Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Fine Clothing |
— |
0 |
0 |
1.0 |
Always |
500 |
1 |
Legal |
Leather, Real |
— |
0 |
2 |
1.0 |
Always |
750 |
0.75 |
Legal |
Leather, Synthetic |
— |
0 |
1 |
1.0 |
Always |
250 |
0.6 |
Legal |
Null Suit * |
— |
0 |
0 |
20 |
16/24d |
15,000 |
3 |
Legal |
Ordinary Clothes |
— |
0 |
0 |
1.0 |
Always |
50 |
0.8 |
Legal |
Ruthenium Jumpsuit * |
— |
0 |
0 |
0.25 |
5/14d |
30,000 |
2 |
Legal |
Tres Chic Clothes |
— |
0 |
0 |
1.0 |
Always |
1,000 |
1 |
Legal |
Fine Clothing
This is considered the norm of clothing for those living High Lifestyle.
Source: Shadowrun 3 Base Rules, page 284 |
Leather, Real
Clothing made out of leather, popular with some lifestyles and motorcycle enthusiasts. Real leather is harder to come by, so the much steeper price compared to synthleathers.
Source: Shadowrun 3 Base Rules, page 284 |
Leather, Synthetic
Clothing made out of leather, popular with some lifestyles and motorcycle enthusiasts. Synthethics can be mass produced thus the significantly lower price in comparison to real leathers.
Source: Shadowrun 3 Base Rules, page 284 |
Null Suit *
A null suit is a thermally-insulated bodysuit designed to mask all body heat, using a combination of cooling capillaries and a photoelectric transformer that converts infrared emissions from the body higher up the EM spectrum, beyond the receptive range of most thermographic sensors. This suit renders its wearer undetectable not only to thermo vision but also to motion sensors which primarily operate by measuring sudden changes in infrared radiation.
Those who wear the null suit gain an additional +2 modifier when thermographic and/or motion sensors are trying to detect them. This +2 modifier also applies to the character's Signature.
On the downside, the suit is incredibly bulky, reducing the wearer's Combat Pool by 2. When combining the Null Suit with other armor, use armor layering rules and consider the Null Suit to have the equivalent of Ballistic Armor 8 for calculation purposes.
It does not provide any armor otherwise.
No additional armor modification can be made.
Source: Denver Custom Item |
Ordinary Clothes
Clothes. Look down, you are wearing them.
Source: Shadowrun 3 Base Rules, page 284 |
Ruthenium Jumpsuit *
This is an unarmored, extra baggy jumpsuit. It can go over most forms of armor without any layering modifiers or combat pool loss, so long as you are currently suffering no layering penalties or combat pool loss due to armor.
The jumpsuit contains a fairly large database of patterns, and can download new patterns when connected to the matrix. Changing patterns is as easy as a single complex action. Most camo patterns are available, giving the same +4 stealth test TN modifier as is expected from a camo full suit. The jumpsuit also can pass for Fine Clothing under other color schemes and anywhere in between. It cannot pass for tres chic.
The jumpsuit never comes with sensors. Users have been known to modify the jumpsuit aftermarket with sensors to give it active camouflage capabilities.
Game Stats: Can change color schemes at will. Holds up to 100 color schemes. If used to make a relevant camouflage, adds +4 to the open stealth test. May act as Fine Clothing or anything less fashionable. May not be used if suffering layering penalties. May not be used with milspec or security grade armors.
Source: Denver Custom Item |
Tres Chic Clothes
Clothing that is tres chic is most often worn by those living Luxury Lifestyle. Mostly individually crafted to the customers body and with some extras that make the little difference to get noted in certain circles. Nothing to walk in if you want to stay unnoticed for sure.
Source: Shadowrun 3 Base Rules, page 284 |
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Amor Vest |
12 |
2 |
1 |
1.0 |
2/36h |
200 |
0.8 |
Legal |
Ares HD-2 Helmet * |
— |
+1 |
+1 |
0.5 |
4/24h |
75 |
1 |
Legal |
Armor Jacket |
6 |
5 |
3 |
2.0 |
3/36h |
900 |
0.75 |
Legal |
Armor Vest with Plates |
10 |
4 |
3 |
2.0 |
3/36h |
600 |
1 |
Legal |
Armored Clothing |
10 |
3 |
0 |
2.0 |
2/36h |
500 |
1 |
Legal |
Dark Horse Balaclava * |
8 |
+0 |
+1 |
0.25 |
8/96h |
500 |
2.0 |
2P-X |
Forearm Guards |
12 |
0 |
+1 |
0.2 |
5/36h |
250 |
0.75 |
Legal |
Form Fitting Body Armor, Full Suit |
12 |
4 |
1 |
1.25 |
6/2w |
2,000 |
1 |
Legal |
Form Fitting Body Armor, Half Suit |
13 |
3 |
1 |
1.0 |
6/10d |
1,000 |
1 |
Legal |
Form Fitting Body Armor, Shirt |
14 |
2 |
0 |
0.75 |
6/1w |
500 |
1 |
Legal |
Lined Coat |
8 |
4 |
3 |
1.0 |
2/24h |
700 |
0.75 |
Legal |
SecureTech Line, Clothing |
12 |
3 |
0 |
1.5 |
3/36h |
450 |
0.9 |
Legal |
SecureTech Line, Jacket |
9 |
5 |
3 |
3.0 |
4/36h |
850 |
0.8 |
Legal |
SecureTech Line, Long Coat |
10 |
4 |
2 |
2.0 |
3/24h |
650 |
0.9 |
Legal |
SecureTech Line, Ultra Vest |
14 |
3 |
2 |
2.5 |
3/36h |
350 |
0.9 |
Legal |
SecureTech Line, Vest |
15 |
2 |
1 |
0.75 |
3/36h |
175 |
0.9 |
Legal |
Amor Vest
The armor vest provides slim-line protection under normal clothing.
Source: Shadowrun 3 Base Rules, page 283/284 |
Ares HD-2 Helmet *
The Ares HD-2 is standard issue for personnel in many corporate, security, and military facilities. While it does not provide the same level of protection as that found with security or military-rated models, it provides additional protection with minimal weight or loss of combat efficiency. The densiplast helmet can have a myriad of attachments. The Ares HD-2 is a standard design which can be used to represent the vast number of variations from differing companies and governments.
Notes: The Ares HD-2 can support many of the options of normal helmets, with the exception of any sealed systems or respirators, which must be purchased separately. Models may use flip-down screens or full face plates. Visors may be transparent or face-concealing.
Source: Denver Custom Item |
Armor Jacket
Available in a wide selection of tailoring, from chic street styling to the harsh ribbed and padded aesthetic of macho militarism, these jackets offer substantial protection.
Source: Shadowrun 3 Base Rules, page 283/284 |
Armor Vest with Plates
The armor vest provides slim-line protection under normal clothing. Additional rigid plates provide improved protection at the expense of subtlety.
Source: Shadowrun 3 Base Rules, page 283/284 |
Armored Clothing
The prime choice for an everyday stroll along the streets of 2060. Fashion designers worldwide offer a variety of styles in fabrics made from descendants of Kevlar
Source: Shadowrun 3 Base Rules, page 283/284 |
Dark Horse Balaclava *
Dark Horse Enterprises is a small company operating out (at least in part) of Jamaica in the Caribbean League. The Dark Horse Balaclava goes by many names there and elsewhere, and is marketed to extreme sports companies both both warmth and protection. The Dark Horse Balaclava is much more like a helmet than the traditional balaclava, and is lined with densiplast for protection for the head vs. trees, other skiers, walls, the ground, and so forth. Additionally, many more disreputable clients have discovered that the densiplast distorts their features, making it more difficult to recognize them via photographs or facial recognition software.
Notes: The Dark Horse Balaclava adds one to the overall Impact Armor rating of the character for protection vs. crashes or specific (i.e. Called Shots) impact-related shots to the head, and may be treated as a helmet for purposes of armor stacking. In addition, the DH Balaclava adds +2 to the TN the facial recognition system needs to pick the character out and identify them (please see SOTA 2063, page 101-102)
Source: Denver Custom Item |
Forearm Guards
These padded densiplast sections are form-fitted to each wearer, designed to provide protection across the back of each forearm. Forearm guards add 1 to Impact armor against armed and unarmed melee attacks, but have no effect on ranged attacks of any kind. Treat as a helmet for purposes of layering armor.
Source: Cannon Companion, page 51 |
Form Fitting Body Armor, Full Suit
Source: Cannon Companion, page 51 |
Form Fitting Body Armor, Half Suit
Source: Cannon Companion, page 51 |
Form Fitting Body Armor, Shirt
Using advanced synthetic materials that breathe and stretch with the body, form-fitting body armor is custom tailored to the body of each individual. Each set is unique, contoured for a specific body shape so that there are no gaps or folds. This armor comes in three versions: shirt, half-body suit and full-body suit. The shirt offers protection only for the chest and back. The half-body suit covers the torso, groin and thighs. The full-body suit covers the entire body, including the extremities, and comes with gloves, slippers, and a hood.
Form-fitting body armor can be worn with other armor but does not affect a character when calculating penalties for Combat Pool.
Source: Cannon Companion, page 51 |
Lined Coat
Available in a variety of styles, the lined coat is a popular form of armor, reminiscent of the long dusters worn in the days of the Wild West. It uses rigid plates concealed between layers of ballistic cloth to cover vital organs. A lined coat adds +50 percent to the Concealability of any item hidden under it.
Source: Shadowrun 3 Base Rules, page 284 |
SecureTech Line, Clothing
Source: Shadowrun 3 Base Rules, page 284 |
SecureTech Line, Jacket
Source: Shadowrun 3 Base Rules, page 284 |
SecureTech Line, Long Coat
Source: Shadowrun 3 Base Rules, page 284 |
SecureTech Line, Ultra Vest
Source: Shadowrun 3 Base Rules, page 284 |
SecureTech Line, Vest
This type of armor clothing is similar to standard armor clothing, but slightly more suitable for social situations that require discretion as well as protection. The Securetech long coat adds +50 percent to the Concealability of any weapon hidden under it.
Source: Shadowrun 3 Base Rules, page 284 |
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Corporate Security Armor, Heavy |
— |
7 |
5-] |
13+Body |
16/14d |
12,000 |
3 |
2P-K |
Corporate Security Armor, Helmet |
— |
+1 |
+2 |
— |
12/14d |
250 |
2 |
(-1)P-K |
Corporate Security Armor, Light |
— |
6 |
4 |
9 + Body |
12/10d |
7,500 |
2 |
4P-K |
Corporate Security Armor, Medium |
— |
6 |
5 |
11+Body |
14/10d |
9,000 |
2.5 |
3P-K |
Hardened Military Grade Armor, Heavy |
|
9 |
8 |
16+Body |
28/60d |
70,000 |
3 |
2-L |
Hardened Military Grade Armor, Helmet |
|
+2 |
+3 |
3 |
18/30d |
2,500 |
3 |
2-L |
Hardened Military Grade Armor, Light |
|
7 |
6 |
12+Body |
18/30d |
25,000 |
3 |
2-L |
Hardened Military Grade Armor, Medium |
|
8 |
7 |
14+Body |
24/30 days |
45,000 |
3 |
2-L |
Corporate Security Armor, Heavy
Source: Shadowrun 3 Base Rules, page 284 |
Corporate Security Armor, Helmet
Source: Shadowrun 3 Base Rules, page 284 |
Corporate Security Armor, Light
Source: Shadowrun 3 Base Rules, page 284 |
Corporate Security Armor, Medium
Integrated full-protection body armor used by security personnel around the world, security armor is often styled for intimidation as much as for protection and ease of movement. Such armor features a padded undersuit over which extensive armor plates are attached. Security armor usually affects the Combat Pool. In addition, characters can buy built-in options.
Source: Shadowrun 3 Base Rules, page 284 |
Hardened Military Grade Armor, Heavy
_
Source: Cannon Companion, page 51 |
Hardened Military Grade Armor, Helmet
_
Source: Cannon Companion, page 51 |
Hardened Military Grade Armor, Light
_
Source: Cannon Companion, page 51 |
Hardened Military Grade Armor, Medium
_
Source: Cannon Companion, page 51 |
One of the oldest surviving fashion houses in the world, the tale of how its headquarters ended up in Dallas is an epic one, on the level with the Nanosecond Buyout. Though independently controlled, Ares, Novatech, and a host of smaller corporations own interests in and invest in the company.
Considered "old school" by the fashion scene, Armante has proven its modern outlook with the design of Crystle - a manufactured golden thread that is polymerized to offer ballistic protection. Armante's designs do not surprise so much as they surpass. Armante screams of old nuyen and power.
These lines are either tres chic (the current year's fashions) or fine (previous year's fashions are considered classics.)
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Dallas Line for Men, Cross Buttoned Shirt |
14 |
0.75 |
0.0 |
0.1 |
2/48h |
600 |
0.75 |
Legal |
Dallas Line for Men, Double Breasted Jacket |
12 |
2.0 |
2.0 |
1.5 |
2/48h |
1,000 |
0.75 |
legal |
Dallas Line for Men, Short Jacket |
13 |
1.0 |
0.5 |
0.5 |
2/48h |
600 |
0.75 |
Legal |
Dallas Line for Men, Slacks |
14 |
0.75 |
0.25 |
0.1 |
2/48h |
400 |
0.75 |
Legal |
Dallas Line for Men, Vest |
14 |
0.5 |
0.25 |
0.5 |
2/48h |
250 |
0.75 |
Legal |
Executive Suit Line |
12 |
3 |
1 |
1.0 |
4/48h |
1,100 |
0.75 |
Legal |
London Fog Line, The Chairman |
11 |
2 |
2 |
2.0 |
4/48h |
5,000 |
0.75 |
Legal |
London Fog Line, The Count |
12 |
2 |
2 |
1.0 |
4/48h |
600 |
0.75 |
Legal |
London Fog Line, The Majesty |
11 |
2 |
2 |
2.0 |
4/48h |
3,000 |
0.75 |
Legal |
London Fog Line, The Merlin |
12 |
2 |
2 |
1.0 |
4/48h |
1,500 |
0.75 |
Legal |
London Fog Line, The Professional |
13 |
2 |
2 |
2.0 |
4748h |
1,000 |
0.75 |
Legal |
Starlight Line |
13 |
1 |
1 |
0.75 |
2/48h |
4,500 |
0.75 |
Legal |
The Ancien Line |
14 |
1 |
0 |
0.3 |
2/48h |
750 |
0.75 |
Legal |
Venetian Line |
14 |
1 |
0 |
0.5 |
2/48h |
3,500 |
0.75 |
Legal |
Dallas Line for Men, Cross Buttoned Shirt
Source: Cannon Companion, page 46 |
Dallas Line for Men, Double Breasted Jacket
Source: Cannon Companion, page 46 |
Dallas Line for Men, Short Jacket
Source: Cannon Companion, page 46 |
Dallas Line for Men, Slacks
Source: Cannon Companion, page 46 |
Dallas Line for Men, Vest
This line, a strong seller in CAS as well as popular with Aztlan and CalFree executives, is styled in the fashion of the nineteenth-century American Southwest.
Source: Cannon Companion, page 46 |
Executive Suit Line
The tuxedo has been updated for the twenty-first century. This line features the high side vents, spit cuffs and double collar favored by Japanese senior executives. The fabric is firm without appearing stiff and provides significant protection. Though designed for men, a number of female executives have started wearing this line in a not-so-subtle power play.
Source: Cannon Companion, page 46 |
London Fog Line, The Chairman
An official looking great coat, the Chairman incorporates a nonporous polymer skin that protects against hazardous materials. Reduce by 1 the Power of any chemical against the coat.
Source: Cannon Companion, page 46 |
London Fog Line, The Count
This knee-length over the shoulder cloak is clasped with sterling silver at the throat. It is popular for its sturdy black wool construction, burgundy sateen lining and invisible layer of Kevlar II.
Source: Cannon Companion, page 46 |
London Fog Line, The Majesty
An overcoat richly decorated in ruffles and piping, the Majesty is constructed from fire-resistant and non-conductive materials. Reduce the Power by 1 from fire and electric damage.
Source: Cannon Companion, page 46 |
London Fog Line, The Merlin
With a deep, voluminous hood, this floor-length cloak is made from the same materials as the Majesty and offers the same advantages. The Merlin lacks the flair of the Majesty, however, and instead incorporates subtle "mystical" emblems and patterns, many of which are commonly employed by British Druids.
Source: Cannon Companion, page 46 |
London Fog Line, The Professional
A stout and rather plain overcoat, the Professional offers no special design qualities. Many actually prefer its lack of adornments, though its numerous and deep pockets are also popular.
Blending the classic styles of England's past with modern trimmings, this line of cloaks and coats is constantly popular with today's jet set. All London Fog items add 50% to the Concealability rating of any item they cover.
Source: Cannon Companion, page 46 |
Starlight Line
This evening gown line enhances the striking cloth-of-gold effect by sprinkling brilliant faux diamonds across the dress in a way that provides considerable impact protection. More traditional in style, these include full-length dresses that offer protection to the shoulders, back and legs.
Source: Cannon Companion, page 46 |
The Ancien Line
The Ancien designs feature shawls and scarves that offer ballistic protection to the wearers back, neck and shoulders. Treat as a helmet for the purposes of layering armor.
Source: Cannon Companion, page 46 |
Venetian Line
These evening gowns and cocktail dresses bring back a look popular in the Renaissance, when threads of gold were woven into the fabric. Using the patented Crystle weaves, the fabric seems to shimmer and even come alive. Though the gowns come in many styles, almost all have low-cut bodices and are backless. The length of dress varies between very short and floor length.
Source: Cannon Companion, page 46 |
Mortimer has aggressively stormed the worldwide fashion market, expanding into women's wear and fashions specifically sculpted for metahuman sizes. Mortimer of London's clothiers are well-respected hand-tailoring shops that now dot the world's cities.
Trolls and dwarfs do not need to pay extra for racial-modified Mortimer outfits, and this clothing line is considered tres chic.
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Crimson Sky Line |
12 |
2 |
2 |
2.0 |
6/48h |
1,500 |
0.75 |
Legal |
Greatcoat Line |
11 |
4 |
2 |
3.0 |
6/48h |
2,000 |
0.75 |
Legal |
Summit Line |
12 |
3 |
2 |
3.0 |
6/48h |
2,500 |
0.75 |
Legal |
Ulysses Line |
10 |
4 |
2 |
4.0 |
6/48h |
4,000 |
0.75 |
Legal |
Crimson Sky Line
Lined with insulating thermal weaves and ballistic nylon mesh, this series of suave leather aviator jackets has become a favorite of certain go-gangs, who invariably paint the back with their symbol and colours. Crimson Sky jackets reduce the Power of cold-based attacks by 1.
Source: Cannon Companion, page 48 |
Greatcoat Line
A classic design that placed Mortimer on the map, these heavy, waterproofed coats are reminiscent of the twentieth-century naval greatcoats. Though apparently thick with wool and lined with silk, most of the greatcoat's weight comes from heavy ballistic fabric and semi-rigid plates disguised by the cut of the coat. Greatcoats are waterproofed and chemically treated to resist the 'hard rain' common in many urban sprawls. Greatcoats decrease the Power of any chemical or cold based attack by 2. They also increase the Concealability of any item worn underneath by 50 percent.
Source: Cannon Companion, page 48 |
Summit Line
This line of winter parkas and outdoor coats is a hot seller in far northern and mountainous climates. In addition to ballistic protection and thermal layering, the Summit Line's major selling point is that each coat features a built-in concealable holster for weapons as large as a submachine gun. Summit parkas reduce by 3 the Power of cold-based attacks and by 1 the Power of chemical attacks.
Source: Cannon Companion, page 48 |
Ulysses Line
Ulysses coats are for those whose life requires them to be outdoors in the rain for hours or even days on end. Even more water- and chemical-resistant than the Greatcoat line, these hooded coats exchange the heavy, warm lining for liquid-proof plastiweaves. Ulysses coats decrease by 4 the Power of any chemical or liquid-based attack against them, and also increase the Concealability of any item worn underneath by 50 percent.
Source: Cannon Companion, page 48 |
The reigning line of chic casual wear, Vashon Island has created a series of fashions that continue to be popular. Currently on a dramatic upswing, this tailoring house is seeking to expand into both street-level fashion and the more experimental nouveau riche designs of the 2060s. Vashon Island clothing is considered fine.
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Reach |
Damage |
Actioneer Line, Hi-collar shirt |
14 |
1.5 |
0.5 |
0.75 |
5/48h |
300 |
0.75 |
Legal |
|
|
Actioneer Line, Slacks |
14 |
1.0 |
0.5 |
1.0 |
5/48h |
350 |
0.75 |
Legal |
|
|
Actioneer Line, Suit Jacket |
13 |
1.5 |
1.0 |
1.0 |
5/48h |
500 |
0.75 |
Legal |
|
|
Grand Dame Line |
15 |
1.0 |
1.0 |
2.0 |
5748h |
7,500 |
0.75 |
Legal |
|
|
Hardliner Gloves |
9 |
|
|
0.5 |
2/24h |
300 |
0.75 |
8-C |
0 |
(STR+1)M stun |
Sleeping Tiger Line, Jacket |
8 |
0.5 |
1.5 |
1.25 |
5/48h |
1,000 |
0,75 |
Legal |
|
|
Sleeping Tiger Line, Shirt |
10 |
0.5 |
1.0 |
1.0 |
5/48h |
300 |
0.75 |
Legal |
|
|
Sleeping Tiger Line, Slacks/Skirt |
12 |
0.5 |
0.5 |
1.0 |
5/48h |
400 |
0.75 |
Legal |
|
|
Sleeping Tiger Line, Vest |
10 |
0.5 |
1.0 |
0.75 |
5/48h |
500 |
0.75 |
Legal |
|
|
Actioneer Line, Hi-collar shirt
Source: Cannon Companion, page 49 |
Actioneer Line, Slacks
Source: Cannon Companion, page 49 |
Actioneer Line, Suit Jacket
When the successful tweed-based retro-Houndstooth and Hunt Ball lines died out in the late 2050s, Vashon Island released the groundbreaking Actioneer Line, appealing to the on-the-go powerbrokers of the modern corporate world. With high collars and necklines, no lapels and hidden fasteners instead of buttons, these business outfits have a flat, smooth and sharp no-frills style. Most Actioneer outfits also incorporate tasteful and stylized corporate logos into the texture and coloring.
As with previous lines, integrated Kevlar fibers and custom-shaped carbon-ceramic plates provide adequate protection. The Actioneer long coat designs are specially tailored for bodyguards and feature built-in concealed holsters and ammo clip pockets. The long coat adds 50% to the Concealability of any item beneath it and does not count as a separate item for layering armor.
Source: Cannon Companion, page 49 |
Grand Dame Line
One of the greatest passions of the wife of the Lord Protector of Britain, Lady Marchment, has been Vashon Island designs. For years she has requested specially-tailored dresses from the fashion house. At the celebration for the Lord’s twenty-fifth year in office, Vashon Island unveiled a new formalattire line based on the gown they created for the Lady Marchment for that occasion. Quickly becoming the talk of high society circles, this line of traditional and matronly formalwear currently enjoys a tres chic status.
Source: Cannon Companion, page 49 |
Hardliner Gloves
To accompany the Sleeping Tiger line, Vashon Island produces an array of stylish leather gloves that discreetly provide a little extra punch when the chips are down. Each glove contains a thin layer of densiplast set into the knuckles and along the edge of the hand, essentially making the gloves an effective set of knuckle dusters.
Source: Cannon Companion, page 49 |
Sleeping Tiger Line, Jacket
Source: Cannon Companion, page 49 |
Sleeping Tiger Line, Shirt
Source: Cannon Companion, page 49 |
Sleeping Tiger Line, Slacks/Skirt
Source: Cannon Companion, page 49 |
Sleeping Tiger Line, Vest
Vashon Island's efforts to capture the spirit of and profit from the 'fashion underground' provided the genesis for the Sleeping Tiger line, which combines modern executive styles with a quasi-street tough look - perfect for the salariman looking to slum it for an evening or two. From power ties, elevated collars and draping shoulder cuts to wire mesh cuffs, PVC or polylatex sleeves and chain-link belts and fasteners, the Sleeping Tiger line successfully walks the line between hip and tasteless.
Naturally, all Sleeping Tiger jackets feature a built-in concealed holster for light or hold-out pistols or tasers. Many of the pieces are also fabricated from fibers that change color with the application of a small electric charge. The selector for these colors is a flat device concealed in the hem and offers a maximum of four color schemes.
A majority of Sleeping Tiger outfits are promoted for orks and trolls interested in climbing the corporate ladder. While many orks and trolls resent the line as a mockery of the styles they wear by necessity, and an exploitation of their subspecies, a large enough number of them buy the line to keep it prosperous.
Source: Cannon Companion, page 49 |
Consolidated and streamlined by Nadja Daviar from several Ares-owned companies, the line of outdoor activity and sports clothing is simultaneously flashy and pragmatic. Designed for adventurers and athletes, this line is considered ordinary.
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Industrious Line, Coverall |
9 |
4 |
2 |
3.0 |
2/24h |
800 |
0.5 |
Legal |
Industrious Line, Hardhat |
|
+0 |
+1 |
0.5 |
2/24h |
25 |
0.5 |
Legal |
Industrious Line, Jumpsuit |
11 |
2 |
0 |
1.0 |
2/24h |
400 |
0.5 |
Legal |
Industrious Line, Winterized Coverall |
10 |
4 |
4 |
5.0 |
2/24h |
1,000 |
0.75 |
Legal |
Rapid Transit Line, Heavy Jumpsuit |
6 |
2 |
4 |
2.0 |
4/24h |
500 |
1.0 |
Legal |
Rapid Transit Line, Helmet |
|
+0 |
+2 |
0.5 |
4/24h |
50 |
1.0 |
Legal |
Rapid Transit Line, Light Jumpsuit |
8 |
1 |
2 |
1.0 |
4/24h |
250 |
1.0 |
Legal |
Roadrasher * |
2 |
2 |
5 |
5.0 |
6/36h |
1,500 |
2 |
Legal |
Victory Accessory, Massaging Liner |
|
|
|
+0.5 |
+2/+7h |
+1,000 |
+1.0 |
Legal |
Victory Accessory, Restraint Melter |
|
|
|
|
4/24h |
+50 |
1.0 |
5-U |
Wild Hunt Line, Camouflage Jacket |
6 |
4 |
2 |
2.0 |
4/24h |
1,000 |
1.0 |
Legal |
Wild Hunt Line, Camouflage Jumpsuit |
9 |
3 |
2 |
1.5 |
4/24h |
750 |
1.0 |
Legal |
Wild Hunt Line, Camouflage Vest |
8 |
2 |
2 |
1.0 |
4/24h |
400 |
1.0 |
Legal |
Wild Hunt Line, Fatigues |
10 |
2 |
0 |
2.0 |
4/24h |
500 |
1.0 |
Legal |
Wild Hunt Line, Heavy Armor Clothing |
10 |
4 |
0 |
3.0 |
4/24h |
600 |
1.0 |
Legal |
Wild Hunt Line, Light Armor Clothing |
12 |
1 |
0 |
1.0 |
4/24h |
400 |
1.0 |
Legal |
Industrious Line, Coverall
Source: Cannon Companion, page 50 |
Industrious Line, Hardhat
Source: Cannon Companion, page 50 |
Industrious Line, Jumpsuit
Source: Cannon Companion, page 50 |
Industrious Line, Winterized Coverall
This line of industrial strength coveralls are intended for workers who need protection from accidents, paranormal creatures or urban threats. Favored by cargo loaders, truckers, and other workers, these jumpsuits and coveralls provide protection and enough pockets, loops, and straps to hold a kit's worth of tools.
The fabric of the line is resistant to liquids as well as anti-flammable; reduce by 2 the Power of any fire or contact-vectored liquid attack. A winter accessory line also provides thermal protection; reduce by 2 the Power of any cold-based attack for the winterwear outfits.
This line is popular with shadowrunners pretending to be laborers or repair teams.
Source: Cannon Companion, page 50 |
Rapid Transit Line, Heavy Jumpsuit
Source: Cannon Companion, page 50 |
Rapid Transit Line, Helmet
Source: Cannon Companion, page 50 |
Rapid Transit Line, Light Jumpsuit
These jumpsuits are for the person in constant motion, and are often worn by messengers and athletes of all types. The state-of-the-art fabric breathes and ventilates or insulates as the situation demands, and gel-based padding and densiplast protect the joints and vitals without restricting movement. Rapid Transit outfits incorporate a number of features for carrying gear, and customized suits often carry GPS, transceivers, or skillsoft jukeboxes built in at cost. Most Rapid Transit suits are neon or black, but the fabric may be altered in color by application of a simple electrical charge, with a hidden control for switching among a maximum of ten colors and patterns.
Source: Cannon Companion, page 50 |
Roadrasher *
Designed off the Rapid Transit Line of jumpsuits worn by messengers and athletes, the Roadrasher is a complete suit of impact armor for those who are regularly exposed to the danger of high-speed impact with the ground (like professional motorcycle racers). Using densiplast and ceramic plating over vulnerable areas and gel-pack technology in the padding of the suit, the Roadrasher can absorb crash damage and cushion the fall of the wearer. The Roadrasher looks like a heavily armored version of a Rapid Transit jumpsuit, with a skintight protective suit and ceramic plating over major joints and ribbed padding over all external surfaces (like hips). The collar of the suit is rigid and locks with the integral helmet in crash situations, adding another layer of protection to the vulnerable neck area and hopefully preventing crushed vertebra or snapped necks. Of course, there is a price for all this protection; while worn, the Roadrasher's encumbrance does tend to keep the wearer from reacting as quickly, but most professionals agree it's a small price to pay for the benefit the Roadrasher provides.
The Roadrasher reduces Damage Levels from high-speed impacts and collisions (such as Crash Tests) by one level automatically (reducing a Serious impact collision to Moderate). It comes with an integral helmet that must be worn for this benefit. The Roadrasher cannot be worn with any form of skintight or form-fitting armor. The wearer suffers a -1 Quickness penalty while wearing the suit in addition to all other encumbrance penalties; this also affects Reaction and Combat Pool.
Source: Denver Custom Item |
Victory Accessory, Massaging Liner
Intended for hunters and others who must stay motionless for hours or even days at a time, this lining jolts selected muscle groups in a periodic fashion with a low-level electric current, causing the muscle to flex and spasm slightly. This allows one to lay in one position without cramps or extreme discomfort (although it is still unpleasant to do so). This is a favored modification for snipers as well as hunters.
Source: Cannon Companion, page 50 |
Victory Accessory, Restraint Melter
Any Rapid Transit suit can have plastic restraint melters built into the sleeves. These melting plates are concealed within the suit (Conceal 10) and have enough power to melt only one set of restraints. It takes 10 Combat Turns to completely heat up and burn through plastic restraints.
Source: Cannon Companion, page 50 |
Wild Hunt Line, Camouflage Jacket
Source: Cannon Companion, page 50 |
Wild Hunt Line, Camouflage Jumpsuit
Source: Cannon Companion, page 50 |
Wild Hunt Line, Camouflage Vest
Source: Cannon Companion, page 50 |
Wild Hunt Line, Fatigues
Source: Cannon Companion, page 50 |
Wild Hunt Line, Heavy Armor Clothing
Source: Cannon Companion, page 50 |
Wild Hunt Line, Light Armor Clothing
Advertised for hunters, outdoorsmen and wilderness explorers, this line provides protection in the great outdoors. All of the items in this line provide camouflage designed to break up the person's profile. The exact type of camo must be decided at purchase.
The light armored clothing consists of shorts, sleeveless shirts and other light pieces designed for either dry or sun-drenched environments (desert) or sweltering and humid regions (jungle). These items contain built-in relief from sun, insects, and sweat. The heavier clothing is designed for colder and windier locations where protection from the environment is needed.
Source: Cannon Companion, page 50 |
Zoe has dominated the boardroom vogue for the past decade. Though the company's main business still lies in custom tailoring for its exclusive client list, Zoe's limited edition public lines have revolutionized corporate fashion. Though Zoe outfits are designed for business rather than social occasions, their creative touch has proven that if you look good at the office, you look good anywhere.
The Futura line is considered fine clothing; the Heritage and Second Skin lines are tres chic.
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Futura Line, Blazer |
13 |
2 |
1 |
1.5 |
4/48h |
2,500 |
0.75 |
Legal |
Futura Line, Skirt/Slacks |
13 |
1 |
1 |
1.0 |
4/48h |
1,500 |
0.75 |
Legal |
Futura Line, Sweater |
13 |
2 |
1 |
1.5 |
4/48h |
1,000 |
0.75 |
Legal |
Heritage Line |
12 |
4 |
2 |
1.5 |
10/60d |
10,000 |
0.75 |
Legal |
Second Skin Line |
15 |
2 |
2 |
0.25 |
10/30d |
5,000 |
0.75 |
Legal |
Futura Line, Blazer
Source: Cannon Companion, page 49 |
Futura Line, Skirt/Slacks
Source: Cannon Companion, page 49 |
Futura Line, Sweater
The standard for corporate chic, the Futura line offers mix-and-match blazers, skirts, and slacks for various styles, cuts, and colors. All of the items are lined with Kevlar and incorporate crystallized polymer into the surface of the fabric, providing an almost subliminal sparkle and "fresh" look.
Source: Cannon Companion, page 49 |
Heritage Line
This line was sparked by the success of Zoe's Highland Laird outfit, which offered a contemporary version of traditional Scottish Highland formal wear. Though the public originally scorned the concept, Zoe soon began receiving requests from prominent people for designs modeled on other cultural traditions, and the Heritage line was born.
Each design is commissioned by a specific individual or group who retains exclusive rights to the line for one year, after which they are produced for public consumption. To date, thirteen specific cultural designs have been made public: Pueblo, Navajo, Salish, Spanish courtesan, fifteenth-century French royal court, Russian Cossack, Confederation plantation owner, Aztec, Mayan, feudal Japanese, Nubian, and Scottish Highlander, as well as one "traditional Tir" style commissioned by Tir Tairngire nobles.
Source: Cannon Companion, page 49 |
Second Skin Line
First worn by flavor-of-the-month simflick starlet Passion Synclaire while recording her film "Sapphire: Shadowrunner for Hire", Second Skin bodysuits provide protection, comfort and style while leaving little to the imagination. Based on form-fitting body armor, Second Skin uses transparent or opaque skin-tight ballistic polylatex and sculpted densiplast. Each bodysuit must be custom-tailored for the user.
House Rule of SR Denver: The Second Skin line has been modified. It now functions exactly like Form Fitting Body armor in terms of layering.
Source: Cannon Companion, page 49 |
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability |
Cost |
Street Index |
Legality |
Riot Case * |
—- |
+2 |
+2 |
2.0 |
8/14d |
5,000 |
2 |
Legal |
Riot Shield, Ballistic |
— |
+3 |
+1 |
2.0 |
8/14d |
1,500 |
2 |
Legal |
Riot Shield, Large |
— |
+2 |
+3 |
2.0 |
8/14d |
1,500 |
2 |
Legal |
Riot Shield, Small |
— |
+1 |
+2 |
2.0 |
8/14d |
1,500 |
2 |
Legal |
Riot Case *
Do you work in a high threat area? Are you worried that any day now, the world will explode into a chaos of gunfire? Ares Arms now has the latest and greatest in personal safety devices: The Riot Case!
Trigger the switch on the Riot Case, and it opens up 180 degrees, then also flips up a clear layer of ballistic plastic on the top and bottom, while the center of the case has a handle and harness for your forearm.
Now, you are safe!
Fully extended, the Riot Case covers a full 56-inch height (or 4'8"). The top and bottom 14 inches are clear ballistic plastic. Support braces extend from the case to ensure it will stay locked in an open position.
Game Effects: Riot Cases take up 1 complex action to fully deploy as well as 1 simple action to 'ready weapon'. Bash attacks may be done with a Riot Case for (STR-2)L Stun. Shield use during melee combat causes a +2 TN to both sides, which may be effectively bypassed with Reach 2 (or even more).
Riot Cases look exactly like normal briefcases: 14 inches x 4 inches.
Source: Denver Custom Item |
Riot Shield, Ballistic
Constructed of clear, high-impact plasteel, these shields are used for riot control. They are usable by left- or right-handed people, and come in two sizes. Special opaque ballistic models are used by law enforcement for house raids and other SWAT-style activities. If used to bash, the shield does (STR – 2)L Stun damage. Riot shields add +2 to melee attacks, for both the defender and the attacker, because they get in the way of effective melee combat. Any character with a Reach of +2 or greater (including weapon Reach bonuses) can bypass the shield.
Source: Shadowrun 3 Base Rules, page 284 |
Riot Shield, Large
Constructed of clear, high-impact plasteel, these shields are used for riot control. They are usable by left- or right-handed people, and come in two sizes. Special opaque ballistic models are used by law enforcement for house raids and other SWAT-style activities. If used to bash, the shield does (STR – 2)L Stun damage. Riot shields add +2 to melee attacks, for both the defender and the attacker, because they get in the way of effective melee combat. Any character with a Reach of +2 or greater (including weapon Reach bonuses) can bypass the shield.
Source: Shadowrun 3 Base Rules, page 284 |
Riot Shield, Small
Constructed of clear, high-impact plasteel, these shields are used for riot control. They are usable by left- or right-handed people, and come in two sizes. Special opaque ballistic models are used by law enforcement for house raids and other SWAT-style activities. If used to bash, the shield does (STR – 2)L Stun damage. Riot shields add +2 to melee attacks, for both the defender and the attacker, because they get in the way of effective melee combat. Any character with a Reach of +2 or greater (including weapon Reach bonuses) can bypass the shield.
Source: Shadowrun 3 Base Rules, page 284 |
These modifications are valid for corporate or military grade armor only
Communication Mods
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability1 |
Cost |
Street Index1 |
Legality |
Helmet/Wrist Transceiver |
|
|
|
|
|
250 x Rating |
|
|
HUD with 100 MP Memory |
|
|
|
|
|
1,000 |
|
|
Signal Locator |
|
|
|
|
|
1,000 x Rating |
|
|
Tracking Signaller |
|
|
|
|
|
100 x Rating |
|
|
Vidcam 2 |
|
|
|
|
|
1,000 |
|
|
Vidcam Transmitter 2 |
|
|
|
|
|
500 x Rating |
|
|
Vision Mods
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability1 |
Cost |
Street Index1 |
Legality |
Electronic Magnification 3 |
|
|
|
|
|
900 |
|
|
Low-Light Goggles |
|
|
|
|
|
700 |
|
|
Optical Magnification 3 |
|
|
|
|
|
1,200 |
|
|
Smartgoggles |
|
|
|
|
|
3,000 |
|
|
Ultrasound goggles |
|
|
|
|
|
1,000 |
|
|
Vision, Thermographic Goggles |
|
|
|
|
|
700 |
|
|
1 = Where no Avail or SI is given, use the armour it is to be mounted in/on.
2 = Military Armor Only
Environmental Mods
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability1 |
Cost |
Street Index1 |
Legality |
Chemical Seal |
|
|
|
|
+1/+12h |
250 x Rating |
+0.25 |
|
Chemical Seal (military) 4 |
|
|
|
|
|
12,000 |
|
|
Fire Resistance |
|
|
|
|
+1/+12h |
100 x Rating5 |
+0.25 |
|
Gel-packs 6 |
|
|
|
+25% |
x2/x4 |
5 x Cost |
+2 |
|
Hazmat Enviroseal 2 |
|
|
|
|
|
15,000 |
|
|
Insulation-1/2 points |
|
|
|
+0.5 per Rating |
+1/+12h |
150 x Rating5 |
+0.25 |
|
Nonconductive |
|
|
|
|
+2/+24h |
200 x Rating5 |
+0.25 |
|
Respirator (corporate) 3 |
|
|
|
|
|
500 |
|
|
Respirator (military) 4 |
|
|
|
|
|
1,000 |
|
|
Thermal Dampening |
|
|
|
|
x2/x4 |
1,500 x Rating5 |
+2 |
|
Stealth Mods
Name |
Conceal |
Ballistic |
Impact |
Weight |
Availability1 |
Cost |
Street Index1 |
Legality |
Cloaking Scanner |
|
|
|
|
5/14d |
5,000 |
2 |
|
Ruthenium Coating |
|
|
|
|
5/14d |
30,000 |
2 |
|
Ruthenium Coating (Corporate) |
|
|
|
|
|
60,000 |
|
|
Ruthenium Coating (Milspec) |
|
|
|
|
|
120,000 |
|
|
Stealth Fiber Clothing Modification * |
— |
— |
— |
— |
x2/x4 |
x5 |
+2.0 |
Legal |
Cloaking Scanner
_
Source: |
Ruthenium Coating
_
Source: |
Ruthenium Coating (Corporate)
_
Source: |
Ruthenium Coating (Milspec)
_
Source: |
Stealth Fiber Clothing Modification *
Also a common spy gadget, the modification impregnates the clothing item with the same disintegrating fibers as stealth grapple line. Upon application of a chemical catalyst, the clothing disintegrates completely, leaving only an inert white powdery residue. While it makes getting rid of a disguise extremely easy, it is also in use at some facilities as temporary clothing such as needed for cleansuits and overalls.
This modification is incompatible with any other modification. The chemical catalyst stick is identical to the one used for the Stealth Line, and can be found with its entry.
Source: |
1 = Where no Avail or SI is given, use the armour it is to be mounted in/on.
2 = Military Armor Only
3 = Corporate Armor Only
4 = Corporate and Military Armor Only
5 = Double costs for Corporate, Triple for Military.
6 = Not useable on Corporate and Military Armor
Notes: Where additions are given for Avail or SI, the number applies to the base armor value.
Race |
Cost |
Dwarf |
+10% |
Other |
+0% |
Troll |
+25% |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Damage |
Blud-B-Gone (commercial) * |
1 l |
Always |
15 |
1 |
legal |
Destroy blood samples |
Blud-B-Gone * |
1 l |
6/36h |
125 |
1.5 |
legal |
|
Carcerands |
One Dose |
4/10d |
100 per day of release delay |
2 |
Legal |
|
DMSO |
One Dose |
2/12h |
10 + Cost of Chemical to Transfer |
1.5 |
Legal |
|
Oxygenated Fluorocarbons (P4MO) |
One Treatment (Five Liters) |
4/48h |
4,000 |
1 |
Legal |
|
Blud-B-Gone (commercial) *
Source: Denver Custom Item |
Blud-B-Gone *
Problem blood stains that SCREAM or Stain-and-Wash can't get out? Try Blud-B-Gone. BBG's patented micro-organisms seek out and devour blood, breaking it down on the molecular level, reducing it to a clear, watery gel that can be wiped away, leaving no trace of the offending substance. Try Blud-B-Gone today!
Game Notes: Originally made for medical facilities, this substance has found its way into the shadows, as well as the local megamarket, albeit in a more diluted form. BBG breaks down blood, removing it entirely from any surface, leaving behind an inert gel with no DNA markers nor other traces of blood. It requires 20 Combat Turns (1 minute) to begin work, and another 300 Combat Turns (10 minutes) to complete its grisly work. 1 liter of Blud-B-Gone is required per pint of blood, or 3 liters of the commercial variety. Once BBG has been used, no trace of blood will be found via technological, organic, or magical means. Use of Luminol and similar substances on areas treated with Blud-B-Gone will cause the entire crime scene to fluoresce.
Source: Denver Custom Item |
Carcerands
Carcerands are molecular bodies whose structures resemble empty spheres. When created, small amounts of a compound may be trapped within them. The carcerand can then be injected, where it circulates through the organism's system, carrying the chemical. Carcerands are degraded by acids and enzymes within the target organism, and the trapped compound is slowly released into the organism's body. Depending on its composition, a carcerand can degrade as quickly as one hour or as slowly as one year after introduction.
Carcerands are used by those who need regular medication. Rather than taking a periodic shot or pill, they have carcerands injected every few months. Carcerands are also useful as persuasion devices-the target is injected with a toxin-carrying carcerand and forced to do something to receive the antidote in time.
Each carcerand has a delay period. This is the amount of time between when the carcerand is injected and when the compound it contains is released. Carcerands are not affected by blood filters. Prices for carcerands are based on their delay periods. They do not include the cost for the compounds the carcerands contain.
Source: Mand & Machine, page 111 |
DMSO
Dimethyl sulfoxide (DMSO) is a utility chemical with a number of applications, though its most common use is as a carrier "that forces the skin to absorb delivered chemicals. DMSO is soluble in acetone, alcohol, ether and water; it is liquid at room temperature and is nonreactive with most other compounds. Upon contact with skin, DMSO, and whatever other compound is dissolved in solution with it, is instantly absorbed into the body.
Any chemical mixed with DMSO is deployable via the contact vector. Porous armor (such as armor clothing and Kevlar weaves) offers little protection against DMSO, as it soaks right through. Only individuals in fully sealed rigid armor or in protective suits specifically designed to protect against chemical/biological agents are immune to the penetrating effect of DMSO.
Source: Mand & Machine, page 113 |
Oxygenated Fluorocarbons (P4MO)
The oxygenated fluorocarbon compound known as perfluoro-4-methyl-octahydroquinalidine (P4MO) is widely used as a blood substitute. Its use in emergency situations helps to prevent the mismatching of blood types. Fluorocarbons like P4MO also exceed the capabilities of the blood's natural hemoglobin as a vehicle for gaseous exchange. In other words, P4MO dissolves a higher percentage of oxygen from the lungs into the blood. When introduced into healthy subjects, P4MO allows them to achieve higher levels of physical performance.
P4MO is purged through perspiration without being metabolized. P4MO has a half-life of about one week, so treatments are not usually effective beyond that period. Replacing the P4MO lost due to half-life deterioration is not recommended until fluorocarbon levels in the blood drop below 25 percent, which occurs about three weeks after initial application. If replaced too early, P4MO dramatically increases the chance of death by "bubble embolism."
P4MO is added to the bloodstream in 5-liter treatments. This treatment adds two dice to all Athletics Tests and effectively doubles the amount of time a person can hold his breath (ie., 90 seconds instead of 45). This effect lasts one week; after the initial week, all benefits are lost until P4MO levels are replaced. If P4MO treatments are taken in rapid succession (before the fluorocarbon level decreases-three weeks or less), the character can suffer an embolism and die. Roll 2D6 - on a 2, the character dies. Repeated doses increase the chance of embolism by 1. The next roll, the character would die on 2 or 3, and so on.
Source: Man & Machine, page 113 |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Damage |
Fuel-Air Explosive (FAE) Bomb |
One Kilo |
12/72h |
Rating2 x 5 |
5 |
2-J |
(Rating x 2)D |
Thermite, Burning Bar |
Bar |
14/21d |
1,000 |
2 |
3P-U |
|
Thermite (per kg) |
kg |
12/14d |
500 |
2 |
4P-U |
|
Fuel-Air Explosive (FAE) Bomb
A fuel-air explosive (FAE) is a devastating weapon. A standard FAE bomb contains a mixture of highly volatile gases under pressure, with an ignition device. When triggered, the gas fuel is released, dispersing over a wide area in a fraction of a second. This cloud is then ignited, creating a powerful area-effect explosion.
