"Face it you Fraggers, Denver is a sub-divided, pain-wracked, schizophrenic, self-serving, epileptic, sado-masochistic haven for the divinely warped. And I love each and every one of your bitter, thrice damned souls."
- Right Reverend Donald R. Byrne, Street Samurai
Denver: City of Shadows
A city of contrasts, Denver shows many faces to visitors. The Mile High City is home to gangsters and thieves, grifters and spirits, politics and passion plays. The home of the Nexus, the Matrix's hidden heart, Denver also plays host to six political factions each with their own plans, dreams, and machinations.
A part of the Old West, it never wallows in cowboy cliche. A part of the future with many skyrakers and corporate 'plexes, it holds to its past as well in the quaint downtown shops and parks dotting the city. A part of the mountains, and yet, willing to embrace urban living. Denver is a different face to one and all, a place where the shadows are deep with mystery and intrigue.
Denver Shadowrun MU* is a multi-player environment set in Denver in 2072. This fractured city gives ample opportunity for shadowrunners to delve into a myriad of possible story lines, from political intrigue to mob wars to deals with dragons. The game also branches out into North America and the world, with narrative storytelling, player interaction and helpful staff.
Riggers, Deckers, Adepts, Shaman, Magi and Samurai, the denizens of the city of Denver exist between the cracks of society. From corporations who dominate the economics to warring nations who squabble for influence, to gangs who run the warrens, the depth of the city is matched only by its width. Denver's a city with bigger than normal cracks, and even bigger personalities to fill them.
The resources available to the playerbase of Denver are vast. From full theme files to a near-complete listing of items and equipment, cyber, bio and nanoware to a full spell list of every approved spell. From vehicles to elemental summoning gear, from house rules to basic combat flow charts, you can find a lot of good information in the .INFO files listed here.
The runners of Denver are constantly moving, on the go. Wither rescuing an executives daughter to slaughtering evil cults to breaking and entering fro fun and profit, they are never idle. Below you will find a listing of recent adventures undertaken by the people of Denver.
The October Surprise goes down as one of the Warrens most violent nights in recent ghetto memory. What should have been a surprise attack from the Horsemen and company somehow broke into a pitched battle. Last minute guerrilla tactics from the Leafcutters and a group of shadowrunners managed to hold onto prized elven territory, but at a cost of almost 200 dead elven coalition members to a few dozen ork and trolls. Conversely, the pure violent blood lust coming from Orktown seemed to trump any strategic movements after the failed initial blitzkrieg. All over Orktown fighters are scrambling for new munitions and ammo to replace the nights depletion.
Elsewhere other criminal interests watch to see what happens next. Could they gain from this? For if this fighting continues, if these two races weaken and bleed each other enough, it could lead to internal conflicts….or worse, if this gang war continues too much longer. When is enough, enough?
This wiki is open only to the members of the the Mux. Contact staff in the game for access.