Appearance
A strong build with good muscle still is quite slender. She surely will not be mistaken for a willowy elf, but her body nonetheless is still attractive enough to be even interesting for most humans. She has a relatively roundish face with the typical flat ork nose. Her tusks are delicate enough to be not too disturbing.
Distinguishing Features
Relatively good looking for an ork.
Mannerisms and Habits
Cold to enemies, warm to friends
Associations
There are no known associations.
Capabilities
Has been working the shadows for an unknown corp.
I am offering this for GM's who want to use a characters background. Most of this is OOC information. If your character has no way to know it IC then don't. If I catch someone using this information without IC having had a chance to learn it I will at once sto to RP with that player.
Besides this is, to a degree, work under construction. I will continue to write on her BG as time passes and the character develops.
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Julia was arrested for some crimes a couple of years back by Knight Errant. Not much is known about those crimes or what happened to her after her incarceration. All that is known is that she emerged a few years later. Battlehardened and more determined to make her way than ever.
This is to provide people with an idea what kind of runs Fingers would do or not do and why. Or under what circumstances she might do runs.
Assassination:
Fingers is ruthless enough to do Assassination if the price is right. She will not sell herself cheap for this line of work though, always asking for prices at the higher range of payment. For that she will dedicate herself fully to the job though.
Bodyguard:
Fingers would be a good choice for a bodyguard mission. She is sturdy enough to suvive most attacks and fast and disciplined enough to get her subject out of the threatened area. She would not protect her target in a suicidal way, though.
Security Duty:
Fingers would be a bad choice for this. Sitting in a place and waiting for a strike to come is not her line of work. She would probably only do it if there was really no way around it.
Burglary:
Fingers has quite a few skills and abilities that would enable her to do this. Fact is, she has done this in the past and her skillset was set to be quite effective for this line of work.
Courier Run:
Fingers would do this kind of missions without hesitation. She is not the born Courier and her usual jobs are more stealthy, but if something needs to be done fast and discrete, she can be trusted to the job.
Distraction:
Fingers has some bias against these kinds of missions. Mostly because the distracters tends to put their skin out on the fringe, while Fingers prefers to retire in one piece some time.
Destruction:
Fingers has no qualms to destroy something. She would be glad for a chance to let out some steam.
Enforcement:
Getting cash by beating someone clearly is a job she would be willing to do.
Extraction:
Team runs, as extractions, are something Fingers likes. If she has the right team for it.
Investigation:
Fingers has been part of a team meant to collect things and informations. She would clearly like to join in these. The worst li miting factor is her current lack of contacts, after she was out of reach for years.
Smuggling Run:
Fingers has not too much skills and contacts to the Smugglers world. But her stealth abilities should allow her to be valuable in these missions.
Location:
Fingers would do that, she is able to fade into the background and find things others might miss.
Logs that Finger was in:
Plot |
Participants |
GM |
None |
None |
None |
SIN |
AZL-06927-00195X-000ANM-3Q9 |
Nationality |
Aztlan |
Name |
Ellen Chito |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
UCAS-06927-00195X-000ANI-9TV |
Nationality |
United Canadian and American States (UCAS) |
Name |
Jane Lockheed |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
CAS-06927-00195X-000ANJ-CFX |
Nationality |
Confederated American States (CAS) |
Name |
Mary Casey |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
SIO-06927-00195X-000ANK-K2P |
Nationality |
Sioux |
Name |
Anne Halo |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
UTE-06927-00195X-000ANL-25E |
Nationality |
Ute Nation |
Name |
Rita Hightower |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
PUB-06927-00195X-000ANN-1V4 |
Nationality |
Pueblo Corporate Council (PCC) |
Name |
Zeera Norton |
Type |
Fake |
Licenses |
None |
Details |
None |
SIN |
UCAS-06927-00195X-000ANS-41A |
Nationality |
United Canadian and American States (UCAS) |
Name |
Julia Gentry |
Type |
Criminal |
Licenses |
None |
Details |
None |
I am currently experimenting with a new way that might allow me to GM a bit more.
As I am getting quite a few question about how this is supposed to work, I am setting up the Concept on an extra page to be linked to my characters and the logs run in this fashion.
Look here for the Concept page