FAEs are large bombs, requiring large amounts of fuel to cause extensive damage. Unlike other explosives, FAEs have a blast radius in which the Damage Code is a constant. The blast radius is equal to Rating x (kilograms/50) in meters and the Damage Code is (Rating x 2)D throughout. Beyond this radius, the Power is reduced by -1 per meter. The Blast in a Confined Space rule does not apply to FAEs, but they use twice their Rating against barriers.
The Power of FAEs is reduced by impact armor. The detonator used to trigger a FAE bomb requires a bigger bang, and so costs twice as much as standard.
Source: Man & Machine, page 113 |
Thermite, Burning Bar
_
Source: Man & Machine, page 114-115 |
Thermite (per kg)
Thermite is an incendiary material sometimes used in welding operations. When ignited, thermite burns at extremely high temperatures and is capable of eating through iron, steel and plasteel. Sometimes packaged as a "burning bar," it consists of a rod of thermite and compressed oxygen mounted on a "handle" and in a frame. Though difficult to find, burning bars are favored by safecrackers, as they can be used to easily melt holes through thick metal.
Ignited thermite can melt through 5 centimeters of a Rating 12 barrier each Combat Turn. If the Barrier Rating is higher or lower, decrease or increase this amount by the appropriate percentage (for example, it would cut through 2.5 cm of a Rating 24 barrier each Combat Turn). Thermite burning bars melt a hole 5 centimeters in diameter; thermite formed in other shapes will burn holes sized to those shapes.
Thermite normally burns for 30 seconds (10 Combat Turns). Flammable materials, including clothing and gear, will ignite and catch fire. Any character touching burning thermite suffers 10D damage and will likely catch fire. Fire causes 6M damage at the end of each Combat Turn; increase the Power by +2 per Combat Turn. Burning thermite is both incredibly loud and bright; anyway facing it will suffer a +6 modifier from glare, -1 per 5 meters of distance, and reduced by -1 per turn. Flare compensation will reduce this modifier by half.
Source: Man & Machine, page 114-115 |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Damage |
Acid |
One Dose |
(Rtg)/6d |
Rating x 500 |
2 |
6P-X |
|
Dikote |
Dose for 100 cm2 application |
6/14d |
1,000 per Dose |
2 |
Legal |
|
Freeze Foam |
Foam (per liter) |
2/12h |
20 |
1 |
Legal |
|
Freeze Foam Solvent |
Solvent (per liter) |
2/12h |
5 |
1 |
Legal |
|
Insecticide |
one Liter |
Always |
10 |
1 |
Legal |
4L |
Microskin * |
One Dose |
4/48h |
1,000 |
4 |
legal |
|
Pheromone Scent Spray * |
Spray can with 10 Doses |
8/7d |
10,000 |
1 |
legal |
|
Pheromones Scent Spray Plus * |
Spraycan with 10 Doses |
12/7d |
25,000 |
1 |
legal |
|
Plasteel-7 Catalyst |
One Dose |
10/48h |
500 |
1 |
Legal |
|
Ruthenium, Imaging Scanners |
Piece |
5/14d |
5,000 |
2 |
Legal |
|
Ruthenium Polymers |
Dose to treat 1 m2 |
5/14d |
10,000 per Dose |
2 |
Legal |
|
Slap Patch |
One Patch |
6/72h |
50 + Applied Chemical |
2 |
Legal |
|
Slip Spray |
One Liter |
4/48h |
100 |
1 |
Legal |
|
Splat Glue |
One Liter |
6/72h |
100 |
1 |
Legal |
|
Splat Glue Solvent |
One Liter |
2/12h |
5 |
1 |
Legal |
|
Spray Foam Explosive Can |
One Can |
10/48h |
Rating x 50 |
2 |
4-J |
(Rating x √kilograms)D |
Acid
Most acids are relatively mild; they are used as solvents and generate heat when mixed with water. Typically, it is dangerous to add water to acids, as it causes a reaction in which the acid might froth and splash the area. Mild acids may have some caustic effects on skin; they are particularly dangerous to eyes, and poisonous if taken internally. Stronger concentrated acids are more dangerous and can cause severe burns. They are highly corrosive, capable of dissolving metals and alloys. Acids must be kept in containers that will not corrode.
If handled properly, acids can be used for creative endeavors such as melting through locks and doors, etching walls or windows, and even as a weapon. Acid burns generate nasty scars and can be used to blind individuals.
For game purposes, each strong acid has a rating that indicates its strength and corrosive power. When applied as a corrosive to a barrier, compare the acid's rating to the Barrier Rating, as described under Barriers. The effect occurs at the end of that Combat Turn. A corrosive will continue to eat through a barrier for a number of Turns equal to its rating. This continued corrosion stops when the acid is washed off or a base is applied. Noxious fumes and smoke can be generated as an acid corrodes something; apply a +4 modifier to anyone in the area who could be affected.
If used as a weapon, a dose of acid inflicts (Rating)M Physical damage. Acid will severely damage worn gear, including armor. Reduce by 1 both the Ballistic and Impact values of any acid-stricken armor.
Source: Mand & Machine, page 111 |
Dikote
Dikote is a process that deposits a thin diamond film on any solid surface. The diamond film imparts more structural strength and resilience. Dikoted surfaces are smooth and relatively frictionless, conduct heat well and can be modified to conduct electricity.
Not everything can be glazed with Dikote. The item treated must be able to withstand the heat generated by the plasma used in the glazing process. Cloth and plastic cannot be coated, though ceramics and most metals can.
Dikoting a surface adds 2 to the Barrier Rating and 1 to any ballistic and impact armor. If used to coat a vehicle or drone, Dikote adds 1 to the vehicle's Body and Armor Ratings; it takes up no CF.
When Dikote is used to coat a melee, throwing or projectile weapon, add 1 to the Power of any attack made with the treated weapon. If applied to an edged instrument such as a sword, the weapon's Damage Level is also increased by one. For example, a sword that is normally (STR + 2)M would have a Damage Code of (STR + 3)S if Dikoted. Barriers use their normal ratings against Dikoted melee weapons (as opposed to the standard double ratings against melee attacks). Dikoting costs 1,000 nuyen per 100 square centimeters (minimum 1,000 nuyen cost).
Source: Mand & Machine, page 111 |
Freeze Foam
Source: Mand & Machine, page 113 |
Freeze Foam Solvent
This coats the target area with a sticky, thick, white foam that begins to harden almost immediately to a solid, dense consistency. Once hardened, the concretized foam restricts movement, though it does remain porous to reduce the risk of suffocation. The solid foam quickly breaks down over a period of hours and can be easily dissolved with a simple solvent. Freeze foam is used in trauma situations to immobilize broken limbs in protective casts. Riot police use it to incapacitate rioters and to construct foam barricades. Police versions of the foam typically include chemical stain markers that show up under ultraviolet light, so rioters can be identified later.
Medical-purpose freeze foam is dispensed through a handheld spray tank. Improvising characters can use the foam to create temporary restraining devices. Riot freeze foam is dispensed through a high-pressure water cannon. Conduct the water cannon attacks as normal. At the end of each Combat Turn, any character struck by the foam must make a Quickness Test against a Target Number of 4 plus the successes made on the attack. Characters who fail become immobilized. Solidified foam has a Barrier Rating of 12. This is reduced by 1D6 points an hour as the foam breaks down. Applying the solvent dissolves the foam immediately. The semi-permanent UV dye in riot freeze foam wears off after 1D6 days; scrubbing will not help.
Water cannon freeze foam tanks contain 100 liters (1 liter per "shot").
Source: Mand & Machine, page 113 |
Insecticide
Popular among agricorps and sprawl residents, insecticides took on a new dimension when the Universal Brotherhood was exposed as a front for insect spirits and the subsequent bug explosion and quarantine in Chicago was reported. Though Chicago allegedly has been "cleaned out," almost every household has a decent stash of insecticide - just in case. Bug hunters have also developed a number of nasty insecticide-based weapons to aid in their extermination projects, including splash grenades and sprayguns.
Though insecticides are irritating to insect spirits and other creatures with Vulnerability (Insecticides), they are more of a nuisance than a danger. Large amounts, such as released from an insecticide spray tank or splash grenade, can have minor caustic effects (4L Physical damage). A creature so attacked is likely to either become enraged and go berserk (like a Bear shaman) or flee in pain and terror-both options are left to the gamemaster's discretion.
A weapon coated with insecticide that is used against a creature with Vulnerability (Insecticides) increases its Damage Level by one (from Moderate to Serious, for example). This effect also applies to insecticide-laden ELD-AR pellets. High concentrations of insecticide can be toxic to metahumans, and characters might be overcome by strong insecticide fumes. The exact effect is left up to the gamemaster.
Source: Man & Machine, page 113 |
Microskin *
In today's image conscious world, a blemish on the skin could easily make for a bad first impression in a social situation. While body art is much more accepted now than it was eighty years ago some more traditional companies might pass over someone with a facial tattoo for promotion. Don't let this happen to you, use Microskin!
Microskin is a simulated second skin which is formulated individually to color correct skin blemishes. It is a light liquidised application which is applied on to the epidermis. Microskin is not a cream, and doesn't have the makeup appearance like other camouflage products. Once applied Microskin is durable, flexible, and it won't rub off on clothing or linen. It's waterproof and allows your skin to breathe. Microskin is suitable for all genders and skin types.
Game Mechanics:
Microskin can be used to alter the person's skin color allowing them to disguise their ethnicity, tattoos, or distinguishing birthmarks, scarring, or other characteristics. In order to use, perform a Disguise test vs 4 with a base time of 30 minutes; Each success adds +1 to your Open Disguise test up to a maximum of +2. This bonus will not stack with polymask, but it will stack with a disguise shop. One use of Microskin lasts for 48 hours when used on the body, when used on the face it lasts for 24 hours due to the natural facial oils on the face.
Conceal: 9 Weight: 0.05
Source: Denver Custom Item |
Pheromone Scent Spray *
Source: Denver Custom Item |
Pheromones Scent Spray Plus *
Ever since the identification of the specific pheromones for human interaction made the bio-modification of pheromone glands possible, corporate labs have been trying to create artificial pheromones for external application. It seems that Aztechnology has succeeded, for they've created Pheromone Scent Spray, designed to work similarly to tailored pheromones do, but in various designer scents, perfumes and colognes.
An application gives the wearer a +1 to apparent Charisma, as well as +1 die to a specific Social Skill. Each specialization (Negotiation/Bargain, Negotiation/Fast Talk, etc.) has its own specific scent, and only one scent can be used at a time. Only one dose of Pheromone Spray may be active at any one time; another dose may not be applied until the first expires. The scent lasts for 1D6 x 10 minutes; in areas of high dispersion, they only last half as long. It has no effect on conjuring or astral abilities and skills. They follow all other rules for Tailored Pheromones.
An enhanced version, Pheromones Plus, is available. Pheromones Plus doubles the bonus provided.
Pheromone Spray (and Pheromone Plus) is not compatible with any type of Tailored Pheromones bioware. If applied to a person possessing Tailored Pheromones, use the better bonus, either from the spray or the bioware.
Conceal: 8 Weight: 0.25
Source: Denver Custom Item |
Plasteel-7 Catalyst
Many dependable plasteel alloys are on the market, but the alloy known as Plastisteel-7 merits special notice. Developed by a small industrial corp called Plasnetics, Plastisteel-7 was released at competitive prices, and large stockpiles were quickly bought. Shortly after Plasnetics mysteriously went out of business, data hit the shadows that Plastisteel-7 could be destabilized with a special catalyst spray. When the catalyst is applied to Plastisteel-7, the affected area grows warm, bubbles for several minutes and turns into a gooey substance with the consistency of chewing gum. Several hours later it returns to normal. Naturally, most users of Plastisteel-7 recalled their products. A number of facilities still feature Plastisteel-7 in walls and other structural components, simply because they couldn't afford to replace it.
Plastisteel-7 looks much like other plasteel alloys, so a successful Chemistry or Engineering (8) Test would be necessary to visually identity it. Any Plastisteel-7 that is sprayed with the catalyst bubbles for 5 minutes; anyone who touches the area during this time suffers 6L damage from heat burns. After this period, the Plastisteel-7 has the consistency of gelatin and can be pushed through. The altered Plastisteel-7 will not stick to anything and will retain its form unless relentlessly mangled out of shape.
After 1D6 hours, it returns to its normal state. The catalyst comes in a spray can containing enough solvent to affect a troll-sized section of wall. Though the formula is hard to come by, a character can easily synthesize it with a chemistry shop, a Chemistry (6) Test and a base time of 8 hours.
Source: Man & Machine, page 113 |
Ruthenium, Imaging Scanners
Source: Man & Machine, page 114 |
Ruthenium Polymers
Ruthenium polymers undergo a color change with the application of a small voltaic charge. The charge alters the polymer's chemical composition, allowing it to shift between a wide spectrum of hues. Since these polymers are also very durable and can be applied in layers of less than about .1 micron thick, they can be put on virtually any surface without any appreciable loss of flexibility or function. This makes ruthenium polymers useful for chameleon cloaking technology.
A chameleon effect can be achieved by combining ruthenium polymers and imaging scanners. The scanners view the surrounding environment and send the data through an imaging processor. The processed data is then fed to the ruthenium polymer surface so that the surface mimics the color and image of whatever is around it. At least four imaging scanners, strategically placed to receive full surround information, are required for the effect. More scanners give cleaner and more "correct" images. The imaging processors are quick enough to cloak a walking person, but they are unable to shift fast enough to cloak running people or moving vehicles.
To achieve a cloaking effect, the entire object must be covered with ruthenium. A metahuman can manage this by wearing a ruthenium-covered cloak or body suit. When activated, the target numbers needed to perceive such a cloaked object are increased by 4. For each extra scanner beyond four, add 1 to the final target number for detection.
The maximum modifier attainable is +12. Ruthenium systems are powered by gel packs with 10 hours' duration; new packs cost 50 nuyen. Ruthenium that covers a vehicle can be powered by the vehicle's power supply.
Radar, thermographic and ultrasonic systems are not affected by the ruthenium's cloaking effect. This means that dwarfs and trolls, ultrasound-using characters and vehicle sensors reduce the target number modifiers of the ruthenium by half, rounding down. Ruthenium is only effective on stationary or slow-moving targets (6 meters or less a Combat Turn). If a character or vehicle is moving faster, reduce the Perception modifier by 1 for each extra 2 meters/Turn. Exceptionally fast characters or vehicles will likely be more obvious (-2 Perception modifier), as the ruthenium rapidly switches colors in an attempt to keep up with the landscape.
Source: Man & Machine, page 114 |
Slap Patch
Slap patches are adhesive drug-dispensers that release measured doses to allow continual, safe administration of necessary chemicals. Patches must be applied directly against the patient’s skin. Dermal armor hinders their effects (reduce the Patch Rating by the Armor Rating), and blood filtration implants make all but the trauma patch ineffective.
Slap patches come in four standard varieties: antidotes, stimulants, tranqs and trauma patches (see also Biotech gear)
Source: Man & Machine, page 116 |
Slip Spray
Developed as a crowd-control device, Slip spray is a slick, frictionless gel dispensed by a spray tank, water cannon or splash grenade. Slip spray is a top-quality lubricant that makes any movement extremely difficult. Holding an object coated in slip spray is also challenging. Slip spray breaks down over a short period and easily washes off.
Any area covered with slip spray is considered difficult ground. A character attempting to move across such a surface must succeed in a Quickness (8) Test or fall prone; vehicles must make a Crash Test. Attempting to hold on to a coated item if either the character or item are coated requires a Quickness (8) Test as well. This test applies to firing guns that have recoil; apply recoil modifiers to the test. Slip spray breaks down in 1 D3 hours.
Source: Man & Machine, page 114 |
Splat Glue
Source: Man & Machine, page 114 |
Splat Glue Solvent
Also known as "tangier," "loogey" and "goober," splat glue is a gooey and sticky adhesive gel designed for nonlethal restraint. Usually launched from specialized splat guns, splat glue can be applied on the ground and other surfaces to catch anyone or anything that touches it. Splat glue is biodegradable and can be dissolved with a special solvent.
Anything that comes into contact with splat glue sticks to it. Removing an object or person from the glue requires a Strength (6) Test. Objects might require several successes to remove.
Source: Man & Machine, page 114 |
Spray Foam Explosive Can
This stable explosive is a sticky foam distributed from a simple canister-much like shaving cream. It is similar to plastic explosives in that it is detonated by electric current.
Spray foam explosives are available in cans that hold approximately 4 kilos. The explosives come in three ratings (3, 6 and 12), each equivalent to the commercial and plastic explosives.
Source: Man & Machine, page 114 |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Vector |
Speed |
Damage |
Atropine |
One Dose |
5/12h |
600 |
1 |
Legal |
Inject |
Immediate/15min |
7D |
Cyanide |
One Dose |
3/48h |
|
1 |
Legal |
Eat/Breathe/Inject |
Immediate |
7D |
Fugu-5 |
One Dose |
4/72h |
10,000 |
0.5 |
4P-X |
Eat/Inject |
Immediate |
3D |
Fugu-6 |
One Dose |
5/1w |
20,000 |
0.5 |
3-X |
Eat/Inject |
Immediate |
6D |
Fugu-8 |
One Dose |
8/2w |
30,000 |
0.5 |
3-X |
Eat/Inject |
Immediate |
8D |
Green Ring 3 |
One Dose |
14/2w |
500 |
5 |
2-K |
Contact/Breathe |
Immediate |
8S |
Green Ring 8 |
One Dose |
16/2w |
800 |
5 |
2-K |
Contact/Breathe |
Immediate |
10S |
Seven-7 |
One Dose |
20/2w |
1,000 |
5 |
2-K |
Contact/Breathe |
1 Combat Turn |
10D |
Atropine
Initial application results in a +1 modifier to all Active Skill Target Numbers. Victims of atropine poisoning experience the following symptoms: increased pulse rate, dryness of the mouth, inability to focus on near objects (raising target numbers by an additional +1 for melee and Short Range ranged attacks), mental confusion (+2 to all Knowledge, Technical, Build/Repair, Language and Magic Skill use), hallucinations, hot and dry skin and hyperpyrexia (high fever because of inability to sweat). Some subjects might also develop a rash. The subject continues to suffer damage every 15 minutes until the atropine has either been neutralized or filtered out of the system.
Source: Mand & Machine, page 118 |
Cyanide
If inhaled or ingested, the effects are instantaneous; if ingested by other means, cyanide's effects occurs 1 minute after exposure.
Source: Mand & Machine, page 119 |
Fugu-5
_
Source: Shadowrun 3 Base Rules, page 250-251, |
Fugu-6
_
Source: Shadowrun 3 Base Rules, page 250-251 |
Fugu-8
The Fugu family is a manufactured version of one of the deadliest neurotoxins in nature. There are no side effects if the character successfully resists damage.
Source: Shadowrun 3 Base Rules, page 250-251 |
Green Ring 3
Victims suffer cramping, nausea, double vision and crippling pain. For every two boxes of damage taken due to gas exposure, add a +1 modifier to all Target Numbers. These effects continue for 10 cumulative minutes per +1 modifier. Green Ring 3 persists for 1 hour, after which the gas has oxidized and become inert
Source: Man & Machine, page 118-119 |
Green Ring 8
A standard chemsuit does not reduce the Power, but it adds 2 Combat Turns to the gas' speed. Only hazmat or X-E suits (p. 116, M&M&) will keep the gas out. Green Ring 8 causes cramping, nausea, and double vision. For every 2 boxes of damage taken due to exposure, add a +1 modifier to all Target Numbers. These effects persist of 10 minutes per +1 modifier; the gas oxidizes and becomes inert after 10 minutes exposure to air.
Source: Man & Machine, page 119 |
Seven-7
A standard chemsuit does not reduce the Power, but it adds 2 Combat Turns to the gas' speed. Only hazmat or X-E suits (p. 116, M&M&) will keep the gas out. Seven-7 causes cramping, nausea, and double vision. For every 2 boxes of damage taken due to exposure, add a +1 modifier to all Target Numbers. These effects persist of 10 minutes per +1 modifier; the gas oxidizes and becomes inert after 10 minutes exposure to air.
Source: Man & Machine, page 121 |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Vector |
Speed |
Damage |
Gamma-Scopolamine |
One Dose |
8/2w |
300 |
3 |
3-X |
Injection |
Immediate |
10D stun |
Hyper |
One Dose |
4/25h |
180 |
0.9 |
4P-K |
Breathe/Injection |
Immediate |
6S stun |
MAO |
One Dose |
5/36h |
280 |
2 |
4P-X |
Injection |
Immediate |
12L stun |
Narcoject |
One Dose |
3/48h |
150 |
1 |
legal |
Injection |
Immediate |
6D stun |
Neuro-Stun IX |
One Dose |
6/36h |
20 |
2 |
6P-X |
Contact/Breathe |
1 Combat Turn |
6S stun |
Neuro-Stun VIII |
One Dose |
4/24h |
20 |
1.5 |
6P-X |
Contact/Breathe |
1 Combat Turn |
6S stun |
Neuro-Stun X |
One Dose |
8/48h |
30 |
2 |
6P-X |
Contact/Breathe |
1 Combat Turn |
8S stun |
Pepper Punch |
One Dose |
2/4h |
5 |
1 |
legal |
Contact/Breathe |
1 Combat Turn |
12L stun |
Gamma-Scopolamine
This neuromuscular blocking agent renders a target unable to move. Derived from the natural toxin found in Atropa Belladonna, commonly known as nightshade. Gamma-scopolamine takes effect immediately, causing dizziness, dilation of the pupils, speech loss, delirium and paralysis. Deadly stun damage indicates full paralysis; for lesser damage, apply an additional +2 to all modifiers appropriate for the Stun wound (for example, a Serious stun wound applies a +5 modifier to all target numbers and a -5 modifier to Initiative). The full effects last for one hour. After the hour has passed, the residue remaining in the body acts as a "truth serum" for an additional hour. Adjust the targets Willpower by -2 (down to a minimum Rating of 1) for the duration of the chemicals effect.
Source: Shadowrun 3 Base Rules, page 250 |
Hyper
Upon initial exposure, the victim suffers mild vertigo (apply a +1 to all target numbers). The effects of hyper last for 10 minutes per box of damage suffered. During this time, the individual is bombarded with intensely magnified sensations. All concentration tasks suffer a +4 target number modifier (including spellcasting). Due to sensory overload, any damage suffered while under the effects of hyper will result in additional damage boxes. This is Stun damage, equal to half the damage boxes suffered, rounded up. For example, a Serious Physical wound (6 boxes) would also cause 3 boxes of Stun damage.
Source: Man & Machine, page 119 |
MAO
Upon its injection, MAO lowers a target's Reaction Attribute by 1 and reduces the individual's Initiative by 1d6. On target's with an active Adrenal Pump, MAO inhibits some of the pump's benefits to the character's physical Attributes. An individual with a Level 1 adrenal pump receives only the Reaction bonus (his total Reaction is then modified as above). A character with a Level 2 adrenal pump receives his normal Reaction bonus (+6, but with the total Reaction modified as above) - but all other attributes are modified as if he had only a Level 1 pump (i.e. only +1 Quickness, +1 Strength, and +1 Willpower). MAO's duration is 10 Combat Turns, minus 1 Turn per success on a Body (4) Test. Any further applications have no effect until the current dose is flushed out of the subject's system.
Source: Man & Machine, page 120 |
Narcoject
Can be used in drug darts; a touch is sufficient to inject. No side effects.
Source: Shadowrun 3 Base Rules, page 250 |
Neuro-Stun IX
_
Source: Man & Machine, page 120-121 |
Neuro-Stun VIII
_
Source: Man & Machine, page 120-121 |
Neuro-Stun X
Delivered as a gas in an organic binder, Neuro-Stun takes effect if inhaled, or on contact with the skin. At the end of the turn following the turn during which a character is exposed to Neuro-Stun, he suffers Stun damage. Even if he resists this, he suffers disorientation for about an hour, adding +2 to all target numbers.
Neurostun VIII will become inert after 10 minutes.
Neurostun IX will become inert after 1 minute.
Neurostun X will become inert after 1 minute.
Source: Man & Machine, page 120-121 |
Pepper Punch
A victim dosed with pepper punch feels an intense burning on any affected skin, and his eyes and nose will water. Eyes that are sprayed will burn fiercely, and the victim will have difficulty seeing. The throat and nasal passage will be irritated, making breathing difficult. Victims must make a Body (5) Test or receive an additional +5 modifier to all actions, -1 per success. The effects of pepper punch last 2 minutes per +1 modifier.
Source: Man & Machine, page 121 |
Name |
Availability |
Cost |
Street Index |
Legality |
Ballistic |
Impact |
Gas Mask and Air Tank |
4/12h |
1,000 |
1.0 |
Legal |
|
|
Hazmat Suit |
|
|
|
6/7 d 5,000 1.5 Legal |
1 |
1 |
X-E Suit |
8/14d |
15,000 |
2 |
Legal |
3 |
2 |
Gas Mask and Air Tank
A character wearing a gas mask and air tank is immune to inhalation vectors.
Gas masks and air tanks are not concealable, and they weigh 10 kg.
Source: Man & Machine, page 116 |
Hazmat Suit
A character wearing a hazmat suit is safe from contact or inhalation vectors, unless the suit is breached.
The gloves on hazmat suits are bulky; apply a + 1 to the target number of any action involving finger or hand use, including handling weapons.
If a character suffers damage from projectiles or sharp melee weapons, his suit gets a hole in it. A Complex Action is required to apply a patch, and in the meantime the character may be exposed to outside toxins.
Source: Man & Machine, page 116 |
X-E Suit
A character wearing an X-E suit is safe from contact or inhalation vectors, unless the suit is breached.
The gloves on X-E suits are bulky; apply a + 1 to the target number of any action involving finger or hand use, including handling weapons.
If a character suffers damage from projectiles or sharp melee weapons, his suit gets a hole in it. A Complex Action is required to apply a patch, and in the meantime the character may be exposed to outside toxins.
Source: Man & Machine, page 116 |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Vector |
Speed |
Effect |
ACTH |
Inhaler 6 Doses |
5/12h |
100 |
1 |
legal |
Breathe |
Immediate |
Trigger Adrenal Pump |
AEX * |
One Dose |
8/72h |
1,000 |
3 |
Legal |
Eat/Inject |
|
Resist TLE-X effects |
Anabolic Steroids |
One Dose |
4/12h |
40 |
1 |
legal |
Eat/Inject |
|
Assist strength build-up |
Arsenic |
One Dose |
4/12h |
40 |
1 |
legal |
Eat |
1D6 h |
Slow acting poison |
CS/Tear Gas |
1 Dose |
4/36h |
10 |
1 |
legal |
Contact/Inject |
1 Combat Turn |
Irritant used for crowd suppression |
Ghost * |
One Dose |
14/1w |
250 |
4 |
8-X |
Inhalation |
Immediate |
Aura of drug user cannot be assensed or recognized. |
Jazz |
One Dose |
8/4d |
40 |
3 |
4P-X |
Breathe |
Immediate |
Combat drug |
Kamikaze |
One Dose |
5/4d |
50 |
5 |
3P-X |
Breathe |
Immediate |
|
Laés |
One Dose |
21/21d |
1,000 |
2 |
legal |
Inject |
Immediate |
Memory Loss |
Long Haul |
One Dose |
6/6d |
500 |
2 |
legal |
Inject |
10 min |
Avoid the requirement of Sleep (for a while) |
Nausea Gas |
One Dose |
4/48h |
10 |
2 |
8P-X |
Breathe |
5 Combat Turns |
Feelings of Nausea |
Null Scent * |
One Dose |
8/72h |
500 |
5 |
3P-X |
Inject |
10 min |
Supresses scent |
Psyche |
One Dose |
8/72h |
500 |
2 |
legal |
Eat |
10 min |
Heightened Awareness |
Sodium Pentathol(Truth Serum) * |
One Dose |
6/72h |
250 |
2 |
5P-X |
Injection, Ingestion |
1 Minute |
4M Stun |
ACTH
Adrenocorticotrophic hormone (ACTH) is a naturally occurring hormone used primarily as a trigger for voluntary activation of the adrenal pump. Packaged in inhalers with six doses, once administered it instantly activates the adrenal pump. Though ACTH is not addictive, a tolerance builds up over time, rendering it ineffective as an external trigger.
When inhaled, ACTH triggers the adrenal pump.
Source: Mand & Machine, page 117 |
AEX *
This is a powerful anti-epileptic and neural facilitator cocktail developed specifically to combat the onset of TLE-X degenerative neurological disorder. If taken every week by a potential TLE-X victim, AEXD adds 3 dice to the characters Willpower Test to resist developing TLE-X.
Source: Denver Custom Item |
Anabolic Steroids
Mimicking the effects of testosterone, steroids are used to promote the growth of muscle tissue. Popular with athletes, body builders and samurai wannabes, steroids have a number of unpleasant side effects associated with long-term use.
When taken regularly in large doses and combined with muscle-building exercises, steroids can help to increase strength. Such a character can reduce the Karma cost for raising the Strength Attribute by half (round up) or the Body Attribute by a quarter (also round up). To obtain this bonus, the number of weeks of steroid use and exercise should equal the desired Attribute score.
Continued steroid use may result in adverse effects such as acne, hallucinations, aggressive behavior, hair loss, sterility, impotence, muscle spasms and hypertension-among others. Gamemasters can simulate these effects with appropriate Flaws or modifiers, or perhaps even with occasional Stress damage.
Source: Mand & Machine, page 117 |
Arsenic
Though widely found in small quantities throughout nature (in soil, water and metahumans), arsenic is poisonous in large quantities. It is a cumulative poison, meaning that it can be administered slowly, over time, until it has reached a level toxic to the body.
Arsenic can be delivered in a single lethal dose. It can also be delivered in minute quantities over time, by tainting the target's food and drink. Each mini-dose delivered has an escalating Damage Code; the Power equals the number of mini-doses ingested, and the Damage Level is equal to the number of mini-doses in damage boxes. For example, the first dose does 1 L (effectively 2L), the second 2L, the third 3M, the fourth 4M, then 5M, 6S, 7S, 8S, 9S and 10D.
Upon taking the sixth mini-dose, the side effects of arsenic poisoning become apparent. They include numbness (-2 dice for tactile Perception Tests), tingling sensations, vomiting and diarrhea.
Source: Mand & Machine, page 118 |
CS/Tear Gas
Commonly referred to as tear gas, CS gas is an irritant that affects the skin, eyes and mucous membranes, causing them to burn and water. It also stimulates a physiological panic response-increased heart rate, shortness of breath and so forth.
Characters dosed with CS gas must make a Body (5) Test; they receive a +3 modifier to all actions, -1 per success. The effects of CS gas last for 5 minutes, -1 minute per success. Victims of CS gas also suffer a -2 reduction to Willpower for any tests to resist fear or intimidation.
Source: Mand & Machine, page 118 |
Ghost *
A designer drug rumored to be made from awakened plants, Ghost is an inhalant that comes in a popper inhaler format. While under the influence of this drug, the user's aura becomes a bland, scrambled mess, completely unlike their normal aura. Oddly, this new aura is indistinguishable from the aura of anyone else on this drug, and offers no information to those assensing them beyond the obvious fact they are using the drug. Subjects tend to be more socially awkward while under the influence, due to the wildly swaying, unstable emotional state it causes. As the user begins to crash, the aura reverts back to normal, but the emotional roller-coaster takes one last dive with a powerful lack of inhibitions and self control.
Game Mechanics:
Duration: 1d6+essence hours, Damage: -, Addiction: 6M/4P, Tolerance: 2, Edge: 2/10, Fix Factor: 2 days
Disadvantage: While under the influence of this drug, the user suffers a -1 to charisma and a +1 to all TN's involving their charisma linked skills.
Crash: After the drug wears off, the user loses self control, and must succeed on willpower (6) tests to not act impulsively. GM discretion applies. This effect lasts for 12-Willpower hours (Minimum 1), or until another dose of this drug is consumed.
Special: Awakened users of this drug must immediately roll for magic loss. In addition, anyone addicted to this drug suffer social TN penalties as if their essence was 2, if they do not already.
Source: Denver Custom Item |
Jazz
Developed by Lone Star's R&D Division, jazz was designed to better the odds for run-of-the-mill law-enforcement officers who run up against wired and chromed street samurai. Designated as an "energizer," jazz significantly boosts the user's reflexes and reactions for a short period. Jazz users frequently suffer a crash period, and long-term users suffer brutal side effects.
Usually taken from a single-dose inhaler (or "popper"), jazz increases the user's Quickness by 2 (which can increase Reaction) and Initiative by + 1 D6. Jazz has a duration of 10 x 1D6 minutes. When jazz wears off, the user crashes and is flooded with despondent and miserable emotions. The user must resist 8L Stun damage with Body. Also apply a + 1 modifier to all tests involving concentration and a -1 penalty to Quickness for 10 x 1D6 minutes.
Source: Man & Machine, page 119 |
Kamikaze
Kamikaze is a tailored amphetamine combat drug. In moderate doses, kamikaze can give users an edge, somewhat equalizing the odds when unaugmented (either biologically or cybernetically) individuals face augmented opponents in combat. As use continues and addiction grows, the individual requires larger doses, and adverse side effects begin to manifest. Large doses can cause excitement, tremors, momentary euphoria and dilated pupils. Excess doses (bordering on overdose level) cause anxiety, hallucinations and uncontrolled muscular movements. Even higher dosages lead to death.
Used as a battle stimulant, kamikaze adds + 1 Body, + 1 Quickness, +2 Strength, + 1 Willpower and + 1 D6 to calculated Initiative (these bonuses may also increase calculated reaction and Dice Pools). It also provides pain resistance equivalent to four levels of the adept power. The effects of kamikaze last 10 x 1 D6 minutes.
When kamikaze wears off, the user crashes and suffers -1 Quickness and -1 Willpower for 10 x 1 D6 minutes. They must also resist 6M Stun with Body.
The repeated use of kamikaze has a destructive effect on the user's metabolism. On top of the likelihood of addiction, every four applications of the drug inflict an automatic wound effect, causing damage to the character's cyberware or bioware.
Source: Man & Machine, page 119/120 |
Laés
Developed by the government of Tir Tairngire, laes erases short-term memories in a retrograde fashion, beginning the moment the drug is injected and flowing backward. Subjects also fall unconscious. Laes is used by the Tir to memory-wipe border infiltrators, who are dumped outside the nation.
When laes is injected, the subject must make a Body (6) Test. The drug erases 12 hours of memory, minus 1 hour for each success. Unless the subject manages to resist the entire effect (12 successes), he also falls unconscious for 120 minutes, minus 10 minutes per success. Memories erased by laes may not be recoverable by any means (including magic), as the drug changes the chemical structure of the memory neurons.
Source: Man & Machine, page 120 |
Long Haul
A combination of synthesized hormones and other brain-regulating chemicals, long haul stimulates the brain and keeps the user awake, obviating the need for sleep. A long haul user can go without sleep for approximately four days but suffers a tough "crash" period afterward.
A character dosed on long haul can remain awake for four days - without incurring any modifiers from fatigue or weariness. After this time, however, the user immediately passes out and sleeps soundly for 8D6 hours. If the character is kept awake during this period, he suffers +6 to all target numbers and is inflicted with hallucinations and disorientation, as well as an inability to concentrate.
If a second dose of long haul is taken after the first has worn off, the character can stay awake an additional 1d6/2 days. However, after that period, he suffers 10D Stun damage and must crash as detailed above. Long haul cannot keep a character awake past this point, no matter how many additional doses are administered.
Source: Man & Machine, page 120 |
Nausea Gas
Designed to incapacitate riotous crowds and break their willingness to cause a disturbance, nausea gas is a potent and loathed weapon.
A victim who breathes nausea gas will feel the need to vomit. Further, the character suffers a +5 modifier to all target numbers, -1 per Body (5) Test success. For example, a character with 2 successes would suffer a +3 modifier.
Characters who suffer a higher target number modifier than their Willpower must make another Body (5) Test or vomit. Vomiting characters are incapacitated for 3 Combat Turns. Nausea gas lasts for 5 minutes per + 1 modifier. Thus, a character with a +3 modifier is sick for 15 minutes.
Variants exist that produce the same mechanical effect while having different thematic ones. For example: Laughing Gas imposes the same penalties, but forces the victim to become giddy and fall down, laughing uncontrollably, rather than undergoing nausea and vomiting.
Source: Man & Machine, page 121 |
Null Scent *
Originally developed by the Sioux Wildcats, this drug works to limit pheromonal and sweat release, shutting down the appropriate glands. While short term use is acceptable, longer use can be detrimental to the health of the user, via overheating, dehydration, and kidney-related ailments.
Game mechanics:
This drug, when administered, inhibits sweat and pheromone release. Gamewise, this reduces the modifier on the Pheromone Scanner Table and Scent Perception rolls by 2. This -only- works to counteract existing bonuses from exertion or from bioware-related Tailored Pheromones. Thus, someone running with the Null Scent drug would have no modifier, while someone running with Tailored Pheromones Rating 2 would only have a -2 Perception Test Modifier.
While the drug is active, the user has a -1 TN modifier to be noticed with Thermographic Vision, as well as having their Signature reduced by 1 for sensor and senor-enhanced Gunnery Tests. This is cumulative with the negative modifiers given for Suprathyroid Glands.
The effects of Null Scent last 2d6 x 10 minutes
Source: Denver Custom Item |
Psyche
This designer smart drug, allegedly produced by MCT, is especially prized by magicians.
Psyche users gain + 1 Intelligence for 12 - Body hours (minimum 1 hour). as the drug stimulates their brain into hyperactivity. Awakened users also gain the Focused Concentration Edge, allowing them to suffer only a + 1 modifier for each spell they have sustained.
Source: Man & Machine, page 121 |
Sodium Pentathol(Truth Serum) *
Commonly known as "truth serum" by many trid shows, Sodium pentathol is an ultra-short-acting barbiturate that depresses the central nervous system, slows heart rate, and lowers blood pressure. In the relaxed state produced by the drug, subjects are more susceptible to suggestion and are therefore easier to interrogate. The drug does not actually guarantee that subjects will tell the truth, however. Often, it makes subjects "gabby" without revealing any important information. It has also been found to lower resistance to mind altering spells.
Game Mechanics: Sodium Pentathol reduces Willpower by 1 for 1d6 x 5 minutes. It may also cause TN modifiers to resist interrogation from the Stun Damage.
Source: Denver Custom Item |
Name |
Quantity |
Availability |
Cost |
Street Index |
Legality |
Vector |
Speed |
Effect |
Bliss |
One Dose |
5/48h |
15 |
2 |
5-X |
Breathe/Inject |
1 Turn |
Pain Resistance |
Burn |
|
2/30min |
5 |
1 |
Legal |
Eat |
10 min |
Inebriation |
Cram |
One Dose |
4/12h |
20 |
1 |
6P-X |
Eat/Breathe |
10 min |
Reaction boosting Combat drug |
Nitro |
One Dose |
6/48h |
100 |
1 |
4-X |
Breathe |
1 Turn |
Raised Strength and Willpower, Painresistance |
Novacoke |
One Dose |
3/12h |
20 |
1 |
6-X |
Breathe/Inject |
1 Turn |
Heightened awareness, charisma and reaction |
Zen |
One Dose |
3/6h |
5 |
1 |
8-X |
Breathe |
5D6 min |
Psychedelic halucinogetic, raised willpower. |
ACTH
Adrenocorticotrophic hormone (ACTH) is a naturally occurring hormone used primarily as a trigger for voluntary activation of the adrenal pump. Packaged in inhalers with six doses, once administered it instantly activates the adrenal pump. Though ACTH is not addictive, a tolerance builds up over time, rendering it ineffective as an external trigger.
When inhaled, ACTH triggers the adrenal pump.
Source: Mand & Machine, page 117 |
AEX *
This is a powerful anti-epileptic and neural facilitator cocktail developed specifically to combat the onset of TLE-X degenerative neurological disorder. If taken every week by a potential TLE-X victim, AEXD adds 3 dice to the characters Willpower Test to resist developing TLE-X.
Source: Denver Custom Item |
Anabolic Steroids
Mimicking the effects of testosterone, steroids are used to promote the growth of muscle tissue. Popular with athletes, body builders and samurai wannabes, steroids have a number of unpleasant side effects associated with long-term use.
When taken regularly in large doses and combined with muscle-building exercises, steroids can help to increase strength. Such a character can reduce the Karma cost for raising the Strength Attribute by half (round up) or the Body Attribute by a quarter (also round up). To obtain this bonus, the number of weeks of steroid use and exercise should equal the desired Attribute score.
Continued steroid use may result in adverse effects such as acne, hallucinations, aggressive behavior, hair loss, sterility, impotence, muscle spasms and hypertension-among others. Gamemasters can simulate these effects with appropriate Flaws or modifiers, or perhaps even with occasional Stress damage.
Source: Mand & Machine, page 117 |
Arsenic
Though widely found in small quantities throughout nature (in soil, water and metahumans), arsenic is poisonous in large quantities. It is a cumulative poison, meaning that it can be administered slowly, over time, until it has reached a level toxic to the body.
Arsenic can be delivered in a single lethal dose. It can also be delivered in minute quantities over time, by tainting the target's food and drink. Each mini-dose delivered has an escalating Damage Code; the Power equals the number of mini-doses ingested, and the Damage Level is equal to the number of mini-doses in damage boxes. For example, the first dose does 1 L (effectively 2L), the second 2L, the third 3M, the fourth 4M, then 5M, 6S, 7S, 8S, 9S and 10D.
Upon taking the sixth mini-dose, the side effects of arsenic poisoning become apparent. They include numbness (-2 dice for tactile Perception Tests), tingling sensations, vomiting and diarrhea.
Source: Mand & Machine, page 118 |
CS/Tear Gas
Commonly referred to as tear gas, CS gas is an irritant that affects the skin, eyes and mucous membranes, causing them to burn and water. It also stimulates a physiological panic response-increased heart rate, shortness of breath and so forth.
Characters dosed with CS gas must make a Body (5) Test; they receive a +3 modifier to all actions, -1 per success. The effects of CS gas last for 5 minutes, -1 minute per success. Victims of CS gas also suffer a -2 reduction to Willpower for any tests to resist fear or intimidation.
Source: Mand & Machine, page 118 |
Ghost *
A designer drug rumored to be made from awakened plants, Ghost is an inhalant that comes in a popper inhaler format. While under the influence of this drug, the user's aura becomes a bland, scrambled mess, completely unlike their normal aura. Oddly, this new aura is indistinguishable from the aura of anyone else on this drug, and offers no information to those assensing them beyond the obvious fact they are using the drug. Subjects tend to be more socially awkward while under the influence, due to the wildly swaying, unstable emotional state it causes. As the user begins to crash, the aura reverts back to normal, but the emotional roller-coaster takes one last dive with a powerful lack of inhibitions and self control.
Game Mechanics:
Duration: 1d6+essence hours, Damage: -, Addiction: 6M/4P, Tolerance: 2, Edge: 2/10, Fix Factor: 2 days
Disadvantage: While under the influence of this drug, the user suffers a -1 to charisma and a +1 to all TN's involving their charisma linked skills.
Crash: After the drug wears off, the user loses self control, and must succeed on willpower (6) tests to not act impulsively. GM discretion applies. This effect lasts for 12-Willpower hours (Minimum 1), or until another dose of this drug is consumed.
Special: Awakened users of this drug must immediately roll for magic loss. In addition, anyone addicted to this drug suffer social TN penalties as if their essence was 2, if they do not already.
Source: Denver Custom Item |
Jazz
Developed by Lone Star's R&D Division, jazz was designed to better the odds for run-of-the-mill law-enforcement officers who run up against wired and chromed street samurai. Designated as an "energizer," jazz significantly boosts the user's reflexes and reactions for a short period. Jazz users frequently suffer a crash period, and long-term users suffer brutal side effects.
Usually taken from a single-dose inhaler (or "popper"), jazz increases the user's Quickness by 2 (which can increase Reaction) and Initiative by + 1 D6. Jazz has a duration of 10 x 1D6 minutes. When jazz wears off, the user crashes and is flooded with despondent and miserable emotions. The user must resist 8L Stun damage with Body. Also apply a + 1 modifier to all tests involving concentration and a -1 penalty to Quickness for 10 x 1D6 minutes.
Source: Man & Machine, page 119 |
Kamikaze
Kamikaze is a tailored amphetamine combat drug. In moderate doses, kamikaze can give users an edge, somewhat equalizing the odds when unaugmented (either biologically or cybernetically) individuals face augmented opponents in combat. As use continues and addiction grows, the individual requires larger doses, and adverse side effects begin to manifest. Large doses can cause excitement, tremors, momentary euphoria and dilated pupils. Excess doses (bordering on overdose level) cause anxiety, hallucinations and uncontrolled muscular movements. Even higher dosages lead to death.
Used as a battle stimulant, kamikaze adds + 1 Body, + 1 Quickness, +2 Strength, + 1 Willpower and + 1 D6 to calculated Initiative (these bonuses may also increase calculated reaction and Dice Pools). It also provides pain resistance equivalent to four levels of the adept power. The effects of kamikaze last 10 x 1 D6 minutes.
When kamikaze wears off, the user crashes and suffers -1 Quickness and -1 Willpower for 10 x 1 D6 minutes. They must also resist 6M Stun with Body.
The repeated use of kamikaze has a destructive effect on the user's metabolism. On top of the likelihood of addiction, every four applications of the drug inflict an automatic wound effect, causing damage to the character's cyberware or bioware.
Source: Man & Machine, page 119/120 |
Laés
Developed by the government of Tir Tairngire, laes erases short-term memories in a retrograde fashion, beginning the moment the drug is injected and flowing backward. Subjects also fall unconscious. Laes is used by the Tir to memory-wipe border infiltrators, who are dumped outside the nation.
When laes is injected, the subject must make a Body (6) Test. The drug erases 12 hours of memory, minus 1 hour for each success. Unless the subject manages to resist the entire effect (12 successes), he also falls unconscious for 120 minutes, minus 10 minutes per success. Memories erased by laes may not be recoverable by any means (including magic), as the drug changes the chemical structure of the memory neurons.
Source: Man & Machine, page 120 |
Long Haul
A combination of synthesized hormones and other brain-regulating chemicals, long haul stimulates the brain and keeps the user awake, obviating the need for sleep. A long haul user can go without sleep for approximately four days but suffers a tough "crash" period afterward.
A character dosed on long haul can remain awake for four days - without incurring any modifiers from fatigue or weariness. After this time, however, the user immediately passes out and sleeps soundly for 8D6 hours. If the character is kept awake during this period, he suffers +6 to all target numbers and is inflicted with hallucinations and disorientation, as well as an inability to concentrate.
