Hazmat Suit
6/7 d 5,000 1.5 Legal
A character wearing a hazmat suit is safe from contact or inhalation vectors, unless the suit is breached.
The gloves on hazmat suits are bulky; apply a + 1 to the target number of any action involving finger or hand use, including handling weapons.
If a character suffers damage from projectiles or sharp melee weapons, his suit gets a hole in it. A Complex Action is required to apply a patch, and in the meantime the character may be exposed to outside toxins.
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Man & Machine, page 116
page revision: 5, last edited: 25 May 2022 18:19