 8 1 5/72 h 100 2 As Weapon
Flare Rounds 8 1 4/48 h 25 1 As Weapon
Shock Lock Rounds 8 0.75 5/48 h 70 2 As Weapon
Stun Shells 8 0.5 3/12 h 25 1 As Weapon

Assault Cannon

Assault Cannon Ammo (per 10)
Name Conceal Weight Avail Cost SI Legal
Assault Cannon 3 1.25 5/3 d 450 2 2-H
Belt of 100, Standard NA 12.50 6/3 d 4,250 2 2-H
AV Assault Cannon 3 1.50 16/14 d 1,000 4 2-M
Belt of 100, AV NA 15.00 16/14 d 9,500 4 2-M

Gyrojet Rounds

Gyrojet Ammo (per 10)
Name Conceal Weight Avail Cost SI Legal
Standard 8 1.75 4/48 h 80 2.5 6-K
Gyrojet Plus 8 2.00 14/21 d 120 4 2-M
Seeker Head -1 +0.25 +1/x1.5 x2 As Rocket As Rocket

Other Rounds

Other Ammo (per 10)
Name Conceal Weight Avail Cost SI Legal
Net Rounds, Normal 7 5.00 4/48 h 1,500 1 6P-E
Net Rounds, Large 5 7.50 4/48 h 3,000 1 6P-E
Speargun Spears 3 10.00 2/24 h 500 2 5P-D
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