If a second dose of long haul is taken after the first has worn off, the character can stay awake an additional 1d6/2 days. However, after that period, he suffers 10D Stun damage and must crash as detailed above. Long haul cannot keep a character awake past this point, no matter how many additional doses are administered.
Source: Man & Machine, page 120 |
Nausea Gas
Designed to incapacitate riotous crowds and break their willingness to cause a disturbance, nausea gas is a potent and loathed weapon.
A victim who breathes nausea gas will feel the need to vomit. Further, the character suffers a +5 modifier to all target numbers, -1 per Body (5) Test success. For example, a character with 2 successes would suffer a +3 modifier.
Characters who suffer a higher target number modifier than their Willpower must make another Body (5) Test or vomit. Vomiting characters are incapacitated for 3 Combat Turns. Nausea gas lasts for 5 minutes per + 1 modifier. Thus, a character with a +3 modifier is sick for 15 minutes.
Variants exist that produce the same mechanical effect while having different thematic ones. For example: Laughing Gas imposes the same penalties, but forces the victim to become giddy and fall down, laughing uncontrollably, rather than undergoing nausea and vomiting.
Source: Man & Machine, page 121 |
Null Scent *
Originally developed by the Sioux Wildcats, this drug works to limit pheromonal and sweat release, shutting down the appropriate glands. While short term use is acceptable, longer use can be detrimental to the health of the user, via overheating, dehydration, and kidney-related ailments.
Game mechanics:
This drug, when administered, inhibits sweat and pheromone release. Gamewise, this reduces the modifier on the Pheromone Scanner Table and Scent Perception rolls by 2. This -only- works to counteract existing bonuses from exertion or from bioware-related Tailored Pheromones. Thus, someone running with the Null Scent drug would have no modifier, while someone running with Tailored Pheromones Rating 2 would only have a -2 Perception Test Modifier.
While the drug is active, the user has a -1 TN modifier to be noticed with Thermographic Vision, as well as having their Signature reduced by 1 for sensor and senor-enhanced Gunnery Tests. This is cumulative with the negative modifiers given for Suprathyroid Glands.
The effects of Null Scent last 2d6 x 10 minutes
Source: Denver Custom Item |
Psyche
This designer smart drug, allegedly produced by MCT, is especially prized by magicians.
Psyche users gain + 1 Intelligence for 12 - Body hours (minimum 1 hour). as the drug stimulates their brain into hyperactivity. Awakened users also gain the Focused Concentration Edge, allowing them to suffer only a + 1 modifier for each spell they have sustained.
Source: Man & Machine, page 121 |
Sodium Pentathol(Truth Serum) *
Commonly known as "truth serum" by many trid shows, Sodium pentathol is an ultra-short-acting barbiturate that depresses the central nervous system, slows heart rate, and lowers blood pressure. In the relaxed state produced by the drug, subjects are more susceptible to suggestion and are therefore easier to interrogate. The drug does not actually guarantee that subjects will tell the truth, however. Often, it makes subjects "gabby" without revealing any important information. It has also been found to lower resistance to mind altering spells.
Game Mechanics: Sodium Pentathol reduces Willpower by 1 for 1d6 x 5 minutes. It may also cause TN modifiers to resist interrogation from the Stun Damage.
Source: Denver Custom Item |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Thundercloud Pinto |
4/2 |
85 |
4 |
2 |
0 |
2 |
0 |
- |
0 |
8 |
40 |
3m |
- |
G (50 l) |
10 km/l |
- |
- |
ATV |
1 |
2/48h |
35,000 |
Thundercloud Pinto
Similar Models: Jeep Rover, EUC Veldt and the Nissan Tornado
The Pinto is manufactured in Pueblo, and their attention to detail and focus in creating a design that could flourish across the untamed wilds of their nation has paid off. Technically a trike, the vehicle's tri-wheel base and balloon tires enable the Pinto to handle almost any terrain it finds.
Features: -
Source: Rigger 3, page 158 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
BMW Blitzen 2050 |
3/4 |
220 |
13 |
2 |
2 |
1 |
2 |
- |
0 |
2 |
40 |
2m |
- |
G (35 l) |
8.5 km/l |
- |
- |
Chopper |
1 |
2/48h |
26,300 |
Harley-Davidson Electroglide |
3/4 |
225 |
13 |
2 |
2 |
1 |
2 |
- |
0 |
2 |
140 |
1m |
- |
G (45 l) |
8.5 km/l |
- |
- |
Chopper |
2 |
10/10d |
70,000 |
Harley-Davidson Roadtrip * |
3/5 |
160 |
4 |
2 |
0 |
2 |
0 |
- |
0 |
4 |
80 |
2m |
- |
G (20 l) |
10 km/l |
- |
- |
Chopper |
2 |
2/24h |
12,960 |
Harley-Davison Scorpion |
4/5 |
120 |
6 |
2 |
1 |
2 |
2 |
- |
0 |
4 |
60 |
2m |
- |
G (30 l) |
10 km/l |
- |
- |
Chopper |
1 |
2/24h |
13,500 |
Honda Viking |
3/5 |
120 |
5 |
2 |
1 |
1 |
2 |
- |
0 |
4 |
40 |
2m |
- |
G (35 l) |
9.5 km/l |
- |
- |
Chopper |
1 |
2/24h |
20,000 |
BMW Blitzen 2050
Similar Models: Yamaha Sprint, Honda Banshee and the Harley-Davidson Diablo
The Blltzen is a high-performance combat bike. Continuing the tradition of state-of-the-art performance bikes from the creators of the motorcycle, the Blitzen is used in combat bike competitions around the globe. Seen as the ultimate in design, speed and handling, it is the bike of the corporate elite - and those who want to pretend they are.
Features: Turbocharging (factored in)
Source: Rigger 3, page 158 |
Harley-Davidson Electroglide
Similar Models: Dodge Guardian, Honda Cerebus and the Nissan Stealth
The Electroglide is the vehicle of choice for Lone Star bike patrols in cities across the UCAS. In keeping with its reputation for being able to take overwhelming punishment and keep going. It comes standard with runflat tires and off-road suspension, allowing security forces to take the chase to the perpetrators no matter where they run.
Features: -
Source: Rigger 3, page 158 |
Harley-Davidson Roadtrip *
Similar Models:
The Harley Davidson Roadtrip is a classic model from a classic company. It breathes everything Harley Davidson, oozing of vintage class and biker goodness. Black and chrome curves grace this creation in a symphony of beautiful machinery that speaks directly to every biker's heart. It's a biker's bike, to the core.
The H-D Roadtrip is part of the Vintage Line, a line of bikes created to look and act mostly like the bikes of old with the technology of the future. Safety protocols that did not exist in the 20th century now make these machines a dream and a breeze to drive even on long, tireing roadtrips. There is no autonav-device because Harley Davidson felt that it would insult the target audience of their new line of vintage bikes.
While the fueltank may seem small to some, there is thought behind it. Since there is no autonav in any of the bikes in the Vintage Line the safety team at Harley Davidson has deemed it dangerous to allow a biker to be able to drive further than 200 km in one sitting. With the current size in fuel tank, they are forced to stop with regular intervals on a longer journey and stretch their legs, are reminded to grab a bite to eat.
The H-D Roadtrip can also be disassembled into a much more compact, portable form. Taking up only a third of the original size the bike is, the H-D Roadtrip is the foremost choice when you've got limited stowing-space. Disassembly only takes five minutes!
The Harley Davidson Vintage Line Roadtrip is all Biker, all the Time.
Features: -
Source: Denver Custom Vehicle |
Harley-Davison Scorpion
Similar Models: Triumph RK30, Nissan Khan, and the Honda Duke
The Scorpion is the classic road hog. The folks at Harley-Davidson have taken years of experience in what bikers dream about and distilled it into the Scorpion design. A heavy chassis and powerful engine, combined with the Harley-Davidson reputation for quality, make this bike the most popular model on the road today.
Features: -
Source: Rigger 3, page 158 |
Honda Viking
Similar Models: Mitsuhama Reckoning, Yamatetsu Predator and the Harley-Davidson Gideon
The other major candidate for road hog of the century, the Viking supports optional reinforced seating for troll-sized riders, giving even the largest rider the freedom of the road. Honda has taken advantage of the strengths inherent in the chopper chassis to create the most meta·friendly vehicle to hit the market since the Awakening.
Features: Turbocharging I (factored in), Engine Customization (factored in), Adjusted Controls (Troll)
Source: Rigger 3, page 159 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Gaz-Niki White Eagle |
3/3 |
100 |
4 |
2 |
0 |
1 |
0 |
- |
0 |
2 |
30 |
2m |
- |
G (35 l) |
10 km/l |
- |
- |
Off-Road |
1 |
2/24h |
13,000 |
Hyundai Offroader |
2/4 |
90 |
4 |
2 |
0 |
4 |
1 |
- |
0 |
1 |
20 |
2m |
- |
M (200 bar) |
10.4 km/bar |
- |
- |
Off-Road |
1 |
2/24h |
13,000 |
Gaz-Niki White Eagle
Similar Models: Harley-Davidson Wolverine, BMW Starfire and the Hyundai Marauder
The White Eagle is an off-road cycle, designed for durability and easy maintenance. Given the amount of punishment an off-road bike takes, the creators of the White Eagle designed a bike that could not only function in the outdoors but also be easy to service and repair. In addition, it can also mount a weapon, making for an excellent rural or urban security vehicle.
Features: External fixed hardpoint
Source: Rigger 3, page 159 |
Hyundai Offroader
Similar Models: Opel Nacht, Dodge Gauntlet and the Yamaha Growler
This all-terrain cycle is one of the best in the off-road market. Voted Best for Off-Road Terrain by Easy Rider magazine, the Offroader has made huge inroads into the competition. It is surprisingly quiet for a vehicle of this type and has earned a reputation for reliable off-road performance, earning military contracts in many North American countries.
Features: -
Source: Rigger 3, page 159 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Suzuki Aurora |
2/4 |
210 |
11 |
2 |
0 |
2 |
1 |
- |
0 |
1 |
40 |
1m |
- |
G (25 l) |
10.4 km/l |
- |
- |
Racing |
1 |
2/24h |
18,100 |
Yamaha Rapier |
3/6 |
195 |
10 |
2 |
0 |
2 |
1 |
- |
0 |
1 |
40 |
1m |
- |
G (30 l) |
9.6 km/l |
- |
- |
Racing |
1 |
2/24h |
14,200 |
Suzuki Aurora
Similar Models: Yamaha Katana,. BMW Victory and the Mitsuhama Blaze
When Suzuki designed the Aurora, they wanted a vehicle that would cement their hold on the top-end racing market. The Aurora does all that and more. It's the definitive speed machine, with superior handling and maneuverability for challenging roods. Add that to the high level of performance the Aurora provides, and it's little wonder that the Aurora is the preferred model of the racing circuit.
Features: -
Source: Rigger 3, page 159 |
Yamaha Rapier
Similar Models: Suzuki Mirage, Honda Zephyr and the Dodge G6000
Yamaha created the Rapier to give racing performance in a real-world environment. Taking a different tack from its competitors, it decided to build a bike with premium performance, acceleration and handling for the street instead of the racecourse. While this does give it a slightly lower maximum speed, its lightweight design makes it a pleasure to ride.
Features: -
Source: Rigger 3, page 159 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Dodge Scoot |
3/4 |
60 |
3 |
2 |
0 |
5 |
0 |
- |
0 |
1 |
10 |
1m |
- |
E (200 PF) |
0.75 km/PF |
- |
- |
Scooter |
0.5 |
2/24h |
5,900 |
Entertainment Systems Papoose |
3/6 |
90 |
3 |
2 |
0 |
5 |
0 |
- |
0 |
1 |
5 |
1m |
- |
E (250 PF) |
0.75 km/PF |
- |
- |
Scooter |
0.5 |
2/24h |
6,600 |
Dodge Scoot
Similar Models: Yamaha Star, Messerschmidt-Kawasaki Chi and the Honda Sprite
The Scoot is an electrically powered Scooter. Designed for urban commuting, the Scoot is an inexpensive option to public transportation that is affordable and ecologically friendly. Among young upwardly mobile urban professionals, it is the best selling bike on the market.
Features: Gridlink
Source: Rigger 3, page 160 |
Entertainment Systems Papoose
Similar Models: Mitsuhama Kestrel, Hyundai Clarion and the Suzuki Metro
The Papoose is an unusual vehicle: an electric racing cycle. While it can't compete witha combustion engine for speed or acceleration, the Papoose can achieve up to 30 kpm more than other vehicles of its class. Designed for crowded city streets, its surprising power and performance make it a good compromise for those who have an ecological conscience but still desire some speed.
Features: -
Source: Rigger 3, page 160 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
BAE-Alvis Agincourt Mortar Carrier |
4/4 |
80 |
6 |
7 |
6 |
5 |
3 |
- |
0 |
48 |
1,000 |
1 + 1 + 2b |
1d + 1h + 1r |
EC (200 PF) |
1.5 km/PF |
- |
- |
APC (Tracked) |
3 |
13/13d |
256,700 |
Ferrari Appaloosa Light Scout |
2/3 |
125 |
10 |
6 |
9 |
5 |
2 |
- |
6 |
5 |
625 |
3 + 1b |
1h + 1d + 1x |
Jet (250 l) |
1 km/l |
- |
- |
Wheeled APC |
3 |
- |
775,300 |
LAV-103 Striker |
5/4 |
75 |
5 |
7 |
15 |
3 |
2 |
- |
0 |
12 |
1,865 |
3 |
3h + 1r |
D (200 l) |
2 km/l |
- |
- |
Tracked APC |
3 |
26/26d |
305,100 |
LAV-98 Devil Rat |
5/4 |
75 |
5 |
7 |
12 |
3 |
2 |
- |
0 |
12 |
2,800 |
2 + 2b |
3h + 1r |
D (200 l) |
2 km/l |
- |
- |
Tracked APC |
3 |
23/23d |
260,100 |
Ruhrmetall Falkner HADV |
4/4 |
90 |
7 |
7 |
10 |
4 |
2 |
- |
8 |
22.5 |
1,010 |
1+2+3b |
1h+2h+1r |
D (250 l) |
2 km/l |
- |
- |
APC (Tracked) |
3 |
31/1mo |
619,600 |
Ruhrmetall Wolf II AFV APC |
3/5 |
105 |
8 |
6 |
12 |
2 |
2 |
- |
- |
9 |
900 |
6 |
1d+1h+1x |
D (800 l) |
3 km/l |
- |
- |
APC (Wheeled) |
3 |
26/26d |
332,200 |
Steyr-Daimler Kreuzritter SPG |
5/5 |
90 |
7 |
7 |
6 |
4 |
4 |
- |
7 |
18.75 |
3,507 |
1+1+3b |
1d+1h+1x |
D (200 l) |
2.5 km/l |
- |
- |
APC (Tracked) |
3 |
14/14d |
279,400 |
U. D. Semaphore MCC |
4/4 |
90 |
7 |
7 |
6 |
4 |
4 |
- |
7 |
18.75 |
3,507 |
1+2+1+2 |
2d+1h+1x |
D (250 l) |
2 km/l |
- |
- |
APC (Tracked) |
3 |
- |
1,196,500 |
BAE-Alvis Agincourt Mortar Carrier
Similar Models: Mesametric Quanah, Mitsubishi Type 621vs, United Defense Javelin
Under Britain's regimental modernization program in 2058, the Ministry of Defense contracted BAE to build a new mortar carrier for armored and mechanized infantry regiments. In response, BAE's Alvis subsidiary unveiled the Agincourt, one of the first few armored vehicles to incorporate electric fuel cell engine.
Features: Medium turret (Heavy Mortar, 5 CF Ammo Bin), Electronics Port (with Rating 3 Radio)
Source: State of the Art 2063, page 75/78 |
Ferrari Appaloosa Light Scout
Similar Models: Dodge APC750, Lockheed-Chenowth Protector
The Appaloosa goes to prove that Ferrari can turn its hand to anything it wishes and come out with a superior product. Commissioned by Italy during the Euro Wars, the Appaloosa is a light, fast vehicle that can carry six along with their gear through moderate to heavy fire. While not as tough as some APCs, it is well worth its purchase price for the armies lucky enough to have it.
Features: ECM 5, ECCM 5, Medium Turret (12 CF Ammo Bin), Folding Bench Seat, Improved Signature 2 (factored in), Radar-absorbent Materials 2 (factored in), Thermal Baffles 2 (factored in)
Source: Rigger 3, page 163 |
LAV-103 Striker
Similar Models: Lockheed·Chenowth Defender. UCAS A 1098
The Striker is LAV's interpretation of the need for light tanks in today's infantry. Its a favorite with megacorporations because of its affordable firepower. While there are only a few manufacturers of light tanks today, the competition is fierce for military contracts. It remains to be seen If LAV's traditlonal yet reliable designs can keep up with the innovative engineers at Lockheed-Chenowth.
Features: Amphibian Operation I, Electronics Bay (Radio Level 2, 0.6 CF), EnviroSeal (Gas), Medium Remote Turret (10 CF Ammo), Improved Signature 1, Thermal Dampening 1
Source: Rigger 3, page 164 |
LAV-98 Devil Rat
Similar Models: Salish-Shidhe Warrior
The Devil Rat is a vehicle that knows its job and does it well, making it popular across the globe. Designed to be one of the premier armored personnel carriers in military service today, its affordable price combined with its superior performance ensure its presence in the modem military.
Features: Amphibious Operation 1, Electronics Port w/ Radio (Rating 2. 0.6 CF), Gas Enviroseal, Small Remote Turret (2 CF Ammo Bin), Improved Signature I (factored in), Thermal Baffles 1 (factored in), 2 Folding Bench Seats
Source: Rigger 3, page 163 |
Ruhrmetall Falkner HADV
Similar Models: Mesametric Sidewinder, Mitsubishi Type 189
Full name: Ruhrmetall Falkner Heavy Air Defense Vehicle
The Falkner (Falconer) is a tracked air defense vehicle designed to provide anti-aircraft fire support to armored and mechanized forces. Build on the same chassis as Ruhrmetall's helhound Infantry Fighting Vehicle, the Falkner strips out most of the Hellhounds secondary armament in favour of eight Vogeljäger SAMs. Rurhrmetall retained the main gun, the Vigilant autocannon, and upgraded it's mount to be AA-capable, thus giving a secondary antiaircraft weapon as well as some form of ground defense.
Features: ECCM 6, ECD 4, EnviroSeal (gas with cabin overpressure), Medium Turret (Vigilant autocannon on AA-mount, 15 CF Ammo Bin, Medium Launch Control System, 8 Internal Missile Mounts), Radar Absorbent Materials 1 (factored in), Electronics Port (with Rating 3 Radio), Thermal Baffles (factored in)
Source: State of the Art 2063, page 76-77/78 |
Ruhrmetall Wolf II AFV APC
Similar Models: Nizhinyi Tagel Inc. BMP-052 Napadatel, Toyota-Singarms Kannka
Full name: Ruhrmetall Wolf II AFV Armored Personnel Carrier
This six-wheeled combat vehicle, popular with MET 2000, has seen action in India and the Ukraine. A modular design, this airdrop-capable vehicle has seen many configurations: troop transport, air defense vehicle, medical transport, mobile staff command post, even light tank! Listed statistics indicate base configuration only - configure as desired!
Features: EnviroSeal (gas with cabin overpressure), Life Support (60 man-hours), Runflat Tires, Small Turret (AA capable), Thermal Baffles, Turbocharging 2
Source: State of the Art 2063, page 77-78 |
Steyr-Daimler Kreuzritter SPG
Similar Models: Panhard-Renault Trebuchet, Saab BvC 206s, Ares Excalibur
Full Name: Steyr-Daimler Kreuzritter Self-Propelled Gun
The Kreuzritter (Crusader) is a light self-propelled howitzer system built for air-droppable deployment. Its low profile and modular subcomponents make it easy to break down for loading onto cargo transport aircraft. As such, it's frequently seen among light and medium merc forces.
Features: EnviroSeal (gas with cabin overpressure), Medium Turret (Light Howitzer, 10 CF Ammo Bin), Electronics Port (with Rating 3 Radio)
Source: State of the Art 2063, page 78 |
U. D. Semaphore MCC
Similar Models: Ruhrmetall Hussar, Norinco YW 374T, Esprit Commander
Full name: United Defense Semaphore Mobile Command Center
The Semaphore is a revolutionary development in military command and control. In addition to the newly-developed electronic dception and counter deception systems, it also incorporates an integral remote control deck and rigger protocol emulation module, allowing not only to command military drone networks but also to wage war electronic warfare against enemy networks.
Features: ECM 8, ECCM 8, ED 5, ECD 6, Electronics Port (with Remote Control Deck 6, Rigger Protocol Emulation Module 6, Signal Amplifier 6), Remote Control Encryption Unit 6, Small Remote Turret (2 CF Ammo Bin), 4 additional Electronics Ports
Source: State of the Art 2063, page 78 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Chrysler-Nissan Jackrabbit (E) |
3/8 |
80 |
5 |
3 |
0 |
5 |
1 |
0 |
0 |
1 |
100 |
2 + 1b |
2d + 1t |
EC (200 PF) |
1km/PF |
- |
- |
Subcompact |
1 |
2/24h |
20,500 |
Chrysler-Nissan Jackrabbit (M) |
3/8 |
90 |
6 |
3 |
0 |
4 |
1 |
0 |
0 |
1 |
100 |
2 + 1b |
2d + 1t |
M (450 bar) |
1.25km/bar |
- |
- |
Subcompact |
1 |
2/24h |
16,500 |
Leyland-Zil Tsarina (E) |
4/8 |
60 |
4 |
3 |
0 |
5 |
1 |
- |
0 |
2 |
50 |
2 |
2d |
E (200 PF) |
0.75 km/PF |
- |
- |
Subcompact |
1 |
2/24h |
16,000 |
Leyland-Zil Tsarina (M) |
4/8 |
100 |
6 |
3 |
0 |
4 |
1 |
- |
0 |
3 |
100 |
2 |
2d |
M (450 bar) |
1,25 km/bar |
- |
- |
Subcompact |
1 |
2/24h |
12,500 |
Mitsubishi Runabout |
4/8 |
75 |
5 |
3 |
0 |
5 |
1 |
- |
0 |
1 |
50 |
1 |
1c |
E (200 PF) |
0.5 km/PF |
- |
- |
Subcompact |
1 |
2/24h |
12,200 |
Volkswagen Elektro |
4/8 |
75 |
4 |
3 |
0 |
5 |
0 |
- |
0 |
6 |
45 |
1 |
1c |
E (225 PF) |
0.5 km/PF |
- |
- |
Subcompact |
1 |
2/24h |
10,000 |
Chrysler-Nissan Jackrabbit (E)
Similar Models: Citroen Ztana, Ford Swift, and the Dodge Glow
The option for either methane or electric engines in the Jackrabbit is one of the most popular choices on the market, and the Jackrabbit's ease of repair and readily available after-market parts make it one of the most common cars among the masses. There are a number of vehicles on the market which share similar parts, making repair times remarkably short . This availability has unfortunately also led to the Jackrabbit being one of the most frequently stolen cars on the streets, flooding the black market with cheap stolen parts.
Features: Folding Bench Seat, Electric Model
Source: Rigger 3, page 168 |
Chrysler-Nissan Jackrabbit (M)
Similar Models: Citroen Ztana, Ford Swift, and the Dodge Glow
The option for either methane or electric engines in the Jackrabbit is one of the most popular choices on the market, and the Jackrabbit's ease of repair and readily available after-market parts make it one of the most common cars among the masses. There are a number of vehicles on the market which share similar parts, making repair times remarkably short . This availability has unfortunately also led to the Jackrabbit being one of the most frequently stolen cars on the streets, flooding the black market with cheap stolen parts.
Features: Folding Bench Seat, Methane Model
Source: Rigger 3, page 168 |
Leyland-Zil Tsarina (E)
Similar Models: Opel Rana, Kia Zephyr, and the Volkswagon Messenger
This car has an unusual seating arrangement, with the drivers seat slightly above and to the rear of the passenger. This car also comes with cargo space and a luggage rack, both rarities in the subcompact class. While Leyland-Zil has a reputation for putting economy above quality, the Tsarina has held its ground in the market nonetheless. _
Features: Electric Model
Source: Rigger 3, page 169 |
Leyland-Zil Tsarina (M)
Similar Models: Opel Rana, Kia Zephyr, and the Volkswagon Messenger
This car has an unusual seating arrangement, with the drivers seat slightly above and to the rear of the passenger. This car also comes with cargo space and a luggage rack, both rarities in the subcompact class. While Leyland-Zil has a reputation for putting economy above quality, the Tsarina has held its ground in the market nonetheless. _
Features: Methane Model
Source: Rigger 3, page 169 |
Mitsubishi Runabout
Similar Models: Honda Spirit, Mazda Watcher, and the Renraku Konichiwa
This three-wheeler is designed primarily for commuting and short distances. The Runabout is one of the smallest cars on the market so it's always easy to park, though it's short on cargo space.
Features: -
Source: Rigger 3, page 169 |
Volkswagen Elektro
Similar Models: Toyota Cirian, Aztechnology Sol, and the Peugeot 401
The Elektro is an inexpensive and exciting way to get around in style. This low-slung 3-wheeler is a sleek and stylish commuter car, with its high tech one-seat interior giving the impression of being in a jet cockpit. It is not designed for transporting cargo, but it's ideal for the corporate figure on the go.
Features: -
Source: Rigger 3, page 169 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Mesametric Kodiak |
5/4 |
20 |
2 |
4 |
12 |
3 |
- |
2 |
3 |
0 |
1,025 |
None |
- |
D (125 l) |
2.8 km/l |
- |
- |
Medium Industrial Mover |
2 |
4/4d |
75,500 |
Mesametric Kodiak
Similar Models: CAT Heavyweight
Full name: Mesametric Kodiak Roadway Clearance System
The Kodiak is the latest in a long line of top-of-the-line construction and industrial vehicles from Mesametric. Designed specifically for the back-breaking job of removing old concrete and asphalt road surfaces, it goes to show that Mesametrlc has no intention of relinquishing its hold on the industrial vehicle market any time soon.
Features: Remote-Control Interface, Rigger Adaption, Off-road suspension 2 (factored in), improved suspension 2 (factored in), Crane (Scoop, 1,000 kg), Special Equipment (Dozer Blade)
Source: Rigger 3, page 164 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Mitsubishi Nightsky |
4/8 |
120 |
8 |
4 |
2 |
2 |
4 |
- |
1 |
10 |
60 |
8 |
2d + 2s + 1t |
G (200 l) |
8 km/l |
- |
- |
Limousine |
2 |
13/13d |
171,200 |
Rolls-Royce Phaeton |
4/4 |
140 |
8 |
4 |
4 |
2 |
4 |
- |
1 |
6 |
30 |
8 + 1b |
4d + 1h + 1g |
D (250 l) |
6 km/l |
- |
- |
Limousine |
2 |
15/15d |
218,800 |
Mitsubishi Nightsky
Similar Models: Lincoln Mark V, Buick Broadway, and the Renraku Honor
The Nightsky is the favored limo among both corporate ladder-climbers and celebrities. its plush interior made from all-natural materials along with a cornucopia of communication and entertainment gadgets make getting there more fun. Customization is par for the course, and a stock Nightsky screams " rental."
Features: APPS, Concealed Armor, Roll Bars, Gas Enviroseal, Electronics Port w/Sat Uplink
Source: Rigger 3, page 164 |
Rolls-Royce Phaeton
Similar Models: Bentley Verde, BMW Exeter 960 and the Daimler-Benz Ambassador
The Rolls limo is the most spectacularly decadent, secure and high-tech vehicle on the road today. Its satellite uplink, multi-electronic data ports. wet bar and trldscreen are standard features, just to name a few. While popular with the top corp executives and government officials, most people can't afford to rent one.
Features: APPS, Concealed Armor, Roll Bars, Gas Enviroseal, Electronics Port w/Sat Uplinkm, 3 Folding Bucket Seats
Source: Rigger 3, pager 164 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ford-Canada Bison |
4/3 |
135 |
6 |
4 |
4 |
2 |
3 |
- |
1 |
67 |
1,918 |
2 + 5b |
2d + 1s + 1x |
D (250 l) |
6 km/l |
- |
- |
RV |
1 |
8/8d |
145,000 |
Rolls-Royce Prarie Cat |
3/2 |
120 |
4 |
4 |
4 |
2 |
3 |
- |
1 |
36 |
1,008 |
2 + 4b |
4d + 1h + 1x |
D (100 l) |
8 km/l |
- |
- |
RV |
2 |
10/10d |
113,400 |
Ford-Canada Bison
Similar Models: Dodge Wanderer, Winnebago Sojourner, and the Renraku Typhoon
The Bison is a favorite for those who enjoy experienceing the power of a vehicle first hand. It's large and powerful enough to haul just about anything or anyone. The Bison's excellent off-road suspension and balloon tires make it a go-anywhere vehicle, and its powerful engine is ripe for rigger modification. Size and power, thy name is Bison.
Features: Concealed Armor, Folding Bench Seat, 2 Basic Living Amenities
Source: Rigger 3, page 165 |
Rolls-Royce Prarie Cat
Similar Models: Itasca Limitless, Dodge California, and the Celebrian Celestine
A 4x4 with an amphibious propulsion system has very few terrain limits. This unusual vehicle combines luxurious amenities with the toughness and capabilities of a sturdy four-wheel-drive off-roader. Though The Prairie Cat has a heavy price tag, this RV is equipped with every entertainment, communications and safety feature you can jam into a vehicle. _
Features: APPS, Amphibious Operation 1, Concealed Armor, Electronics Port (Standard Portable Satellite Uplink, 2 CF), Roll Bars, 2 Improved Living Amenities
Source: Rigger 3, pager 165 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Lockheed-Chenowth Light Strike Vehicle |
4/3 |
90 |
8 |
2 |
- |
3 |
- |
- |
- |
11 |
40 |
4 |
- |
G (40 l) |
8 km/l |
- |
- |
Sand Buggy |
2 |
8/8d |
12,300 |
Lockheed-Chenowth Light Strike Vehicle
Similar Models: VW SandStorm, Suzuki Dune and the Yamaha Sahara
The Lockheed-Chenowith LSV is a four-person dune buggy commonly used by mercenaries, security agencies and special forces operating on long-range reconnaissance missions. Lockheed uses its knowledge of lightweight aircraft materials to make a quick and dependable buggy. Titanium alloy tubing allows for solid support with only half the weight.
Features: Electronics Port w/Radio (Rating 2, 0.6 CF), Roll Bars, Ring Mount
Source: Rigger 3, page 165 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
BMW GHT50, Luxury Model * |
2/5 |
160 |
14 |
3 |
0 |
1 |
2 |
1 |
0 |
10 |
200 |
4 |
4d + 1t |
G (60 l) |
8 km/l |
- |
- |
Sedan |
2 |
4/4d |
95,000 |
BMW GHT50, Stock * |
2/5 |
160 |
14 |
3 |
0 |
2 |
2 |
- |
0 |
10 |
200 |
4 |
4d + 1t |
G (60 l) |
8 km/l |
- |
- |
Sedan |
1 |
3/3d |
46,500 |
BMW GHT50 Turbo, Luxury Model * |
2/5 |
190 |
16 |
3 |
0 |
1 |
2 |
1 |
0 |
10 |
200 |
4 |
4d + 1t |
G (60 l) |
7 km/l |
- |
- |
Sedan |
3 |
6/6d |
102,500 |
BMW GHT50 Turbo * |
2/5 |
190 |
16 |
3 |
0 |
2 |
2 |
- |
0 |
10 |
200 |
4 |
4d + 1t |
G (60 l) |
7 km/l |
- |
- |
Sedan |
1 |
3/3d |
50,250 |
Chrysler-Nissan Patrol-1 |
4/8 |
180 |
12 |
3 |
2 |
1 |
3 |
- |
0 |
11 |
40 |
2 + 1b |
4d + 1t |
G (60 l) |
7.2 km/l |
- |
- |
Sedan |
2 |
9/9d |
43,700 |
Ford Americar |
4/8 |
105 |
8 |
3 |
0 |
2 |
2 |
- |
1 |
12 |
110 |
2 + 1b |
2d + 1t |
G (60l) |
12.4 km/l |
- |
- |
Sedan |
1 |
2/24h |
20,000 |
Ford Americar, Lone Star - Modified |
4/8 |
105 |
8 |
3 |
3 |
2 |
2 |
- |
1 |
10 |
65 |
4 |
2d + 1t |
G (60 l) |
12.4 km/l |
- |
- |
Sedan |
2 |
8/8d |
38,500 |
General Products COP |
4/8 |
90 |
6 |
3 |
1 |
4 |
1 |
- |
0 |
18 |
155 |
2 |
1c + 1t |
E (350 PF) |
1 km/PF |
- |
- |
Sedan |
2 |
8/8d |
34,800 |
Toyota Elite |
4/8 |
120 |
12 |
3 |
0 |
2 |
4 |
- |
1 |
11 |
100 |
4 |
4d + 1t |
G (80 l) |
12 km/l |
- |
- |
Sedan |
2 |
8/8d |
66,400 |
BMW GHT50, Luxury Model *
Similar Models: -
A sleek, small four door car in english racing green cruises along a wide, open road through a forest, reflections of the leaves mingling and blending with the car.
Bred from 3 successive World Rally Championship wins, it comes standard with BMW's next generation short-stroke engine made from forged aluminum. Combined with all wheel drive, traction control and four independant suspension yokes, it's easy to see why.
The car power-slides around a corner onto a dirt road, and then goes into a controlled skid, pulling up just short of a lake and not disturbing the water in the slightest.
The new BMW GHT-50. Because big things come in small packages.
Features: Electronics Port, Low-light HUD on the windshield, driver memory, keyless entry, computerized climate control, bi-xenon headlights, surround-sound stereo, all-leather interior, spoiler and air-dam
Source: Denver Custom Vehicle |
BMW GHT50, Stock *
Similar Models: -
A sleek, small four door car in english racing green cruises along a wide, open road through a forest, reflections of the leaves mingling and blending with the car.
Bred from 3 successive World Rally Championship wins, it comes standard with BMW's next generation short-stroke engine made from forged aluminum. Combined with all wheel drive, traction control and four independant suspension yokes, it's easy to see why.
The car power-slides around a corner onto a dirt road, and then goes into a controlled skid, pulling up just short of a lake and not disturbing the water in the slightest.
The new BMW GHT-50. Because big things come in small packages.
Features: -
Source: Denver Custom Vehicle |
BMW GHT50 Turbo, Luxury Model *
Similar Models: -
A sleek, small four door car in english racing green cruises along a wide, open road through a forest, reflections of the leaves mingling and blending with the car.
Bred from 3 successive World Rally Championship wins, it comes standard with BMW's next generation short-stroke engine made from forged aluminum. Combined with all wheel drive, traction control and four independant suspension yokes, it's easy to see why.
The car power-slides around a corner onto a dirt road, and then goes into a controlled skid, pulling up just short of a lake and not disturbing the water in the slightest.
The new BMW GHT-50. Because big things come in small packages.
Features: Electronics Port, Low-light HUD on the windshield, driver memory, keyless entry, computerized climate control, bi-xenon headlights, surround-sound stereo, all-leather interior, spoiler and air-dam, Turbocharging 2 (calculated in)
Source: Denver Custom Vehicle |
BMW GHT50 Turbo *
Similar Models: -
A sleek, small four door car in english racing green cruises along a wide, open road through a forest, reflections of the leaves mingling and blending with the car.
Bred from 3 successive World Rally Championship wins, it comes standard with BMW's next generation short-stroke engine made from forged aluminum. Combined with all wheel drive, traction control and four independant suspension yokes, it's easy to see why.
The car power-slides around a corner onto a dirt road, and then goes into a controlled skid, pulling up just short of a lake and not disturbing the water in the slightest.
The new BMW GHT-50. Because big things come in small packages.
Features: Turbocharging 2 (calculated in)
Source: Denver Custom Vehicle |
Chrysler-Nissan Patrol-1
Similar Models: Ford Marshall, Kia Justice, and the Mazda XZ250
The P-1 is the most common urban patrol car in use today. It is based on the Chrysler-Nissan Skyline GTR, one of the quickest sedans on the road . The P-1 package keeps the GTR's powerful engine and adds both armor and plenty of space for locking up criminals, options which keep law-enforcement agencies coming back.
Features: Gas Enviroseal, Turbocharging 2 (factored in), Electronics Port w/Radio (Rating 4, 1.2 CF), 2 Pintle Mounts (Civilian Version without the Pintle Mounts)
Source: Rigger 3, page 165 |
Ford Americar
Similar Models: Chrysler-Nissan Sentra XI, Mercury Comet, and the Honda Accord
Though it has gone through many changes and modifications over the years, the Americar remains Ford's best-selling car. The alterations have eliminated most of the problems and bugs, making it Ford's most reliable car. Its price has stayed competitive for years and continues to be the benchmark for low-priced sedans on the road today.
Features: -
Source: Rigger 3, page 165 |
Ford Americar, Lone Star - Modified
Similar Models: Knight Errant Nissan Sentra XI, Sioux Mercury Grand Prix V, and the PCC Honda Kia Argent
The Lone Star-modified Ford Americar makes an excellent patrol vehicle. The modification adds armor to the base Americar frame but does not hinder the car's speed or handling, though it does sacrifice some load capacity. Ford and Lone Star have a long and amicable relationship as a result of this contract.
Features: -
Source: Rigger 3, page 166 |
General Products COP
Similar Models: Ford Mule, Mitsuhama Chariot, and the Renraku Sai
The City Operations Patroller (COP) is a common alternative to a full-size patrol car. Though not as big and armored as most other patrol cars, it is a cheaper option for rural precincts to consider. Civilian versions without armor or weapons are commonly used by delivery services across the UCAS. _
Features: Gridlink, Superconductive Drive 1 (factored in)
Source: Rigger 3, page 166 |
Toyota Elite
Similar Models: Buick Park Avenue, Saab 10-6, and the Citroen Xhen
The Elite is a full-size luxury car with a relatively average price for a power sedan. You get a lot of bang for your buck with this vehicle. Surprisingly nimble for a car of its size, the Elite's vast amount of head room and comfortable interior make it a favorite among orks and trolls.
Features: APPS, Gas Enviroseal
Source: Rigger 3, page 166 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Eurocar Westwind 2000 |
3/8 |
210 |
10 |
3 |
0 |
2 |
3 |
- |
1 |
5 |
45 |
2 + 1b |
2d + 1t |
G (60 l) |
6 km/l |
- |
- |
Sports Car |
2 |
3/72h |
57,000 |
Eurocar Westwind 2000 Turbo |
3/8 |
240 |
14 |
3 |
0 |
1 |
3 |
- |
1 |
5 |
45 |
2 + 1b |
2d + 1t |
G (80 l) |
5.4 km/l |
- |
- |
Sports Car |
2 |
4/96h |
77,000 |
Ferrari Open-Wheel Racer |
2/7 |
311 |
21 |
3 |
0 |
2 |
0 |
- |
2 |
6 |
95 |
1 |
- |
G (60 l) |
6 km/l |
- |
- |
Sports Car |
3 |
11/11d |
210,300 |
Honda-GM 3220 |
4/8 |
160 |
10 |
3 |
0 |
2 |
1 |
- |
0 |
3 |
40 |
4 |
2d + 1t |
G (60 l) |
6 km/l |
- |
- |
Sports Car |
1 |
2/48h |
28,000 |
Honda-GM 3220, Lone Star modified |
4/8 |
190 |
14 |
3 |
1 |
1 |
2 |
- |
0 |
3 |
15 |
4 |
2d + 1t |
G (60 l) |
5.4 km/l |
- |
- |
Sports Car |
2 |
9/9d |
49,000 |
Honda-GM 3220 Turbo |
4/8 |
190 |
14 |
3 |
0 |
1 |
2 |
- |
0 |
3 |
40 |
4 |
2d + 1t |
G (60 l) |
5.4 km/l |
- |
- |
Sports Car |
1 |
3/72h |
44,000 |
Saab Dynamit 778 Ti |
4/8 |
250 |
15 |
3 |
0 |
1 |
3 |
- |
1 |
3 |
45 |
2 + 1b |
2d + 1t |
G (150 l) |
5.4 km/l |
- |
- |
Sports Car |
2 |
5/5d |
92,000 |
Eurocar Westwind 2000
Similar Models: Ferrari 770 Spider, BMW 3420LS, and the Citroen 1030
The Westwind 2K is the product of the some of most talented designers in Europe, with a body that says Porche and a engine that screams Ferrari. Arguably the most beautiful sports car on the road today. It's a classic blend of form and function.
Features: APPS
Source: Rigger 3, page 167 |
Eurocar Westwind 2000 Turbo
Similar Models: Ferrari 770 Spider, BMW 3420LS, and the Citroen 1030 (Turbo Versions)
The Westwind 2K is the product of the some of most talented designers in Europe, with a body that says Porche and a engine that screams Ferrari. Arguably the most beautiful sports car on the road today. It's a classic blend of form and function. The twin turbo model offers the same quality with the extra speed that some customers require. _
Features: APPS, Turbocharging 2 (factored in)
Source: Rigger 3, page 167 |
Ferrari Open-Wheel Racer
Similar Models: Peugeot AP75, Daimler-Benz MP6-17, and the Mazda Star 303
This car was designed with a specific audience in mind, and it was never meant for the street. The Ferrari racer was a concept car, created for collectors and auto eccentrics. Many owners won't drive this open-wheeled one·seater on the open road for legal reasons if nothing else, choosing to keep the vehicle on display or garaged. Those who do dare travel the road in this masterpiece leave everything else in the dust.
Features: Smart Materials, Nitrous Oxide Injectors 6, Dataport Jack, Rigger Adaptation, Crash Cage
Source: Rigger 3, page 167 |
Honda-GM 3220
Similar Models: Ford Mustang, Toyota 660 Arachnid, and the Chrysler Menace
Honda-GM has cornered the market on the low-price sports cars and the 3220 has remained popular throughout all its model changes. With all the after market products that are made for the 3220s, it's no wonder that there are so many different kinds on the streets. The Thirty-Two Hundreds, a popular owners club with chapters across the UCAS, even has a convention every year in Milwaukee to celebrate the car they have come to love.
Features: -
Source: Rigger 3, page 168 |
Honda-GM 3220, Lone Star modified
Similar Models: Knight Errant-modified Ford Mustang, PCC-modified Nissan Celer, and the Ares-modified Mitsuhama Reflex 6
Law enforcement needs to stay competitive in every field in Older to remain effective. Vehicles are no exception. The Lone Star 32200 has all the edges it needs over the average auto: more speed. quicker acceleration, and an armored body. It's a rare crook that can outrun or out-gun the LS3220.
Features: Turbocharging 2 (factored in)
Source: Rigger 3, page 168 |
Honda-GM 3220 Turbo
Similar Models: Ford Mustang, Toyota 660 Arachnid, and the Chrysler Menace (Turbo Versions) _
Honda-GM has cornered the market on the low-price sports cars and the 3220 has remained popular throughout all its model changes. With all the after market products that are made for the 3220s, it's no wonder that there are so many different kinds on the streets. The Thirty-Two Hundreds, a popular owners club with chapters across the UCAS, even has a convention every year in Milwaukee to celebrate the car they have come to love. _
Features: Turbocharging 2 (factored in)
Source: Rigger 3, page 168 |
Saab Dynamit 778 Ti
Similar Models: Porsche Frost, Mitsubishi Shadow, and the Peugeot RM780
With its amazing new Mitsuhama sensory active traction accelerator (SATA), the 778 TI is one of the fastest things on the road today. It takes quick reflexes and a lot of money to pilot this land rocket. Roll bars and a 6-point seat harness are standard, as Saab does its best to help you feel safer at speeds over 300 kph.
Features: APPS, Roll Bars, Turbocharging 2 (factored in)
Source: Rigger 3, pager 168 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Conestoga Trailblazer |
4/8 |
90 |
3 |
5 |
0 |
2 |
2 |
- |
0 |
6 |
18,000 |
2 + 1b |
2d |
D (750 l) |
3 km/l |
- |
- |
Tractor |
1 |
8/8d |
152,000 |
Conestoga Trailblazer
Similar Models: GMC Hauler
The birth of the NAN Nations saw the end of trucking in the West as the primary means of transporting goods, but the profession still lives throughout the UCAS and CAS states. Of those tractors that lead the smaller truck market, the Trailblazer is at the head of the class. With a reputation for dependability combined with a surprising amount of speed. Conestoga is likely to remain at the forefront of the industry for some time to come.
Features: Folding Bench Seat
Source: Rigger 3, page 169 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares Citymaster |
5/11 |
120 |
3 |
5 |
10 |
1 |
3 |
- |
0 |
41 |
530 |
2 + 5b |
2d + 1x |
D (250 l) |
5.2 km/l |
- |
- |
Medium Transport |
2 |
13/13d |
136,300 |
Ares Citymaster, Doc Wagon Variant |
5/11 |
120 |
3 |
5 |
10 |
1 |
3 |
- |
0 |
325 |
780 |
2 + 2b |
2d + 1x |
D (250 l) |
5.2 km/l |
- |
- |
Medium Transport |
2.5 |
- |
677,000 |
Ares Mobmaster |
6/12 |
120 |
3 |
5 |
14 |
1 |
4 |
- |
0 |
40 |
575 |
2 + 5b |
2d + 1x |
D (250 l) |
5.2 km/l |
- |
- |
Medium Transport |
3 |
19/19d |
173,000 |
Ares Roadmaster |
4/10 |
90 |
3 |
5 |
0 |
2 |
2 |
- |
0 |
80 |
2,000 |
2 + 1b |
2d + 1x |
D (250 l) |
5.2 km/l |
- |
- |
Medium Transport |
1 |
3/3d |
45,000 |
DocWagon CRT Ambulance |
4/10 |
75 |
6 |
5 |
0 |
2 |
2 |
- |
0 |
340 |
1,450 |
2 |
2 + 1x |
D (250 l) |
4 km/l |
- |
- |
Medium Transport |
1.5 |
27/27d |
537,000 |
GMC 4201 |
3/7 |
85 |
3 |
6 |
0 |
2 |
2 |
- |
0 |
130 |
6,500 |
2 + 1b |
2d + 1x |
D (500 l) |
3 km/l |
- |
- |
Heavy Transport |
1 |
4/4d |
80,000 |
Mammoth Trash Hauler, Front Loader * |
5/7 |
100 |
3 |
6 |
0 |
2 |
3 |
- |
1 |
34 |
8,470 |
2 |
2 + 1x + h |
D (500 l) |
0.5 km/l |
- |
- |
Heavy Transport |
2 |
16/16d |
325,000 |
Mammoth Trash Hauler, Side Loader * |
5/7 |
100 |
3 |
6 |
0 |
2 |
3 |
- |
1 |
34 |
8,470 |
2 |
2 + 1x + h |
D (500 l) |
0.5 km/l |
- |
- |
Heavy Transport |
2 |
16/16d |
385,000 |
Ares Citymaster
Similar Models: VW Urbano
The Citymaster urban riot-control vehicle functions as a mobile command post. This modern transport comes fully loaded and generally is outfitted with additional weapons and armor. The Citymaster is a formidable foe and a very expensive law-enforcement toy.
Features: Gas Enviroseal, Life Support (20 man-hours), Small Turret (1 CF Ammo Bin)
Source: Rigger 3, page 170 |
Ares Citymaster, Doc Wagon Variant
Similar Models: None
DocWagon uses the best vehicles by necessity. When they put their stamp approval on the versatile Ares Citymaster, it gave the Citymaster a significant sales boost. DocWagon outfits the Citymaster with enough medical equipment to make this truck into a mobile hospital as well as outfitting it with two light machine guns to protect the patients and crew.
Features: Anti-Theft System (Rating 6), Gas Enviroseal, Life Support (20 man-hours), Small Turret (1 CF Ammo Bin), Medical Clinic (2 patients, 2 technicians, Rating 4)
Source: Rigger 3, page 170 |
Ares Mobmaster
Similar Models: VW Überwachen
Ares has raised the bar again with its latest truck in the Master line: the Mobmaster urban-security vehicle. It has extended life-support and carries a hard-earned reputation among rabble-rousers and gangs as a mean strike-breaker.
Features: Gas Enviroseal, Life Support (30 man-hours), Small Turret (1 CF Ammo Bin)
Source: Rigger 3, page 170 |
Ares Roadmaster
Similar Models: VW Brüllen
The Roadmaster is the basic model for the Ares Master series. Many runners modify Roadmasters rather than seeking out the more expensive and harder-to-obtain Master models. This large cargo transport can become a security vehicle or a mobile rigger's "Captain's chair" with just a few modifications of easily interchangeable parts.
Features: -
Source: Rigger 3, page 170 |
DocWagon CRT Ambulance
Similar Models: None
DocWagon's staple vehicle is the CRT ambulance, a design that has become associated the world over with the DocWagon name. It is the workhorse of DocWagon's fleet and is immediately recognizable due to the unique reflective paint scheme used by the corp.
Features: Anti-Theft System (Rating 6), Medical Clinic (2 patients, 2 technicians, Rating 4)
Source: Rigger 3, page 170 |
GMC 4201
Similar Models: Ford F500, Dodge Ram Industrial, and the VW X600
This heavily built, box-like transport is known for its solid workmanship and reliability. Its very powerful engine can haul anything that can fit inside the 4201 . It Is unusually stable off-road as well, and it has a huge cargo and load capacity. Not surprisingly, the 4201 is popular in nations where civilized areas are rare but the transport of goods is common.
Features: -
Source: Rigger 3, page 169 |
Mammoth Trash Hauler, Front Loader *
Similar Models: -
Full Name: Neeway Mammoth Trash Hauler, Front Loader
The Neeway Mammoth series of trash haulers are the leading trucks used in the waste disposal industry. Designed to hold tons of garbage in a safe and environmently friendly container until it can be properly disposed of at designated sites. These are two of their current models in production. One designed for the heavy duty work of industrial dumpsters and other large amounts of trash. The other sports a smaller mechanical grabbing arm, designed to grasp residential trash cans to save wear and tear on the operator.
Features: Compactor: Can compact trash that has been loaded via top dump hatch (STR 20 for compacting purposes). Special Storage Area - 500CF is dedicated to the trash compartment and compactor, sealed to prevent leaks of hazardous or noxious fluids while being transported to dumpsites. Front Loading Forks - These forks are used to lift dumpsters up and over the cab of the truck to dump the contents into the storage area. They have a Max load of 2000kg. (adjustable width from 2 feet to 6 feet wide for to handle various dumpsters),
Front Grabbing Arm
Source: Denver Custom Vehicle |
Mammoth Trash Hauler, Side Loader *
Similar Models: -
Full name: Neeway Mammoth Trash Hauler, Side Loader
The Neeway Mammoth series of trash haulers are the leading trucks used in the waste disposal industry. Designed to hold tons of garbage in a safe and environmently friendly container until it can be properly disposed of at designated sites. These are two of their current models in production. One designed for the heavy duty work of industrial dumpsters and other large amounts of trash. The other sports a smaller mechanical grabbing arm, designed to grasp residential trash cans to save wear and tear on the operator.
Features: Compactor: Can compact trash that has been loaded via top dump hatch (STR 20 for compacting purposes). Special Storage Area - 500CF is dedicated to the trash compartment and compactor, sealed to prevent leaks of hazardous or noxious fluids while being transported to dumpsites. Side Mechanical Arm - A STR 12 Mechanical grabber designed to grab trash cans on the side of the road, designed for residential pickups, and dumps them into a special hopper that feeds into the main tank and compactor,
Side Grabbing Arm
Source: Denver Custom Vehicle |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Gaz-Willi Nomad |
3/3 |
100 |
9 |
4 |
0 |
2 |
2 |
- |
0 |
18 |
850 |
2 + 1b |
4d |
D (90 l) |
7.8 km/l |
- |
- |
SUV |
1 |
2/48h |
34,500 |
GMC MPUV |
4/3 |
120 |
8 |
4 |
6 |
2 |
0 |
- |
0 |
11 |
750 |
2 + 1b |
4d |
D (100 l) |
6 km/l |
- |
- |
SUV |
3 |
13/13d |
70,000 |
GMC Suburban, Civillan Version * |
4 |
100 |
7 |
4 |
0 |
2 |
0 |
- |
1 |
42 |
628 |
2 + 2b |
4d + 1t |
G (80 l) |
6 km/l |
- |
- |
SUV |
1 |
5/1w |
42,500 |
GMC Suburban, Federal Service SUV * |
4 |
100 |
7 |
4 |
8 |
2 |
0 |
- |
2 |
23 |
330 |
2 + 2b |
4d + 1t |
G (80 l) |
6 km/l |
- |
- |
SUV |
2 |
11/2w |
98,600 |
GMC Workhorse * |
3/3 |
105 |
7 |
4 |
6 |
5 |
3 |
- |
4 |
27 |
890 |
4 |
2d + 1t |
E (200 PF) |
2 km/PF |
- |
- |
SUV |
2 |
9/9d |
192,200 |
Landrover 2046, Pickup |
3/3 |
100 |
7 |
4 |
0 |
2 |
1 |
- |
0 |
18 |
700 |
2 + 2b |
2d + 1h + 1x |
D (90 l) |
6 km/l |
- |
- |
SUV |
1 |
2/48h |
29,000 |
Landrover 2046, Van |
3/5 |
100 |
7 |
4 |
0 |
2 |
2 |
- |
0 |
11 |
750 |
2 + 3b |
2d + 1h + 1x |
D (120 l) |
6 km/l |
- |
- |
SUV |
1 |
2/48h |
32,000 |
Nissan-Holden Brumby |
4/3 |
100 |
7 |
4 |
0 |
2 |
2 |
- |
0 |
12 |
850 |
2 + 1b |
2d |
D (80 l) |
6 km/l |
- |
- |
SUV |
1 |
2/48h |
19,000 |
Ruhrmetall Vogelhund Light Air Defense Vehicle |
4/3 |
120 |
9 |
4 |
3 |
2 |
2 |
- |
8 |
7.5 |
253 |
2+1 |
2d+1t |
D (100 l) |
6 km/l |
- |
- |
SUV |
3 |
13/13d |
257,000 |
Toyota Gopher |
4/4 |
105 |
7 |
4 |
0 |
2 |
2 |
- |
0 |
38 |
500 |
2 |
2 d |
G (80 l) |
6 km/l |
- |
- |
SUV |
1 |
2/48h |
29,500 |
Gaz-Willi Nomad
Similar Models: Ford Survivor, Citroen Jumpy, and the Mitsuhama Tanto
The Gaz is a favorite among professional riggers. Its versatility and numerous options make it one of the most widely used vehicles on the road. Whether you use it for hauling soy beans or blasting through a go-ganger road block, it is equally capable. And with plenty of cargo space, there is plenty of room for either groceries or heavy ordnance, take your pick.
Features: Roll Bars
Source: Rigger 3, page 166 |
GMC MPUV
Similar Models: Ford Workhorse, Volkswagon Wildnis, and the Renraku Bear
The versatile GMC multi-purpose utility vehicle (MPUV) is a very popular light-combat SUV. As opposed to the Gaz-Wlllys, this truck has nothing to hide. Heavy armor and weapon mounts come as standard equipment. Its low price for a vehicle of its class makes it a common sight around the world.
Features: Electronics Bay (Radio 3, CF: 0.9), Pintle mount, Search lights
Source: Rigger 3, page 166 |
GMC Suburban, Civillan Version *
Similar Models: -
The 2069 GMC Suburban was engineered from the ground up for the UCAS Federal Government, for use by park rangers, the Secret Service, FBI, Local Police and other services who have a need for a cross purpose, powerfully built transportation vehicle.
This vehicle was not designed for speed, or assault. The GMC Suburban was instead built for ruggedness and adaptability. The base frame is roomy, with a powerful suspension and large engine, able to handle large-scale modification and accessorizing to the needs of the client.
Demand for these vehicles is high, with multiple governments now showing an interest in the SUV. The Suburban's primary drawback is it's stability and safety at high speeds. This vehicle is very top heavy and unstable at high speed. Any speed above 100 MPH (134 speed per turn) inflicts a +1 handling modifier in addition to any overspeed modifiers.
This base package is often purchased in bulk and modified for particular jobs.
Features: Spotlight - White Light, Winch - 1000kg Load Limit
Source: Denver Custom Vehicle |
GMC Suburban, Federal Service SUV *
Similar Models: -
The 2069 GMC Suburban was engineered from the ground up for the UCAS Federal Government, for use by park rangers, the Secret Service, FBI, Local Police and other services who have a need for a cross purpose, powerfully built transportation vehicle.
This vehicle was not designed for speed, or assault. The GMC Suburban was instead built for ruggedness and adaptability. The base frame is roomy, with a powerful suspension and large engine, able to handle large-scale modification and accessorizing to the needs of the client.
Demand for these vehicles is high, with multiple governments now showing an interest in the SUV. The Suburban's primary drawback is it's stability and safety at high speeds. This vehicle is very top heavy and unstable at high speed. Any speed above 100 MPH (134 speed per turn) inflicts a +1 handling modifier in addition to any overspeed modifiers.
This base package is often purchased in bulk and modified for particular jobs.
Features: Lockable Gunrack (R6 Maglock, 1 CF), Concealed Armor, Enviroseal - Gas, Spotlight - White Light, Winch - 2000kg Load Limit
Source: Denver Custom Vehicle |
GMC Workhorse *
Similar Models: -
For anyone who is out and about in the wilderness, but also eco-friendly, GMC designed the Workhorse with them in mind. It takes into account the dangers of the awakened world, offering an impressive array of protective measures to keep the paranormal world outside of the vehicle from harming the passengers.
As a form of making the vehicle more sporty, and excellent for all kinds of weather, it is capable of easy modification. It's two gull-wing doors and read hatch can be removed, making it perfect for cruising around the beach in the summer (treat as convertible when doors/trunk are off, and only provide +4 cover to passengers in combat… top of the vehicle acts as a roll bar, included in the information below).
The removable parts can be added/taken off easily (Vehicle B/R (4), 10 minute test for each, tools required come with the vehicle and are stored in the back), and were designed in such a way that when they are all on the vehicle and closed, the vehicle has a Water/Gas Seal. Compressed tanks beneath each of the seats provide a maximum of 20 man-hours of air (5 hours each… if a seat is removed, the weight/CF of both the seat and the 1/4 of life support is returned), and the Electric Fuel Cell itself is sealed off to allow for transport through extreme conditions. As an added feature, for an additional 20 nuyen per seat, standard masks can hook up to the life support, for 'open cabin' transport, as well.
The last four features were thrown in after extensive testing. A winch capable of lifting the vehicle while fully loaded down was added when it became apparent that sometimes it couldn't get out of some of the worse of the wide assortment of places it managed to get itself into. The SunCell Power feature was added for the sake of extended trips in the wilderness, with nowhere around for kilometers and kilometers to refuel. Sensors were added to help assist with night-time outings, and a method of utilizing an Electric Shock Anti-theft system was put in place as a defensive measure in case of Paranormal Animal attack.
Features: Advanced Passenger Protection System (all seats), Anti-Theft System (Maglocked Doors R6, Electric Shock System), Concealed Armor, Crash Cage, Drive-by-Wire 2x, Electronics Ports x 2, Environmental Seal (20 hours Life Support, Engine Seal, Gas, Water, Cabin Overpressure), Roll Bar, SunCell Power, Winch (Str 4 - 2,000 kg)
x The Drive-by-Wire stat bonus is allocated completely to load. Should it be pulled out, the load is altered by -150.
Source: Denver Custom Vehicle |
Landrover 2046, Pickup
Similar Models: Saab Auslander, Suzuki Sporty, Celebrian Terrain
This legendary 4-wheel drive SUV is the latest descendant in Land Rover's long line of off-road vehicles. From the deserts of North Africa to the streets of Seattle, the 2046 is as sturdy and dependable as any vehicle on the road. The 2046 is available as a van or pickup.
Features: 2 Foldable Benches
Source: Rigger 3, page 167 |
Landrover 2046, Van
Similar Models: Saab Auslander, Suzuki Sporty, Celebrian Terrain
This legendary 4-wheel drive SUV is the latest descendant in Land Rover's long line of off-road vehicles. From the deserts of North Africa to the streets of Seattle, the 2046 is as sturdy and dependable as any vehicle on the road. The 2046 is available as a van or pickup.
Features: 3 Foldable Benches
Source: Rigger 3, page 167 |
Nissan-Holden Brumby
Similar Models: Land Rover Model 2067, BMW Off-Roader, and the Honda Safari
The Brumby is a smaller 4-wheel drive SUV. If you don't need all that space, but still want a diesel engine and all-terrain suspension, it can pull you out off some very difficult situations. The Brumby receives excellent reviews from automotive magazines and other consumer reports as an affordable performance SUV.
Features: Folding Bench Seat
Source: Rigger 3, pager 167 |
Ruhrmetall Vogelhund Light Air Defense Vehicle
Similar Models: General Motors Condor, Keruba Daikyu
Ruhrmetall developed the Vogelhund (Birdhound) concurrently with the Falkner. Fitted in standard 4x4 utility truck, the Vogelhund was primarily developed to provide aerial defense for rear-echelon support areas, but the Vogelhund has also found popularity with light motorized merc infantry units as well.
Features: ECCM 4, ECD 3, Small Turret (2 Medium Launch Control Systems, 8 Internal Missile Mounts), Radar Absorbent Materials 1 (factored in), Electronics Port (with Rating 3 Radio), Thermal Baffles 1 (factored in).
Source: State of the Art 2063, page |
Toyota Gopher
Similar Models: Ford Texan, Nissan Rebel, and the GMC B150
The Gopher Is a classic pickup truck with great off-road suspension. superior handling and a loyal customer base. It comes with a built-in gun safe and an impressive warranty, but the Gopher's low price and huge cargo space are its best features.
Features: Roll Bars
Source: Rigger 3, page 167 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
DocWagon SRT Ambulance |
4/10 |
80 |
8 |
4 |
0 |
2 |
1 |
- |
0 |
100 |
250 |
2 |
2d + 1x |
G (95 l) |
5 km/l |
- |
- |
Van |
1.5 |
18/18d |
341,200 |
GMC Bulldog |
4/8 |
85 |
4 |
4 |
2 |
2 |
2 |
- |
0 |
50 |
1,200 |
1 + 1b |
2d+ 1x |
D (100 l) |
4 km/l |
- |
- |
Van |
1 |
2/48h |
32,600 |
GMC Bulldog Security |
4/6 |
85 |
4 |
4 |
5 |
2 |
2 |
- |
0 |
50 |
960 |
1 + 1b |
2d+ 1x |
D (100 l) |
4 km/l |
- |
- |
Van |
2 |
9/9d |
52,600 |
Lone Star Black Mariah USPTV |
4/6 |
100 |
4 |
4 |
9 |
2 |
2 |
- |
0 |
50 |
1,255 |
2 + 1b |
2d + 1x |
D (95 l) |
4 km/l |
- |
- |
Van |
2 |
12/12d |
115,000 |
L-R Transport, Electric Closed Bed Version |
4/8 |
90 |
5 |
4 |
0 |
5 |
2 |
- |
0 |
70 |
430 |
2 + 1b |
2d + 1s + 1x |
EC (500 Pf) |
1 km/PF |
- |
- |
Van |
1 |
3/72h |
49,000 |
L-R Transport, Electric Minibus Version |
4/8 |
90 |
5 |
4 |
0 |
5 |
2 |
- |
0 |
64 |
130 |
2 + 3b |
2d + 1s + 1x |
EC (500 Pf) |
1 km/PF |
- |
- |
Van |
1 |
3/72h |
52,000 |
L-R Transport, Electric Pickup Version |
4/8 |
90 |
5 |
4 |
0 |
5 |
2 |
- |
0 |
70 |
430 |
2 + 1b |
2d |
EC (500 Pf) |
1 km/PF |
- |
- |
Van |
1 |
3/72h |
49,000 |
L-R Transport, Gas Covered Bed Version |
4/8 |
105 |
8 |
4 |
0 |
2 |
2 |
- |
0 |
44 |
1,200 |
2 + 1b |
2d + 1s + 1x |
G (120 l) |
6 km/l |
- |
- |
Van |
1 |
3/72h |
51,000 |
L-R Transport, Gas Minibus |
4/8 |
105 |
8 |
4 |
0 |
2 |
2 |
- |
0 |
34 |
800 |
2 + 4b |
2d + 1s + 1x |
G (120 l) |
6 km/l |
- |
- |
Van |
1 |
3/72h |
51,000 |
L-R Transport, Gas Pickup Version |
4/8 |
105 |
8 |
4 |
0 |
2 |
2 |
- |
0 |
50 |
1,350 |
2 + 1b |
2d |
G (120 l) |
6 km/l |
- |
- |
Van |
1 |
3/72h |
51,000 |
R-F Eurovan, Camper Version |
4/10 |
105 |
6 |
4 |
0 |
2 |
2 |
- |
0 |
90 |
550 |
2+3b |
2d+1x |
D (95 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
52,000 |
R-F Eurovan, Covered Bed Version |
4/10 |
105 |
6 |
4 |
0 |
2 |
2 |
- |
0 |
60 |
1,500 |
2 |
2d+1x |
D (95 l) |
5 km/l |
- |
- |
Van |
1 |
2/48h |
34,000 |
R-F Eurovan, Pickup Version |
4/10 |
105 |
6 |
4 |
0 |
2 |
2 |
- |
0 |
64 |
1,500 |
2 |
2d |
D (95 l) |
5 km/l |
- |
- |
Van |
1 |
2/48h |
38,000 |
VW Supercombi III, Flatbed Version |
4/8 |
105 |
7 |
4 |
1 |
2 |
3 |
- |
0 |
48 |
540 |
2 |
2d |
G (120 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
42,700 |
VW Superkombi III, Covered Bed Version |
4/8 |
105 |
7 |
4 |
1 |
2 |
3 |
- |
0 |
48 |
540 |
1 + 2b |
2d + 1s + 1x |
G (120 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
47,700 |
VW Superkombi III, Pickup Version |
4/8 |
105 |
7 |
4 |
1 |
2 |
3 |
- |
0 |
4 |
340 |
2 + 1b |
2d |
G (120 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
42,200 |
VW Superkombi III, RV Version |
4/8 |
105 |
7 |
4 |
1 |
2 |
3 |
- |
0 |
24 |
800 |
4 + 2b |
2d + 1x |
G (120 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
50,300 |
VW Superkombi III, Standard Version |
4/8 |
105 |
7 |
4 |
1 |
2 |
3 |
- |
0 |
18 |
150 |
2 + 5b |
2d + 1s + 1x |
G (120 l) |
5 km/l |
- |
- |
Van |
1 |
3/72h |
46,300 |
DocWagon SRT Ambulance
Similar Models: Ford Medivan, Modified Chrysler-Nissan VS 780 and the Renraku ParaMed
Nothing says "Something has gone horribly wrong" like the appearance of the DocWagon SRT. Designed to accommodate one patient, this vehicle patrols a regular beat in order to respond quickly to calls. Over years of tweaking and upgrading its fleet of vehicles. DocWagon is emerging as the standard for medical vans and trucks.
Features: Anti-Theft System (Rating 6), Medical Clinic (1 Patient, 1 Technician, Rating 4)
Source: Rigger 3, page 171 |
GMC Bulldog
Similar Models: Dodge Ram, Ford F350 and the Chrysler-Nissan Packer
The Bulldog is an updated version of the standard delivery truck. It is the most common truck in the delivery business and its base model comes with concealed armor. Though everyone knows that the bulldog has "concealed" armor, only the most discerning eye can tell if it's the Standard or Security version, a mystery that has kept many packages safe that otherwise might not have been.
Features: Folding Bench Seat
Source: Rigger 3, page 171 |
GMC Bulldog Security
Similar Models: Dodge Ram, Ford F350 and the Chrysler-Nissan Packer (Security Versions)
The Bulldog is an updated version of the standard delivery truck. It is the most common truck in the delivery business and its base model comes with concealed armor. Though everyone knows that the bulldog has "concealed" armor, only the most discerning eye can tell if it's the Standard or Security version, a mystery that has kept many packages safe that otherwise might not have been.
Features: Folding Bench Seat, Security Version
Source: Rigger 3, page 171 |
Lone Star Black Mariah USPTV
Similar Models: Knight Errant Securivan, Sioux Modified Nissan Sheriff, Celebrian Conscript
The Black Mariah is the modern version of the celebrated "paddywagon." One part prison cell, one part tank and several parts oppressive vehicle of the Man. The Black Mariah can be see rounding up gang members or quelling rioting mobs. It has enough armor and security features to keep suspects in and harmful elements out.
Features: Gas Enviroseal, Life Support (12 man-hours), 2 Mini-Turrets (1 CF Ammo Bin Each)
Source: Rigger 3, page 171 |
L-R Transport, Electric Closed Bed Version
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Flatbed
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, electric closed bed option
Source: Rigger 3, page 171 |
L-R Transport, Electric Minibus Version
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Minibus
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, electric minibus option
Source: Rigger 3, page 171 |
L-R Transport, Electric Pickup Version
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Minibus
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, electric pickup option
Source: Rigger 3, page 171 |
L-R Transport, Gas Covered Bed Version
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Minibus
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, gas covered bed option
Source: Rigger 3, page 171 |
L-R Transport, Gas Minibus
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Minibus
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, gas minibus option
Source: Rigger 3, page 171 |
L-R Transport, Gas Pickup Version
Similar Models: Nissan Coda, Dodge Caravan, and the Mitsuhama Shogun
Full Name: Leyland-Rover Transport, Electric Minibus
This sturdy, medium-sized van has plenty of interior space for transporting people or cargo. The electric engine responds well to the GridLink system, but the gasoline engine offers more power. A good suburban vehicle to have for a very inconspicuous look.
Features: Folding Bench Seat, gas pickup option
Source: Rigger 3, page 171 |
R-F Eurovan, Camper Version
Similar Models: Volkswagen Superkombi V, Ford Engineer, Renraku Busman
Full Name: Renault-Fiat Eurovan, Camper Version
The Eurovan introduces a revolutionary concept in vehicle design. While the frame and chassis remain the same, the vehicle configuration is simply a body alteration. This allows Renault-Fiat to use one basic design to produce six different vehicles: any combination of camper, covered bed or pickup.
Features: Folding Bench Seat, camper model
Source: Rigger 3, pager 172 |
R-F Eurovan, Covered Bed Version
Similar Models: Volkswagen Superkombi V, Ford Engineer, Renraku Busman
Full Name: Renault-Fiat Eurovan, Covered Bed Version
The Eurovan introduces a revolutionary concept in vehicle design. While the frame and chassis remain the same, the vehicle configuration is simply a body alteration. This allows Renault-Fiat to use one basic design to produce six different vehicles: any combination of camper, covered bed or pickup.
Features: Covered Bed Model
Source: Rigger 3, pager 172 |
R-F Eurovan, Pickup Version
Similar Models: Volkswagen Superkombi V, Ford Engineer, Renraku Busman
Full Name: Renault-Fiat Eurovan, Pickup Version
The Eurovan introduces a revolutionary concept in vehicle design. While the frame and chassis remain the same, the vehicle configuration is simply a body alteration. This allows Renault-Fiat to use one basic design to produce six different vehicles: any combination of camper, covered bed or pickup.
Features: Pickup Model
Source: Rigger 3, pager 172 |
VW Supercombi III, Flatbed Version
Similar Models: Citroen Metravan, Honda Illustra, Aztechnology Familia
Taking a cue from the Eurovan, the Superkombl is available in several different variants all based on the same frame and 120-liter engine. The rainbow of styles, accessories and modifications provide you with exactly the vehicle you want, making it more popular every year. The Superkombl comes with an outstanding warranty and a three·year money-back guarantee from Volkswagen.
Features: Flatbed Version
Source: Rigger 3, page 172 |
VW Superkombi III, Covered Bed Version
Similar Models: Citroen Metravan, Honda Illustra, Aztechnology Familia
Taking a cue from the Eurovan, the Superkombl is available in several different variants all based on the same frame and 120-liter engine. The rainbow of styles, accessories and modifications provide you with exactly the vehicle you want, making it more popular every year. The Superkombl comes with an outstanding warranty and a three·year money-back guarantee from Volkswagen.
Features: Folding Bench Seat, Covered Bed Version
Source: Rigger 3, page 172 |
VW Superkombi III, Pickup Version
Similar Models: Citroen Metravan, Honda Illustra, Aztechnology Familia
Taking a cue from the Eurovan, the Superkombl is available in several different variants all based on the same frame and 120-liter engine. The rainbow of styles, accessories and modifications provide you with exactly the vehicle you want, making it more popular every year. The Superkombl comes with an outstanding warranty and a three·year money-back guarantee from Volkswagen.
Features: Folding Bench Seat, Pickup Version
Source: Rigger 3, page 172 |
VW Superkombi III, RV Version
Similar Models: Citroen Metravan, Honda Illustra, Aztechnology Familia
Taking a cue from the Eurovan, the Superkombl is available in several different variants all based on the same frame and 120-liter engine. The rainbow of styles, accessories and modifications provide you with exactly the vehicle you want, making it more popular every year. The Superkombl comes with an outstanding warranty and a three·year money-back guarantee from Volkswagen.
Features: Folding Bench Seat, RV Version
Source: Rigger 3, page 172 |
VW Superkombi III, Standard Version
Similar Models: Citroen Metravan, Honda Illustra, Aztechnology Familia
Taking a cue from the Eurovan, the Superkombl is available in several different variants all based on the same frame and 120-liter engine. The rainbow of styles, accessories and modifications provide you with exactly the vehicle you want, making it more popular every year. The Superkombl comes with an outstanding warranty and a three·year money-back guarantee from Volkswagen.
Features: Folding Bench Seat, Standard Version
Source: Rigger 3, page 172 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Winnebago "Rambler I" Trailer Home ##red*## |
- |
- |
- |
5 |
0 |
5 |
- |
- |
- |
226 |
1,500 |
- |
1d |
- |
- |
- |
- |
Trailer |
1 |
2/48h |
18,000 |
Winnebago "Rambler II" Trailer Home + |
- |
- |
- |
5 |
0 |
5 |
- |
- |
- |
226 |
1,500 |
- |
1d |
- |
- |
- |
- |
Trailer |
1 |
2/48h |
23,000 |
Winnebago "Supreme" Trailer Home * |
- |
- |
- |
5 |
0 |
5 |
- |
- |
- |
226 |
1,500 |
- |
1d |
- |
- |
- |
- |
Trailer |
1 |
2/48h |
28,000 |
Winnebago "Rambler I" Trailer Home ##red*##
Similar Models: -
These simple trailers are a mainstay of mobile home parks all over America. Easy to afford, cheap to build and simple to purchase, now, where you wanna park it? Available with Basic, Improved, or High living ameneties.
Features: Living Amenities (Basic) for 2 people (162 CF)
Source: Denver Custom Vehicle |
Winnebago "Rambler II" Trailer Home +
Similar Models: -
These simple trailers are a mainstay of mobile home parks all over America. Easy to afford, cheap to build and simple to purchase, now, where you wanna park it? Available with Basic, Improved, or High living ameneties.
Features: Living Amenities (High) for 2 people (162 CF)
Note: Does not provide a high lifestyle, this is merely allowing a person with a high livestyle to sustain this lifestyle during a recreational or work related field trip
Source: Denver Custom Vehicle |
Winnebago "Supreme" Trailer Home *
Similar Models: -
These simple trailers are a mainstay of mobile home parks all over America. Easy to afford, cheap to build and simple to purchase, now, where you wanna park it? Available with Basic, Improved, or High living ameneties.
Features: Living Amenities (High) for 2 people (162 CF)
Note: Does not provide a luxury lifestyle, this is merely allowing a person with a luxury livestyle to sustain this lifestyle during a recreational or work related field trip
Source: Denver Custom Vehicle |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ruhrmetall KM A7-C Leopard III Heavy Tank |
4/4 |
90 |
8 |
12 |
40 |
4 |
2 |
- |
8 |
33 |
2,095 |
3 |
2h |
D (1,200 l) |
1.8 km/l |
- |
- |
Heavy Tank |
4 |
- |
7,290,000 |
Ruhrmetall KM Keiler A4 Assault Tank |
4/4 |
120 |
10 |
10 |
28 |
2 |
2 |
- |
7 |
12 |
1,775 |
4 |
2h |
Jet (1,200 l) |
0.6 km/l |
- |
- |
Medium Tank |
4 |
- |
4,600,000 |
Ruhrmetall KM SPz Frettchen |
4/4 |
85 |
6 |
10 |
22 |
11 |
2 |
- |
10 |
10 |
1,445 |
4 |
2h |
EC (600 PF) |
1 km/PF |
- |
- |
Medium Tank |
4 |
- |
16,800,000 |
Ruhrmetall KM A7-C Leopard III Heavy Tank
Similar Models: Nizhinyi Tagil Inc. T-047 Mstitel, Toyota-Singarms Kikkou, Dassault AMX 72 Hyena, UCAS A31-2 Schwartzkopf
For the 30-year anniversary of the Leopard III, Kraus-Maffei (subsidiary of Ruhrmetal) presents the KM A7-C Leopard III, one of the few state-of-the-art heavy tank models on the world market. The Leopard III may be configured as desired, but standard armament normally includes a heavy railgun and HVAR or combat laser on a seperate micro-turret.
Features: Contingency Maneuver Controls 6, Drive-by-wire 2, Rigger Adaption, EnviroSeal (gas, water, engine), 2 x 4 External Rocket Mounts, Extra-Large Turret (0.8 CF Ammo Bin for 80 railgun projectiles), Large Smoke Projector, Life Support (150 man-hours), Medium Launch Control System, Micro-Turret (AA-capable, Recoil Adjustment 4, 1 CF of Ammo Bin for HVAR ammo), Radar Absorbent Materials 2, Smart Materials, Thermal Baffles 2, Turbocharging 1
Source: State of the Art 2063, page 77/78 |
Ruhrmetall KM Keiler A4 Assault Tank
Similar Models: Toyota-Singarms Kaitou, Saeder-Krupp Landsknecht, Nizhinyi Tagil Inc. T-030 Dikaja Koschka
Speed is decisive, not only in the boardroom, but also on the battlefield. A typical example is the Keiler K4 light assault tank from Ruhrmetall. Though the base design originated during the Euro-Wars, even today the Keiler is still a worthy segment of ground forces. Standard armament includes a medium railgun and choice of combat laser or HVAR mounted in a micro-turret atop the main turret. ECM and other combat electronics are available at extra charge.
Features: Amphibious Operation 3, Contingency Maneuver Controls 9, Drive-by-wire 1, EnviroSeal (gas, water, engine), 2 x 4 External Rocket Mounts, Large Smoke Projector, Large Turret (1.6 CF Ammo Bin for 160 Railgun Slugs), Life Support (100 man-hours), Medium Launch Control Systems, Micro-Turret (AA capable, Recoil Adjustment 4, 0.5 CF ammo bin for 5,000 rounds HVAR Ammo), Rigger Adaption, Smart Armor System, Smart Materials
Source: State of the Art 2063, page 77/78 |
Ruhrmetall KM SPz Frettchen
Similar Models: Toyota-Singarms Kamenoko, UCAS A925 Ghost
In war, information is everything; the Frettchen supplies that. The concept of this support tank is to infiltrate behind enemy lines and spy on enemy movements. The Frettchen may be an expensive purchase, but its value exceeds its price. Standard armament for defense includes two Vanquisher heavy miniguns. BattleTac and surveillance systems may be integrated as desired.
Features: Amphibious Operation 3, Contingency Maneuver Controls 3, Drive-by-Wire 2, ECD 6, ECCM 9, ED 6, EnviroSeal (gas, water, engine), Large Smoke Projector, Life Support (100 man-hours), Medium Turret (AA capable, 6 CF for 6,000 rounds of HMG ammo), Radar Absorbent Materials 3, Rigger Adaption, Ruthenium Polymer Masking (with 40 picture files), Smart Materials
Source: State of the Art 2063, page 77/78 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Nordkap-Conestoga Bergen, Tractor |
3/6 |
90 |
2 |
8 |
6 |
1 |
4 |
- |
2 |
5 |
400,000 |
4 + 2b |
2d |
D (2,000 l) |
2 km/l |
- |
- |
Locomotive, Non-Rail |
1 |
- |
750,000 |
Nordkap-Conestoga Bergen, Trailer |
- |
- |
- |
8 |
3 |
- |
- |
- |
- |
1,008 |
80,000 |
2 |
2d + 1x |
- |
- |
- |
- |
Freight Car, Non-Rail |
1 |
10/10d |
227,000 |
Nordkap-Conestoga Bergen, Tractor
Similar Models: Amtrak Ameritrain, TGV Bullet
The Nordkap-Conestoga Bergen is a diesel-powered vehicle designed to serve isolated areas that lack rail transportation. A Bergen tractor module can be connected with up to five additional trailer modules to create a modern day "road train" for hauling freight or the occasional passenger. The Bergen has proved popular in Eastern Europe, various Asian nations, North America's Midwest and the Australian outback.
Features: -
Source: Rigger 3, pager 193 |
Nordkap-Conestoga Bergen, Trailer
Similar Models: Amtrak Ameritrain, TGV Bullet
The Nordkap-Conestoga Bergen is a diesel-powered vehicle designed to serve isolated areas that lack rail transportation. A Bergen tractor module can be connected with up to five additional trailer modules to create a modern day "road train" for hauling freight or the occasional passenger. The Bergen has proved popular in Eastern Europe, various Asian nations, North America's Midwest and the Australian outback.
Features: -
Source: Rigger 3, pager 193 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Chrysler-Nissan G12A, Cargo |
4 |
120 |
5 |
4 |
0 |
2 |
2 |
- |
0 |
66 |
1,000 |
2 |
3d + 1x |
D (400 l) |
0.8 km/l |
- |
- |
Medium Hovercraft |
1 |
4/96h |
62,000 |
Chrysler-Nissan G12A, Passenger |
4 |
120 |
5 |
4 |
0 |
2 |
2 |
- |
0 |
12 |
250 |
10 |
2d + 1s |
D (400 l) |
0.8 km/l |
- |
- |
Medium Hovercraft |
1 |
3/72h |
57,000 |
EHDe Severski Command Chair * |
3 |
10 |
6 |
2 |
0 |
6 |
0 |
1 |
4 |
1 |
65 |
1 |
1d |
E (120 PF) |
0.4 km/PF |
- |
- |
Medium Skimmer |
3 |
8/8d |
56,400 |
GMC Beachcraft Patroller |
4 |
165 |
9 |
4 |
6 |
1 |
2 |
- |
0 |
65 |
510 |
2 |
2d + 1s |
D (550 l) |
0.55 km/l |
- |
- |
Medium Hovercraft |
2 |
15/15d |
176,000 |
GMC Beachcraft Vacationer |
4 |
105 |
7 |
4 |
0 |
2 |
3 |
- |
0 |
180 |
1,250 |
2 + 2b |
3d |
D (400 l) |
1 km/l |
- |
- |
Medium Hovercraft |
1 |
15/15d |
289,000 |
GMC-Nissan Hovertruck |
5 |
120 |
5 |
5 |
0 |
2 |
1 |
- |
1 |
94 |
1,850 |
2 + 1b |
3d |
D (500 l) |
1 km/l |
- |
- |
Large Hovercraft |
1 |
10/10d |
200,000 |
Lone Star SWAT Hovertruck |
4 |
120 |
8 |
4 |
6 |
2 |
3 |
- |
0 |
28 |
870 |
2 + 5b |
4d + 1g |
D (500 l) |
1 km/l |
- |
- |
Medium Hovercraft |
2 |
17/17d |
214,000 |
Mostrans KVP-14T |
4 |
180 |
9 |
4 |
0 |
2 |
1 |
- |
0 |
72 |
800 |
2 |
3d |
D (450 l) |
0.75 km/l |
- |
- |
Medium Hovercraft |
1 |
7/7d |
124,000 |
Mostrans KVP-14T, Passenger |
4 |
180 |
9 |
4 |
0 |
2 |
1 |
- |
0 |
18 |
300 |
11b |
3d |
D (450 l) |
0.75 km/l |
- |
- |
Medium Hovercraft |
1 |
8/8d |
143,000 |
N.T.Vodianoi AH, Assault |
4 |
150 |
10 |
5 |
6 |
4 |
3 |
- |
4 |
26.5 |
2,375 |
1 + 2 + 2b + 2b |
1h + 1h + 1r |
Jet (500 l) |
0.5 km/l |
- |
- |
Large Hovercraft |
3 |
25/25d |
489,600 |
N.T.Vodianoi AH, Personnel |
4 |
150 |
10 |
5 |
6 |
4 |
3 |
- |
4 |
42.5 |
2,400 |
1 + 2 + 2b + 2b |
1h + 2h + 1r |
Jet (500 l) |
0.5 km/l |
- |
- |
Large Hovercraft |
3 |
24/24d |
468,600 |
Sikorsky-Bell Red Ranger |
3 |
270 |
16 |
3 |
2 |
2 |
3 |
- |
1 |
10 |
98 |
2 |
2d |
Jet (400 l) |
0.75 km/l |
- |
- |
Light Hovercraft |
1 |
17/17d |
336,000 |
Chrysler-Nissan G12A, Cargo
Similar Models: GMC Everglades, Celebrian Columbia
The G12A is an inexpensive mid-line hovercraft for those who just want to hover. Used for cargo routes that require some special consideration or passenger carriers, the Chrysler-Nissan craft is considered a reliable, moderate alternative to the other highly specialized, more expensive hovercraft on the market.
Features: Cargo Version
Source: Rigger 3, page 182 |
Chrysler-Nissan G12A, Passenger
Similar Models: GMC Everglades, Celebrian Columbia
The G12A is an inexpensive mid-line hovercraft for those who just want to hover. Used for cargo routes that require some special consideration or passenger carriers, the Chrysler-Nissan craft is considered a reliable, moderate alternative to the other highly specialized, more expensive hovercraft on the market.
Features: Passenger Version
Source: Rigger 3, page 182 |
EHDe Severski Command Chair *
Similar Models: -
The new EHDe Severski Command Chair, named after the former Russian Naval Aviator Alexander Procofieff de Seversky, most famous as the author of the influential 1942 book Victory Through Air Power, combines a new chassis, new Electric power systems, innovative technology, and a wide assortment of electronics to provide the driver with a clean, safe and reliable transportation experience.
Originally designed at the request of an Exec that was disabled in a skiing accident, the requests for more models from other, non-disabled Execs quickly grew to a point where a company was formed to produce them exclusively. Each one is hand crafted, making each a work of art specifically tailored to the request of the buyer, from real inlaid wood panels and real leather seats, to the latest electronics and conferencing equipment.
Model Design: While limited in stock, the EHDSCC does come in various types that are sized to fit into office buildings and doors. Approximately two feet wide and 3 feet long. The interior of this lozenge shaped hovering craft can be lined with your choice of Synth Leather, Real Leather, Velvet, or Felt. The outside of the EHDSCC is coated with Photovoltaic paint, allowing the owner to change the color scheme as they see fit, and even put their company logo on it. These colors extend around the entire surface of the chair, and may be coated on the retractable dome(scratch resistant) for a deep tint. _
Features: Datajack Port, Electronic Ports (Trideo Display (40cm), Cellular Phone/Radio dock, Universal Deck Dock (can hold cyberdeck or Remote Control Deck, with appropriate ports to draw extra power from the chair), Audio/Trideo Recorder, Photovoltaic Chameleon Paint
Source: Denver Custom Vehicle |
GMC Beachcraft Patroller
Similar Models: Ford Seaguard, Mostrans KVP-27S
Coast guards, harbor patrol and Lone Star agencies all have hovercraft because pirates, smugglers and runners have hovercraft. The Beachcraft Patroller is fast enough to keep pace with smaller crafts and tough enough to take a beating. The Patroller model is a souped-up version of the Vacationer, which was produced first.
Features: External Fixed Hardpoint (1 CF Ammo Bin)
Source: Rigger 3, page 182 |
GMC Beachcraft Vacationer
Similar Models: Mostrans KVP-20T, Novatech Hummingbird
The Vacationer is the first GMC hovercraft to find commercial success. GMC marketed the Vacationer to families and well-to-do bachelors with swinging lifestyles, and it paid off. With space for six passengers and room to socialize, the Vacationer is an interesting alternative to your everyday yacht or motorboat.
Features: Basic Living Amenities
Source: Rigger 3, page 183 |
GMC-Nissan Hovertruck
Similar Models: Mostrans KVP-14XXL, Sikorsky-Bell HP Hovercraft
The behemoth of hovercraft, the GMC-Nissan Hovertruck enjoys the distinction of being the largest hovercraft on the market. Its competition offer a few more whistles and bells than the Hovertruck, but none has its raw size.
Features: Folding Bench Seat
Source: Rigger 3, page 182 |
Lone Star SWAT Hovertruck
Similar Models: Knight Errant Modified Mostrans KVP-27S, Yamatetsu Harbinger
While Lone Star typically contracts modifications to pre-existing vehicles, they found most hovercraft were not well suited to security work. With parts and an engine from various European corporations and assembled by Aztechnology, the SWAT has the versatility and armor that Lone Star desired.
Features: -
Source: Rigger 3, page 183 |
Mostrans KVP-14T
Similar Models: Sikorsky-Bell Hoveround, Chrysler-Nissan Missouri
Specially designed for harsh winter climates, the "Ivan" is produced by Mostrans of Moscow. Popular throughout Europe, the KVP-14T has caught on recently in North America. The recent addition of a water-tight boat hull makes the craft more suited for land/water terrain, although that isn't intended to be its primary function.
Features: Standard Model
Source: Rigger 3, page 183 |
Mostrans KVP-14T, Passenger
Similar Models: Sikorsky-Bell Hoveround, Chrysler-Nissan Missouri
Specially designed for harsh winter climates, the "Ivan" is produced by Mostrans of Moscow. Popular throughout Europe, the KVP-14T has caught on recently in North America. The recent addition of a water-tight boat hull makes the craft more suited for land/water terrain, although that isn't intended to be its primary function.
Features: Passenger Model
Source: Rigger 3, page 183 |
|
The Vodianoi Assault Hovercraft is the latest development to come out of Yamatetsu's Naval Technologies division. Designed for amphibious assault operrations, this hovercraft sports heavy armor and sophisticated electronics. Naval Technology already has several orders placed, primarily with the Russian Naval Infantry as well as the Combat Inc. Mercenary Organization.
Features: EnviroSeal (Gas with Cabin Overpressure), Radar Absorbent Materials 1(factored in), Electronics Port (with Rating 3 Radio), Thermal Baffles 1 (factored in), Small Turret (5 CF Ammo Bin), Medium Launch Control System, 8 Internal Missile Mounts
Source: State of the Art 2063, page 76/78 ||
The Vodianoi Assault Hovercraft is the latest development to come out of Yamatetsu's Naval Technologies division. Designed for amphibious assault operrations, this hovercraft sports heavy armor and sophisticated electronics. Naval Technology already has several orders placed, primarily with the Russian Naval Infantry as well as the Combat Inc. Mercenary Organization.
Features: EnviroSeal (Gas with Cabin Overpressure), Radar Absorbent Materials 1(factored in), Electronics Port (with Rating 3 Radio), Thermal Baffles 1 (factored in), 2 Ring Mounts
Source: State of the Art 2063, page 76/78 ||
Sikorsky-Bell Red Ranger
Similar Models: Fed-Boeing Dragonfly, Renraku KX-55R3
This speed-demon of a hovercraft is put to good use as a reconnaissance and scouting craft. The craft is popular in the private sector as well, getting lots of attention from weekend sportsmen. Unmodified, the Red Ranger wins tournament races regularly with its stock Fed-Boeing GS-1000 jet turbine engine.
Features: Amphibious Operations 3
Source: Rigger 3, page 182 |
Seating Codes |
Entry Codes |
Fuel Codes |
b = bench seat |
c = canopy |
D = diesel |
e = ejection seat |
d = standard door, hinged |
E = Electric battery |
m = motorcycle seat |
f = standard door, rear facing door |
EC = Electric Fuel Cell |
|
g = double-sized gate-style entry |
G = gasoline |
|
h = rooftop hatch |
Jet = jet turbine |
|
r = rear ramp |
JP = jet propeller |
|
r = rear ramp |
M = Methane |
|
t = trunk |
R = rocket fuel |
|
x = double-sized rearfacing door |
|
Fixed Wing Aircraft
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Hawker-Ridley HS-89S Skytruck |
5 |
135/320 |
22 |
9 |
0 |
3 |
3 |
- |
1 |
260 |
9,000 |
2 + 40b |
2d + 1r |
JP (10,000 l) |
0.75 km/l |
- |
Normal |
Airliner |
1 |
- |
1,131,250 |
Lockheed C-260 Transport |
6 |
150/600 |
35 |
9 |
12 |
2 |
3 |
- |
1 |
3,000 |
55,000 |
5 |
1d + 1f |
Jet (16,000 l) |
0.6 km/l |
- |
Normal |
Airliner |
1 |
- |
5,876,500 |
Hawker-Ridley HS-89S Skytruck
Similar Models: S-K Flugzeug, Ares TransSky
The all-purpose Skytruck has a basic airframe that is often reconfigured by buyers to better suit their needs. Hawker-Ridley offers some basic configurations, but if anything more exotic is desired, a third party is generally contracted for the final refitting.
Features: -
Source: Rigger 3, page 179 |
Lockheed C-260 Transport
Similar Models: Fed-Boelng Aerovan 8975, Aztechnology Accareo
The Lockheed C-260 is a heavily armored multi-purpose transport commonly seen in military and mercenary circles. The plane's cargo space is enormous, capable of accommodating several vehicles and several thousand kilograms of equipment. Some of these craft get turned into flying headquarters, and the cargo space is turned into a living space or base of operations.
Features: -
Source: Rigger 3, page 179 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Airbus A1570 HSCT |
6 |
150/3,000 |
80 |
10 |
0 |
2 |
4 |
- |
4 |
360 |
10,000 |
124 |
4d + 1s |
Jet (120,000 l) |
0.05 km/l |
- |
Normal |
HSCT |
1 |
- |
8,040,000 |
Lockheed "Arrow" HSCT |
6 |
125/2,500 |
60 |
10 |
0 |
2 |
4 |
- |
3 |
250 |
15,000 |
204 |
6d + 1s |
Jet (120,000 l) |
0.05 km/l |
- |
Normal |
HSCT |
1 |
- |
8,275,00 |
Airbus A1570 HSCT
Similar Models: S-K Stern
The A1570 was one of the early HSCTs on the market and has survived despite declined use in recent years. The newer HSCTs are more fuel efficient and are generally larger, allowing airlines to make more nuyen per trip. The future of the A1570 is uncertain, bul efforts are being made to update the aging plane.
Features: Rigger Adaptation, 6 Partial Basic Living Amenities
Source: Rigger 3, page 179 |
Lockheed "Arrow" HSCT
Similar Models: British Airlines Concorde 3000
The Lockheed "Arrow" was plagued with setbacks during its development stage. Eventually the plane made it to the production line, and the craft was well-received. The Arrow is used for regular trans-Atlantic flights from the UCAS to various parts of Europe.
Features: 6 Partial Basic Living Amenities
Source: Rigger 3, page 179 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Halcón Ground-Attack Aircraft |
5 |
150/1,800 |
80 |
7 |
12 |
6 |
4 |
- |
9 |
3 |
2,600 |
1e |
1c |
Jet (2,500 l) |
0.2 km/l |
- |
Normal |
Jet Fighter |
3 |
- |
4,500,000 |
Bac-Dessault-MBB EFA Variants |
4 |
150/2,000 |
150 |
7 |
6 |
5 |
3 |
- |
7 |
2 |
1,700 |
1e |
1c |
Jet (2,500 l) |
0.3 km/l |
- |
STOL |
Jet Fighter |
3 |
- |
2, 137,500 |
Aztechnology Halcón Ground-Attack Aircraft
Similar Models: Ares Penetrator XV, Fed-Boeing Lightning 4000
Designed as a "tank killer", the Halcon generally sports twin Vigilant Autocannons and a grab-bag of rockets, unguided and guided missiles. The use of ground-following radar and autopilot allows the Halcon to fly at a very low altitude at top speeds. The Halcon has been around a few years and has proven itself in conflicts all over the globe.
Features: Gas Enviroseal, 2 External Fixed Hardpoints, 7 External Missile Mounts, Thermal Baffles 4 (Factored in), ECM 9, ECCM 9, 3 Medium Launch Control Systems
Source: Rigger 3, page 180 |
Bac-Dessault-MBB EFA Variants
Similar Models: ATT Wespe, Lockheed A-3200
The Bac-Dessault-MBB EFA is a stock jet fighter for several militaries around the world. Corporate armies generally have models one generation behind those being unsed in the military, but certainly not from lack of trying. The EFA is the second oldest Eurofighter design still being produced.
Features: Gas Enviroseal, External Fixed Hardpoint, 4 External Missile Mounts, Thermal Baffles 2 (Factored in), ECM 4, ECCM 5, 2 Medium Launch Control Systems
Source: Rigger 3, page 180 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Fiat-Fokker Cloud Nine |
4 |
60/200 |
21 |
4 |
0 |
4 |
2 |
- |
1 |
9 |
325 |
2 + 2b |
3d |
JP (250 l) |
2.2 km/l |
- |
VSTOL |
Single Engine Aircraft |
1 |
16/16d |
315,000 |
Fiat-Fokker Cloud Nine
Similar Models: Cessna PR370, Lockheed Skylark
This turboprop plane is an amphibious vehicle that seats six and provides a bit of space for cargo and luggage. The Cloud Nine's ability to land in the water makes it popular on the coasts and in remote areas without landing strips. Fiat-Fokker does well overseas by way of the Cloud Nine.
Features: Flotation Package, 2 Folding Bucket Seats
Source: Rigger 3, page 180 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
CASA J-229 Raven |
3 |
135/400 |
30 |
6 |
0 |
3 |
1 |
- |
4 |
44 |
450 |
2 |
1d |
JP (500 l) |
1 km/l |
- |
STOL |
Twin-Engine Aircraft |
1 |
17/17d |
331,000 |
Cessna C750 |
5 |
135/340 |
22 |
6 |
0 |
4 |
2 |
- |
1 |
48 |
1,100 |
2 |
1d + 1f |
JP (500 l) |
1 km/l |
- |
STOL |
Twin-Engine Aircraft |
1 |
9/9d |
177,000 |
Cessna C750, Passenger Version |
5 |
135/340 |
22 |
6 |
0 |
4 |
2 |
- |
1 |
36 |
500 |
4 |
1d + 1f |
JP (500 l) |
1 km/l |
- |
STOL |
Twin-Engine Aircraft |
1 |
9/9d |
167,000 |
Embraer-Dessault Mistral |
4 |
135/300 |
21 |
6 |
0 |
4 |
2 |
- |
1 |
12 |
600 |
17 |
1d + 1f |
JP (2,000 l) |
1 km/l |
- |
VSTOL |
Twin-Engine Aircraft |
1 |
18/18d |
362,000 |
Lear-Cessna Platinium I |
4 |
135/330 |
24 |
6 |
0 |
4 |
3 |
- |
2 |
29 |
400 |
2+ 3b |
2d + 1f |
JP (500 l) |
1 km/l |
- |
STOL |
Twin-Engine Aircraft |
2 |
15/15d |
213,000 |
Lear-Cessna Platinum II |
4 |
135/800 |
40 |
6 |
0 |
3 |
4 |
- |
2 |
35 |
1,000 |
2 + 2b |
2d + 1f |
Jet (1,500 l) |
0.5 km/l |
- |
STOL |
Twin-Engine Aircraft |
2 |
26/26d |
427,000 |
CASA J-229 Raven
Similar Models: Lockheed Arrowflight 324, Bac-Dessault Faucon
The Raven is among the smallest of twin-engine aircraft, featuring twin micro-turbine engines. The body is actually a reinforced glider airframe, which accounts for its small size while allowing for more maneuverability. That added agility is crucial to the survival of the plane, considering its lack of armor.
Features: Customized Engine (Factored In), 2 External Hardpoints
Source: Rigger 3, page 180 |
Cessna C750
Similar Models: Fed-Boeing P3SQ4, Ares Mercury
The Cessna C750 is a regular sight in hangers across the world. This classic craft can be outfitted as a cargo or passenger plane and serves as both on every continent. The Cessna's easy maintenance and infrequent problems make it a desirable craft commercially and privately.
Features: -
Source: Rigger 3, page 181 |
Cessna C750, Passenger Version
Similar Models: Fed-Boeing P3SQ4, Ares Mercury
The Cessna C750 is a regular sight in hangers across the world. This classic craft can be outfitted as a cargo or passenger plane and serves as both on every continent. The Cessna's easy maintenance and infrequent problems make it a desirable craft commercially and privately.
Features: -
Source: Rigger 3, page 181 |
Embraer-Dessault Mistral
Similar Models: Cessna C860, CASA J-329 Kestral
This mid-sized, twin-engine plane serves as a puddle-jumper and private plane for industries and individuals. The plane seats 17, so feel free to bring the co-habital partner on that business trip. The Mistral bears a striking resemblance to the discontinued Ares Daytripper, from whom Embraer-Dassault bought the design.
Features: -
Source: Rigger 3, page 181 |
Lear-Cessna Platinium I
Similar Models: Gulfstream V-WL, Ares Galaxy VI
The Platinum is a luxurious transport plane, usually well out of the price range of most ordinary citizens. It tends to carry only the corporate elite and eccentric venture capitalists. Both the Platinum I and II have satellite navigation capabilities while the Platinum II is faster, larger, smarter, more fuel efficient and much more expensive.
Features: 3 Folding Bench Seats
Source: Rigger 3, page 181 |
Lear-Cessna Platinum II
Similar Models: Gulfstream V-WL, Ares Galaxy VI
The Platinum is a luxurious transport plane, usually well out of the price range of most ordinary citizens. It tends to carry only the corporate elite and eccentric venture capitalists. Both the Platinum I and II have satellite navigation capabilities while the Platinum II is faster, larger, smarter, more fuel efficient and much more expensive.
Features: 2 Folding Bench Seats
Source: Rigger 3, page 181 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Artemis Industries Nightglider |
3 |
10/60 |
4 |
2 |
0 |
9 |
1 |
- |
0 |
4 |
190 |
1 |
- |
EC (100 PF) |
0.75 km/PF |
- |
STOL |
Ultralight |
1 |
3/72h |
46,500 |
Moonlight Aerospace Avenger |
4 |
40/200 |
21 |
2 |
4 |
6 |
2 |
0 |
1 |
0 |
58 |
1 |
- |
JP (120 l) |
1 km/l |
- |
STOL |
Ultralight |
2 |
3/72h |
50,000 |
Artemis Industries Nightglider
Similar Models: Fed-Boeing CX270 Ultra, Lockheed Sparrow
Artemis Industries felt there was a void to be filled in the ultralight aircraft category, which prompted the firm to create the Nightglider. Despite other ultralights being on the market, the Nightglider's non-reflective mesh skin, silent electric engine and marketing campaign made it a moderately popular craft. The Nightglider has a deceptively large cargo area for a craft its size and is capable of carrying 200 kg.
Features: -
Source: Rigger 3, page 181 |
Moonlight Aerospace Avenger
Similar Models: IFMU Einbruch, Bac-Dessault Stealth 4650
The Avenger is a multipurpose paramilitary aircraft featuring enhanced STOL capabilities. This ultralight has been used successfully in large-scale military operations, private infiltrations and corporate espionage. On the other hand, an avid fly-boy that can't afford a larger aircraft can still get in the air with one of these planes.
Features: 2 External Firmpoints
Source: Rigger 3, page 181 |
Rotorcraft
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Aguillar-EX |
4 |
350 |
27 |
5 |
5 |
2 |
4 |
- |
7 |
2 |
1,560 |
2 |
2d |
Jet (3,000 l) |
0.2 km/l |
- |
VTOL |
Attack Helicopter |
3 |
- |
1,508,250 |
Eurocopter Tiger |
3 |
300 |
21 |
5 |
5 |
3 |
3 |
- |
5 |
3 |
1,600 |
2 |
2d |
Jet (3,000 l) |
0.3 km/l |
- |
VTOL |
Attack Helicopter |
3 |
- |
982,500 |
Messerschmitt-Kawasaki Sperber, Military |
4 |
350 |
32 |
5 |
9 |
5 |
3 |
- |
6 |
2 |
580 |
2 |
2d |
Jet (4,500 l) |
0.3 km/l |
- |
VTOL |
Attack Helicopter |
3 |
- |
1,380,000 |
Messerschmitt-Kawasaki Sperber, Security |
4 |
350 |
32 |
5 |
5 |
4 |
3 |
- |
5 |
5 |
880 |
2 |
2d |
Jet (3,500 l) |
0.3 km/l |
- |
VTOL |
Attack Helicopter |
2 |
- |
1,123,250 |
Aztechnology Aguillar-EX
Similar Models: Ares Avenger, Sikorsky-Bell Peacekeeper
This is the premier VTOL weapons platform featured by Aztechnology. The Aguilar-EX has received nothing but rave reviews and praise from those that use it for their specialized task of blowing things up. It has enough armor, speed, maneuverability and ordinance capacity for even the most discriminating buyer.
Features: External Fixed Hardpoint, 5 External Missile Mounts, ECM 6, ECCM 7, 2 Medium Launch Control Systems
Source: Rigger 3, page 183 |
Eurocopter Tiger
Similar Models: Embraer-Dassault DASS-49 Mégère
The German and French Tiger, long since the typical European combat helicopter, has begun to show it's age. It's outmodded design has seen it phased out of all but a few armies. The approximately 1,800 models from the last series (2007/A4, built from 2027 to 2034), however, are still flight capable and have made their way onto the open market. Most are in use with corporate troops that are limited by small budget allocations.
Features: Crash Cage, Drive-By-Wire 1, ECM 2, ECCM 2, 2 External Fixed Hardpoints (located under chin), Medium Launch Control System, Rigger Adaption, 2 x 3 Rocket Mounts (Wingtip).
Source: State of the Art 2063, page 75-76/78 |
Messerschmitt-Kawasaki Sperber, Military
Similar Models: Embraer-Dassault DASS-55c Faucon, Toyota-Singarms Kaitou
This newest Entry to the Messerschmitt-Kawasaki helicopter family traces its design to the CHX-2050 joint study performed between Germany and Japan to develop a universal-frame, configurable attack/support helicopter useable for both military and police work. It's high price tag, however, makes it undesireable for all but the most critical security work, making it a much more common sight in the military.
Features: ECM 5, ECCM 5, Thermal Baffles1, 2 x 4 External Rocket Mounts and 1 Fixed Firmpoint (Wingtip), Medium Launch Control System, Mini-turret (located under chin),
Source: State of the Art 2063, page 76/78 |
Messerschmitt-Kawasaki Sperber, Security
Similar Models: Embraer-Dassault DASS-55c Faucon, Toyota-Singarms Kaitou
This newest Entry to the Messerschmitt-Kawasaki helicopter family traces its design to the CHX-2050 joint study performed between Germany and Japan to develop a universal-frame, configurable attack/support helicopter useable for both military and police work. It's high price tag, however, makes it undesireable for all but the most critical security work, making it a much more common sight in the military.
Features: ECM 2, ECCM 2, 2 x 3 External Rocket Mounts(Wingtip), Medium Launch Control System, Mini-turret (located under chin),
Source: State of the Art 2063, page 76/78 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Northrup Wasp PRC-42B |
3 |
130 |
15 |
3 |
0 |
3 |
0 |
- |
2 |
2 |
72 |
1 |
1d |
Jet (300 l) |
0.4 km/l |
- |
VSTOL |
Autogyro |
2 |
9/9d |
54,000 |
Northrup Wasp PRC-42F |
3 |
130 |
15 |
3 |
2 |
4 |
0 |
- |
2 |
2 |
32 |
1 |
1d |
Jet (300 l) |
0.4 km/l |
- |
VSTOL |
Autogyro |
2 |
10/10d |
72,000 |
Northrup Yellowjacket PRC-44B |
4 |
130 |
15 |
3 |
0 |
3 |
0 |
- |
2 |
1 |
52 |
1 |
1d |
Jet (300 l) |
0.4 km/l |
- |
VSTOL |
Autogyro |
2 |
9/9d |
52,000 |
Northrup Yellowjacket PRC-44F |
4 |
130 |
15 |
3 |
2 |
4 |
0 |
- |
2 |
1 |
27 |
1 |
1d |
Jet (300 l) |
0.4 km/l |
- |
VSTOL |
Autogyro |
2 |
10/10d |
76,000 |
Sikorsky-Bell Hermes II * |
4 |
100 |
10 |
3 |
0 |
4 |
2 |
- |
1 |
2 |
3 |
1b |
1d |
Jet (250 l) |
0.2 km/l |
- |
VSTOL |
Autogyro |
2 |
2/24h |
26,100 |
Northrup Wasp PRC-42B
Similar Models: Sikorsky-Bell Stinger, Ares GCR-225
This small craft was designed for police and military service. It has grown in popularity in corporate security circles, where smaller corps want to flex some extra muscle. The 42F version offers an improved engine, upgraded handling, and enhanced armor.
Features: Micro Turret, ECCM 1
Source: Rigger 3, pager 184 |
Northrup Wasp PRC-42F
Similar Models: Sikorsky-Bell Stinger, Ares GCR-225
This small craft was designed for police and military service. It has grown in popularity in corporate security circles, where smaller corps want to flex some extra muscle. The 42F version offers an improved engine, upgraded handling, and enhanced armor.
Features: Micro Turret, ECCM 1
Source: Rigger 3, pager 184 |
Northrup Yellowjacket PRC-44B
Similar Models: Yamatetsu Elemental PRX, ATT Rache
Northrup uses the Wasp chassis to create their combat helicopter, the Yellowjacket. With night-flying instrumentation, a strengthened airframe and enhanced weapons load-out, the Yellowjacket is a formidable light combat aircraft. The 44F variant integrates radar-absorbing materials, armor, and enhanced capabilities into the Yellowjacket design. Many border patrols employ the PRC 44F.
Features: ECCM 1, Micro Turret
Source: Rigger 3, pager 184 |
Northrup Yellowjacket PRC-44F
Similar Models: Yamatetsu Elemental PRX, ATT Rache
Northrup uses the Wasp chassis to create their combat helicopter, the Yellowjacket. With night-flying instrumentation, a strengthened airframe and enhanced weapons load-out, the Yellowjacket is a formidable light combat aircraft. The 44F variant integrates radar-absorbing materials, armor, and enhanced capabilities into the Yellowjacket design. Many border patrols employ the PRC 44F.
Features: ECCM 1, Mini Turret
Source: Rigger 3, pager 184 |
Sikorsky-Bell Hermes II *
Similar Models: -
A fixture in almost every city, the Hermes sees work as a taxi, a small delivery vehicle, airport shuttle, or even with your local news provider. Upgraded with nightflying instrumentation and an improved airframe, the Hermes II looks to be around for years to come.
Features: -
Source: Denver Custom Vehicle |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares Dragon |
5 |
260 |
10 |
7 |
0 |
3 |
3 |
- |
1 |
95 |
3,250 |
3 |
3d |
Jet (3,500 l) |
0.25 km/l |
- |
VTOL |
Cargo Helicopter |
1 |
- |
590,000 |
Ares Dragon
Similar Models: Sikorsky-Bell Behemoth, Fed-Boeing CG-220R
The Dragon is a solid, versatile cargo helicopter capable of accepting extra cargo containers. Ares still produces the Dragon, although few are made currently, due to early over-production. Corps with short-range delivery needs generally have a Dragon or three in their hangers.
Features: -
Source: Rigger 3, page 184 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares TR-55 C |
5 |
320 |
12 |
5 |
5 |
4 |
3 |
- |
1 |
24 |
100 |
2 + 3b |
2d |
JP (1,600 l) |
0.6 km/l |
- |
VTOL |
Medium Tilt-Wing |
1 |
17/17d |
338,000 |
Ares TR-55 E |
5 |
320 |
12 |
5 |
0 |
4 |
3 |
- |
1 |
25 |
500 |
11 |
2d |
JP (1,500 l) |
0.6 km/l |
- |
VTOL |
Medium Tilt-Wing |
2 |
21/21d |
338,000 |
Ares TR-55 T |
5 |
350 |
12 |
5 |
0 |
4 |
3 |
- |
1 |
7 |
500 |
14 |
2d |
JP (1,600 l) |
0.6 km/l |
- |
VTOL |
Medium Tilt-Wing |
1 |
18/18d |
350,000 |
DocWagon CRT Air Unit |
5 |
320 |
8 |
7 |
0 |
1 |
3 |
- |
1 |
25 |
350 |
2 |
2d + 1s |
JP (1,000 l) |
0.6 km/l |
- |
VTOL |
Heavy Tilt-Wing |
2.5 |
- |
1,266,750 |
DocWagon Osprey II |
5 |
380 |
10 |
5 |
3 |
2 |
3 |
- |
1 |
12 |
300 |
2 |
1d + 1r |
JP (750 l) |
0.6 km/l |
- |
VTOL |
Medium Tilt-Wing |
2.5 |
- |
935,000 |
Federated-Boeing Commuter |
5 |
320 |
10 |
5 |
0 |
4 |
3 |
- |
1 |
6 |
850 |
17 |
2d |
JP (750 l) |
0.6 km/l |
- |
VTOL |
Medium Tilt-Wing |
1 |
16/16d |
318,000 |
Ares TR-55 C
Similar Models: Fed-Boeing Turboriders, Sikorsky-Bell Athena
The Traveler is a very affordable, reliable transport craft with VTOL capability.
Features: 3 Folding Bench Seats, Cargo Version
Source: Rigger 3, page 185 |
Ares TR-55 E
Similar Models: Fed-Boeing Turboriders, Sikorsky-Bell Athena
The 55 E are seen world·wide, and with good reason. The Traveler is a very affordable, reliable transport craft with VTOL capability. The luxurious 55 E is an impressive vehicle that executives and high-rollers display like an expensive watch. Ares accepts special orders for customizations to the 55 E.
Features: Luxury Version, allows customization for passenger area
Source: Rigger 3, page 185 |
Ares TR-55 T
Similar Models: Fed-Boeing Turboriders, Sikorsky-Bell Athena
The 55 T are seen world·wide, and with good reason. The Traveler is a very affordable, reliable transport craft with VTOL capability.
Features: Passenger Version
Source: Rigger 3, page 185 |
DocWagon CRT Air Unit
Similar Models: Daf Traumma Vaggon AeroMed
The DocWagon crisis-response-team air unit is capable of touch-and-go extractions for incidents with multiple casualties. DocWagon purchases their air units from Hughes, who continues to produce certain models almost exclusively for DocWagon.
Features: Anti-Theft System R6, 2 External Hardpoints, Medical Clinic R4
Source: Rigger 3, page 185 |
DocWagon Osprey II
Similar Models: Fed-Boeing RXT Unit, Daf Traumma Vaggon Blitz
In "heightened circumstances", a regular DocWagon air unit will not suffice. In hot zones and firefights, the DocWagon Osprey II is an appropriate alternative. DocWagon can no longer have these vehicles insured, so DocWagon contracts now have clauses for repairs to an Osprey II if used to retrieve a client.
Features: Anti-Theft System R6, 2 External Hardpoints, Medical Clinic R4
Source: Rigger 3, page 185 |
Federated-Boeing Commuter
Similar Models: Mitsuhama Jumper, IWS Aerobus
This tilt-wing plane is commonly used as a city-airport shuttlecraft. Extravagant vacation resorts or corps employ Commuters for carting around guests, clients and VIPs. The Commuter is also a common sight for locales with limited runway space.
Features: -
Source: Rigger 3, page 185 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Augusta-Ciera Plutocrat, Security |
4 |
290 |
17 |
4 |
2 |
3 |
4 |
- |
1 |
8 |
140 |
2 + 1b |
4d |
Jet (1,500 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
2 |
- |
517,000 |
Augusta-Cierva Plutocrat |
4 |
290 |
17 |
4 |
2 |
3 |
4 |
- |
1 |
7 |
240 |
2 + 1b |
4d |
Jet (1,500 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
2 |
26/26d |
421,000 |
DocWagon SRT Helicopter |
5 |
250 |
18 |
4 |
0 |
3 |
3 |
- |
1 |
5 |
500 |
1 |
2d + 1s |
Jet (1,250 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
1.5 |
- |
773,750 |
Hughes Aerospace Airstar 2050 |
4 |
200 |
16 |
7 |
6 |
3 |
4 |
- |
1 |
226 |
2,100 |
11 |
4d + 1s |
Jet (4,500 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
2 |
- |
1,330,500 |
Hughes WK-2 Stallion |
5 |
190 |
14 |
4 |
0 |
3 |
3 |
- |
1 |
70 |
1,250 |
2 |
2d + 1s |
Jet (1,250 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
1 |
13/13d |
257,500 |
Hughes WK-2 Stallion, DocWagon |
5 |
190 |
14 |
4 |
6 |
1 |
3 |
- |
1 |
4 |
200 |
2 |
2d + 1s |
Jet (1,250 l) |
0.2 km/l |
- |
VTOL |
Utility Helicopter |
2.5 |
- |
828,750 |
UCAS GP-120 * |
5 |
120 |
10 |
4 |
4 |
3 |
1 |
- |
1 |
37 |
1,000 |
2+2b |
2d+1s |
Jet (1,000 l) |
0.2km/l |
- |
VTOL |
Utility Helicopter |
2 |
8/8d |
163,090 |
Augusta-Ciera Plutocrat, Security
Similar Models: Sikorsky-Bell Luxura, Rolls-Royce Golden Arrow
The Plutocrat is designed to get those with the nuyen where they need to be in a hurry. With leather seats, wood paneling and soundproofed walls, the Plutocrat can transport up to four people and their luggage in style.
Features: 2 Folding Bucket Seats, Reinforced Bench Seats, Partial High Living Amenities, Electronics Port w/Satellite Uplink, Small Turret
Source: Rigger 3, page 186 |
Augusta-Cierva Plutocrat
Similar Models: Sikorsky-Bell Luxura, Rolls-Royce Golden Arrow
The Plutocrat is designed to get those with the nuyen where they need to be in a hurry. With leather seats, wood paneling and soundproofed walls, the Plutocrat can transport up to four people and their luggage in style.
Features: 2 Folding Bucket Seats, Reinforced Bench Seats, Partial High Living Amenities, Electronics Port w/Satellite Uplink
Source: Rigger 3, page 186 |
DocWagon SRT Helicopter
Similar Models: Daf Traumma Vaggon-modified IWS Kommando
The standard response team (SRT) helicopter is DocWagon's standard air ambulance. A common sight for runners or even average city dwellers, the SRT is an agile and steady craft. Many SRT pilots are considered the best urban helicopter pilots in the world.
Features: Anti-Theft R6, Medical Clinic R4
Source: Rigger 3, page 186 |
Hughes Aerospace Airstar 2050
Similar Models: Rolls-Royce Aristo, Fed-Boeing Senator
The Airstar is known as the "corporate shuttle" among megacorporations that spare no expense for their upper management. Between its armored body, and luxurious trappings, the AirStar is sure to spoil any lucky enough to need frequent rides.
Features: Concealed Armor, Partial High Living Amenities
Source: Rigger 3, page 184 |
Hughes WK-2 Stallion
Similar Models: IWS Kommando, Sikorsky-Bell Clydesdale
Hughes allows the WK-2's demand to speak for itself; it is the most widely produced helicopter in the world. It appears in numerous internal configurations as a transport or cargo craft to something in between. Spare parts and maintenance are never a concern, due to the sheer number of Stallions in operation.
Features: -
Source: Rigger 3, page 186 |
Hughes WK-2 Stallion, DocWagon
Similar Models: IWS Kommando, Sikorsky-Bell Clydesdale
DocWagon uses a modified version of the Hughes WK-2 Stallion for high-threat response air-lift situations. This variant carries one patient, one medtech, the pilot and one other person.
Features: Anti-Theft R6, 2 External Hardpoints, Medical Clinic R4
Source: Rigger 3, page 186 |
UCAS GP-120 *
Similar Models: CAS HGU-22, Sioux Buffalo, Aztlan Jaictotl
Built for ruggedness and economy, the UCAS GP-120 (and other models very similar to it) fill the military's need for transport of small groups of men and/or equipment short distances. The basic design has been in service for almost a hundred years, although alterations have been made throughout the years. It has enough space for a pilot, copilot, squad of 4 men, and several hundred kilos of cargo. It also has a winch capable of lifting a quarter-ton of equipment, which can also be used to retrieve or deliver personnel.
Occasionally, one may be seen in civilian service, minus the pintle mount; however, the civilian market has a wider array of choices that are far more comfortable, and do not share the tendency of deadly crashes that re-engineering has never been vable to work out.
Features: Jet Turbine Engine, Winch (750 kg), Pintle Mount, Passenger Trap
Source: Denver Custom Vehicle |
Special Aircraft
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Lobo Medium Scout LAV |
6 |
250/850 |
35 |
6 |
21 |
2 |
3 |
- |
7 |
24 |
800 |
3e |
1c |
Jet (7,500 l) |
0.05 km/l |
- |
VSTOL |
Thunderbird |
3 |
- |
2,424,000 |
Federated-Boeing Eagle |
4 |
1,800 |
75 |
7 |
10 |
2 |
3 |
- |
8 |
2.5 |
500 |
1e |
1c |
Jet (2,500 l) |
0.2 km/l |
- |
VTOL |
Jump-Jet |
3 |
- |
12,102,000 |
GMC Banshee |
6 |
250/1,000 |
50 |
6 |
18 |
5 |
2 |
- |
7 |
29 |
805 |
3e |
1c |
Jet (7,500 l) |
0.05 km/l |
- |
VSTOL |
Thunderbird |
3 |
- |
2,560,000 |
GMC "Harpy Scout" LAV |
5 |
250/850 |
45 |
6 |
15 |
6 |
2 |
- |
5 |
24 |
1,000 |
3e |
1c |
Jet (7,500 l) |
0.05 km/l |
- |
VSTOL |
Thunderbird |
3 |
- |
2,210,000 |
Nizhinyi BMV-2 Low Altitude Assault Vehicle |
3 |
250/750 |
40 |
6 |
9 |
3 |
2 |
- |
4 |
27.5 |
2,375 |
1e+2e+2b+2b |
1h+2h+1r |
Jet (7,500 l) |
0.05 km/l |
- |
VSTOL |
Thunderbird |
3 |
- |
1,844,750 |
Aztechnology Lobo Medium Scout LAV
Similar Models: McDonnel-Douglas Precursor LAV
This low altitude vehicle functions as scout, but it's more than capable of taking care of itself. The heavily armored, well-armed craft has taken out or evaded craft well out of it's class. The Lobo made it's debut in the UCAS and models were purchased by several corps and paramilitary organizations within a few years.
Features: ECM 6, ECCM 5, Medium Turret (1 CF ammo bin), Gas EnviroSeal
Source: Rigger 3, page 191 |
Federated-Boeing Eagle
Similar Models: Sikorsky-Bell Rapier
Designed to play many roles, the Federated-Boeing Eagle is generally classified as VTOL mid-range tactical fighter/bomber. The jet has enough speed and precision to tangle with most high-performance fighters, while retaining the carrying capacity for a respectable bomb payload. Currently, the UCAS has the largest number of Eagles in their arsenal.
Features: Gas Enviroseal, ECM 7, ECCM 8, RAM 2 (factored in), 2 external Fixed Hardpoints (1 CF Ammo bin each), Missile Launch System, 6 Missile Mounts (total ordnance weight 1,800 kg)
Source: Rigger 3, page 191 |
GMC Banshee
Similar Models: Ares Firebird, McDonnel-Douglas Interceptor
The Banshee is a light Thunderbird, designed to be used as a reconnaissance and courier vehicle. Despite early fuel injection problems, the line was well-received by industrial and military industries. The Banshee can outrun everything in the sky short of a tactical fighter.
Features: ECM 5, ECCM 5, RAM 2 (factored in), Thermal Baffles 1 (factored in), External Fixed Harpoint, Small Turret (1 CF Ammo Bin), Gas EnviroSeal
Source: Rigger 3, page 191 |
GMC "Harpy Scout" LAV
Similar Models: Ares DR-2770, USS Caravan-Class
The Harpy Scout is somewhat misnamed as a "scout". It can certainly fulfill that role but is more often used for security patrol or deployed when unauthorized aircraft enter claimed airspace or "no-fly" zones. The Harpy is particularly popular in South America, where older aircraft tend to be the status quo and the newer Harpy has a sizeable advantage.
Features: ECM 3, ECCM 3, Ram 2 (factored in), Thermal Baffles 2 (factored in), Gas EnviroSeal, Medium Launch Control System, 2 External Missile Mounts, Small Turret (1 CF Ammo Bin)
Source: Rigger 3, page 191 |
Nizhinyi BMV-2 Low Altitude Assault Vehicle
Similar Models: GMC Thunderbird, Saab Viggen 406
The BMV-2 is an upgrade over the BMV-1, Russia's first attempt at a low altitude t-bird during the Euro-wars. Despite some impressive trial runs, the BMV-1 has exposed thrust vectoring ports, making them notoriously easy to detect and target on aerial scanners, resulting in heavy casualties amongst Russia's airborne forces. The BMV-2 corrected most of the BMV-1's fatal flaws and later went on to serve in the Russian military until the 2050s. Though retired from active service amongst the Russian military, the BMV-2 can still be found among many merc forces and Third World governments around the world.
Features: Small Turret (10 CF Ammo Bin), Medium Launch System, 4 Internal Missile Mounts
Source: State of the Art 2063, page 76/78 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Airship Industries Skyswimmer |
3 |
100 |
2 |
8 |
1 |
5 |
2 |
- |
1 |
42 |
750 |
2 + 1b |
4d |
E (1,000 PF) |
0.25 km/PF |
- |
VTOL |
Zeppelin |
1 |
12/12d |
240,000 |
Goodyear Commuter-47 |
3 |
250 |
15 |
8 |
1 |
3 |
2 |
- |
1 |
50 |
1,500 |
8 + 1b |
3d |
Jet (2,000 l) |
1 km/l |
- |
VTOL |
Zeppelin |
1 |
18/18d |
360,000 |
Luftschiffbau Zeppelin LA-2051-C |
3 |
140 |
8 |
8 |
1 |
3 |
3 |
- |
1 |
110 |
3,200 |
2 + 1b |
1d + 1s |
JP (4,000 l) |
1 km/l |
- |
VTOL |
Zeppelin |
1 |
16/16d |
310,000 |
Luftschiffbau Zeppelin LZ-2049 |
3 |
200 |
10 |
8 |
4 |
3 |
2 |
- |
1 |
128 |
2,400 |
2 + 1b |
3d + 1s |
JP (2,500 l) |
1 km/l |
- |
VTOL |
Zeppelin |
1 |
16/16d |
318,000 |
Airship Industries Skyswimmer
Similar Models: Sikorsky-Bell Mississippi Belle
Airship Industries Skyswimmer is a jaunty little dirigible designed for recreational use. The Skyswimmer's ducted-fan engines are powered by solar cells that provide the craft with virtually unlimited range. The design also features VSTOL capabilities and unique folding-wingtip design that enable Skyswimmers to land virtually anywhere.
Features: Suncell
Source: Rigger 3, page 192 |
Goodyear Commuter-47
Similar Models: Wuxing Pelican
The Commuter-47 is a small, jet-powered dirigible designed for executive transport or personal use. The Commuter features fully enclosed passenger facilities and a triangular lifting-body shape. The design's glass-enclosed control cabin, located in the nose of the Commuter-47, provides pilots with wide, unobstructed views of the surrounding sky.
Features: -
Source: Rigger 3, page 192 |
Luftschiffbau Zeppelin LA-2051-C
Similar Models: Ares Daedelus
Based on the same general construction principles as the LZ-2049, the 2051-C was designed with economy in mind. The 2051-C weighs less, carries more fuel, and can carry more total weight than the 2049. The newer craft also has lower maintenance costs, despite being a larger craft than its predecessor.
Features: -
Source: Rigger 3, page 192 |
Luftschiffbau Zeppelin LZ-2049
Similar Models: Ares Helios
The jet-powered Luftschiffbau LA-2049 zeppelin is designed for low-end commercial use. It features a lifting-body airfoil design and an airframe constructed of reinforced carbon-fiber composites. The control section and passenger-cargo decks are built directly into the wing section.
Features: -
Source: Rigger 3, page 192 |
Model |
Hand |
Speed |
Accel |
Hull |
Bulwark |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
AS/S-K "Grande Concorde" |
6 |
200/1,000 |
50 |
2 |
1 |
2 |
4 |
4 |
4 |
300 |
12,000 |
156 |
6d + 1s |
R (50,000 kg) |
0.01 km/kg |
- |
Special |
Semiballistic |
1 |
- |
75,000,000 |
F-B "China Clipper" Suborbital |
5 |
150/1,250 |
150 |
1 |
2 |
2 |
4 |
4 |
4 |
400 |
12,500 |
156 |
6d + 1s |
R (80,000 kg) |
0.01 km/kg |
- |
Normal |
Suborbital |
1 |
- |
32,000,000 |
General Dynamics SV250 |
5 |
200/1,500 |
60 |
2 |
1 |
2 |
4 |
4 |
4 |
250 |
8,000 |
126 |
6d + 1s |
R (50,000 kg) |
0.01 km/kg |
- |
Special |
Semiballistic |
1 |
- |
76,000,000 |
Ilyushin IL-159 "Molniya" Suborbital |
6 |
150/750 |
80 |
1 |
2 |
2 |
4 |
4 |
4 |
580 |
20,000 |
154 |
6d + 1s |
R (80,000 kg) |
0.01 km/kg |
- |
Normal |
Suborbital |
1 |
- |
30,000,000 |
AS/S-K "Grande Concorde"
Similar Models: -
Full Name: Aerospatial/Saeder-Krupp "Grande Concorde" Semiballistic
This joint product of the French aircraft manufacturer and Europe's industrial powerhouse is indicative of Lofwyr's newfound interest in space. The Grande Concorde is used largely int he corporate sector, although pricey commercial tickets are available to those who can afford them.
Features: Rigger Adaption, 8 Partial Basic Living Amenities
Source: Rigger 3, page 193 |
F-B "China Clipper" Suborbital
Similar Models: -
Full Name: Federated-Boeing "China Clipper" Suborbital
The China Clipper is a commonly used carrier for trans-Pacific flights between the Far East and North America. While no longer the latest version of the suborbital class, the Clipper is still the mainstay of many fleets.
Features: Rigger Adaption, 8 Partial Basic Living Amenities
Source: Rigger 3, page 193 |
General Dynamics SV250
Similar Models: -
Full Name: General Dynamics SV250 Semiballistic
Semiballistic aircraft are a relatively recent developmentand are certainly new as a commercial flight option. Like most semiballistics, the General Dynamics SV250 looks more like a rocket than a plane and follows a parabolic-arc flight path in order to reach it's destination. The SV250 is occasionally augmented with booster rockets and external fuel tanks for the trip into outter space.
Features: Rigger Adaption, 8 Partial Basic Living Amenities
Source: Rigger 3, page 193 |
Ilyushin IL-159 "Molniya" Suborbital
Similar Models: -
The Molniya is a new ship, created in a joint effort between Ilyushin and Yamatetsu. The ship is unusual as it caters to the Awakened traveler, with comfortable and secure sleeping berths as well as an on-board physician specially trained to work with the magically active.
Features: Rigger Adaption, 8 Partial Basic Living Amenities
Source: Rigger 3, page 193 |
Seating Codes |
Entry Codes |
Fuel Codes |
Landing and TakeOff |
b = bench seat |
c = canopy |
D = diesel |
Normal = Landing and Take-Off at normal distances on a runway |
e = ejection seat |
d = standard door, hinged |
E = Electric battery |
STOL = Landing and Take-Off at short distances on a runway |
m = motorcycle seat |
f = standard door, rear facing door |
EC = Electric Fuel Cell |
VSTOL = Landing and Take-Off at very short distances on a runway |
|
g = double-sized gate-style entry |
G = gasoline |
VTOL = Landing and Take-Off vertically possible |
|
h = rooftop hatch |
Jet = jet turbine |
|
|
r = rear ramp |
JP = jet propeller |
|
|
r = rear ramp |
M = Methane |
|
|
t = trunk |
R = rocket fuel |
|
|
x = double-sized rearfacing door |
|
|
Boats
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Tiburón (Combat) |
3 |
90 |
5 |
5 |
4 |
3/3 |
3 |
- |
7/0 |
18 |
475 |
2 + 1b |
- |
D (500 l) |
2 km/l |
- |
- |
Cruiser |
3 |
- |
2,670,000 |
Aztechnology Tiburón (Patrol) |
3 |
90 |
5 |
5 |
4 |
3/3 |
3 |
- |
7/0 |
20 |
505 |
2 + 1b |
- |
D (500 l) |
2 km/l |
- |
- |
Cruiser |
2 |
- |
650,000 |
Blohm & Voss River Commander |
4 |
75 |
4 |
5 |
9 |
1/1 |
3 |
- |
1/0 |
55 |
800 |
2 + 1b |
- |
D (500 l) |
2 km/l |
- |
- |
Cruiser |
2 |
19/19d |
260,000 |
GMC Riverine, Police |
3 |
90 |
5 |
5 |
6 |
2/2 |
2 |
- |
1/0 |
55 |
1,345 |
2 + 2b |
2d |
D (200 l) |
2 km/l |
- |
- |
Cruiser |
2 |
13/13d |
125,000 |
GMC Riverine, Security |
3 |
90 |
5 |
5 |
6 |
1/1 |
2 |
- |
1/0 |
51 |
1,355 |
2 + 2b |
2d |
D (200 l) |
2 km/l |
- |
- |
Cruiser |
3 |
18/18d |
150,000 |
GMC Riverine, Standard |
3 |
90 |
5 |
5 |
6 |
2/2 |
2 |
- |
1/0 |
16 |
175 |
2 + 5b |
2d |
D (200 l) |
2 km/l |
- |
- |
Cruiser |
1 |
5/5d |
100,000 |
Samuvani-Criscraft Otter |
4 |
45 |
6 |
5 |
0 |
3/3 |
2 |
- |
1/0 |
48 |
650 |
2 |
- |
G (200 l) |
7 km/l |
- |
- |
Cruiser |
1 |
2/48h |
32,500 |
Zemlya-Poltava Swordsman |
4 |
75 |
5 |
5 |
0 |
3/3 |
2 |
- |
1/0 |
30 |
300 |
2 + 3b |
- |
G (200 l) |
4 km/l |
- |
- |
Cruiser |
1 |
2/48h |
29,000 |
Zemlya-Poltava Swordsman, Acceed Marine Electric |
4 |
30 |
3 |
5 |
0 |
5/5 |
2 |
- |
1/0 |
30 |
300 |
2 + 3b |
- |
EC (200 PF) |
1 km/PF |
- |
- |
Cruiser |
1 |
3/72h |
58,375 |
Zemlya-Poltava Swordsman, Poseidon |
4 |
90 |
6 |
5 |
0 |
3/3 |
2 |
- |
1/0 |
30 |
300 |
2 + 3b |
- |
G (200 l) |
4 km/l |
- |
- |
Cruiser |
1 |
2/48h |
37,000 |
Aztechnology Tiburón (Combat)
Similar Models: GMC Avenger, CrisCraft Patroller, and the Zemlya-Poltava Militan
The impressive performance and success of the Aztech TIburon has resulted in the production of several different models. Ideally a stealth cruiser, the Tiburon seems to enjoy a strong presence in all markets: military, corps, private owners and especially overseas. Proud owners often quote the cruiser's reliability and plethora of options as their reasons for purchasing the boat, features that help increase Aztech's market share across the board.
Features: 3 Micro Turrets (1 CF Ammo bin each), Improved Signature 3 (Factored in)
Source: Rigger 3, page 161 |
Aztechnology Tiburón (Patrol)
Similar Models: GMC Avenger, CrisCraft Patroller, and the Zemlya-Poltava Militan
The impressive performance and success of the Aztech TIburon has resulted in the production of several different models. Ideally a stealth cruiser, the Tiburon seems to enjoy a strong presence in all markets: military, corps, private owners and especially overseas. Proud owners often quote the cruiser's reliability and plethora of options as their reasons for purchasing the boat, features that help increase Aztech's market share across the board.
Features: 2 Mini Turrets (1 CF Ammo bin each), Improved Signature 1 (Factored in)
Source: Rigger 3, page 161 |
Blohm & Voss River Commander
Similar Models: GMC Harbormaster, Aztechnology Serpiente, Celebrian Striker
The River Commander is one of the largest vehicles in its class, having comparably devoted much of its space to cargo. Surprisingly, the expected sacrifice in speed and power is not as significant as one might expect. The spacious design of the Blohm & Voss craft is unique and obviously inspired the derivative Aztechnology Serpiente.
Features: 3 Micro Turrets (1 CF ammo bin each), Mini Turret (1 CF Ammo bin)
Source: Rigger 3, page 161 |
GMC Riverine, Police
Similar Models: CrisCraft Tidal, Kawasaki Gendarmerie, Mitsuhama Tigershark
This popular patrol boat has warranted three model variations to satisfy the demand for this large, fast, and potentially well-armed craft. GMC is very responsive to customer recommendations, altering the Riverine significantly each year of its production. Because of the wide range of features, the '42 Riverine is almost unrecognizable next to the dynamic '62 model.
Features: Partial Basic Living Amenities, Folding Bench Seats, External Fixed Hardpoint (1 CF Ammo Bin), Ring Mount
Source: Rigger 3, page 162 |
GMC Riverine, Security
Similar Models: CrisCraft Tidal, Kawasaki Gendarmerie, Mitsuhama Tigershark
This popular patrol boat has warranted three model variations to satisfy the demand for this large, fast, and potentially well-armed craft. GMC is very responsive to customer recommendations, altering the Riverine significantly each year of its production. Because of the wide range of features, the '42 Riverine is almost unrecognizable next to the dynamic '62 model.
Features: Partial Basic Living Amenities, Folding Bench Seats, Micro Turret (1 CF Ammo Bin), Mini Turret (1 CF Ammo Bin)
Source: Rigger 3, page 162 |
GMC Riverine, Standard
Similar Models: CrisCraft Tidal, Kawasaki Gendarmerie, Mitsuhama Tigershark
This popular patrol boat has warranted three model variations to satisfy the demand for this large, fast, and potentially well-armed craft. GMC is very responsive to customer recommendations, altering the Riverine significantly each year of its production. Because of the wide range of features, the '42 Riverine is almost unrecognizable next to the dynamic '62 model.
Features: Partial Basic Living Amenities, Folding Bench Seats, Ring Mount
Source: Rigger 3, page 162 |
Samuvani-Criscraft Otter
Similar Models: Suzuki Hannibal, Yamatetsu Shadowcat, GMC Imperator
This widely copied utility vessel is used largely for river and inshore operations. The Otter features an open-hull fiberglass body, making it both light and affordable. While fishermen and sportsmen purchase the majority of these boats, it's not uncommon to see security officers, port authority, or even smugglers using a heavily modified but still unassuming Otter.
Features: -
Source: Rigger 3, pager 162 |
Zemlya-Poltava Swordsman
Similar Models: SurfStar Marine Mer-Warrior, Yamatetsu Valkyrie, and the Biohm & Voss Seneschal
The moderately priced pleasure craft is the way to go if you're looking for the most boat for the nuyen. The Swordsman comfortably seats eight, with two bunks located in the bow. It is commonly outfitted with either a more powerful Euronav "Poseidon" motor or an Acced Marine electric drive for a smooth boating experience.
Features: Folding Bench Seats
Source: Rigger 3, page 162 |
Zemlya-Poltava Swordsman, Acceed Marine Electric
Similar Models: SurfStar Marine Mer-Warrior, Yamatetsu Valkyrie, and the Biohm & Voss Seneschal
The moderately priced pleasure craft is the way to go if you're looking for the most boat for the nuyen. The Swordsman comfortably seats eight, with two bunks located in the bow. It is commonly outfitted with either a more powerful Euronav "Poseidon" motor or an Acced Marine electric drive for a smooth boating experience.
Features: Folding Bench Seats
Source: Rigger 3, page 162 |
Zemlya-Poltava Swordsman, Poseidon
Similar Models: SurfStar Marine Mer-Warrior, Yamatetsu Valkyrie, and the Biohm & Voss Seneschal
The moderately priced pleasure craft is the way to go if you're looking for the most boat for the nuyen. The Swordsman comfortably seats eight, with two bunks located in the bow. It is commonly outfitted with either a more powerful Euronav "Poseidon" motor or an Acced Marine electric drive for a smooth boating experience.
Features: Folding Bench Seats
Source: Rigger 3, page 162 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Colorado Craft Cigarette Hydrofoil |
4 (5) |
75 (105) |
10 (15) |
3 |
0 |
3 (1) |
2 |
- |
0 |
8 |
240 |
2 |
- |
G (100 l) |
3 km/l |
- |
- |
Speedboat |
1 |
2/48h |
35,000 |
Colorado Craft Cigarette Hydrofoil
Similar Models: Suzuki Tsunami, Yamatetsu Jet Stream
Colorado Craft has surpassed itself, coming back from a dry design spell to breeze past its competitors with the Cigarette Hydrofoil, so named because of its distinctive slim design. The boat itself is fast becoming a fixture on the racing circuit, and with the improvements that have been made to the latest model it is sure to keep Colorado Craft afloat for years to come.
Features: -
Source: Rigger 3, page 161 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Suzuki Watersport, Electric |
2 |
30 |
4 |
2 |
0 |
5/5 |
0 |
- |
1 |
1 |
37 |
1 |
- |
E (180 PF) |
0.5 km/PF |
- |
- |
Scooter (Water) |
1 |
2/24h |
11,000 |
Suzuki Watersport, Gas |
2 |
45 |
7 |
2 |
0 |
3/3 |
0 |
- |
1 |
4 |
38 |
1 |
- |
G (20 l) |
7 km/l |
- |
- |
Scooter (Water) |
1 |
2/24h |
10,000 |
Suzuki Watersport, Electric
Similar Models: SeaDoo Arrow, Kawasaki Aqualisk, and the Aztechnology Maya
The Watersport offers all the maneuverability and speed of a Suzuki motorcycle on the wide-open sea. Suzuki has definitely aimed the Watersport at the recreational crowd, offering several dynamic paint schemes and minor body modification options to personalize each one. There is also an electric model, which sacrifices power and acceleration for environmental peace of mind.
Features: -
Source: Rigger 3, page 162 |
Suzuki Watersport, Gas
Similar Models: SeaDoo Arrow, Kawasaki Aqualisk, and the Aztechnology Maya
The Watersport offers all the maneuverability and speed of a Suzuki motorcycle on the wide-open sea. Suzuki has definitely aimed the Watersport at the recreational crowd, offering several dynamic paint schemes and minor body modification options to personalize each one. There is also an electric model, which sacrifices power and acceleration for environmental peace of mind.
Features: -
Source: Rigger 3, page 162 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Nightrunner, Electric |
3 |
45 |
5 |
3 |
0 |
5/5 |
3 |
- |
0/0 |
14 |
250 |
2 |
- |
E (400 PF) |
0.6 km/PF |
- |
- |
Skiff |
1 |
3/72h |
45,625 |
Aztechnology Nightrunner, Methane |
3 |
75 |
8 |
3 |
0 |
4/4 |
3 |
- |
0/0 |
14 |
250 |
2 |
- |
M (250 bar) |
1 km/bar |
- |
- |
Skiff |
1 |
2/24h |
30,000 |
Sendako Marlin |
3 |
30 |
3 |
3 |
0 |
6/6 |
0 |
- |
0/0 |
12 |
150 |
2 + 1b |
- |
Sail |
- |
- |
- |
Skiff |
1 |
2/24h |
18,750 |
Surfstar Marine Seacop |
3 |
90 |
7 |
3 |
1 |
3/3 |
2 |
- |
0/0 |
10 |
45 |
1 + 2b |
- |
G (100 l) |
7 km/l |
- |
- |
Skiff |
2 |
15/15d |
170,000 |
Aztechnology Nightrunner, Electric
Similar Models: Kawasaki Interloper, GMC Heron, Suzuki Skimmer
The aptly named Nightrunner is a small, efficient skiff that can keep up with watercraft twice its size. The model is also available in an electric model for the ultimate in a quiet, peaceful ride.
Features: -
Source: Rigger 3, page 160 |
Aztechnology Nightrunner, Methane
Similar Models: Kawasaki Interloper, GMC Heron, Suzuki Skimmer
The aptly named Nightrunner is a small, efficient skiff that can keep up with watercraft twice its size. The model is also available in an electric model for the ultimate in a quiet, peaceful ride.
Features: -
Source: Rigger 3, page 160 |
Sendako Marlin
Similar Models: Surfstar Liberty, Celebrian Seagull, JY Splash
Whether you're a weekend sailor or a weekday smuggler, the Marlin is a silent, affordable and inconspicuous alternative to a traditionally powered vessel. While many of Sendako's competitors have gone to sleeker, more modern designs, the Marlin retains a traditional, classic look. Last year, dilettante Mortimer Profacas won the Chicago Mackinac race in a humble Marlin, increasing its popularity among boat enthusiasts.
Features: -
Source: Rigger 3, pager 160 |
Surfstar Marine Seacop
Similar Models: GMC Merrow, Suzuki Sea Lion, Renraku CK7250
Coastal Lone Star branches use the Seacop as their standard patrol boat. While generally utilized for routine search-and-seizure duty, its speed comes into play when criminals think they can outrun the smaller craft. While there are models available to the general public, Surfstar seems content to fine-tune the Seacop for law-enforcement use and thereby ensure their contract with Lone Star.
Features: Electronics Port w/Radio (Rating 4, 1.2 CF), External Fixed Firmpoint (1 CF Ammo Bin), Spotlight
Source: Rigger 3, page 161 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Harland & Wolff Classique |
5 |
45 |
4 |
8 |
0 |
2/2 |
2 |
- |
1/0 |
120 |
2,500 |
2 |
2 |
D (500 l) |
2 km/l |
- |
- |
Yacht |
2 |
15/15d |
207,500 |
Marine Technologies Dolphin II |
3 |
45 |
4 |
8 |
0 |
2/2 |
4 |
- |
1/0 |
9 |
1,200 |
1 |
2 |
D (200 l) |
3 km/l |
- |
- |
Yacht |
2 |
11/11d |
125,000 |
Harland & Wolff Classique
Similar Models: Yamatetsu Geneve, Marine Technologies Sea Nymph, and the Celebrian Galahad
There's no luxury that isn't part of this floating mansion: cabin space for 12 passengers with three bathrooms, a cabin unit for a crew of 6 and a three-room owner's unit with private bath, large living space and galley. The standard features on this yacht are considered opulent, making this boat the premier choice among those who wish to sail in style.
Features: 10 High Class Living Amenities (210 PS), 10-man Life Raft
Source: Rigger 3, page 163 |
Marine Technologies Dolphin II
Similar Models: Greater Victorian Patrician, Yamatetsu Princessa, Celebrian Mallornica
Common to marine rental companies and the executive on the rise, the Dolphin II is 10 meters of seaworthy style and class. Below decks are the galley, lounge, cabins and toliet facilities, while above decks are a partly covered bridge, seating for five and a flying deck above. Tell tle world you're somebody by owning a seaworthy work of art.
Features: 6 Improved Living Quarters (210 PS), 10-man Life Raft
Source: Rigger 3, page 163 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Saeder-Krupp D. J. Locker |
3 |
15
(30) |
3
(3) |
4 |
0 |
8/8
(6/4) |
2 |
- |
0/1 |
3 |
410 |
2 |
1h |
E (250 PF)/
D (100 l) |
0.5 km/PF
2 km/l |
- |
- |
Light Mini-sub |
1 |
10/10d |
193,000 |
Vulkan Delphin RQ, Patrol |
4 |
50
(30) |
3
(4) |
6 |
9 |
7/7
(5/3) |
2 |
- |
5/3 |
3 |
120 |
4 |
1h |
E (300 PF)/
D (300 l) |
0.5 km /PF
(1 km/l) |
- |
- |
Medium Mini-sub |
2 |
- |
1,262,000 |
Vulkan Delphin RQ7 |
4 |
50
(30) |
3
(4) |
6 |
2 |
8/8
(6/4) |
2 |
- |
1/1 |
26 |
575 |
4 |
1h |
E (300 PF)/
D (300 l) |
0.5 km /PF
(1 km/l) |
- |
- |
Medium Mini-sub |
1 |
27/27d |
546,000 |
Vulkan Electronaut |
3 |
15 |
4 |
4 |
0 |
8/8 |
2 |
- |
0/0 |
4 |
150 |
2 |
1h |
E (250 PF) |
0.5 km/PF |
- |
- |
Light Mini-sub |
1 |
3/3d |
45,000 |
Saeder-Krupp D. J. Locker
Similar Models: Yamatetsu Selkie. Renraku ZT72
Keeping Lowfyr's hand in land, air and sea transport. Saeder-Krupp produces this two·person sub for exploration. retrieval and rescue missions. The D. J. Locker comes with a spotlight and mechanical claw as standard features, typically used for underwater loading of the sub's isolated cargo hold. This sub looks deceptively large from the outside; the cargo holds and engine configuration take up an unwarranted amount of space.
Features: Water & Engine EnviroSeal, Live Support ( 10 man-hours), Mechanical Arm (STR 12), Spotlight
Maximum Depth: 300 meters
Source: Rigger 3, pager 189 |
Vulkan Delphin RQ, Patrol
Similar Models: Renraku Manta Ray, Yamatetsu Fathom
The larger version of the Electronaut. the Delphin can hold up 10 eight people with suitable accommodations. The RQ7 operates on electric batteries while submerged. When surfaced, it uses a diesel engine. While using the diesel engine, the batteries recharge (at a rate of 1 PF per hour). This allows for relatively extensive travel between refueling stops.
Features: Water and Engine EnviroSeal, Life Support (100 man-hours) and 8 Basic Living Amenities; 12 Internal Minitorpedo Mounts, Mini·turret (I CF Ammo Bin and HMG)
Maximum Depth: 150 meters
Source: Rigger 3, page 189 |
Vulkan Delphin RQ7
Similar Models: Renraku Manta Ray, Yamatetsu Fathom
The larger version of the Electronaut. the Delphin can hold up 10 eight people with suitable accommodations. The RQ7 operates on electric batteries while submerged. When surfaced, it uses a diesel engine. While using the diesel engine, the batteries recharge (at a rate of 1 PF per hour). This allows for relatively extensive travel between refueling stops.
Features: Water and Engine EnviroSeal, Life Support (100 man-hours) and 8 Basic Living Amenities
Maximum Depth: 150 meters
Source: Rigger 3, page 189 |
Vulkan Electronaut
Similar Models: Proteus AG Diver, Yamatetsu Sea Horse
This sub was initially built for recovery missions to the submerged cities of North Germany and the United Netherlands. Produced by the Allied German States. The twoperson mini-sub is available in a wide selection of utility models, making it very popular across the board. Its relatively low price tag and effective marketing has made the minisub a well-received recreational craft as well.
Features: Water & Engine EnviroSeal, Life Support (10 man-hours)
Maximum Depth: 50 meters
Source: Rigger 3, page 190 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Krasnaya Sormova Vaneyev-Class |
3 |
45/30
(20/17) |
3
(2) |
4 |
9 |
6/4
(8/8) |
3 |
- |
4/4 |
823 |
41,985 |
- |
2h |
D (25,000 l)
E (10,000 PF) |
0.5 km/l
(0.1 km/PF) |
- |
- |
Patrol Sub |
- |
- |
210,000,000 |
Krasnaya Sormova Vaneyev-Class
Similar Models: USS Columbia-Class, CSS Savannah-Class
Produced in the shipyards of Komsomolsk by the Krasnaya Sormova Shipbuilding Company. The Vaneyev was designed with economy and practicality in mind. It operates with a diesel/electric engine combination much like the Vulkan Delphin series of subs. The sub also comes equipped with a electrolytic oxygen generator, making extended voyages possible.
Features: Water and Engine EnviroSeal. Oxygen Generator, 4 Torpedo Tubes, 4 Heavy Launch Control Systems, 24 Torpedoes, 85 Basic Living Amenities
Maximum Depth: 400 meters
Source: Rigger 3, page 190 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Mitsuhama Anago |
3 |
35 |
4 |
2 |
0 |
9/9 |
1 |
1 |
1/1 |
2 |
450 |
2 |
- |
E (60 PF) |
0.8 km/PF |
- |
- |
Medium Sea Sled |
1 |
2/48h |
13,750 |
Mitsuhama Anago, Security |
3 |
35 |
4 |
2 |
0 |
9/9 |
1 |
1 |
1/1 |
0.5 |
440 |
2 |
- |
E (60 PF) |
0.8 km/PF |
- |
- |
Medium Sea Sled |
2 |
8/8d |
15,000 |
Mitsuhama Anago
Similar Models: Yamatetsu Tagalong, Proteus AG Porpoise
Originally marketed to coastal resorts and scuba tours, the Mitsuhama Anago quickly found a second market In security work as waterways were an often-overlooked security matter for corporations and wealthy waterfront property-owners. The Anago can pull up to six "passengers". In addition to the two seats on the jet ski-style frame.
Features: 6 Handholds
Maximum Depth: 500 meters
Source: Rigger 3, page 190 |
Mitsuhama Anago, Security
Similar Models: Yamatetsu Tagalong, Proteus AG Porpoise
Originally marketed to coastal resorts and scuba tours, the Mitsuhama Anago quickly found a second market In security work as waterways were an often-overlooked security matter for corporations and wealthy waterfront property-owners. The Anago can pull up to six "passengers". In addition to the two seats on the jet ski-style frame.
Features: 6 Handholds, External Fixed Firmpoint (1 CF Ammo Bin)
Maximum Depth: 500 meters
Source: Rigger 3, page 190 |
Model |
Hand |
Speed |
Accel |
Hull |
Bulwark |
Sig |
Auto |
Pilot |
Sensor/
Sonar |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
CSS Stuart-Class Corvette |
3 |
70(30) |
5 |
3 |
3 |
3/4 |
4 |
- |
4/4 |
302 |
2,500 |
- |
2h + 2d |
D (24,000 l) |
0.25 km/l |
- |
- |
Corvette |
- |
- |
60,000,000 |
Cunard Princess Victoria Liner |
4 |
50(15) |
2 |
5 |
0 |
3/2 |
4 |
- |
4/1 |
39,300 |
734,995 |
- |
2h + 2d |
D (10,000 l) |
0.2 km/l |
- |
- |
Medium Merchant |
2 |
- |
40,000,000 |
K-M Jorgensen Merchantman |
5 |
25(10) |
1 |
7 |
0 |
2/2 |
3 |
- |
1/1 |
300,000 |
1,999,440 |
- |
2h + 2d |
D (24,000 l) |
0.15 km/l |
- |
- |
Heavy Merchant |
1 |
- |
140,000,000 |
MF Akihito-Class Supercarrier |
5 |
45(20) |
3 |
9 |
12 |
1/2 |
4 |
- |
10/2 |
2,984,748 |
8,424,995 |
- |
4L + 6s + 6d |
Nuclear |
- |
- |
- |
Heavy Carrier |
- |
- |
9 billion |
Shiawase Aohana |
4 |
45(20) |
4 |
4 |
3 |
2/4 |
4 |
- |
6/4 |
6,889 |
75,000 |
- |
4d + 1f |
Jet (50,000 l) |
0.15 km/l |
- |
- |
Frigate |
- |
- |
116,000,000 |
CSS Stuart-Class Corvette
Similar Models: USS Ohio-Class Corvette. BAA Jade Shark-Class Corvette
This Ares-made vessel is produced in large numbers for the CAS navy. They're used primarily for coastal patrol or defense, but also provide supporting fire for surface action groups. Some special-mission Stuarts designated for anti-submarine missions carry MADCAPS In place of their typical load of Block II Outlaw missiles.
Features: Medium Remote Turret (Victory Autocannon w/5OO rds. In 2 CF), 2 Medium Remote Turrets (8 Medium Internal Missile Mounts), 2 Launch Control Systems. 35 Basic Living Amenities
Source: Rigger 3, page 187 |
Cunard Princess Victoria Liner
Similar Models: Mitsuhama Calypso Liner. Princess Cruises Fairy Princess Ocean Liner
Cruise lines across the globe employ the Princess Victoria to wine and dine their passengers and clients. While no single individual can vouch for the joys of owning one of these ships, a few of the Big Ten own them. Just in case. A skeleton crew of 30 is the bare minimum required to operate this vessel.
Features: 30 Basic Living Amenities. 200 Improved Living Amenities, 100 High Living Amenities
Source: Rigger 3, page 188 |
K-M Jorgensen Merchantman
Similar Models: Wuxing Zhen Lao-Class
Full name: Kvainer-Maersk Jorgensen-Class Merchantman
This smaller cargo liner Is used for every Sort of cross-continental cargo: cars, fruit. textiles, raw materials or any other import or export. The ship has limited sensor and Sonar capabilities for negotiating iceberg-laden waters. Wuxing owns a fleet of these ships for it's expansive transport business.
Features: Crane (5,000 kg), 25 Basic Living Amenities
Source: Rigger 3, page 188 |
MF Akihito-Class Supercarrier
Similar Models: USS Powell-Class Supercarrier. SKS Seemacht-Class Supercarrier
There are only six Akihitos currently in commission. The nuclear aircraft carrier is the flagship of the Japanese Imperial Navy. and a powerful reminder of the Empire's naval superiorty in the Pacific. These ships are powered by three reactors and can carry up to 80 planes.
Features: Aircraft Facilities (10 facilities, 80 planes), Flight Deck (325m, Angled , Catapult/Arrestor), ECCM 10, ECD 6, 2 Remote Large Turrets (12 Medium Internal Missile Mounts each), 4 Medium Launch Control Systems, 4 Medium Remote Turrets w/ANDREWS System, 5,500 Basic Living Amenities, 500 Improved Living Amenities
Source: Rigger 3, page 187 |
Shiawase Aohana
Similar Models: Wuxing Zhen Wu-Class Frigate
Full name: Shiawse Aohana-Class Frigate
After the establishment of corporate extraterritoriality, the Shiawase Aohana was one of the first corporate warships to hit the seas. The vessel was designed as a corporate escort, accompanying Shiawase convoys across dangerous waters. Since it's debut, the Aohana has become a more popular vessel. with some foreign mllitary powers purchasing the ship.
Features: Aircraft facilities (1 helicopter). Medium Remote Turret (Light Naval Gun w/400 rds. in 16 CF). Medium Remote Turret (Victory Autocannon w/ 2,000 rds. in 13 CF). 2 Torpedo Tubes (20 torpedoes w/autoloader). 6 Heavy Launch Control Systems, 24 Heavy Internal Missile Mounts, 300 Basic Living Amenities
Source: Rigger 3, pager 187 |
Model |
Hand |
Speed |
Accel |
Hull |
Bulwark |
Sig |
Auto |
Pilot |
Sensor/
Sonar |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Kvainer-Maersk Triton-Class |
5 |
30/20
(10/2) |
1
(1) |
7 |
3 |
5/4
(5/3) |
3 |
- |
2/2 |
200,000 |
15,000,000 |
- |
4h |
Nuclear/
D (10,000 l) |
-/
(0.1 km/l) |
- |
- |
Heavy Commercial Sub |
1 |
- |
435,000,000 |
New Hampshire-Class |
4 |
50/35
(22/15) |
4
(2) |
5 |
9 |
7/7
(6/4) |
4 |
- |
7/9 |
358 |
2,282,360 |
- |
2h |
Nuclear/
D (10,000 l) |
-/
(0.25 km/l) |
- |
- |
Attack Sub |
- |
- |
860,000,000 |
Kvainer-Maersk Triton-Class
Similar Models: Yamatetsu Jonah. Renraku Oyster Shell
The Triton is the most common commercial-transport sub around. The bubble-fusion reactor provides the sub with more than enough power while the oxygen generator operates when the sub is submerged, allowing it to stay underwater almost indefinitely. The Triron requires overhaul maintenance every twelve years.
Features: Water and Engine EnviroSeal. Oxygen Generator. 24 Basic Living Amenities
Maximum Depth: 3,500 meters
Source: Rigger 3, page 189 |
New Hampshire-Class
Similar Models: BAA Watersnake-Class, HMS Windsor-Class
Full name: USS New Hampshire-Class Attack Sub
The New Hampshire-class sub is the latest design developed by the UCAS to replace the aging fleet of Seawolf II and Toronto attack subs. There are thirteen subs commissioned thus far. with plans to continue a regular bi-annual productlon schedule. Specifically designed for precise strike missions, the New Hampshire excels at Insertion and extradicton of SEAL divers and general search-and-destroy assignments.
Features: Water and Engine EnviroSeal. Oxygen Generator. 6 Torpedo Tubes. 12 Heavy Launch Control Systems. 36 Torpedoes, 16 Heavy Internal Missile Mounts. 105 Basic Living Amenities
Maximum Depth: 750 meters
Source: Rigger 3, pager 188 |
Seating Codes |
Entry Codes |
Fuel Codes |
b = bench seat |
c = canopy |
D = diesel |
e = ejection seat |
d = standard door, hinged |
E = Electric battery |
m = motorcycle seat |
f = standard door, rear facing door |
EC = Electric Fuel Cell |
|
g = double-sized gate-style entry |
G = gasoline |
|
h = rooftop hatch |
Jet = jet turbine |
|
r = rear ramp |
JP = jet propeller |
|
r = rear ramp |
M = Methane |
|
t = trunk |
R = rocket fuel |
|
x = double-sized rearfacing door |
|
|
L = Launch/Landing positions on landing deck |
|
Land Drones
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology GCR-23C Crawler |
4/4 |
15 |
3 |
1 |
0 |
8 |
0 |
1 |
1 |
1 |
15 |
- |
- |
E (180 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Tracked) |
1 |
2/24h |
3,750 |
Aztechnology Hedgehog |
4/4 |
15 |
3 |
1 |
0 |
8 |
0 |
5 |
4 |
1 |
16 |
- |
- |
E (180 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Tracked) |
2 |
16/16d |
200,000 |
Citroën Brouillard |
4/4 |
50 |
6 |
2 |
0 |
4 |
0 |
1 |
1 |
0 |
250 |
- |
- |
G (40 l) |
10 km/l |
- |
- |
Medium Crawler (Tracked) |
1 |
2/24h |
10,000 |
Ferret RPD-VI Perimeter Drone |
4/4 |
30 |
2 |
1 |
0 |
8 |
0 |
3 |
4 |
4 |
50 |
- |
- |
E (40 PF) |
2.25 km/PF |
3 min. |
- |
Small Crawler (Wheeled) |
1 |
2/24h |
18,500 |
FMC-Stonebrooke TADS |
4/4 |
60 |
6 |
2 |
0 |
4 |
0 |
2 |
3 |
4 |
125 |
- |
- |
G (60 l) |
15 km/l |
- |
- |
Medium Crawler (Tracked) |
2 |
8/8d |
24,500 |
Gaz Niki GRND-71 BIS Snooper |
4/3 |
75 |
3 |
1 |
0 |
8 |
0 |
1 |
1 |
2 |
30 |
- |
- |
E (165 PF) |
1.05 km/PF |
- |
- |
Small Crawler (Wheeled) |
1 |
2/24h |
8,500 |
GM-Nissan Doberman |
3/5 |
70 |
8 |
2 |
6 |
2 |
0 |
2 |
1 |
2.5 |
50 |
- |
- |
G (25 l) |
10 km/l |
- |
- |
Medium Crawler (Wheeled) |
2 |
8/8d |
25,000 |
IWS DLK MK 6 Utility Machine |
4/4 |
35 |
3 |
2 |
0 |
7 |
0 |
2 |
3 |
1 |
350 |
- |
- |
E (100 PF) |
0.75 km/PF |
- |
- |
Medium Crawler (Tracked) |
1 |
2/48h |
21,000 |
IWS DLK MK 6 Utility Machine, Armed |
4/4 |
35 |
3 |
2 |
4 |
6 |
0 |
2 |
3 |
1.5 |
280 |
- |
- |
E (100 PF) |
0.75 km/PF |
- |
- |
Medium Crawler (Tracked) |
2 |
8/8d |
22,000 |
MCT Hachiman |
3/4 |
10 |
2 |
2 |
5 (7) |
7 |
0 |
3 |
5 |
4 |
125 |
- |
- |
E (75 PF) |
0.75 km/PF |
- |
- |
Medium Crawler (Tracked) |
2 |
- |
70,000 |
Saab-Thyssen Bloodhound |
3/3 |
90 |
6 |
2 |
0 |
4 |
0 |
2 |
4 |
2 |
5 |
- |
- |
G (40 l) |
10 km/l |
- |
- |
Medium Crawler (Wheeled) |
2 |
2/48h |
23,500 |
Sentinel "P" Series |
4 |
25 |
2 |
1 |
12 |
7 |
0 |
3 |
4 |
1 |
25 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Monorail) |
2 |
8/8d |
32,000 |
Steel Lynx Combat Drone |
4/6 |
80 |
6 |
2 |
0 |
6 |
0 |
2 |
1 |
3 |
225 |
- |
- |
E (75 PF) |
2.25 km/PF |
5 min |
- |
Medium Crawler (Wheeled) |
2 |
8/8d |
34,500 |
Aztechnology GCR-23C Crawler
Similar Models: Renraku Ninja, Ares Tracker "Q" Series, Mitsuhama Fox Crawler
The GCR-23C is a small drone designed to operate as a remote snooper in rough rural or urban territory. Tracks allow the crawler to slowly but surely traverse rough ground, including stairs, allowing the 23C access to places that other drones might not be able to reach. As a note, the GCR's tracks are somewhat noisy and may cause some problems on a mission where stealth is required.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 173 |
Aztechnology Hedgehog
Similar Models: Celebrian Audiodrone, ATT Listener 700
Full name: Aztechnology Hedgehog Signal Interceptor
Need a recon platoon the size of a breadbasket? The Hedgehog drone identifies opposing command, control, communications and intelligence (C3I) transmitters. It uses the Aztech GRC-23C crawler as its base, adding cool rigger emulation and decryption gadgets. An indispensable tool for finding out everything you're not supposed to know.
Features: Remote-Control Interface, Rigger Adaptation, 2 Electronics Ports (Rigger Decryption 4, Rigger Protocol Emulation 4, 0.2 CF Total), Autosoft: Electronics Warfare 5, Autosoft Interpretation System
Source: Rigger 3, page 173 |
Citroën Brouillard
Similar Models: Renraku Evening Mist, Ares 327RC
Full name: Citroën Brouillard Smoke Generator
The Brouillard produces a continuous, wide-area smoke screen. Whether you're needing a little extra cover or trying to add a little mystery to your stage show, you can now create that dramatic smoke-filled effect with ease. Smoke has historically been an important strategic element in any confrontation and this drone makes it simple and easy to control. Bring a little confusion to the next firefight, or a little mystique to your hidden lair.
Features: Remote-Control Interface, Rigger Adaptation, Special Machinery (Smoke Generator), Special Storage Area (Fog Oil, 5 CF), Special Storage Area (Graphite Smoke, 1 CF)
Source: Rigger 3, page 173 |
Ferret RPD-VI Perimeter Drone
Similar Models: Tansys Janus Crawler, GM-Nissan Borderpatrol
The Ferret is a reliable, low-maintenance perimeter-security drone that has considerable storage capacity for its size. Depending on the nature of the drone's route, it could contain anything from medical equipment to tools, rescue equipment to weapons. The Ferret is a common utility at most megacorporate buildings.
Features: Remote-Control Interface, Rigger Adaptation, Spotlight (White Light)
Source: Rigger 3, page 173 |
FMC-Stonebrooke TADS
Similar Models: Ares Scout, Aztechnology GCR-65S, Eireann-Tir Fear Faire
Full name: FMC-Stonebrooke TADS Salamander
The TADS (target acquisition and designation system) Salamander is a tracked drone that uses the BattleTac FDDM firmware to identify and mark targets for other vehicles to engage. Though the Salamander is not armed and dangerous by itself, once you've been spotted by it you're probably in immediate danger of being shot, blown up, or otherwise having your hoop kicked in short order. The additional speed of the FMC makes it a popular security choice for discerning companies.
Features: Remote-Control Interface, Rigger Adaptation, BattleTAC FDDM Receiver
Source: Rigger 3, page 173 |
Gaz Niki GRND-71 BIS Snooper
Similar Models: Yamatetsu Watcher 4890, Transys Tyr
The Snooper security drone can traverse even the most difficult terrain. It has six independently supported balloon wheels that enable it to handle off-road recon with amazing video clarity. Don't get carried away, however, with its amazing top speed. Even the newest rigger knows that balloon tires at top speed can turn a bump in the road into a launching pad, and while the Gaz makes a great crawler, it also makes a poor UAV.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 174 |
GM-Nissan Doberman
Similar Models: Yamatetsu Barghest, Aztechnology FWC-72K Chimera, ATT Soldat
The Doberman is a perimeter-patrol drone equipped with an external fixed firmpoint and heavy armor.
Features: Remote-Control Interface, Rigger Adaptation, External Fixed Firmpoint (0.4 CF Ammo Bin), Remote Micro-Turret (1 CF Ammo Bin)
Source: Rigger 3, page 174 |
IWS DLK MK 6 Utility Machine
Similar Models: Yamatetsu Handyman, ATT Arbeiter, Ares All-Purpose "R" Series
Full name: Integrated Weapons System DLK MK 6 Utility Machine
This versatile multi-purpose drone is used for maintenance and repair work. The MK-6 has a huge load capacity and can be used for floor delivery and other industrial applications. It's like a mobile garage. The armed variant comes with a fixed firmpoint, in case someone wants to "borrow" your tools.
Features: Remote-Control Interface, Rigger Adaptation, 2 Mechanical Arms (STR 6)
Source: Rigger 3, page 174 |
IWS DLK MK 6 Utility Machine, Armed
Similar Models: Yamatetsu Handyman, ATT Arbeiter, Ares All-Purpose "R" Series
Full name: Integrated Weapons System DLK MK 6 Utility Machine
This versatile multi-purpose drone is used for maintenance and repair work. The MK-6 has a huge load capacity and can be used for floor delivery and other industrial applications. It's like a mobile garage. The armed variant comes with a fixed firmpoint, in case someone wants to "borrow" your tools.
Features: Remote-Control Interface, Rigger Adaptation, 2 Mechanical Arms (STR 6), External Fixed Firmpoint (1 CF Ammo Bin)
Source: Rigger 3, page 174 |
MCT Hachiman
Similar Models: -
The Hachiman is MCT's state-of-the-art security drone and is used exclusively in "killing zones" and ultra-hot locales under MCT's control. They have not sold this drone outside their corporation. This crawler's sophisticated robot brain allows it to use its armor and weapons to protect its turf from intruders but not harm authorized personnel. The Hachiman features a humanoid "head" and "torso" sculpted to resemble a samurai.
Features: Remote-Control Interface, Rigger Adaptation, Ablative Armor, Robot-Pilot Advanced Programming, Adaptation Pool 3, Robotic Reflexes 3, Remote Mini-Turret with Ultramax Medium Machine Gun, Spotlight
Source: Rigger 3, page 174 |
Saab-Thyssen Bloodhound
Similar Models: ATT Geiger, GM-Nissan Hazard SM50
The Bloodhound is a HAZMAT (hazardous materials) drone designed to identify, survey, and mark areas contaminated by radiation, biological hazards or chemical contamination. A Saab gasoline engine powers this very versatile drone. It can go into just about any trouble spot, including amphibious environments.
Features: Remote-Control Interface, Rigger Adaptation, Amphibious Operation 1, Mechanical Arm (STR 6, Cybersquirt Implant), Special Storage Area (Liquid Tank, 10 litres, 1 CF), Special Machinery (HAZMAT Sensors)
Source: Rigger 3, pager 174 |
Sentinel "P" Series
Similar Models: Aztechnology Patroller. Tireann-Tir Geatóir. Prometheus Guardian
The Sentinel "P" Series is a semi-mobile, fixed-circuit perimeter patrol drone, a nasty surprise in a secured area. Able to move anywhere its monorail track leads, the Sentinel has a mini-turret and is encased in heavy armor. Designed to stand on its own and deter potential intruders, the Sentinel serves clients who prefer not to hire hordes of security personnel.
Features: Remote-Control Interface, Rigger Adaptation, Gridlink, Micro-Turret (1 CF Ammo Bin)
Source: Rigger 3, pager 172 |
Steel Lynx Combat Drone
Similar Models: Eireann-Tir Gaiscioch, ATT Drache
The Steel Lynx is a hardened ground-combat machine designed to clear out even the most defensible position. Where the Doberman is used for defensive security duty, the Lynx is meant for a more offensive role. It is big and fast and can be stuffed with ammunition, essentially becoming a remote-control tank.
Features: Remote-Control Interface, Rigger Adaptation, Remote Mini-Turret (1 CF Ammo Bin)
Source: Rigger 3, page 175 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares Arms Sentry II |
- |
- |
- |
2 |
0 |
7 |
0 |
4 |
4 |
1 |
145 |
- |
- |
- |
- |
2 min |
- |
Light Axle Trailer |
2 |
9/9d |
43,500 |
Ares Arms Sentry II
Similar Models: Eireann-Tir Leasri, ATT Bewaffnete
The Sentry II is an immobile (but portable) automated weapons stand that can be used with any standard remote-control network, or as part of a BattleTac IVIS drone system. The Sentry is heavily armed and dangerous, as well as having its own generator so that a power outage will not affect it.
Features: Remote-Control Interface, Rigger Adaptation, Micro-Turret (Anti-Aircraft Capability, 1 CF Ammo Bin), Generator (12 hours of power)
Source: Rigger 3, page 175 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares Gremlin * |
4 |
8 |
- |
0 |
0 |
12 |
- |
1 |
1 |
0.4 |
4 |
- |
- |
E (4 PF) |
2 km/PF |
- |
- |
Micro Walker |
1.5 |
6/72h |
22,500 |
Chameleon Mk3 * |
3 |
6 |
- |
0 |
0 |
12 |
0 |
3 |
1 |
0 |
0 |
- |
- |
E (19 PF) |
0.5 km/PF |
- |
- |
Medium Walker |
2 |
10/10d |
30,000 |
Mjolnir Industries Myrmidon II * |
3 |
40 |
- |
2 |
7 |
6 |
0 |
3 |
5 |
0 |
60 |
- |
- |
EC (100 PF) |
2 km/PF |
2m |
- |
Medium Walker |
2 |
8/8d |
49,050 |
Renraku Arachnoid Mini-drone |
3/3 |
2 |
- |
- |
0 |
12 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (10 PF) |
0.5 km/PF |
- |
- |
Micro Walker |
1 |
2/24h |
12,375 |
Shiawase Kanmushi Mechanical Crawler |
3/3 |
2 |
- |
- |
0 |
12 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (4 PF) |
0.5 km/PF |
- |
- |
Micro Walker |
1 |
2/24h |
9,350 |
Toyota MK-Guyver Search & Rescue Robot |
4 |
10 |
- |
2 |
3 |
5 |
0 |
3 |
1 |
5 |
1,025 |
- |
- |
D (20 l) |
4 km/l |
- |
- |
Medium Walker |
2 |
5/5d |
95,375 |
Ares Gremlin *
Similar Models: Renraku Lizard, Yamatetsu Scout
The Ares Gremlin is a hand-sized walker drone with six legs and two claw-like manipulators. It looks a bit like an elongated crab and is used in the covert theft of tiny items such as unsecured optical chips, credsticks, maglock keycards, ID's, guns, Fizzy-Pop cans, basically anything brick-sized you could set on your hand, as tall as it is wide (but not long). The Gremlin is big and clunky for a microdrone, so ruthenium has been applied to increase its survivability.
Features: Manipulator Claws, Ruthenium Polymer (.25sq/m), 6 Imaging Scanners, Enviroseal (Engine), Suncell Power.
Source: Denver Custom Vehicle |
Chameleon Mk3 *
Similar Models: -
Introducing the Chameleon Mk3, the latest iteration in a loved series of espionage drones.
Earlier variants of this drone have seen action all over the world, known for their reliability and ability. We've taken all the user input from those models, and put them to work in this latest model. The Chameleon now boasts more than twice the longevity in the field over older models, increasing its run time before needing a recharge.
Another issue that was brought up was that despite its diminutive size, it still had issues getting into and out of certain situations. To address this we've added a small but powerful laser useful for cutting through thin materials, or simply to poke a small peephole into a wall to watch through with minimal chance of discovery.
And to assist in getting to hard to reach spaces, we've included the new Gecko system, which allows the drone to climb walls and even cling to ceilings.
And speaking of discovery, we've upgraded this model to include the famed Ruthenium polymers, allowing it to fade into the background quite literally, making it almost impossible to spot if you happen to have it out in the open.
Combined together, all these new features make for a very effective drone for surveillance needs.
OOC INFO: This drone uses lots of energy when in active mode. I.E. Moving, ruth systems being active or tool laser being used. If stationary, with the ruthenium and tool laser systems deactivated, and only passive sensors running, it can operate for 150 minutes per PF. Otherwise, it only has 4 minutes runtime per PF used, as per it's Economy rating.
Features: Ruthenium with 4 Sensors, Gecko Adaption*, Internal Tool Laser Mount*, Sensor Upgrade: Includes Thermographic and x150 zoom
Source: Denver Custom Vehicle |
Mjolnir Industries Myrmidon II *
Similar Models: -
The Myrmidon II is a bipedal walker drone. A central bullet-shaped torso sports two 90-degree angle 'arms' that terminate in hexagonal, forward-facing firmpoints. The modular nature of the boxy ammunition bins forming the 'shoulders' of the drone, along with the modular firmpoints allows the Myrmidon to be reconfigured into an entirely different machine in a matter of minutes. The legs utilize a reverse joint 'chicken walker' design, ending in three large toes—two in front, and one in back. When not in use, the Myrmidon can crouch down into a more squat profile, taking up only a third of the normally required storage space. Whether activated manually, by remote control, or by voice command, it takes two full minutes for the Myrmidon to become fully operational once powered down.
Features: Rigger Adaptation, Remote Control Interface, Enviroseal (Engine), 2 External Firmpoints, Ammunition Bin (.4 CF), Ammunition Bin (.6 CF), Smartlink-2 Adaptation, Spotlight (White), Spotlight (Infrared)
Source: Denver Custom Vehicle |
Renraku Arachnoid Mini-drone
Similar Models: Ares Scorpion, Yamatesu Stealth
This seventeen centimeter (6.7 inch) drone is rugged and versitile enough to go anywhere. The Arachnoid looks like a spider and can squeeze into anywhere a spider can fit, making it perfect for low-profile operations.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, pager 178 |
Shiawase Kanmushi Mechanical Crawler
Similar Models: ATT Spinne, Eireann-Tir Luch
The ten centimeter (3.9 inches) Kanmushi drone is ideal for penetrating closely confined areas. With a sturdy quad leg design that can cross the most difficult of terrain, it has been the de rigeur in surveillance circles for years. The only drawback is its price tag, but the best never comes cheap.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, pager 178 |
Toyota MK-Guyver Search & Rescue Robot
Similar Models: GM-Nissan St. Bernard, Mitsuhama Cricket
This large walker is a search and rescue specialist. The MK-Guyver can adjust its programming to respond to new and unexpected circumstances, a feature that has garnered it much praise. Its mechanical arms and diesel engine are able to handle almost any situation, moving Toyota to the forefront of the robotics mass market.
Features: Remote-Control Interface, Rigger Adaptation, Robotic Pilot, Adaption Pool 2, 2 Mechanical Arms (STR 10), Autosoft: Demolitions 3, Autosoft Interpretation System
Source: Rigger 3, page 179 |
Air Drones
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aerodesign Systems Condor LDSD-23 |
4 |
60 |
3 |
2 |
0 |
10 |
0 |
1 |
1 |
1 |
50 |
- |
- |
E (25 PF) |
5 km/PF |
4 min |
VTOL |
Mini-Blimp |
1 |
2/24h |
9,000 |
Aerodesign Systems Condor LDSD-41 |
4 |
75 |
5 |
2 |
3 |
10 |
0 |
3 |
1 |
4 |
28 |
- |
- |
E (35 PF) |
5 km/PF |
5 min |
VTOL |
Mini-Blimp |
1 |
2/24h |
33,650 |
Renraku Ghost * |
4 |
40 |
5 |
2 |
0 |
11 |
0 |
4 |
6 |
3 |
125 |
- |
- |
E (15 PF) |
10 km/PF |
- |
VTOL |
Mini-Blimp |
2 |
10/10d |
128,750 |
Aerodesign Systems Condor LDSD-23
Similar Models: Ares Cloudship Series, Reraku Buzzers
Aerodesign has all but cornered the market on mini-blimp drones with the Condor series. An affordable line of models and inventive advertising has pushed Aerodesign to the forefront of this niche market. The Condor mini-blimp appeals to a wide range of customers who appreciate its silent performance, and the solar option is one of the best selling features.
Features: SunCell, Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 178 |
Aerodesign Systems Condor LDSD-41
Similar Models: Ares Cloudship Series, Reraku Buzzers
Aerodesign has all but cornered the market on mini-blimp drones with the Condor series. An affordable line of models and inventive advertising has pushed Aerodesign to the forefront of this niche market. The Condor mini-blimp appeals to a wide range of customers who appreciate its silent performance, and the solar option is one of the best selling features.
Features: SunCell, Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 175 |
Renraku Ghost *
Similar Models: Federated-Boeing Intangible, Aerodesign Systems Perceptor
The Ghost is a (usually) stationary monitoring drone. Able to hover indefinitely due to its extremely high economy and SunCell equipment, the Ghost is unique from other patrol craft in that it employs Ruthenium polymers to achieve a quasi-transparent effect. When the SunCell system is active, it provides power to both the engine and the Ruthenium even in partial-light and cloudy conditions, allowing for a full charge of the high-density batteries by nightfall. Utterly silent and sporting a radar-baffling 'satellite' profile, the Ghost is any interloper's worst nightmare, despite being unarmed.
Features: Autosoft Interpretation System, Autosoft: Clearsight 4, SunCell, Ruthenium Polymer, Scanners (4).
Source: Denver Custom Vehicle |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Sikorsky-Bell Microskimmer I |
3 |
90 |
6 |
1 |
0 |
7 |
0 |
1 |
1 |
1 |
5 |
- |
- |
E (120 PF) |
0.4 km/PF |
- |
- |
Small Skimmer |
0.5 |
2/24h |
7,500 |
Sikorsky-Bell Microskimmer II |
3 |
90/45 |
5/3 |
1 |
0 |
7/7 |
0 |
1 |
1 |
1 |
5 |
- |
- |
M (1,000 bar) / E (120 PF) |
0.25 km/bar / 0.4 km/PF |
- |
- |
Small Skimmer |
0.5 |
2/24h |
18,300 |
Sikorsky-Bell Microskimmer I
Similar Models: ATT Schiffer, Eireann-Tir Airgead Beo
The Microskimmer ACV drone can carry a full suite of standard sensors in a chassis roughly the size and shape of an aerodynamic garbage can lid. It is quiet, durable, and capable of maintaining high speeds. Its airtight design keeps bad environmental elements from affecting its equipment, including allowing the system to work on water.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 175 |
Sikorsky-Bell Microskimmer II
Similar Models: ATT Schiffer, Eireann-Tir Airgead Beo
The Microskimmer ACV drone can carry a full suite of standard sensors in a chassis roughly the size and shape of an aerodynamic garbage can lid. It is quiet, durable, and capable of maintaining high speeds. Its airtight design keeps bad environmental elements from affecting its equipment, including allowing the system to work on water.
Features: Remote-Control Interface, Rigger Adaptation, Ballast Tanks, Engine Enviroseal, Auxillary Engine (Electric Battery)
Source: Rigger 3, page 175 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aztechnology Liebre |
3 |
60/1,620 |
75 |
3 |
4 |
5 |
0 |
4 |
4 |
5 |
25 |
- |
- |
Jet (200 l) |
0.75 km/l |
10 min |
STOL |
Large UAV (Fixed Wing) |
2 |
16/16d |
195,000 |
CAS Wandjina RPV |
5 |
60/500 |
40 |
3 |
6 |
5 |
0 |
4 |
3 |
1 |
325 |
- |
- |
Jet (350 l) |
0.5 km/l |
8 min |
STOL |
Large UAV (Fixed Wing) |
2 |
12/12d |
119,000 |
FMS-Stonebrook TADS Firebird |
4 |
40/105 |
30 |
2 |
0 |
6 |
0 |
2 |
3 |
0 |
5 |
- |
- |
JP (230 l) |
1 km/l |
5 min |
STOL |
Medium UAV (Fixed Wing) |
2 |
9/9d |
52,000 |
GM-Nissan Spotter |
4 |
40/200 |
35 |
2 |
0 |
6 |
0 |
2 |
1 |
0 |
10 |
- |
- |
Jet (140 l) |
1 km/l |
5 min |
VSTOL |
Medium UAV (Fixed Wing) |
1 |
3/72h |
45,250 |
GTE-Ford Retrans Unit |
4 |
40/105 |
30 |
2 |
0 |
6 |
0 |
2 |
1 |
4 |
115 |
- |
- |
JP (120 l) |
1 km/l |
5 min |
Normal |
Medium UAV (Fixed Wing) |
1 |
2/48h |
40,300 |
P&W Sundowner Aerial Sprayer |
4 |
40/105 |
30 |
2 |
0 |
6 |
0 |
2 |
1 |
0 |
120 |
- |
- |
JP (120 l) |
1 km/l |
5 min |
Normal |
Medium UAV (Fixed Wing) |
1 |
2/48h |
34,250 |
Aztechnology Liebre
Similar Models: Mitsuhama Silent Wind, Ares Rover 9230
Full name: Aztechnology Liebre Surveillance/Pursuit RPV
This large drone has jet engine power in a lightweight package, giving it amazing speed. This fixed-wing drone features advanced sensors for superior surveillance capability. Unlike most surveillance drones, however, the Liebre can also handle pursuit duties. This dual-function makes the Liebre , while not cheap, one of the more popular UAVs on the market.
Features: Remote-Control Interface, Rigger Adaptation, External Fixed Hardpoint, Vindicator Minigun
Source: Rigger 3, page 176 |
CAS Wandjina RPV
Similar Models: Sioux Stinger, Wuxing Wu Jin
The Wandjina combat drone has larger and more powerful engines than the Liebre, but it is much slower due to the heavy amount of armor and weaponry it carries. Still, that trade-off makes the Wandjina one of the most formidable drones you could meet.
Features: Remote-Control Interface, Rigger Adaptation, External Fixed Hardpoint, External Missle Mount
Source: Rigger 3, page 176 |
FMS-Stonebrook TADS Firebird
Similar Models: Eireann-Tir Finsceal, Ares Sniper "P" Series
The TADS (target aquisition and designation system) Firebird is a UAV drone that uses the BattleTac FDDM firmware to identify and mark targers for other vehicles to engage. Twice as dangerous as its crawling cousin, the FMC-Stonebrooke Salamander, the Firebird's speed and agility makes it even harder to shake. A winner of Popular Robotic's Reader's Choice award.
Features: Remote-Control Interface, Rigger Adaptation, BattleTac FDDM
Source: Rigger 3, page 176 |
GM-Nissan Spotter
Similar Models: Yamatetsu SK275, Lockheed Optic-X
The Spotter has been the standard among lookout drones for many years because of its affordable price and folding wings for easy transport. This winged stealth craft carries equipment similar to the gear carried by more specialized surveillance drones, but at a fraction of the cost. This feature alone makes it a staple among local security forces.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 176 |
GTE-Ford Retrans Unit
Similar Models: ATT Verbindung, Fed-Boeing Courier
The mobile retransmission unit (or more commonly known as a "retrans unit") extends a remote-control network's effective area by intercepting and retransmitting signals from a remote-control deck. This handy drone can effectively double the remote-control network's area, making it a lifesaver when you are at the limits of your transmission area. A must-have for any professional needing to cover a lot of ground.
Features: Remote-Control Interface, Rigger Adaptation, Retrans Mission Unit
Source: Rigger 3, page 176 |
P&W Sundowner Aerial Sprayer
Similar Models: Cessna Mini-duster, Yamatetsu ChemCarrier
Full name: Pratt & Wittney Sundowner Aerial Sprayer
The Sundowner allows chemical dispersement over a wider area, just like its larger "crop dustin'" cousins. This unmanned aircraft features a sprayer system that is used to release chemicals from the air. Whether for crowd control or HAZMAT duties, this drone can be just what you need.
Features: Remote-Control Interface, Rigger Adaptation, Special Machinery (Sprayer)
Source: Rigger 3, pager 177 |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Éireann-Tir Prospero |
3 |
70 |
9 |
1 |
0 |
5 |
0 |
2 |
1 |
0 |
10 |
- |
- |
Jet (120 l) |
0.25 km/l |
3 min |
VTOL |
Small UAV (Rotored) |
1 |
2/24h |
8,125 |
Lone Star Strato-9 Surveillance Drone |
3 |
100 |
9 |
2 |
0 |
4 |
0 |
2 |
5 |
1 |
20 |
- |
- |
Jet (220 l) |
0.4 km/l |
5 min |
VTOL |
Medium UAV (Rotored) |
2 |
8/8d |
34,500 |
MCT-Nissan Roto-Drone |
4 |
70 |
6 |
2 |
0 |
4 |
0 |
1 |
1 |
4 |
150 |
- |
- |
Jet (200 l) |
0.4 km/l |
8 min |
VTOL |
Medium UAV (Rotored) |
1 |
2/24h |
10,500 |
Mjolnir Industries Bumblebee * |
4 |
10 |
3 |
0 |
0 |
12 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (4 PF) |
0.25 km/l |
- |
VTOL |
Micro UAV (Rotored) |
2 |
6/6d |
2,625 |
Éireann-Tir Prospero
Similar Models: ATT Nacht Eule, Lockheed Kestral
This inexpensive drone makes a great entry level recon rotary drone. Its low load capacity limits the amount of customization that can be done, but for the price there is none better. An ideal drone to flesh out a spotty security system.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 177 |
Lone Star Strato-9 Surveillance Drone
Similar Models: Knight Errant Peeps-a-lot, Ares Inquisitor
Surveillance with a kick. The Strato-9 is a high-speed, high-altitude rotor drone with an exceptionally acute sensor suite. Surveillance isn't the whole of its capabilities, however. In order to give it that Lone Star kick, the drone is typically equipped w ith a medium machine gun as well as other crowd control gadgets.
Denver House Rule replaces the default MMG with the Ingram Valiant LMG
Features: Remote-Control Interface, Rigger Adaptation, ECM 2, External Fixed Hardpoint w/Ingram Valiant LMG (w/Gas Vent 3, Recoil Comp., 500 rounds ammo)
Source: Rigger 3, page 177 |
MCT-Nissan Roto-Drone
Similar Models: Yamatetsu Watchdog, Renraku Elemental
The Roto-drone is a simple, no-nonsense rotor-wing design. It is common throughout the UCAS in both professional and amateur circles, making it one of the most recognizable designs on the market. The Roto-drone is highly customizable, with many third-party companies providing modification kits and accessories.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 177 |
Mjolnir Industries Bumblebee *
Similar Models: -
10 centimeters long, the Bumblebee is classified as a rotary-wing drone, but actually utilizes a highly efficient 'ornithopter' design. Though it produces a soft buzzing noise when in flight, the Bumblebee is a small and unobtrusive surveillance drone that can latch onto walls, ceilings, or other out of the way niches.
Features: Rigger Adaptation, Remote Control Interface
Source: Denver Custom Vehicle |
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Aeroquip "Redball Express" L-R RD |
4 |
300 |
35 |
3 |
0 |
5 |
0 |
2 |
3 |
16 |
155 |
- |
- |
Jet (500 l) |
0.5 km/l |
- |
VTOL |
Large UAV (Vectored-Thrust) |
1 |
4/4d |
85,000 |
Ares Guardian Drone |
4 |
60 |
6 |
2 |
12 |
7 |
0 |
3 |
4 |
1 |
25 |
- |
- |
EC (150 PF) |
1 km/PF |
- |
VTOL |
Medium UAV (Vectored-Thrust) |
2 |
11/11d |
99,000 |
Cyberspace Designs Dalmatian |
3 |
105 |
8 |
2 |
0 |
6 |
0 |
2 |
1 |
3 |
80 |
- |
- |
Jet (300 l) |
0.75 km/l |
- |
VTOL |
Medium UAV (Vectored-Thrust) |
1 |
2/24h |
16,000 |
Cyberspace Designs Wolfhound |
3 |
210 |
12 |
2 |
0 |
6 |
0 |
2 |
1 |
3 |
80 |
- |
- |
Jet (300 l) |
0.75 km/l |
- |
VTOL |
Medium UAV (Vectored-Thrust) |
1 |
3/72h |
60,000 |
Mjolnir Industries Airsled * |
4 |
80 |
7 |
2 |
0 |
8 |
0 |
1 |
1 |
4 |
120 |
- |
- |
EC (100 PF) |
1 km/PF |
- |
VTOL |
Medium UAV (Vectored Thrust) |
1 |
4/4d |
24,420 |
Aeroquip "Redball Express" L-R RD
Similar Models: ATT Karawane, Ares Air-Supply
Long name: Aeroquip "Redball Express" Long-Range Resupply Drone
This UAV's powerful jet engines allow it to haul goods across difficult terrain with a minimum of fuss. The Redball is a large drone designed for transporting supplies and equipment. With the ability to blast over heavy traffic and get the goods you need, this drone can be a lifesaver.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 177 |
Ares Guardian Drone
Similar Models: Renraku Sentry, ATT Wacht
This vectored-thrust drone is small enough for indoor use, yet sturdy enough for outdoor applications. This flexibility is one of the many virtues of the Ares design, turning the Guardian into a mainstay of rigger-based security systems. While some critics have claimed that the Guardian is underpowered and difficult to control, its ability to provide controlled small-arms fire in any situation cannot be underestimated.
Features: Remote-Control Interface, Rigger Adaptation, Remote Mini-Turret (1 CF Ammo Bin)
Source: Rigger 3, page 178 |
Cyberspace Designs Dalmatian
Similar Models: Eireann-Tír Ulchabhán, Ares Sergeant
The Dalmatian is an inexpensive drone that is widely used across the security industry. It features a unique, limited hover capability that offsets its relatively weak acceleration speed, but the affordable price encourages many to ignore any shortcomings . Cyberspace Designs has long been a leader in providing inexpensive yet serviceable drones to the market, and their "True Breed" series promises to continue that trend.
Features: Remote-Control Interface, Rigger Adaptation
Source: Rigger 3, page 178 |
Cyberspace Designs Wolfhound
Similar Models: Yamatetsu White Stag, Wuxing Azure Cloud
The Wolfhound reconaissance UAV drone employs an improved robotic pilot system programmed with detection-avoidance maneuvers. Its incredible speed and acceleration allows it to get in and out of trouble in a hurry. All in all, this drone has again shown that Cyberspace is at the top of its game.
Features: Remote-Control Interface, Rigger Adaptation, Robotic Pilot, Adaptation Pool 2
Source: Rigger 3, page 178 |
Mjolnir Industries Airsled *
Similar Models: -
The Airsled is a no-frills vectored-thrust transport platform. It is a versatile and low-cost vectored thrust platform suitable for short to mid-range transportation of goods, widely used in busy airports to simplify the logistics of moving cargo.
Features: Rigger Adaptation, Remote Control Interface
Source: Denver Custom Vehicle |
Household Drones
Model |
Hand |
Speed |
Accel |
Body |
Armor |
Sig |
Auto |
Pilot |
Sensor |
CF |
Load |
Seat |
Entry |
Fuel |
Econ |
S/B |
L/T |
Chassis |
SI |
Avail |
Cost |
Ares dRonedent * |
2/2 |
6 |
- |
0 |
0 |
12 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (4 PF) |
0.5 km/PF |
- |
- |
Micro Walker |
1 |
2/24h |
11,200 |
Ares Felix the SynthCat |
4/4 |
15 |
- |
1 |
0 |
8 |
- |
1 |
1 |
0 |
5 |
- |
- |
E (100 PF) |
0.5 km/PF |
- |
- |
Small Walker |
1 |
2/24h |
9,500 |
Ares Sparrow * |
2 |
10 |
3 |
0 |
0 |
12 |
0 |
1 |
1 |
0 |
54 gram |
- |
- |
E (9 PF) |
1 km/PF |
- |
VTOL |
Micro UAV (Rotary) |
1 |
4/24h |
11,350 |
GM Mr. Fix-It |
4/4 |
15 |
2 |
1 |
0 |
8 |
0 |
3 |
1 |
3 |
170 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Tracked) |
1 |
2/24h |
27,000 |
IFMU Mr. Bright 3000 |
4/4 |
2 |
- |
1 |
0 |
8 |
- |
1 |
1 |
4 |
2 |
- |
- |
E (40 PF) |
0.5 km/PF |
- |
- |
Small Walker |
1 |
2/24h |
6,500 |
IFMU Mr. Bright 3000, Household |
4/4 |
2 |
- |
1 |
0 |
8 |
- |
1 |
1 |
4 |
5 |
- |
- |
E (40 PF) |
0.5 km/PF |
- |
- |
Small Walker |
1 |
2/24h |
6,000 |
IFMU Mr. Fireman 3500 |
4/4 |
10 |
2 |
1 |
4 |
8 |
0 |
2 |
1 |
0 |
4 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Wheeled) |
1 |
2/48h |
11,000 |
IFMU Mr. Green 3500 |
4/4 |
10 |
2 |
1 |
0 |
8 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Wheeled) |
.5 |
2/24h |
3,500 |
Mazda Dust Devil |
4/4 |
10 |
2 |
1 |
0 |
8 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Wheeled) |
.5 |
2/24h |
1,500 |
MCT Companion * |
3 |
40 |
- |
2 |
0 |
6 |
- |
3 |
1 |
0 |
218 |
- |
- |
EC (100 PF) |
2 km/PF |
- |
- |
Medium Anthroform |
5 |
10/1mo |
200,000 |
Mitsuhama Butlerbot |
4/4 |
10 |
2 |
2 |
0 |
7 |
0 |
2 (4) |
2 |
5 |
50 |
- |
- |
E (75 PF) |
0.75 km/PF |
- |
- |
Medium Crawler (Tracked) |
1 |
3/24h |
25,000 |
Renraku Barback |
3 |
10 |
- |
2 |
0 |
6 |
0 |
2 (4) |
2 |
0 |
20 |
- |
- |
E (40 PF) |
0.5 km/PF |
- |
- |
Medium Anthroform |
1 |
3/72h |
44,000 |
Renraku StreetCleaner |
4/6 |
10 |
2 |
2 |
0 |
7 |
- |
2 |
2 |
0 |
5 |
- |
- |
E (75 PF) |
0.75 km/PF |
- |
- |
Medium Crawler (Wheeled) |
1 |
2/24h |
7,000 |
Saeder-Krupp "Servitor" * |
3 |
40 |
- |
2 |
0 |
6 |
0 |
1 |
1 |
1.6 |
200 |
- |
- |
E (40 PF) |
0.5 km/PF |
- |
- |
Medium Anthroform |
1.5 |
8/7d |
45,000 |
VOR Robotics House Helper |
4/4 |
10 |
2 |
1 |
0 |
8 |
0 |
1 |
1 |
0 |
0 |
- |
- |
E (40 PF) |
0.75 km/PF |
- |
- |
Small Crawler (Tracked) |
.5 |
2/24h |
1,500 |
Wuxing Nightingale * |
2 |
50 |
10 |
0 |
0 |
13 |
0 |
1 |
1 |
0 |
5 |
- |
- |
EC (5 PF) |
0.25 km/PF |
- |
VTOL |
Micro UAV (Rotored) |
2 |
5/24h |
26,450 |
Ares dRonedent *
Similar Models: VOR Squeaker, Wuxing LapPet
A series of little rodent drones ranging from mice and gerbils up to small rabbits. Following the success of the Sparrow Ares started to develop a range of 'pet drones' for the household market. With much of the same benefits as their previous design the dRondent can be programmed to act in a specific style or randomly. They come with a small watering bottle which actually plugs into the power in the apartment and acts as a recharging station for the little drone.
Features: Remote Control Interface, Rigger Adaption, Enviroseal (Engine)
Source: Denver Custom Vehicle |
Ares Felix the SynthCat
Similar Models: Models: IFMU Kitty and Doggy 4000, Renraku HomePet series, VOR Growler, Honda K-9, Mitsuhama Beastie series
This fully automatic housecat doesn’t destroy the furniture or mewl for food, and it never breaks children’s hearts by dying or running away. It plays, purrs and sleeps just like any other cat, only without the other unpleasant side effects of living animals. Felix comes with its own sleeping basket that doubles as a disguised recharging station.
Features: Remote Control Interface, Rigger Adaptation, Robotic Pilot, Improved Neural Network 1, Adaptation Pool 2
Source: Sprawl Survival Guide, page 123 |
Ares Sparrow *
Similar Models: VOR Chirper, Aerospace Designs CyberCanary
A cheap alternative to short-lived, annoyingly loud, and unpleasantly odorous household birds, the Ares Sparrow is a fully articulated 'ornithopter' which produces lift by flapping its wings. Unlike its organic cousins, the Sparrow does not require a cage and can be programmed to chirp, sing, and fly about the house in a regular or random fashion. It's talons can be used to carry small items of up to 4kg, but this reduces the Sparrow's signature by 1. Comes with a small nest that doubles as a recharging station.
Features: Rigger Adaptation, Remote-Control Interface, Enviroseal (Engine), Winch.
Source: Denver Custom Vehicle |
GM Mr. Fix-It
Similar Models: Mitsuhama LaborSaver
With a built-in toolkit and an ability to take on basic repair functions, Mr. Fix-It is a mechanic’s best friend. Mr. Fix-Its come in varieties useful for all sorts of work, from plumbing to carpentry to auto-repair.
Features: Remote Control Interface, Rigger Adaptation, Autosoft Interpreter, Autosoft (any Build/Repair skill at Rating 3), Special Machinery (toolkit), 2 Mechanical Arms (Strength 4)
Source: Sprawl Survival Guide, page 122/123 |
IFMU Mr. Bright 3000
Similar Models: Renraku WindowWash, GM-Nissan Cleaner
A corp’s buildings should be as shiny as its reputation. To see that those glassy façades outshine the grime of the city, IFMU presents Mr. Bright 3000, a six-legged window-cleaning drone that works smoothly in heavy winds and never loses its footing on vertical surfaces, thanks to its patented foot-suction system and high-performance safety windlass. With its rooftop service niche, Mr. Bright 3000 is fully automated 7 days a week. For the perfect shine IFMU recommends using Brightsun™ cleaning solution.
Features: Remote Control Interface, Rigger Adaptation, Special Machinery {window cleaning gear, foot suction system, Special Storage Area (5 liter water tank)}, Winch (25 kg).
Source: Sprawl Survival Guide, page 122 |
IFMU Mr. Bright 3000, Household
Similar Models: Renraku WindowWash, GM-Nissan Cleaner
Any households buildings should be as shiny as its reputation. To see that those glassy façades outshine the grime of the city, IFMU presents Mr. Bright 3000, a six-legged window-cleaning drone that works smoothly in heavy winds and never loses its footing on vertical surfaces, thanks to its patented foot-suction system. With its rooftop service niche, Mr. Bright 3000 is fully automated 7 days a week. For the perfect shine IFMU recommends using Brightsun™ cleaning solution. This being the household version of the line successfull all around the globe in the corporate sector.
Features: Remote Control Interface, Rigger Adaptation, Special Machinery {window cleaning gear, foot suction system, Special Storage Area (5 liter water tank)}, Winch (25 kg).
Source: Sprawl Survival Guide, page 122 |
IFMU Mr. Fireman 3500
Similar Models: Renraku HouseGuard series, Aztechnology Red Devil series
Intended for fire safety, this drone is designed to detect fires, alert the telecom, residents and local fire department, and attempt to extinguish fires
Features: Remote Control Interface, Rigger Adaptation, Autosoft Interpreter, Autosoft (Firefighting 2), Special Machinery (smoke/fire detector, sprayer), Special Storage Area (10 liter fire extinguisher).
Source: Sprawl Survival Guide, page 121 |
IFMU Mr. Green 3500
Similar Models: GM Garden Gnome, Chrysler-Nissan Caretaker
This outdoor wheeled drone handles outdoor functions like grounds sweeping, lawn trimming and even garden management and pest control.
Features: Remote Control Interface, Rigger Adaptation, Autosoft Interpreter, Autosoft (Gardening 1), Special Machinery (lawnmower, sprinkler, shears, sprayer), Special Storage Area (liquid tanks, 5 liters total)
Source: Sprawel Survival Guide, page 121 |
Mazda Dust Devil
Similar Models: Mitsuhama Redcap, IFMU Mr. Dusty 3000
Similar to the House Helper, the Dust Devil has four wheels in place of tracks.
Features: Remote Control Interface, Rigger Adaptation, Special Machinery (vacuum, wetvac, brushes, sprayer), Special Storage Area (liquid tanks, 2 liters total)
Source: Sprawl Survival Guide, page 121 |
MCT Companion *
Similar Models: -
The MCT Companion is a fully articulated anthroform drone crafted to flawlessly resemble a human being. The Companion looks, feels, and acts just like a true human being, and even registers as such on the thermographic scale. The Companion is able to eat, drink, wear clothing, and manipulate tools just like a human being. With the correct autosoft (included as part of the package and determined at time of purchase), the Companion is able to perform skilled tasks, such as Bodyguarding, Gardening, Butlery, and Housework. With a special Etiquette autosoft, the Companion is even able to converse and socialize in a formal setting, using a clever combination of artificial intelligence and circular response generation. Two basic types of Companion - the Female and Male archetypes - are available off the shelf. For an additional fee, however, the customer may request a Companion be crafted to very specific detail, going so far as to mimic any person the customer can produce enough detailed holographic images of.
OOC Notes: Mitsuhama will not look kindly on anyone attempting to order a Companion modeled after MCT executives, Japanese Imperial Family members, or the associates thereof. MCT will also not produce metahuman Companions other than elves without a substantial markup in price (1.5 for dwarves, 2 for orks). Anything else is fair game. Customized Companions cost an extra 10,000, while Companions that completely mimic someone else cost an extra 25,000. Retinal Duplication and Synthetic Fingerprints must be added separately, but treat the Companion as having R6 Voice Duplication for defeating voice recognition systems. While vehicle armor may be added to a Companion, this adds considerably to its mass and subtracts from the total amount the Companion may lift or carry. All armor added in such a way is subdermal, and the Companion will still take cosmetic damage to its synthetic tissue and clothing even if an attack is completely deflected.
Features: 2 Mechanical Arms (Str 6), Special Storage Area (.6 CF), Robotic Pilot, Fuzzy Logic Augmentation 3, Improved Neural Network 3, Enviroseal (Engine), Autosoft Interpretation System, 1 Free Rating 3 Chipsoft (Autosoft, Knowsoft, or Skillsoft).
Source: Denver Custom Vehicle |
Mitsuhama Butlerbot
Similar Models: Astin Jeeves, Chrysler-Nissan Robomaid
The Butlerbot’s robotic system makes it slightly more intelligent and adaptable than standard cleaning drones. Its mechanical arm makes it useful for household organizing, window washing and laundry collecting. It is especially useful for serving dinner, retrieving items from the fridge and other butler-like functions. Ideal for the social elite who want quality service without the bumbling and eavesdropping of (meta)human servants.
Features: Remote Control Interface, Rigger Adaptation, Robotic Pilot, Adaptation Pool 2, Fuzzy Logic Augmentation, Mechanical Arm (Strength 4), Special Machinery (multiple cleaning implements), Special Storage Area (beverage, water and cleaning liquid tanks, 5 liters total)
Source: Sprawl Survival Guide, page 122 |
Renraku Barback
Similar Models: Saab Autoserver, Mitsuhama Ultra-Waitron
This anthroform drone is designed to replace (meta)human bartenders, wait-staff and bus-staff. The pricetag limits its use to exclusive clubs and restaurants, casinos and wealthy private homes (though used or deficient models are common in less ritzy nightspots)
Features: Remote Control Interface, Rigger Adaptation, Robotic Pilot, Adaptation Pool 2, Fuzzy Logic Augmentation, 2 Mechanical Arms (Strength 6)
Source: Sprawl Survival Guide, page 122 |
Renraku StreetCleaner
Similar Models: IFMU Mr. Sweep 2500, GM StreetSweeper
This automated street cleaner is a common sight in almost every city plaza and shopping center. Its battery engine and discreetly placed service niche make it eco-friendly and maintenance-light.
Features: Remote Control Interface, Rigger Adaptation, Special Machinery (sweep and brush system), Special Storage Area (10 liter water tank)
Source: Sprawl Survival Guide, page 122 |
Saeder-Krupp "Servitor" *
Similar Models: -
The Servitor is Saedur-Krupp's latest addition to the drone market. Intended to be marketed as a clean, safe addition to any home, it can perform several (extremely) simple tasks all by itself. Look for one by catalog from SKDirect.
An unarticulated face with no jaw or features, only a helmeted dome, rests atop a body of hard angles. Exposed rods, wires, and servos make up its powerful arms, all picked out in cheap nickel-esque electrum. The Servitor is human only in form, it is frail and simple, and stupid besides. Its thick, heavy torso is over-scalloped with heatsinks from the electric engine in its gut.
Features: Remote-Control Interface, Rigger Adaptation, 2 Mechanical Arms (Str6), 2 Mechanical Legs
Source: Denver Custom Vehicle |
VOR Robotics House Helper
Similar Models: Mitsuhama Floormaster, Dassault CleanBuddy
The House Helper is a small drone with two caterpillar tracks that cleans floor surfaces. It includes vacuum, carpet shampoo, tile cleaner and wood polisher functions, and will automatically detect the type of floor and select the right cleaner. It can also be instructed to clean up spills, locate lost objects and perform minor pest control functions.
Features: Remote Control Interface, Rigger Adaptation, Special Machinery (vacuum, wetvac, brushes, sprayer), Special Storage Area (liquid tanks, 2 liters total)
Source: Sprawl Survival Guide, page 121 |
Wuxing Nightingale *
Similar Models: Ares Songbird, Aztechnology Quetzalcoatl
A more sophisticated, high quality version of the Sparrow, the Wuxing Nightingale employs smart materials and photovoltaic paint to give this avian drone a lifelike texture and appearance, able to shift through a wide selection of pre-programmed bird species, from nightingale to parakeet. The Nightingale also employs robotic technology to give the drone a lifelike manner and pattern of behavior, which can be adjusted for volume and frequency. A small drinking dish serves to replenish the electric fuel cell, and a servicing nest ensures easy, hands-off maintenance.
Features: Rigger Adaptation, Remote-Control Interface, Robotic Pilot, Improved Neural Network Algorithms, Fuzzy Logic Augmentation, Enviroseal (Engine), Photovoltaic Chameleon Paint, Spotlight (Infared), Winch
Source: Denver Custom Vehicle |
Seating Codes |
Entry Codes |
Fuel Codes |
Landing and TakeOff |
b = bench seat |
c = canopy |
D = diesel |
Normal = Landing and Take-Off at normal distances on a runway |
e = ejection seat |
d = standard door, hinged |
E = Electric battery |
STOL = Landing and Take-Off at short distances on a runway |
m = motorcycle seat |
f = standard door, rear facing door |
EC = Electric Fuel Cell |
VSTOL = Landing and Take-Off at very short distances on a runway |
|
g = double-sized gate-style entry |
G = gasoline |
VTOL = Landing and Take-Off vertically possible |
|
h = rooftop hatch |
Jet = jet turbine |
|
|
r = rear ramp |
JP = jet propeller |
|
|
r = rear ramp |
M = Methane |
|
|
t = trunk |
R = rocket fuel |
|
|
x = double-sized rearfacing door |
|
|
Item |
Type |
Essence Cost |
Conceal |
Weight |
Avail |
Cost |
SI |
Legal |
Cranial Remote Control Deck |
Remote Control Deck, Cyberware |
0.3 |
As Cyberware Grade |
- |
4/72h |
25,000 x Rating |
2 |
Legal |
Remote Control Deck |
Remote Control Deck |
- |
- |
3 |
4/72h |
5,000 x Rating |
2 |
Legal |
Cranial Remote Control Deck
Cranial remote decks (CRD) incorporate computer and microtronic advances that allow riggers to control drones through a remote deck in their head. This offers the rigger greater mobility and reduces the number of external devices he must manage.
Game Effects: Cranial remote decks use the standard rules for a remote control deck, except that its small size limits a CRD to a Flux Rating of 0. If a rigger wishes to increase a CRD’s transmission power, he must connect the CRD to an external or cyberlimb signal booster. Riggers with CRD may use linked headware memory as remote control storage memory.
Source: Man & Machine, page 23-24/25 |
Remote Control Deck
This portable deck allows the remote control of a vehicle through a radio link. This link is subject to disruption by jammers and atmospheric conditions. Accessories such as hitcher jacks, screen displays and an intercom allow the rigger to communicate with others while rigging or allow others to “ride along.”
Source: Shadorun 3 Base Rules, page 306 |
Item |
Type |
Essence Cost |
Conceal |
Weight |
Avail |
Cost |
SI |
Legal |
Hitcher Jack |
RCD Accessory |
- |
- |
- |
2/48h |
250 |
1 |
legal |
Remote Control ECCM, Rating 1 - 3 |
RCD Accessory |
- |
- |
1.5 |
4/7d |
7,500 x Rating |
2 |
legal |
Remote Control ECCM, Rating 4 - 6 |
RCD Accessory |
- |
- |
2 |
6/14d |
15,000 x Rating |
3 |
6P-V |
Remote Control ECCM, Rating 7 - 9 |
RCD Accessory |
- |
- |
2.5 |
12/28d |
35,000 x Rating |
4 |
5P-V |
Remote Control ECCM, Rating 10 |
RCD Accessory |
- |
- |
2.5 |
18/45d |
500,000 x Rating |
- |
4P-V |
Hitcher Jack
Similar to cyberterminal hitcher jacks, these accessories enable a second individual to plug into a rigger's remote-control deck, providing a second set of eyes to watch the operation and increase awareness of the remote-control operation.
Source: Rigger 3, page 96/98 |
Remote Control ECCM, Rating 1 - 3
This device acts as ECCM for a rigger’s remote deck to protect it from interference and jamming.
Source: Shadowrun 3 Base Rules, page 306 |
Remote Control ECCM, Rating 4 - 6
This device acts as ECCM for a rigger’s remote deck to protect it from interference and jamming.
Source: Shadowrun 3 Base Rules, page 306 |
Remote Control ECCM, Rating 7 - 9
This device acts as ECCM for a rigger’s remote deck to protect it from interference and jamming.
Source: Shadowrun 3 Base Rules, page 306 |
Remote Control ECCM, Rating 10
This device acts as ECCM for a rigger’s remote deck to protect it from interference and jamming.
Source: Shadowrun 3 Base Rules, page 306 |
Weapon |
Type |
Conceal |
Ammo |
Mode |
Damage |
Weight |
Avail |
Cost |
SI |
Legal |
AN/EDQ-12 Air-Defense Naval Directed-Energy Weapons System (ANDREWS) |
Particle-Beam |
- |
50 |
SA/BF |
9LN |
1,200 |
- |
600,000 |
- |
1-K |
Ares Firelance Laser |
Laser |
- |
40 |
SA |
15S |
48 |
- |
300,000 |
- |
1-K |
Ares Vanquisher Minigun |
Minigun (HMG) |
- |
Belt |
FA |
10S |
45 |
18/28d |
75,000 |
3.5 |
1-K |
Ares Vaporizer Heavy Railgun |
Railgun |
- |
Belt |
SS |
15MN |
1,540 |
- |
1,000,000 |
- |
1-K |
Ares Vengeance Minigun |
Minigun (MMG) |
- |
Belt |
FA |
9S |
30 |
18/28d |
50,000 |
3.5 |
1-K |
Ares Victory Autocannon |
Autocannon |
- |
Belt |
SS/FA |
20D |
105 |
20/45d |
125,000 |
5 |
1-K |
Ares Vigilant Autocannon |
Autocannon |
- |
Belt |
SS/FA |
18D |
90 |
20/45d |
90,000 |
5 |
1-K |
Aztechnology Relámpago Medium Railgun |
Railgun |
- |
Belt |
SS |
8MN |
770 |
- |
620,000 |
- |
1-K |
Aztechnology Xicohencatl Light Railgun |
Railgun |
- |
Belt |
SS |
6LN |
135 |
- |
135,000 |
- |
1-K |
Fabrique-Nationale Piranha Mini-Torpedo Launcher |
Torpedo Launcher |
- |
- |
SS |
As Torpedo loaded |
120 |
12/21d |
15,000 |
3 |
1-K |
Harpoon Gun |
Harpoon |
- |
1 |
SS |
As harpoon |
20 |
3/24h |
6,500 |
2 |
2P-D |
Light Naval Gun |
Naval Canon |
- |
500 |
SA |
8LN |
250 |
- |
225,000 |
- |
1-K |
Medium Naval Gun |
Naval Canon |
- |
500 |
SS |
11MN |
600 |
- |
475,000 |
- |
1-K |
Some kinds of ammo are usually listed in packages of 10 (which is the default increment to get them) for ease of handling in the table, these values here are calculated for a single piece of ammunition. Please consider this in using this table.
Ammo |
Type |
Intelligence |
Damage |
Blast |
Scatter |
Weight |
Avail |
Cost |
SI |
Legal |
Source |
Harpoon, Explosive Head |
Harpoon |
- |
16D |
- |
- |
2 |
3/12h |
200 |
2 |
As Weapon |
Rigger 3, page 90 |
Harpoon, Normal |
Harpoon |
- |
12D |
- |
- |
2 |
1/6h |
25 |
1 |
As Weapon |
Rigger 3, page 90 |
Light Naval Shell |
Naval Shell |
- |
As Weapon |
- |
- |
25 |
- |
80 |
- |
As Weapon |
Rigger 3, page 90 |
Medium Naval Shell |
Naval Shell |
- |
As Weapon |
- |
- |
75 |
- |
150 |
- |
As Weapon |
Rigger 3, page 90 |
Piranha guided, Armor-Piercing |
Torpedo |
4 |
16D |
-8/m |
2D6 |
4.25 |
16/21d |
7,500 |
3.5 |
1-K |
Rigger 3, page 90 |
Piranha guided, High Explosive |
Torpedo |
4 |
12D |
-1/m |
2D6 |
2.75 |
16/21d |
5,000 |
3.5 |
1-K |
Rigger 3, page 90 |
Piranha guided, Ink-Dispensing |
Torpedo |
4 |
Special |
25m |
2D6 |
2.75 |
16/21d |
4,000 |
3.5 |
1-K |
Rigger 3, page 90 |
Piranha unguided, Armor-Piercing |
Torpedo |
- |
16D |
-8/m |
2D6 |
4 |
12/21d |
3,000 |
2.5 |
1-K |
Rigger 3, page 90 |
Piranha unguided, High Explosive |
Torpedo |
- |
12D |
-1/m |
2D6 |
2.5 |
12/21d |
2,500 |
2.5 |
1-K |
Rigger 3, page 90 |
Piranha unguided, Ink-Dispensing |
Torpedo |
- |
Special |
25m |
2D6 |
2.5 |
12/21d |
4,000 |
2.5 |
1-K |
Rigger 3, page 90 |
Relámpago Slug |
Railgun Slug |
- |
As Weapon |
- |
- |
10 |
12/14d |
80 |
- |
As Weapon |
Rigger 3, page 90 |
Vaporizer Slug |
Railgun Slug |
- |
As Weapon |
- |
- |
30 |
14/21d |
250 |
- |
As Weapon |
Rigger 3, page 90 |
Xicohencatl Slug |
Railgun Slug |
- |
As Weapon |
- |
- |
2 |
10/7d |
15 |
- |
As Weapon |
Rigger 3, page 90 |
AN/EDQ-12 Air-Defense Naval Directed-Energy Weapons System (ANDREWS)
The AN/EDQ-12 Air-Defense Naval Directed-Energy Weapons System (ANDREWS for short) is an Energy weapon designed to protect a warship against incoming missiles. ANDREWS uses a particle beam to discharge megavolts of electron charges at the incoming missile. If ANDREWS scores a hit. the discharge either fries the missile's control circuits, causing the misslle to fall off target or to detonate in mid-flight. Either way, the ship is safe. ANDREWS may also be used to attack aircraft and surface ships. Due to its massive power requirements, it may be installed only on ships powered by nuclear power plants.
Game Effects: The ANDREWS system operates in a similar manner to laser weapons such as the Ares Firelance vehicle laser. Reduce its Power by 2 at Medium range. 4 at Long range and 6 at Extreme range. ANDREWS is considered an anti-vehicle weapon. so vehicles do not automatically stage down the Damage Level and use only half their Armor ratings, rounded down, to reduce the weapon's Power.
The Ammo rating for ANDREWS lists the number of shots it can lire before recharging. It takes 10 minutes to recharge the weapon fully. However, if the weapon is inactive between uses. It can recharge shots in the interim, at a rate of 1 shot per 4 Combat Turns. The weapon must remain InactIve for 4 consecutive, full turns to recharge. If fired before four turns have elapsed, the recharging time is lost.
If a rigger is jacked into or directly controlling a vehicle or missile when it is struck by an ANDREWS particle beam, she takes physical damage from the ASIST backlash surge. The Power of the attack is 4 plus the rating of the rigger's VCR implant, and the Damage level Is D.
The ANDREWS particle beam may also be used to attack surface ships as well as aircraft and missiles. The system must be installed in a medium or higher level remote turret. Only vehicles with nuclear power plants may carry ANDREWS.
Source: Rigger 3, page 86/88/90 |
Ares Firelance Laser
The first viable laser system developed for vehicles, the Firelance was designed for use against low-flying aircraft and lightly armored vehicles. However it has proved an exceptionally effective weapons against personnel as well.
Game Effects: The Firelance's Power decreases over distance in the same manner as the Power of portable lasers decreases. Reduce the laser's Power by 2 for each range bracket beyond Short (hence 13S at Medium, 11S at Long and 9S at Extreme range). Ballistic armor has no effect against the Firelance: Impact armor reduces the Power by only half its value (round down). The Firelance is not an anti-vehicle weapon, and so is subject to the damage reduction rule for vehicles. Laser weapons do not generate recoil.
Smoke and fog reduce the Firelance's effectiveness. Reduce the weapon's Power by 1 for every 4 meters of smoke or fog the beam passes through.
The Firelance features a built-in battery that provides enough juice for 40 shots. This battery may be recharged at a rate of 1 shot every three hours. A Firelance may not draw power from a vehicle battery.
Source: Rigger 3, page 88/90 |
Ares Vanquisher Minigun
The Vanquisher series of miniguns are the heavier cousins of the popular Vindicator minigun and use the Vindicator's rotating-barrel design. The CAS army recently chose to equip its Avenger VII motorized air-defense vehicle with Vanquishers.
Game Effects: Like the Vindicator, both the Vanquisher require 3 seconds ( 1 Combat Turn) of start-up time to get the barrels rotating at firing speed. The Vanquisher have a fixed rate of fire of 15 rounds per Complex Action. The Vanquisher follow the double-unmodified recoil rules for heavy weapons, but mounting the miniguns on a vehicle hardpoint cancels out the special recoil modifier.
Vanquisher miniguns can make use of gyroscopic stabilization, but they cannot accept gas-vent recoil compensation. Likewise, they can accept top-mounted weapon accessories but they cannot carry barrel or under-barrel weapon accessories. Vanquisher miniguns can be mounted on vehicle weapon mounts, but they cannot be mounted on ordinary bipods or tripods.
Because of their mass and punishing recoil, Vanquisher are not man-portable. The Vanquisher are not anti-vehicle weapons, so they are subject to the damage reduction rules for vehicles.
The Vanquisher is considered a HMG for range and ammo purposes.
Source: Rigger 3, page 89/90 |
Ares Vaporizer Heavy Railgun
The Vaporizer is easily the most powerful railgun in production and is commonly found only on tanks or warships.
Game Effects: The Vaporizer's capacitors take 1 full Combat Turn to recharge, so the Vaporizer can be fired only once every other Combat Turn at most.
Like other railguns, the Vaporizer's Capacitors are good for 20 shots and can be recharged at a rate of 1 shot per 2 hours. Railguns may not draw power from a vehicle's battery, as they use different voltage levels.
Each CF of ammunition storage hold 20 Vaporizer Slugs.
Source: Rigger 3, page 89/90 |
Ares Vengeance Minigun
The Vengeance series of miniguns are the heavier cousins of the popular Vindicator minigun and use the Vindicator's rotating-barrel design.
Game Effects: Like the Vindicator, both the Vengeance require 3 seconds ( 1 Combat Turn) of start-up time to get the barrels rotating at firing speed. The Vengeance have a fixed rate of fire of 15 rounds per Complex Action. The Vengeance follow the double-unmodified recoil rules for heavy weapons, but mounting the miniguns on a vehicle hardpoint cancels out the special recoil modifier.
Vengeance miniguns can make use of gyroscopic stabilization, but they cannot accept gas-vent recoil compensation. Likewise, they can accept top-mounted weapon accessories but they cannot carry barrel or under-barrel weapon accessories. Vengeance miniguns can be mounted on vehicle weapon mounts, but they cannot be mounted on ordinary bipods or tripods.
Because of their mass and punishing recoil, Vengeance are not man-portable. The Vengeance are not anti-vehicle weapons, so they are subject to the damage reduction rules for vehicles.
The Vengeance is considered a MMG for range and ammo purposes.
Source: Rigger 3, page 89/90 |
Ares Victory Autocannon
The Victory autocannons are vehicle-mounted, autofire versions of the standard single-shot assault cannons. These extremely popular heavy-suppression weapons commonly are mounted on all but the lightest armored personnel carriers (APCs) and infantry fighting vehicles (IFVs).
Game Effects: The Victory are capable of firing in singleshot (SS) and fully automatic (FA) modes. When firing in fullautomatic mode, the cannons fire a minimum burst of 6 rounds and have a maximum rate of fire of 12 rounds per phase.
The Victory autocannons can be mounted only on fixed hardpoints or turrets. Because they are heavy weapons, they both negate the half-recoil modifier for hardpoints. Victory autocannons can accept vehicle weapons accessories but no other weapon accessories.
The Victory are no man-portable weapons. If the Victory are loaded with standard assault cannon ammunition, they are not anti-vehicle weapons and are subject to the damage reduction rule for vehicles.
If loaded with AV assault cannon rounds they are considered anti-vehicle.
Source: Rigger 3, page 90/91 |
Ares Vigilant Autocannon
The Vigilant autocannons are vehicle-mounted, autofire versions of the standard single-shot assault cannons. These extremely popular heavy-suppression weapons commonly are mounted on all but the lightest armored personnel carriers (APCs) and infantry fighting vehicles (IFVs).
Game Effects: The Vigilant are capable of firing in singleshot (SS) and fully automatic (FA) modes. When firing in fullautomatic mode, the cannons fire a minimum burst of 6 rounds and have a maximum rate of fire of 12 rounds per phase.
The Vigilant autocannons can be mounted only on fixed hardpoints or turrets. Because they are heavy weapons, they both negate the half-recoil modifier for hardpoints. Vigilant autocannons can accept vehicle weapons accessories but no other weapon accessories.
The Vigilant are no man-portable weapons. If the Vigilant are loaded with standard assault cannon ammunition, they are not anti-vehicle weapons and are subject to the damage reduction rule for vehicles.
If loaded with AV assault cannon rounds they are considered anti-vehicle.
Source: Rigger 3, page 90/91 |
Aztechnology Relámpago Medium Railgun
The Relámpago (Lightning) is a brutally powerful vehicle weapon manufactured by Aztechnology and used by several European military outfits. This medium railgun uses highcapacity capacitors and multiple electromagnets to acccelerate a ferrous slug to extreme velocities. This slug inflicts terrific damage through sheer kinetic energy. The sound of a railgun firing is quite distinctive, causing a deafening whip crack as the hypervelocity slug exits the barrel.
Game Effects: The Relámpago's capacitors take a full Combat Turn to recharge, so the weapon can be flred only once every other Combat Turn at most. The Relámpago'S capacitors are good for 20 shots and can be recharged from an alternator at a rate of 1 shot per hour. Railguns may not draw power from a vehicle's battery.
Each CF of ammunition storage holds 40 Relámpago slugs.
Source: Rigger 3, page 89/90 |
Aztechnology Xicohencatl Light Railgun
The Xicohencatl ("angered bumblebee") is Aztlan's primary light railgun, mounted on border patrol vehicles to provide a powerful punch against interlopers. The main drawback to this raillgun is its energy consumption.
Game Effects: The Xicohencatl's capacitors require a full Combat Turn to recharge, so the Xicohencatl can only be fired once every other Combat Turn at most.
Like other railguns, the Xicohencatl features a built-in capacitor. The Capacitor is good for 20 shots and may be recharged from an alternator at a rate of 2 shots per hour. Railguns may not draw power from a vehicle's battery.
Each CF or ammunition storage holds 50 slugs.
Source: Rigger 3, page 90/91 |
Fabrique-Nationale Piranha Mini-Torpedo Launcher
With the increased publicity of underwater aquacologies such as the Proteus Arcoblocks and Yamatetsu's Saotome Aquadomes, demand has risen for inexpensive close-range underwater weapons. Ostensibly to protect against hostile Awakened sea creatures. (That they also happen to be effective against diving shadowrunners and scuba-pirates Is just a coincidence.)
Fabrique-Nationale developed its Piranha torpedo system in response to this demand. Ordinary torpedoes are relatively slow, have long arming ranges, and, at over 300,000 nuyen a pop, are not cost-effective against small targets. FN's torpedo design incorporates the technology of its FN-AAL gyrojet weapons system and uses the same water-combustive alkaline fuel as propellant. This makes the Piranha significantly faster than standard torpedoes, and its enlarged warhead is effective against even the largest Awakened sea creatures. While the range reduction limits its usefulness in naval combat. It is still adequate enough for point defense against smaller organic targets.
The Piranha has three available warheads: armor piercing (AP), high explosive (HE) and ink-dispensing. Piranha torpedoes may be guided or unguided.
Game Effects: The Piranha follows the standard rules for missile launchers and missile combat. It can be used only against underwater targets. Damage codes for the high explosive and armorpiercing warheads are subject to the effects of hydrostatic shock. The ink-dispensing warhead creates a 25-meter radius ink cloud that adds a +4 visibility modifier (in addition to normal underwater vision modifiers).
Piranha missiles and rockets are not antivehicle weapons, so they are subject to the damage reduction rule for vehicles. The Piranha is a specialized launcher and cannot fire generic missiles, rockets or torpedoes. Piranhia launchers use medium launch control systems and internal missile mounts, which 1 must be purchased in addition to the system.
Source: Rigger 3, page 88-89/90 |
Harpoon Gun
The ship-mounted version of a spear gun, the harpoon gun fires long bolts mounted with sharpened blades or explosive heads. Ropes, cords or cables connected to harpoons limits their range.
Game Effects: If a character is struck by a harpoonm use his impact armor to reduce the weapon's Power. Harpoon guns are not antivehicle weapons, and so are subject to the damage reduction rule for vehicles.
A harpoon can fly a range equal to or less than the length of its tether. If the target is farther than the tether length, the harpoon automatically misses.
Connecting or disconnecting a tether from a harpoon is a Complex Action.
Source: Rigger 3, page 88/90 |
Light Naval Gun
Though anti-ship missiles dominate most naval battles, ordinary naval guns and cannons still see extensive service in the 206Os. Usually they are used as backup weapons against targets too small or too insignificant to engage with antiship missiles. Naval guns and cannons can be used against ships as well, but their short ranges preclude their use against enemies armed with anti-ship missiles.
Thanks to advances in automation and electronic-control technology, modern naval guns are remotely operated and possess autoloaders. This has eliminated the need for crews and allowed the design of smaller and lighter gun turrets. Light naval guns are also capable of limited semi-automatic fire.
Naval guns currently exist in two sizes: small and medium. Small naval guns are normally mounted on frigates, corvettes and some of the heavier coastal patrol craft.
Game Effects: Light naval guns take up seven weapon slots. Each CF of ammunition storage holds either 25 light naval gun shells. At least 2 CF of ammunition storage must be dedicated.
Naval guns fire high-explosive shells that cause naval damage.
Source: Rigger 3, page 88/90 |
Medium Naval Gun
Though anti-ship missiles dominate most naval battles, ordinary naval guns and cannons still see extensive service in the 206Os. Usually they are used as backup weapons against targets too small or too insignificant to engage with antiship missiles. Naval guns and cannons can be used against ships as well, but their short ranges preclude their use against enemies armed with anti-ship missiles.
Thanks to advances in automation and electronic-control technology, modern naval guns are remotely operated and possess autoloaders. This has eliminated the need for crews and allowed the design of smaller and lighter gun turrets.
Naval guns currently exist in two sizes: small and medium. Medium naval guns are usually mounted on destroyers, cruisers and other line warships.
Game Effects: Medium naval guns take up ten weapon slots. Each CF of ammunition storage holds 5 medium naval gun shells. At least 2 CF of ammunition storage must be dedicated.
Naval guns fire high-explosive shells that cause naval damage.
Source: Rigger 3, page 88/90 |
Adding Remote Control Deck Port
Each Remote Control Deck contains enough plug-in ports to accomodate a number of accessories equal to its Rating. Addition ports can be added to a Remote Control Deck with an Electronics Kit and a successfull Electronics B/R (4) Test with a base time of one hour.
At the game masters discretion, many of the miscalleneus components that can be added to cyberterminals can also be plugged into a Remote Control Deck port.
Source: Rigger 3, page 95 |
Create a Fake Transponder Code
Using a fake Transponder code is one of the options to blurr your own datapath in the public.
This requires to break into an official DMV database (typically on Orange or Red hosts). It requires a Locate File operation (to find the database with the Transponder Codes) and an Edit File operation (to add your fake code).
After that the newly aquired fake code has to be inserted into the vehicle of choice.
This requires a Computer(Programming) (6) at a base time of 10 minutes.
Source: Rigger 3, page 17 |
Disconnecting Vehicle Termination Chip
Most vehicles are hooked up to a Vehicle Termination Chip, which depending on the abilities and the programming of the vehicle will respond to a certain code send to it in various ways. Ranging from simply locking in the passengers of a vehicle and securely stopping the vehicle up to locking the passengers in and driving to the next police station.
This is clearly not in the interest of all kinds of criminals, including shadowrunners. So one of the most often used methods to deal with this is do simply disconnect the Vehicle Termination Chip.
This can be done in one of two ways:
Programmatically:
This requires a Computer (6) Test to disconnect the code that shuts down the Vehicle.
Base time is 10 Minutes.
Physically:
This requires a Electronics (5) Test to disconnect the wiring that shuts down the Vehicle.
Base time is 10 Minutes.
Source: Rigger 3, page 18 |
Rewiring Vehicle Termination Chip
Most vehicles are hooked up to a Vehicle Termination Chip, which depending on the abilities and the programming of the vehicle will respond to a certain code send to it in various ways. Ranging from simply locking in the passengers of a vehicle and securely stopping the vehicle up to locking the passengers in and driving to the next police station.
This is clearly not in the interest of all kinds of criminals, including shadowrunners. Some people prefer not to fully discard of the option to be able to catch anyone foolish enough to steal their ride. These people often rewire the Vehicle Termination Chip to be triggered by their own means.
This requires a Computer(Programming) (6) Test to remove the old code that shuts down the Vehicle and adding new wiring that requires a Electronics B/R (5) Test to connect to the new trigger wiring that shuts down the Vehicle.
Base time is 30 Minutes.
Source: Rigger 3, page 18 |
Weight |
Availability |
Cost |
Street Index |
Legality |
CF Cost |
Special Costs |
Morphing License Plate |
1 |
8/14 d |
5,000 |
2 |
4-U |
— |
— |
A morphing license plate is composed of smart materials that bend and deform according to set patterns when charged with electricity. This allows the plate to be programmed to depict certain embossed letters or numbers. The plate is also colored with photovoltaic paint. So that its color scheme may also change according to the electric charge. Allowing the plate to mimic license plates from any state or country.
Game Effects:
Setting a new license plate setting is a Complex Action.
Looking through the plate requires:
* A distance of 5m or less.
* Successful Perception Test (8)
The installation requires:
Electronics B/R (4) Test with a base time of 2 hours
The Morphing License Plate can be linked to a Transponder Library to show the corresponding plate for the current library setting. |
Oil Slick Sprayer |
5 |
5/14 d |
600 |
2 |
6-U |
— |
— |
Though cliched. this device Is still effective. An oil-slick sprayer consists of an electric hydraulic cylinder. an oil reservoir tank and a multi-nozzle sprayer. Usually mounted under the rear bumper, this device sprays a sheet of Teflon-powdered oil onto the street, a tactic designed to induce the crashes of pursuing ground vehicles.
Game Effects:
Creates a 5 x 10 meter patch of oil on the area it is applied to. Any vehicles crossing this area has to make a Crashtest at a +2 Modifier. The next three rounds this vehicle has a +1 TN modifier to all maneuvers it performs. Additional Oil spills crossed will create up to +4 TN modifiers.
Activating is a Simple Action.
The tank of this device holds 10 charges.
Installing requires a Vehicle B/R (4) Test with a base time of 8 hours. |
Oil Slick Sprayer, Oil tank refill |
2 |
5/14d |
50 |
2 |
8-U |
— |
— |
Simply a refill of teflon laced oil for another 10 charges for the Oil Slick Sprayer device. |
Vehicle Smoke Projector, Large |
5 |
6/21 days |
1,000 |
1 |
4-J |
— |
— |
Smoke-projection canisters are designed to be externally mounted on a vehicle. When triggered. Smoke projectors spew massive amounts of smoke, providing fast cover and protection from lasers. Infrared smoke may also be used to obscure thermographic vision and sensors.
Game effects:
Each charge of a smoke projector creates a smoke cloud with a 10-meter radius or a 10 x 5 x 4 meter ribbon, both of which last for 4 minutes. This smoke obscures standard vision. Applying visibility modifiers to relevant tests. If IR smoke is used, the smoke also applies modifiers 10 thermographic vision.
Vehicle Smoke Projector Canisters are always obvious and cannot be hidden.
Applying a Smoke Projector to a vehicle of any kind requires Vehicle B/R Test (2) at a base time of 4 hours.
This device holds 12 canisters of smoke to be deployed and can be mounted on any vehicle of car size or larger. |
Vehicle Smoke Projector, Small |
2.5 |
5/14 days |
700 |
1 |
5-J |
— |
— |
Smoke-projection canisters are designed to be externally mounted on a vehicle. When triggered. smoke projectors spew massive amounts of smoke, providing fast cover and protection from lasers. Infrared smoke may also be used to obscure thermographic vision and sensors.
Game effects:
Each charge of a smoke projector creates a smoke cloud with a 10-meter radius or a 10 x 5 x 4 meter ribbon, both of which last for 4 minutes. This smoke obscures standard vision. Applying visibility modifiers to relevant tests. If IR smoke is used, the smoke also applies modifiers 10 thermographic vision.
Vehicle Smoke Projector Canisters are always obvious and cannot be hidden.
Applying a Smoke Projector to a vehicle of any kind requires Vehicle B/R Test (2) at a base time of 4 hours.
This device holds 6 canisters of smoke to be deployed and can be mounted on any vehicle (including bikes). |
Vehicle Smoke Projector, Thermographic Smoke Mod |
Not changed |
+1/+7d |
x 120% |
2 |
5-J |
— |
— |
As the name implies. This is a set of modded Projector Canisters of the above kind modded to contain smoke able to deter infrared vision. |
Vehicle Termination Chip |
|
5/7d |
500 |
2 |
8P-S |
|
— |
Vehicle termination chips are built into the onboard computers of most commercially sold ground vehicles. When activated by a termination code received via an onboard cell phone or autonav, the termination chip automatically takes control of the vehicle, locks the occupants inside and brings the vehicle to a halt.
Game Effects:
Uses and modification of the Vehicle Termination Chip have been described in Simple Mods above.
Adding a Vehicle Termination Chip to a vehicle that has none, or adding a secondary Vehicle Termination Chip to a vehicle is handled like Rewiring Vehicle Termination Chip. |
Availability |
Cost |
Street Index |
Legality |
CF/Load Cost |
Tools Required |
Skill required |
TN |
Base Time |
Max Rating/Improvement |
Engine Customization (Drones and Hovercraft) |
8/ 14 d |
5% vehicle cost/level |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
#levels+4 |
40 h |
Default Speed x 1.5
Default Acceleration x 1.5
Default Load x 1.5 |
Engine customization involves a radical redesign of the existing engine to perform at levels well beyond normal. Engine customization enables a vehicle to exceed the standard maximum Acceleration, Speed or Load ratings for that particular type of vehicle, but al the cost of bypassing numerous performance safeguards and thereby greatly increasing the risk of engine failure during operation. Engine customization is usually a vehicle modification, but game-masters may also use it as a design option to reflect prototype models that have not yet been fully tested.
Engine customization is measured in levels. Each level increases either the Speed rating by 30, Acceleration by 2, or Load by (Body x 50) kilograms. Each rating must be raised separately — in other words. Three separate customization are needed to increase a vehicles Speed, Acceleration and Load, all by one Increment (+30 Speed, +2 ACC and Load + [Body x 50kg]).
To determine the risk of a customized engine failing during operation, the game-master makes a secret Build/Repair Test. The target number equals the Installation Test target number multiplied by 2. If the test succeeds, the engine will not fail. If the secret test fails, roll 1D6 and divide the result by 2, rounding up.The result is the number of permanent Stress Points added to the vehicle. These Stress Points cannot be reduced unless the Customized engine is replaced by a factory-standard engine.
One Level of Upgrade can always be taken in each category. |
Engine Customization (Ground and Water vehicles) |
8/ 14 d |
5% vehicle cost/level |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
#levels+3 |
40 h |
Default Speed x 1.5
Default Acceleration x 1.5
Default Load x 1.5 |
Engine customization involves a radical redesign of the existing engine to perform at levels well beyond normal. Engine customization enables a vehicle to exceed the standard maximum Acceleration, Speed or Load ratings for that particular type of vehicle, but al the cost of bypassing numerous performance safeguards and thereby greatly increasing the risk of engine failure during operation. Engine customization is usually a vehicle modification, but game-masters may also use it as a design option to reflect prototype models that have not yet been fully tested.
Engine customization is measured in levels. Each level increases either the Speed rating by 30, Acceleration by 2, or Load by (Body x 50) kilograms. Each rating must be raised separately — in other words. Three separate customization are needed to increase a vehicles Speed, Acceleration and Load, all by one Increment (+30 Speed, +2 ACC and Load + [Body x 50kg]).
To determine the risk of a customized engine failing during operation, the game-master makes a secret Build/Repair Test. The target number equals the Installation Test target number multiplied by 2. If the test succeeds, the engine will not fail. If the secret test fails, roll 1D6 and divide the result by 2, rounding up.The result is the number of permanent Stress Points added to the vehicle. These Stress Points cannot be reduced unless the Customized engine is replaced by a factory-standard engine.
One Level of Upgrade can always be taken in each category. |
Engine Customization (Other vehicles) |
8/ 14 d |
5% vehicle cost/level |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
#levels+5 |
40 h |
Default Speed x 1.5
Default Acceleration x 1.5
Default Load x 1.5 |
Engine customization involves a radical redesign of the existing engine to perform at levels well beyond normal. Engine customization enables a vehicle to exceed the standard maximum Acceleration, Speed or Load ratings for that particular type of vehicle, but al the cost of bypassing numerous performance safeguards and thereby greatly increasing the risk of engine failure during operation. Engine customization is usually a vehicle modification, but game-masters may also use it as a design option to reflect prototype models that have not yet been fully tested.
Engine customization is measured in levels. Each level increases either the Speed rating by 30, Acceleration by 2, or Load by (Body x 50) kilograms. Each rating must be raised separately — in other words. Three separate customization are needed to increase a vehicles Speed, Acceleration and Load, all by one Increment (+30 Speed, +2 ACC and Load + [Body x 50kg]).
To determine the risk of a customized engine failing during operation, the game-master makes a secret Build/Repair Test. The target number equals the Installation Test target number multiplied by 2. If the test succeeds, the engine will not fail. If the secret test fails, roll 1D6 and divide the result by 2, rounding up.The result is the number of permanent Stress Points added to the vehicle. These Stress Points cannot be reduced unless the Customized engine is replaced by a factory-standard engine.
One Level of Upgrade can always be taken in each category. |
Grid LinkTM Power |
3/96 h |
600 |
1 |
legal |
1 CF |
Vehicle facility |
Vehicle B/R |
4 |
16 h |
|
The Gridlink system provides power to electrical ground vehicles through magnetic Induction coils buried a few Inches under the pavement in cities, low-friction runners along the vehicle's underbelly induce an electrical current from the magnetic field produced by the roadbed coils. This modification is avalldble only to ground vehicles. For more Information on Gridlink, see p. 16 (Rigger 3). |
Nitrous Oxide Injectors |
4/48 h |
3,500/level (1-3)
7,000/level (4-5) |
1 |
?? |
2 CF
15 kg |
Vehicle facility |
Vehicle B/R |
4 |
(level+47) h |
5 levels |
Nitrous oxide injectors inject nitrous oxide into the air compressors of gasoline and diesel engines, providing a short boost to power output. During vehicle combat, a driver may attempt to use this device to assist in performing the Accelerating action. When making an Accelerating Success Test, the player rolls an additional number of dice equal to the level of the Injector.
Additionally, the player may use the device to increase his vehicle's speed to its standard Speed rating multiplied by 2.5. However, the vehicle will decelerate by its acceleration rating each subsequent turn afterward, until the vehicle's speed falls below its standard Speed rating.
Charges are stored in a pressurized gas cylinder, which can hold up to 20 charges.
This modification is available to vehicles that use diesel or gasoline power plants only. |
SunCell Power |
3/72 h |
500 |
1 |
legal |
1 |
Vehicle shop |
Vehicle B/R |
4 |
8 h |
— |
The SunCell system consists of externally mounted solar cells that provide electrical power to the vehicle. Under clear skies, the SunCell produces (vehicle's Body x 25) PF per hour. The system's power output is reduced by half in cloudy weather and reduced to zero at night or in heavily overcast weather. Tractors using this modification must mount their SunCell panels on all trailers they are towing, SunCell systems are compatible with electric-engine driven vehicles. The accessory is not available for motorcycles. |
Supercharging/Superconductive Drive (Drones and Hovercraft) |
6/12 d |
10% vehicle cost/level |
1.5 |
legal |
|
Vehicle facility |
Vehicle B/R |
level+3 |
8 h/level |
Speed x 1.5 |
Turbocharging improves the speed and acceleration of a methane, gasoline or diesel engine by using a turbine to compress the air that enters the engine's carburetor. A similar modification, called a superconductive drive, provides electric engines with the same performance boosts. For convenience, both modifications follow the same rules and are collectively referred to as "turbocharging".
Each level of turbocharging increases a vehicle's Speed by 15 and its Acceleration by 1 , while reducing its Signature by 1.
The Economy of the vehicle also decreases by 5 percent per level.
Aircraft (except for electrically powered aircraft) cannot be turbocharged, as their engines already incorporate turbocharging as part of their designs.
One level can always be added. |
Supercharging/Superconductive Drive (Electric Aircraft) |
6/12 d |
10% vehicle cost/level |
1.5 |
legal |
|
Vehicle facility |
Vehicle B/R |
level+4 |
8 h/level |
Speed x 1.5 |
Turbocharging improves the speed and acceleration of a methane, gasoline or diesel engine by using a turbine to compress the air that enters the engine's carburetor. A similar modification, called a superconductive drive, provides electric engines with the same performance boosts. For convenience, both modifications follow the same rules and are collectively referred to as "turbocharging".
Each level of turbocharging increases a vehicle's Speed by 15 and its Acceleration by 1 , while reducing its Signature by 1.
The Economy of the vehicle also decreases by 5 percent per level.
Aircraft (except for electrically powered aircraft) cannot be turbocharged, as their engines already incorporate turbocharging as part of their designs.
One level can always be added. |
Turbocharging/Superconductive Drive (Ground and Water vehicles) |
6/12 d |
10% vehicle cost/level |
1.5 |
legal |
— |
Vehicle facility |
Vehicle B/R |
level+2 |
8 h/level |
Speed x 1.5 |
Turbocharging improves the speed and acceleration of a methane, gasoline or diesel engine by using a turbine to compress the air that enters the engine's carburetor. A similar modification, called a superconductive drive, provides electric engines with the same performance boosts. For convenience, both modifications follow the same rules and are collectively referred to as "turbocharging".
Each level of turbocharging increases a vehicle's Speed by 15 and its Acceleration by 1 , while reducing its Signature by 1.
The Economy of the vehicle also decreases by 5 percent per level.
Aircraft (except for electrically powered aircraft) cannot be turbocharged, as their engines already incorporate turbocharging as part of their designs.
One level can always be added. |
Availability |
Cost |
Street Index |
Legality |
CF/Load Cost |
Tools Required |
Skill required |
TN |
Base Time |
Max Rating/Improvement |
Adjusted Controls (Dwarf) |
3/72 h |
2,500 |
1 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
Standard manual vehicle controls (steering wheels, foot pedals, dashboards and so on) are designed to accommodate humans, elves and orks.
Dwarfs and trolls, because of their unusual sizes, have difficulty using such controls. Dwarf legs are too short to reach foot pedals and most dashboard Controls will be out of a dwarfs reach.
These adjusted controls are modified to fit the ergonomics of a dwarfs needs and solve these problems.
If a dwarf attempts to drive a vehicle with standard controls. he receives +3 target modifler on all driving-related Success Tests.
Likewise, if humans, elves or orks attempt to drive vehicles with adjusted controls, they receive: +3 target modifiers on all driving-related Success Tests.
Furthermore: dwarfs cannot drive vehicles with controls adjusted for trolls and vice versa.
Note that size does not matter when drving a rigged vehicle or driving via the virtual dashboard.
Note also that vehicles with adjusted controls may be harder to come by, more expensive or simply unavailable in areas unfriendly to metahumans. |
Adjusted Controls (Other) |
3/72 h |
3,000 |
1 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
Standard manual vehicle controls (steering wheels, foot pedals, dashboards and so on) are desigend to accommodate humans, elves and orks.
Adjusted controls are also available for any metahumans with disabilities that prevent them from using standard controls.
These adjusted controls are modified to fit the ergonomics of a dwarfs needs and solve these problems.
If normal humans, elves or orks attempt to drive vehicles with adjusted controls, they receive: +3 target modifiers on all driving-related Success Tests.
Note that size does not matter when driving a rigged vehicle or driving via the virtual dashboard. |
Adjusted Controls (Troll) |
3/72 h |
3,500 |
1 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
Standard manual vehicle controls (steering wheels, foot pedals, dashboards and so on) are designed to accommodate humans, elves and orks.
Trolls, because of their unusual sizes, have difficulty using such controls. Trolls fingers are too large for normal controls, their arm length is not fitting the usual standards and some controls have to be adjusted to cope with a trolls unusual strength and weight, putting more pressure on controls under some situations.
These adjusted controls are modified to fit the ergonomics of a trolls needs and solve these problems.
If a troll attempts to drive a vehicle with standard controls he receives +3 target modifler on all driving-related Success Tests.
Likewise, if humans, elves or orks attempt to drive vehicles with adjusted controls, they receive: +3 target modifiers on all driving-related Success Tests.
Furthermore: dwarfs cannot drive vehicles with controls adjusted for trolls and vice versa.
Note that size does not matter when drving a rigged vehicle or driving via the virtual dashboard.
Note also that vehicles with adjusted controls may be harder to come by, more expensive or simply unavailable in areas unfriendly to metahumans. |
Advanced Drone Pilot (Rating 1) |
Always |
0 |
|
legal |
|
Vehicle facility |
Computer B/R |
8-Handling
(Use on-road Handling for ground vehicles) |
64 h |
Pilot 5 |
The advanced drone pllot option is required if the character desires a Pilot rating greater than 1. Note that vehicles equipped with remote control Interfaces have a base Pilot rating of 1. This entry is merely for downgrading to this standard rating.
A Rating 1 pilot is a simple system that does exactly what it's told and is easily confused. |
Advanced Drone Pilot (Rating 2) |
6/14 d |
5,000 |
2 |
legal |
|
Vehicle facility |
Computer B/R |
8-Handling
(Use on-road Handling for ground vehicles) |
64 h |
Pilot 5 |
The advanced drone pllot option is required if the character desires a Pilot rating greater than 1. Note that vehicles equipped with remote control Interfaces have a base Pilot rating of 1.
A Rating 2 pilot is an enhanced system with limited autonomy and the ability to interpret commands with slight latitude. Level 2 pilot programming is the highest level pilot system available on the public retail market. |
Advanced Drone Pilot (Rating 3) |
6/14 d |
25,000 |
2 |
legal |
|
Vehicle facility |
Computer B/R |
8-Handling
(Use on-road Handling for ground vehicles) |
64 h |
Pilot 5 |
The advanced drone pllot option is required if the character desires a Pilot rating greater than 1. Note that vehicles equipped with remote control Interfaces have a base Pilot rating of 1.
A Rating 3 pilot is an advanced expert system and possesses roughly the same intelligence and comprehension level as an average metahuman. Level 3 pilots are the lowest level traded in the business-to-business market. |
Advanced Drone Pilot (Rating 4) |
10/35 d |
500,000 |
4 |
?? |
|
Vehicle facility |
Computer B/R |
8-Handling
(Use on-road Handling for ground vehicles) |
64 h |
Pilot 5 |
The advanced drone pilot option is required if the character desires a Pilot rating greater than 1. Note that vehicles equipped with remote control Interfaces have a base Pilot rating of 1.
A Rating 4 pilot systems employ sophisticated expert systems that give a drone the equivalent vehicular proficiency of a well-trained driver. |
Advanced Drone Pilot (Rating 5) |
14/70 d |
2,500,000 |
|
?? |
|
Vehicle facility |
Computer B/R |
8-Handling
(Use on-road Handling for ground vehicles) |
64 h |
Pilot 5 |
The advanced drone pilot option is required if the character desires a Pilot rating greater than 1. Note that vehicles equipped with remote control Interfaces have a base Pilot rating of 1.
A Rating 5 pilots are the most advanced pilot programs outside of Research & Development. Possessing the latest advances In expert systems and symbolic manipulation. Level 5 pilots are the piloting equal of pilots who've logged more than a thousand hours of flight duty. Level 5 is also the highest known pilot level in mass production. |
Autonavigation Systems (Rating 1) |
2/96 h |
500 |
1 |
legal |
|
Vehicle facility |
Vehicle B/R |
8 - Handling Rating
(use on-road Handling for ground vehicles) |
16 h |
|
Autonavigation systems are available for most vehicles. The effects of each basic type of system - Ratings l -are described in this entry.
The autonav rating also represents extra dice the rigger can add to standard Driving Tests. In combat, however, the autonav system works against the character because its safety conscious programming runs counter to vehicle combat. In this case, the system's rating is added to test target numbers. See The Driving Test (p. 134. SR3) and the Vehicle Combat section (p. 138. SR3) for more Information on these effects.
Rating 1 autonav consists of rudimentary collision detection/avoidance systems. It comes with level 0 sensors, which consist primarily of ultrasound and basic radar systems that detect the presence of other objects. However, the Rating 1 autonav system cannot control a vehicle by itself. |
Autonavigation Systems (Rating 2) |
3/6 d |
1,000 |
1 |
legal |
|
Vehicle facility |
Vehicle B/R |
8 - Handling Rating
(use on-road Handling for ground vehicles) |
32 h |
|
Autonavigation systems are available for most vehicles. The effects of each basic type of system - Ratings l -are described in this entry.
The autonav rating also represents extra dice the rigger can add to standard Driving Tests. In combat, however, the autonav system works against the character because its safety conscious programming runs counter to vehicle combat. In this case, the system's rating is added to test target numbers. See The Driving Test (p. 134. SR3) and the Vehicle Combat section (p. 138. SR3) for more Information on these effects.
Rating 2, Rating 3 and Rating 4 autonav systems are also capable of controlling a vehicle without input from the driver.
In these cases assume that the vehicle has the appropriate vehicle skill at a rating equal to its Autonav rating. This self-driving function is not available for motorcycles unless the motorcycle is equipped with gyroscopic stabilization.
Rating 2 autonav is capable of self-navigation and is equipped with radio transponders that can communicate with a traffic-control grid system, such as GridGuide. After receiving traffic data from such systems, the autonav can suggest alternate routes to a destination. Using a standard map chip (available for all major urban areas, 25 nuyen each), a Rating 2 autonav system can also follow any route mapped out along terrain not classified as rough. Rough terrain (where off-road penalties apply) rapidly overwhelms the system's collision-avoidance software and all relevant target numbers are doubled. |
Autonavigation Systems (Rating 3) |
4/8 d |
5,000 |
1.5 |
legal |
|
Vehicle facility |
Vehicle B/R |
8 - Handling Rating
(use on-road Handling for ground vehicles) |
40 h |
|
Autonavigation systems are available for most vehicles. The effects of each basic type of system - Ratings l -are described in this entry.
The autonav rating also represents extra dice the rigger can add to standard Driving Tests. In combat, however, the autonav system works against the character because its safety conscious programming runs counter to vehicle combat. In this case, the system's rating is added to test target numbers. See The Driving Test (p. 134. SR3) and the Vehicle Combat section (p. 138. SR3) for more Information on these effects.
Rating 2, Rating 3 and Rating 4 autonav systems are also capable of controlling a vehicle without input from the driver.
In these cases assume that the vehicle has the appropriate vehicle skill at a rating equal to its Autonav rating. This self-driving function is not available for motorcycles unless the motorcycle is equipped with gyroscopic stabilization.
Rating 3 autonav can navigate rough terrain without difficulty, following a pre-programmed route. Geological-survey map chips may be used in conjunction with this system, these chips cost 50 nuyen each and cover an area between 100,000 and 200,000 square kilometers in size (roughly the size of an average UCAS or CAS state). |
Autonavigation Systems (Rating 4) |
6/14 d |
5,000 |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
8 - Handling Rating
(use on-road Handling for ground vehicles) |
48 h |
|
Autonavigation systems are available for most vehicles. The effects of each basic type of system - Ratings l -are described in this entry.
The autonav rating also represents extra dice the rigger can add to standard Driving Tests. In combat, however, the autonav system works against the character because its safety conscious programming runs counter to vehicle combat. In this case, the system's rating is added to test target numbers. See The Driving Test (p. 134. SR3) and the Vehicle Combat section (p. 138. SR3) for more Information on these effects.
Rating 2, Rating 3 and Rating 4 autonav systems are also capable of controlling a vehicle without input from the driver.
In these cases assume that the vehicle has the appropriate vehicle skill at a rating equal to its Autonav rating. This self-driving function is not available for motorcycles unless the motorcycle is equipped with gyroscopic stabilization.
Rating 4 autonav systems are the most sophisticated autonav systems available to private individuals. These systems can operate a vehicle in urban and off-road terrain, as long as the appropriate map chips are provided (see Rating 3 Autonav). A Rating 4 system can plan its own route if given destination instructions and modify its programmed route to the next most appropriate route if local conditions make a course modification desirable. |
Contingency Maneuver Controls (CMCs) |
6/14 d |
2,500 per Rating (1-3)
5,000 per Rating (4-6)
10,000 per Rating (7-9) |
2 |
?? |
2 CF
30 kg Load |
Vehicle facility |
Vehicle B/R |
10 - Handling
(use on-road Handling for ground vehicles) |
80 h |
9 |
Contingency maneuver controls (CMCs) consist of redundant wiring, secondary circuit breakers and backup systems. CMCs allow a vehicle to ignore, to a limited extent, the effects of vehicle damage on driving and control of the vehicle.
CMCs allow the vehicle to ignore the effects of a number of boxes of vehicle damage equal to the rating of the CMC system. Once the damage passes the level of the vehicles CMCs, however, all damage and initiative modifiers apply per standard rules.
Note that even if a vehicle has Rating 9 CMCs. It will be destroyed when it suffers damage at the Deadly level. CMCs keep the vehicle running at peak performance instead of slowly degrading performance as damage accumulates. Up until the point of destruction.
CMCs do not compensate for damage modifiers applied to riggers suffering from Physical or Mental damage. |
Datajack Port |
3/72 h |
2,500
5,000 (for motorcycles) |
1.5 |
legal |
1 CF
15 kg Load |
Vehicle facility |
Vehicle B/R |
4 |
56 h
112 h for motorcycles |
|
A datajack port provides a rigger with direct control of the vehicle and also enables any individual equipped with a datajack to plug into the vehicle and control it through the virtual dashboard with rudimentary cybernetic commands. However. Increase a character's Reaction rating by 1 when he controls the vehicle without rigger adaption or vehicle-control rig cyberware.
Vehicle-control rig cyberware cannot properly interface with a simple datajack link. A full vehicle-control rig is required to receive the full Reaction and Initiative bonuses of the cyberware.
Note that this option is unnecessary if the vehicle already has the rigger adaption option, because that option includes a datajack port. |
Drive-by-Wire Systems |
8/16 d |
Original cost x 0.25 per level |
2.5 |
legal |
|
Vehicle facility |
Vehicle B/R
Computer
Electronics |
10 - (on-road) handling
4
4 |
Body x 160 h |
3 |
Drive-by-wire systems substitute advanced computercontrolled maneuvering systems for standard mechanical or basic electronic steering controls. Drive·by-wire systems are available at levels 1, 2 and 3. Each level of drive-by-wire reduces a vehicle's Handling by 1. Additionally, the System reduces the vehicle's overall weight and provides a one-time increase to the vehicle's Acceleration, Speed and load ratings.
To calculate the one-time increase, multiply the desired raring by 10 percent, if desired, the bonus can be split among two or three ratings. For example, the player may increase the Acceleration, Speed and Load ratings by the following amounts: Acceleration rating x 3 percent, Speed rating x 3 percent and Load rating x 4 percent. Or the player may increase the acceleration rating by 6 percent, and the Speed rating by 4 percent.
The multiplier increase is nor cumulative per level of drive-by-wire. A vehicle with a Rating 3 drive-by-wire system receives the same .10 multiplier as a vehicle with Rating 1 drive-by-wire system.
To install a drive-by-wire system as a vehicle customization, the rigger or mechanic must make three seperate successful tests (see below). Successes from all three tests may be used to reduce the base time for the modification. |
Improved Control Surfaces (Watercraft Only) |
6/12 days |
0.15 x Vehicle cost per increment |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
Level x 40 h |
-2 to Handling |
Improved control surfaces improve the rudder and other control surfaces of watercraft. Each increment of improvement reduces the boat's Handling by 1. This modification may not be used in conjunction with drive-by-wire systems. Improved control surfaces may not reduce the boat's Handling by more than 2. |
Improved Suspension (Ground Vehicles Only) |
6/12 d |
Vehicle cost x 0.1 per level |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
Level x 40 h |
-2 Handling |
This modification improves the physical suspension of wheeled ground vehicles. Each level of improvement reduces the vehicle's Handling Rating by 1. Improved suspension improves on-road Handling except in the case of motorcycles, where it improves on-road and off-road Handling equally. This modification may not be used in conjunction with drive-by-wire systems.
The modification may not reduce the vehicle's Handling by more than 2. |
Motorbike Gyro-Stabilization Gear |
6/ 10 d |
Vehicle cost x 0.25 |
1.5 |
legal |
|
Vehicle facility |
Bike B/R |
5 |
48 h |
|
This package of gyroscopic balancing systems allows a motorbike to balance itself, so that it may be remotely driven or even piloted by an autonav. The gyro-stabilization gear is required for control of motorbikes by an autonav of 2 or higher and motorbikes equipped with remote-control adaptation. |
Off-Road Suspension |
6/12 d |
Cars: Vehicle x 0.35 per level
Bikes: Vehicle x 0.2 per level
Medium/Heavy Transports and Tractors: Vehicle x 0.5 per level |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
40 h x levels |
+2/-2 Handling |
Off-road suspension improves off-road Handling at the expense of on-road Handling, Speed and fuel consumption. This modification is available only to wheeled ground vehicles and is compatible with drive-by-wire systems, each level of off-road suspension reduces the vehicle's off-road handling rating by 1, while Increasing the on-road Handling rating by I . The installation of off-road suspension, regardless of how many levels of improvement are made, reduces Speed by 15. It also decreases the vehicle's Economy by a varying amount, depending on tile type of vehicle (see Off-Road Suspension Table).
The modification cannot raise or lower the vehicle's ratings by more than 2.
Off-road Handling is compatible with the improved-suspension modification. _ |
Remote-Control Interfaces |
4/7 d |
2,500 x Vehicle Body |
2 |
legal |
|
Vehicle facility |
Vehicle B/R |
4 |
16 h |
|
The remote-control interface enables a vehicle to receive and transmit data from and to a remote-control network so that a rigger can control the vehicle via the network. The remote-control Interface also gives the vehicle a pilot rating that reflects the vehicle's level of semi-autonomy. Vehicles adapted for remote control start with an initial pilot rating 1; this can be increased with the Advanced Drone Pilot modification.
This modification is not needed for drones (vehicles with a drone chassis that are not built to accommodate pilots or passengers), as they are automatically equipped with remote-control gear.
In addition to the remote-control interfaces, the vehicle must be equipped with sensors rated at 1 or higher, so that the rigger controlling the vehicle can sense through it remotely. |
Rigger Adaptation |
4/7 d |
2,800 |
2 |
legal |
1 CF
10 kg Load |
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
The rigger adaptation consists of a "black box" that translates machine code into neurological stimuli and vice versa. The rigger adaptation modification incorporates a datajack port. A character with vehicle-control rig cyberware has access to a Control Pool and the full Reaction and Initiative Increases bestowed by the cyberware when controlling a vehicle via rigger adaptation. |
Secondary Controls |
3/72 h |
400 |
1 |
legal |
2 |
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
Secondary controls duplicate the basic steering and speed control functions of the primary controls and are normally slaved to a vehicle's primary controls. The co-pilot controls common on many aircraft are examples of secondary controls.
This modification is not available for motorcycles. |
Availability |
Cost |
Street Index |
Legality |
CF/Load Cost |
Tools Required |
Skill required |
TN |
Base Time |
Max Rating/Improvement |
Ablative Armor |
Level 1: 8/14 d
Level 2: 12/14 d
Level 3: 14/21 d |
Level 1: 700
Level 2: 1,600
Level 3: 2,500 |
2 |
Requires Security Permit |
(Body x 100) kg Load |
?? |
Vehicle B/R |
4 |
6 h |
3 |
Ablative armor consists of dozens or hundreds of small, square, ceramic-metallic plates. roughly 10 centimeters long on each side. When a projectile or explosion strikes a vehicle, some of the ablative plates blow off the vehicle and deflect part of the damaging energy of the attack. For each level of ablative armor added to a vehicle. Increase the vehicle's Armor Rating by a number of points equal to the ablative armor level x 2. The vehicle's Armor rating may be raised to a maximum equal to the vehicle's Body. If struck by a weapon that has a Power greater than 3 times the total modified Armor rating, reduce thr ablative armor level by 1 . Ablative armor is not hardened and does not stage down the damage code of attacks.
Ablative armor cannot be installed on aircraft and is not concealable. A vehicle with ablative armor is automatically considered security-grade. |
Advanced Passenger Protection Systems (APPSTM) |
3/5 d |
2,500 per seat |
1 |
legal |
1 |
Vehicle facility |
Vehicle B/R |
4 |
40 h |
|
The APPS system consists of specially secured seat belts, additional impact-activated air bags in all passenger positions and special reinforcement of a vehicle's interior body panels, in a crash, the system reduces the Power of crash damage by half. To exit the vehicle following such a crash, however, requires a Strength (5) Test.
APPS is not available for motorcycles. |
Armor (Personal) |
7/10 d |
400 per AP |
1.5 |
Security Permit |
(Body x 3) kg/AP Load |
Vehicle B/R |
Vehicle facility |
Full Armor/3 (rounded up) |
Armor value x 6 h |
(Body x 2) |
This includes advanced ceramics and Kevlar body panels to fend off small-arms fire without hindering vehicle performance or adding much weight. It has the same effect on vehicle-scale weaponry as personal body armor. It is ballistic armor, not impact. |
Armor (Vehicle) |
6/12 d |
1,250 per Armor Point |
2.5 |
Security or Military Permit |
(Body2 x 5) kg per AP Load |
Vehicle facility |
Vehicle B/R |
Full Armor / 3 |
Armor Value x 8 h |
|
Standard vehicle armor consists of hardened ceramic and metallic panels that protect both vehicle and passengers from attacks. Each level of armor increases the Armor rating of the vehicle by 1 point. Armor adds weight, reducing the vehicle's Load by an amount dependent on the vehicle's size. Vehicles with a Body 0 cannot carry any form of vehicle armor- Armor also increases a vehicle's Handling rating, because maneuvering vehicles becomes more difficult as the vehicle's weight increases. For every 6 points of Armor added, increase the Handling of the vehicle by 1. |
Bulwark |
6 / 24 d |
Hull Factor x 2,500/BP |
2.5 |
Security Permit |
10 CF per BP
(Hull Factor x 500) kg per BP Load |
Ship facility |
Vehicle B/R |
Full BP / 3 |
BP x 16 d |
|
Bulwark is armor for ships and other heavy vehicles that have Hull ratings instead of Body ratings. It is not available to normal vehicles that have no Hull rating. Bulwark functions in the same manner as standard vehicle armor, except on a larger scale. Each point of Bulwark reduces the Power of naval damage codes by 1 and negates the attack if the Power is less than the Bulwark rating. Every additional 6 points of Bulwark increases the vessel's Handling by +1. |
Concealed Armor |
8/21 d |
2,000 per AP |
3.5 |
Security or Military Permit |
3 CF per AP
(Body2 x 5) kg/AP Load |
Vehicle facility |
Vehicle B/R |
Full Armor/3 (round up) |
AP x 8 h |
|
Even casual observers can easily discern standard armor on a vehicle. Concealed armor is hidden in a vehicle's interior spaces so that anyone attempting to detect it must make a Perception Test.
Determine the test target number as follows:
Target Number = 9 - (Armor rating / 3 (round down)).
Concealed armor reduces the interior Cargo space; if a vehicle's available cargo space cannot accommodate the desired Armor rating, the character must either reduce the Armor rating or use standard vehicle armor.
Concealed armor is not compatible with standard vehicle armor. (After all, what's the point of installing concealed armor, when installing standard armor on top of it blatantly gives away the fact that the vehicle is armored?)
For every full 6 points of concealed armor added. Increase the Handling of the vehicle by 1. |
Crash Cages |
4/96 h |
3,500 |
2 |
legal |
2 CF
25 kg Load |
Vehicle Shop |
Vehicle B/R |
4 |
16 h |
|
A crash cage consists of a padded, hydraulically cushioned passenger cabins and seating that protect passengers in a crash. In the event of a crash, a crash cage provides each vehicle occupant with an extra 6 dice for the necessary damage Resistance Test.
This accessory is not available for motorcycles. |
EnviroSealTM System |
8/14 d |
Gas Seal: Body x 250
Water Seal: Body x 750
Engine Seal: Body x 1,000
Cabin over-pressurization: Body x 5,000 |
2.5 |
legal |
1 CF (2 CF with over-pressurization)
0 kg Load (15 kg with over-pressurization) |
Vehicle facility |
Vehicle B/R |
3 |
12 h |
|
The EnviroSealTM System provides a vehicle with gas-tight (or watertight) seals. Note that opening windows, doors, or hatches breaks the integrity of the seal for as long as the windows, doors or hatches remain open. Note also that this system does not provide life support for a vehicle's occupants. For submersible operations, a vehicle's engine compartment must be sealed separately. Note that an engine seal only seals the engine from water: Internal combustion engines (methane, gas, diesel and Jet) must still have a method of drawing in air from the surface. (In most cases, this effectively limits internal combustion engines to operating at a depth lust below the water's surface.) Unmanned vehicles. such as drones, only require the engine seal option to operate underwater.
Light damage to a sealed vehicle breaches the seal.Emergency slap-patches that can handle holes made by light damage are available at a modest Cost of 5 nuyen each. Of course, some contamination may penetrate even if the hole is sealed relatively quickly. Moderate vehicle damage or worse cannot be sealed without work on the vehicle.
EnviroSealTM is not available for motorcycles or vehicles with "open" entry points.
Cabin over-pressurization: This additional option is available with all EnviroSealTM systems. A Cabin over-pressurization system uses air pumps to increase the air pressure inside the vehicle's Cabin, so that external contaminants are kept out of the vehicle if a window, door or hatch is opened or a light damage breach occurs. This option is commonly incorporated in emergency rescue, decontamination and reconnaissance vehicles designed for use in hazardous, toxic or NBC (nuclear/biological/chemical) contamination areas.
Cabin over-pressurization does not work underwater or if the vehicle sustains Moderate or greater damage. |
Life-Support Systems |
8/14 d |
500 + 100/man-hour |
2.5 |
legal |
1 CF/10 man-hours
25 kg Load/10 man-hours |
Vehicle Shop |
Vehicle B/R |
3 |
8 h |
|
Life-support systems provide oxygen and basic climate control inside a sealed vehicle cabin or cockpit. Each point of CF dedicated to life-support provides ten man-hours of support (ten hours for one man, five hours for two and so on). |
Roll Bars |
3/72 h |
2,000 |
1 |
legal |
|
Vehicle Shop |
Vehicle B/R |
3 |
24 h |
|
Roll bars add rigidity to vehicles and mitigate damage from crashes. For rag-top vehicles (vehicles with convertible tops), roll bars negate the double Damage Resistance penalty. For hard-top vehicles, roll bars add 3 dice to any character's Damage Resistance Test following a crash. Roll bars are also required when installing certain vehicle mounts on the roofs of civilian vehicles. |
Smart Armor System (SAS) |
10/28 d |
20,000 (installment)
Body x 500 (replacement) |
—— |
Military Permit |
3 CF/AP
Body x 50 kg Load |
Vehicle facility |
Demolition B/R
Electronics
Computer |
4
4
4 |
Body x 40 h |
|
Smart or "proactive" armor systems use small hexagonal explosive cells, each approximately 5 centimeters in diameter and 10 centimeters high. Controlling these cells is a proximity sensor system, which can either be active (such as an ultra-short range radar system) or passive (such as a fine electronic fiber mesh suspended around the vehicle) in nature. (Neither system conveys any special bonus; this is a special effect and merely reflects the designers preference.) Whenever the system detects an incoming projectile, the system computer determines its size and impact location and then detonates a portion of the explosive cells to offset or deflect the projectile's impact. In game terms, each time a projectile strikes a smart-armor-equipped vehicle, the player controlling the vehicle rolls 2D6 and adds the results together. If the total equals 3 or higher, the smart armor detects the attack and activates. For each hit the vehicle takes (whether or not the smart armor activates or the vehicle takes damage), increase the target number by 1. Note that a burst fire or full auto-fire attack counts as one "hit" for these purposes.
If the smart armor activates against an attack, reduce the Damage Level of the attack by one level (0 to S, S to M and so on). This Damage Level reduction is in addition to the reduction applied toward normal weapon attacks against vehicles (so the damage of standard bullets against a smart armor equipped vehicle would be reduced by two levels).
After a vehicle's smart armor has taken a hit, the character can replace the expended explosive cells. Doing so returns the target number for activation back to 3 for the next attack against the vehicle. The repair takes an appropriate Vehicle B/R (2) Test with a base time of 8 hours. To install smart armor as a vehicle customization, the rigger or mechanic must make three successful skill tests. Smart armor is not available for vehicles with Body ratings lower than 4, and it cannot be concealed.
Only vehicles with an Armor rating of 1 or more may take this modification. |
Availability |
Cost |
Street Index |
Legality |
CF/Load Cost |
Tools Required |
Skill required |
TN |
Base Time |
Max Rating/Improvement |
Active Thermal Masking |
8/21 d |
Engine customization x 2 (first level)
Engine customization x 2.5 (other levels) |
2 |
legal |
3 CF
100 kg Load |
Vehicle facility |
Vehicle B/R |
4 |
(levels x 8) h |
+2 Signature or
levels of engine customization |
Active thermal masking is a high-powered coolant system that temporarily absorbs heat generated by the vehicle's power plant. This modification is available only to customized gasoline, methane, diesel and jet engines for all chassis except motorcycles. Each level of engine customization allows one level of active masking, and each level of active masking increases the vehicle's signature by 1.
During operation, the vehicle loses 15 meters per turn to its Speed rating for each level of masking activated and the vehicle cannot exceed its adjusted Speed rating. The system runs for a duration equal to (60 - (masking x 5)) minutes. Running the coolant system longer than the indicated duration produces 1 Stress point per minute and forces the vehicle: to make a Stress Test each minute. Characters can switch off the masking system before the end of the specified duration.
At the end of the duration, the masking system must shut down for 10 minutes to vent accumulated heat. During this period the vehicle Signature falls to 2, regardless of any other Signature modifiers in effect. |
Noisemaker Dispenser |
8/21 d |
350,000 |
4.5 |
Security or Military Permit |
16 CF + 8 CF/noisemaker
150 kg + 25 kg/noisemaker |
Ship facility |
Submarine B/R |
4 |
48 h |
|
A noisemaker consists of a perforated canister, approximately one meter tall and a half meter wide. Filled with assorted chemicals. When a ship releases one into the water, the chemicals react to create a frothing mass of gas bubbles. This bubble mass confuses sonar and torpedoes, making it harder to target the submarine possessing the noisemaker. Whenever a ship, sub or boat releases a noisemaker, it adds a +3 modifier to all target numbers made to detect or target the boat for the duration of that Combat Turn and the next two turns. |
Radar-Absorbent Materials (RAM) |
18/30 d |
(Level)³ x 25,000 |
N/A |
Military Permit |
|
Vehicle facility |
Vehicle B/R |
4 |
12 h |
+3 Signature |
Radar-absorbent materials consist of special coatings and enamels that absorb radar signals and convert them into heat or small magnetic fields. As a result, the RAM-treated vehicle reflects back very little radar energy, making it harder for sensors to detect and lock on to it. Each level of RAM coating applied to a vehicle increases its Signature by 1, up to a maximum improvement of +3.
RAM is extremely hard to obtain, even for licensed security agencies. A vehicle with RAM should use the Military grade Street Index. |
Thermal Baffles |
6/14 d |
Ground: Body x 5,000/+1 Sig
Motorcycles: Body x 6,000/+1 Sig
Trucks: Body x 7,500/+1 Sig
Fixed-Wings: Body x 7,500/+1 Sig
Tractors: Body x 10,000/+1 Sig
Helicopters: Body x 10,000/+1 Sig
Hovercraft: Body x 3,750/+1 Sig
Watercraft: Body x 2,500/ +1 Sig
Zeppelins: Body x 2,500/ +1 Sig |
2 |
legal |
3 CF/+1 Signature
Body x 50 kg Load/+1 Signature |
Vehicle facility |
Vehicle B/R |
4 |
(levels x 8) h |
+2 Signature or
Load Limitations |
Thermal Baffles are heat-blocking and absorbing materials added to the chassis of a vehicle to reduce its thermal signature. This increases the difficulty of detecting and locking on to the vehicle with infrared sensors.
Thermal Baffles are available only for vehicles with gasoline, methane, diesel and jet engines. Like vehicle armor thermal baffles are heavy. Each point of thermal baffle weighs (Body x 50) kilograms. which counts against the vehicle's Load rating.
Players also need to keep separate track of the total rating of thermal masking on a vehicle, because that rating serves as a positive modifier on any Perception Tests made against the vehicle that Involve non-vehicle thermographic detection techniques. |
* = Custom Item of Shadowrun Denver |
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